Files
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor/Private
graham wihlidal 8f4bd63195 Added Nanite displacement magnitude and center to material properties, and removed hardcoding in the shaders.
#rb brian.karis
#fyi rune.stubbe
#preflight 6438eadea35280ed4f037197

[CL 25045806 by graham wihlidal in ue5-main branch]
2023-04-14 14:27:51 -04:00
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