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dolphin/Source/Core/AudioCommon/OpenALStream.h
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// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <thread>
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#include "AudioCommon/SoundStream.h"
#include "Common/Event.h"
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#include "Core/Core.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/SystemTimers.h"
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#ifdef _WIN32
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#include <al.h>
#include <alc.h>
#include <alext.h>
// OpenAL requires a minimum of two buffers, three or more recommended
#define OAL_BUFFERS 3
#define OAL_MAX_FRAMES 4096
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#define STEREO_CHANNELS 2
#define SURROUND_CHANNELS 6 // number of channels in surround mode
#define SIZE_SHORT 2
#define SIZE_INT32 4
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#define SIZE_FLOAT 4 // size of a float in bytes
#define FRAME_STEREO_SHORT STEREO_CHANNELS* SIZE_SHORT
#define FRAME_SURROUND_FLOAT SURROUND_CHANNELS* SIZE_FLOAT
#define FRAME_SURROUND_SHORT SURROUND_CHANNELS* SIZE_SHORT
#define FRAME_SURROUND_INT32 SURROUND_CHANNELS* SIZE_INT32
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#endif // _WIN32
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// From AL_EXT_float32
#ifndef AL_FORMAT_STEREO_FLOAT32
#define AL_FORMAT_STEREO_FLOAT32 0x10011
#endif
// From AL_EXT_MCFORMATS
#ifndef AL_FORMAT_51CHN16
#define AL_FORMAT_51CHN16 0x120B
#endif
#ifndef AL_FORMAT_51CHN32
#define AL_FORMAT_51CHN32 0x120C
#endif
// Only X-Fi on Windows supports the alext AL_FORMAT_STEREO32 alext for now,
// but it is not documented or in "OpenAL/include/al.h".
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#ifndef AL_FORMAT_STEREO32
#define AL_FORMAT_STEREO32 0x1203
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#endif
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class OpenALStream final : public SoundStream
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{
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#ifdef _WIN32
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public:
OpenALStream() = default;
~OpenALStream() override;
bool Init() override;
void SetVolume(int volume) override;
bool SetRunning(bool running) override;
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static bool IsValid();
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private:
void SoundLoop();
std::thread m_thread;
Common::Flag m_run_thread;
std::vector<short> m_realtime_buffer;
std::array<ALuint, OAL_BUFFERS> m_buffers{};
ALuint m_source = 0;
ALfloat m_volume = 1;
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#endif // _WIN32
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};