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dolphin/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h
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// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
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#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
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namespace ciface
{
namespace DInput
{
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void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd);
class Joystick : public ForceFeedback::ForceFeedbackDevice
{
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private:
class Button : public Input
{
public:
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Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
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const BYTE& m_button;
const u8 m_index;
};
class Axis : public Input
{
public:
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Axis(u8 index, const LONG& axis, LONG base, LONG range) : m_axis(axis), m_base(base), m_range(range), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
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const LONG& m_axis;
const LONG m_base, m_range;
const u8 m_index;
};
class Hat : public Input
{
public:
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Hat(u8 index, const DWORD& hat, u8 direction) : m_hat(hat), m_direction(direction), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
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const DWORD& m_hat;
const u8 m_index, m_direction;
};
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public:
void UpdateInput() override;
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Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
~Joystick();
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std::string GetName() const override;
int GetId() const override;
std::string GetSource() const override;
private:
const LPDIRECTINPUTDEVICE8 m_device;
const unsigned int m_index;
DIJOYSTATE m_state_in;
bool m_buffered;
};
}
}