Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/SaveGameNetworkReplayStreaming.Build.cs
Brian Bekich 51c27478cf Enabling UnsafeTypeCastWarningLevel for replay streamers
#jira none
#preflight 6418f7d83f3d31c94ac66da7
#rb ryan.gerleve

[CL 24732060 by Brian Bekich in ue5-main branch]
2023-03-21 10:40:36 -04:00

29 lines
713 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class SaveGameNetworkReplayStreaming : ModuleRules
{
public SaveGameNetworkReplayStreaming(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"NetworkReplayStreaming",
"LocalFileNetworkReplayStreaming"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"Json"
}
);
UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}
}