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fff2fc96bf79110f5019d770435dd31080699bb7
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Framework
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Jerome Delattre f38b6d4278 Log UE critical failure as Gauntlet_FatalEvent
+ limit the number of reported not run tests
+ clean up some part of summary report

#jira UE-176042
#preflight 63f661449129b42b256eef3d
#rb Chris.Constantinescu
#rnx

[CL 25024749 by Jerome Delattre in ue5-main branch]
2023-04-13 10:10:21 -04:00
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Account
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Base
Added support for Build Flavor to Gauntlet, which allows to use different variants of a same configuration (i.e Test vanilla, Test Asan, etc...) for any role (client, server, etc)
2023-04-05 04:08:23 -04:00
Devices
If cleaning up test artifacts fails, set each test artifact to have "normal" attributes.
2023-01-19 17:27:52 -05:00
Horde
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Utils
Log UE critical failure as Gauntlet_FatalEvent
2023-04-13 10:10:21 -04:00
FileLockInfo.cs
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Gauntlet.AutoParam.cs
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Gauntlet.Exception.cs
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Gauntlet.Params.cs
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Gauntlet.TestExecutor.cs
Gauntlet - Change log type from DeviceEvent to TestEvent when test raises a warning about resource starvation.
2023-02-17 10:30:35 -05:00
Gauntlet.TestGroup.cs
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Gauntlet.Utils.cs
[Automation] Build discovery platforms: Searches for PS4 also finds PS5 builds
2023-03-29 02:25:33 -04:00
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