Files
UnrealEngineUWP/GenerateProjectFiles.sh
michael sartain 7ddbff3ba8 Fix GenerateProjectFiles.sh to check for .uedependencies and .ue4dependencies
#rnx
#jira UE-146805
#rb Brandon.Schaefer
[FYI] Ryan.Hummer
#preflight skip

#ROBOMERGE-AUTHOR: michael.sartain
#ROBOMERGE-SOURCE: CL 19476047 in //UE5/Main/...
#ROBOMERGE-BOT: UE5 (Main -> Release-Engine-Staging) (v935-19464907)

[CL 19476051 by michael sartain in ue5-release-engine-staging branch]
2022-03-22 23:35:16 -04:00

32 lines
799 B
Bash
Executable File

#!/bin/sh
# Copyright Epic Games, Inc. All Rights Reserved.
set -e
cd "`dirname "$0"`"
if [ ! -f Engine/Build/BatchFiles/Mac/GenerateProjectFiles.sh ]; then
echo "GenerateProjectFiles ERROR: This script does not appear to be located \
in the root Unreal Engine directory and must be run from there."
exit 1
fi
if [ -f Setup.sh ]; then
if [ ! -f .uedependencies ] && [ ! -f .ue4dependencies ]; then
echo "Please run Setup to download dependencies before generating project files."
exit 1
fi
fi
if [ "$(uname)" = "Darwin" ]; then
cd Engine/Build/BatchFiles/Mac
sh ./GenerateLLDBInit.sh
sh ./GenerateProjectFiles.sh "$@"
else
# assume (GNU/)Linux
cd Engine/Build/BatchFiles/Linux
bash ./GenerateLLDBInit.sh
bash ./GenerateGDBInit.sh
bash ./GenerateProjectFiles.sh "$@"
fi