SSimco
0d07c11066
Downgrade ndk ver
2025-03-10 17:15:53 +02:00
SSimco
562b86dd8f
Latte: Add dummy params in shaders
2025-03-10 17:15:53 +02:00
SSimco
6e4ba0a9b5
Fixed wrong month being reported for playstat
2025-03-10 17:15:53 +02:00
SSimco
7fc00c47b8
Update atomic_cmp_store to use cas inst
2025-03-10 17:15:53 +02:00
capitalistspz and SSimco
3de504f8ec
Make MEMPTR<T> a little more T*-like ( #1385 )
2025-03-10 17:15:53 +02:00
SSimco
991c36e019
Implement getting cpu name for aarch64 linux
2025-03-10 17:15:51 +02:00
Crementif and GitHub
186e92221a
debugger: allow printing registers using logging breakpoint placeholders ( #1510 )
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This allows a savy user, developer or modder to change the comment field of a logging breakpoint to include placeholders such as {r3} or {f3} to log the register values whenever that code is hit.
2025-03-07 23:40:17 +01:00
goeiecool9999
31d2db6f78
OpenGL: Add explicit/matching qualifiers in output shader interface
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fixes issues with old intel drivers
2025-03-05 22:23:06 +01:00
capitalistspz and GitHub
ebb5ab53e2
Add menu item for opening shader cache directory ( #1494 )
2025-02-14 20:56:51 +01:00
capitalistspz and GitHub
a6fb0a48eb
BUILD.md: Provide more info about build configuration flags ( #1486 )
2025-02-04 10:56:33 +01:00
Exzap
ec2d7c086a
coreinit: Clean up time functions
2025-01-30 03:49:17 +01:00
Exzap
c714e8cb6b
coreinit: Time to tick conversion is unsigned
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The result is treated as signed in most cases, but the calculation uses unsigned arithmetic.
As a concrete example where this matters, DS VC passes -1 (2^64-1) to OSWaitEventWithTimeout which internally causes an overflow. But only with unsigned arithmetic this will result in a large positive number that behaves like the intended infinite timeout. With signed arithmetic the result is negative and the events will timeout immediately.
2025-01-30 03:32:24 +01:00
goeiecool9999 and GitHub
e834515f43
Vulkan: Improve post-shutdown cleanup and minor improvements ( #1401 )
2025-01-23 21:20:03 +01:00
Exzap
4f9eea07e0
CI: Update action version
2025-01-23 21:06:07 +01:00
goeiecool9999
372c314f06
fix building with fmt11 and GCC
2025-01-23 21:03:11 +01:00
Exzap
5bd253a1f8
Revert "Fix building against fmt 11.1.0 ( #1474 )"
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Reverting commit 4ac65159ef because game profile enums use the stringifying formatters from config.h and are not supposed to store raw integers
2025-01-23 17:33:06 +01:00
Alexandre Bouvier and GitHub
4ac65159ef
Fix building against fmt 11.1.0 ( #1474 )
2025-01-16 12:54:29 +01:00
Joshua de Reeper and GitHub
eab1b24320
nsyshid: Initialise interface index as 0 ( #1473 )
2025-01-12 20:20:48 +01:00
Exzap and GitHub
07cd402531
Update precompiled.h
2025-01-12 18:33:15 +01:00
Joshua de Reeper and GitHub
0a59085021
nsyshid: Make Libusb the Windows backend ( #1471 )
2025-01-12 14:33:24 +01:00
Exzap and GitHub
8dd809d725
Latte: Implement better index caching ( #1443 )
2025-01-12 12:39:02 +01:00
rcaridade145 and GitHub
1923b7a7c4
Vulkan: Added R5_G6_B5_UNORM to supported readback formats ( #1430 )
2025-01-12 12:37:56 +01:00
brysma1 and GitHub
f61539a262
Update build instructions for fedora and add troubleshooting step for alternative architectures ( #1468 )
2025-01-08 04:22:55 +01:00
Crementif and GitHub
92021db230
Use one CPU emulation thread for --force-interpreter ( #1467 )
2025-01-05 04:08:13 +01:00
Crementif and GitHub
4b792aa4d2
debug: Fix shader dumping ( #1466 )
2025-01-04 20:38:42 +01:00