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UnrealEngineUWP
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5.5.0-release
UnrealEngineUWP
/
Engine
/
Config
/
Windows
History
rune stubbe
1ce4f32846
Temporary workaround for Nanite geometry corruption
...
#rb kevin.ortegren [CL 37182155 by rune stubbe in 5.5 branch]
2024-10-16 11:51:09 -04:00
..
BaseWindowsEngine.ini
- Use non uniform resource index for sampling bindless resources in raytracing shaders
2024-10-16 05:42:42 -04:00
BaseWindowsInput.ini
Updating Dev-Release-5.5 from Main at CL
#36144969
2024-09-10 10:26:02 -04:00
DataDrivenPlatformInfo.ini
- Use non uniform resource index for sampling bindless resources in raytracing shaders
2024-10-16 05:42:42 -04:00
Windows_SDK.json
Bump preferred WindowsSDK to 10.0.22621.0
2024-10-01 19:05:13 -04:00
WindowsEditorPerProjectUserSettings.ini
…
WindowsEngine.ini
Temporary workaround for Nanite geometry corruption
2024-10-16 11:51:09 -04:00
WindowsGame.ini
…
WindowsInput.ini
Add WindowsApplication KBM hardware device definition. Move the XInput hardware defintiion out to its own plugin as it should be.
2024-03-26 10:05:42 -04:00