You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed. #ushell-cherrypick of 21065896 by bryan.sefcik #preflight 62d4b1a5a6141b6adfb0c892 #jira #ROBOMERGE-OWNER: Bryan.sefcik #ROBOMERGE-AUTHOR: bryan.sefcik #ROBOMERGE-SOURCE: CL 21150156 via CL 21151754 via CL 21154719 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824) #ROBOMERGE-CONFLICT from-shelf [CL 21181076 by Bryan sefcik in ue5-main branch]
15 lines
444 B
C++
15 lines
444 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
#include "Containers/StringFwd.h"
|
|
#include "CoreMinimal.h"
|
|
#include "IImageWrapper.h"
|
|
|
|
class IMAGEWRAPPER_API ImageWrapperHelper
|
|
{
|
|
public:
|
|
static FStringView GetFormatExtension(EImageFormat InImageFormat, bool bIncludeDot=false);
|
|
static EImageFormat GetImageFormat(FStringView StringExtention);
|
|
static const FStringView GetImageFilesFilterString(bool bIncludeAllFiles);
|
|
};
|