Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
fff2fc96bf79110f5019d770435dd31080699bb7
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/IOS
History
Josh Adams 8e34720f39 - FIxed a crash that was happening for some poeple with the new IPhonePackager-in-UBT stuff
#fyi axel.riffard
#rb trivial
#preflight 64398b1d8901e5ef982bc5de

[CL 25043940 by Josh Adams in ue5-main branch]
2023-04-14 13:31:43 -04:00
..
IOSCodeSigning.cs
- FIxed a crash that was happening for some poeple with the new IPhonePackager-in-UBT stuff
2023-04-14 13:31:43 -04:00
IOSExports.cs
- After staging, Modern xcode projects will build with stub xcode project to generate a complete .app in the root of the staging directory (tested Mac and IOS)
2023-04-04 20:54:06 -04:00
IOSPlatformSDK.Versions.cs
Update minimum macOS requirements to Xcode14.1 & macOS12.5
2023-02-06 18:07:06 -05:00
IOSPostBuildSyncMode.cs
…
IOSProjectGenerator.cs
…
IOSToolChain.cs
During a RemoteMac tvOS build, the entitlement file is written during the stub ipa build which can confuse xcode, so just tell it to ignore the fact the file changed.
2023-04-11 11:30:01 -04:00
MobileProvisionContents.cs
…
UEBuildIOS.cs
Moving Code Signing out of iPhone Packager and in UBT to remove Mono and reduce IPP dependancy
2023-04-13 05:43:17 -04:00
UEDeployIOS.cs
iOS Remote Mac builds don't include user defined Localization string resources. Make sure they get included during the stub build step.
2023-03-27 10:05:17 -04:00
Powered by Gitea Page: 1102ms Template: 13ms
English
English
Licenses API