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Update thread names (#1120)
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@@ -934,7 +934,7 @@ std::optional<glm::ivec2> InputManager::get_right_down_mouse_info(bool* is_pad)
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void InputManager::update_thread()
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{
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SetThreadName("InputManager::update_thread");
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SetThreadName("Input_update");
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while (!m_update_thread_shutdown.load(std::memory_order::relaxed))
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{
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std::shared_lock lock(m_mutex);
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