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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fff2fc96bf79110f5019d770435dd31080699bb7
UnrealEngineUWP/Engine/Source/Runtime/AudioExtensions/Public
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phil popp 274f01210e Remove transmittable input nodes and move updating parameters to the metasound generator
#jira UE-179992
#rb Rob.Gay
#preflight 642d9f944847065878db1c64

[CL 24937473 by phil popp in ue5-main branch]
2023-04-05 17:38:47 -04:00
..
AudioExtensionsLog.h
…
AudioParameter.h
…
AudioParameterControllerInterface.h
…
IAudioCodec.h
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IAudioCodecRegistry.h
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IAudioDecoderScheduler.h
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IAudioEndpoint.h
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IAudioExtensionPlugin.h
Adding ability to have different options for 2D, non-spatialized radius blend.
2023-03-09 21:01:41 -05:00
IAudioModulation.h
…
IAudioParameterInterfaceRegistry.h
More MetaSound Interface registry clean-up
2023-04-04 19:14:26 -04:00
IAudioParameterTransmitter.h
Remove transmittable input nodes and move updating parameters to the metasound generator
2023-04-05 17:38:47 -04:00
IAudioProxyInitializer.h
Replaced some enable-if/disable-if overloads with if constexpr blocks in a single function.
2023-01-27 23:12:19 -05:00
ISoundfieldEndpoint.h
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ISoundfieldFormat.h
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IWaveformTransformation.h
…
SoundGeneratorOutput.h
[Metasound] Watch outputs on a FMetasoundGenerator
2023-03-20 17:13:25 -04:00
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