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#rb graham.wihlidal, brian.karis #preflight skip This changelist contains all of the improvements we've made to the texture painting system during our development time. Here is the full list of included CLs: 1) " Improved texture painting debug draw Before this change, debug draw for the vertex/texture painting tool only displayed vertex colors. This changelist improves the debug draw to show the texture painting data on the mesh proxy in a similar way as the vertex painting. As part of this changelist, I fix a bug found in FColoredTexturedMaterialRenderProxy::GetParameterValue. The problem was that the FColoredTexturedMaterialRenderProxy overrides a color and a texture parameter, but we only considered the texture parameter. This was preventing the texture painting to display different color channels on request. Full list of changes: Added directory of new special material, TexturePaintingMaskMaterial, to BaseEngine.ini Updated Engine.h/UnrealEngine.cpp to keep a texture painting mask material. (TexturePaintingMaskMaterial.uasset). This material splits has a color parameter and a texture parameter. The texture parameter is filtered based on the color parameter for RBG channels. When all channels (RBG) are set to 0, we display the alpha as the color purple instead of opacity because alpha is typically used as a texture mask in the use cases for texture painting. Updated FColoredTexturedMaterialRenderProxy::GetParameterValue to call base class functions in order to correctly query the color parameter. Added the transient weak object pointer "OverridePaintTexture" to "UMeshPaintingSubsystem". This is set by the texture painting system to override the texture painting debug draw during active drawing. Added the weak object pointer global "GVertexViewModeOverrideTexture" which is used to propagate debug draw behavior to relevant meshes that are being painted. This follows the method already in place for the vertex color debug draw. Updated StaticMeshRender.cpp/SkeletalMesh.cpp to now handle the new "GVertexViewModeOverrideTexture" weak object pointer. Added the enum class "EMeshPaintActiveMode" which is used by the paint mode subsystem when setting the viewport color mode. This is used to differentiate when to show debug draw for normal color, weights, and texture. The names chosen here follow the same names as the tools themselves. " 2) " Support for Texture Painting Flood Fill tool This changelist adds the feature for a "Flood Fill" tool option for Texture painting. To use the new feature: 1) Change to Mesh Paint Mode using the gamemode drop-down in the top right corner of the editor. 2) Change to the "Textures" tab in the Mesh Paint window. 3) Click on the new "Paint Bucket" button near the paint button on the texture painting tool to fill the texture using the current options. The flood fill tool takes into consideration the UV channel, brush texture, alpha channel, and all color channels on the option configuration. This is accomplished by using the same texture painting shader passes as normal painting. The difference is there is now a new permutation for the paint bucket fill which no longer limits the draw to just the selected area. Full list of changes: Added the boolean "bUseFillBucket" to FMeshPaintParameters to pass forward whether or not we are using the fill bucket tool. Updated "UMeshPaintMode::BindCommands" with a new action for the paint bucket "TextureFill". Updated UMeshPaintMode with a new function "FillWithTextureColor" which is bound to the paint mode command "TextureFill". Updated "MeshPaintPixelShader.usf" with the shader permutation macro for "MESH_PAINT_USE_FILL_BUCKET" which will output a simple flood if no paint brush is selected. If a paint brush is selected, it will fill the texture using the brush texture which respects an input rotation. Added permutation FMeshPaintUseFillBucket to "TMeshPaintVertexShader". Added logic in "UMeshTexturePaintingTool::OnTick" to handle paint bucket requests. " 3) " Fixes for Mesh Painting Texture Filter, Infinite Loop This change resolves two mesh painting UI bugs. The first issue was the Paint Texture filter always returning no results, resulting in only the first texture in the list being paintable. This was due to the filtering function using a generic editor asset name instead of the candidate texture's full name when comparing against the list of valid paintable textures. This change resolves this issue by using the full name from the asset's associated UTexture2D instead. The second issue was an infinite loop that freezes the editor UI. This would occur when opening the texture painting options for a mesh with a non-instance material associated to it. This change resolves this issue by adding the appropriate break condition to handle this case. " 4) " Fixed Material Texture Parameter Override not refreshing Before this change, the texture painting system would not properly show active textures being drawn on layered materials. This was because "UMaterialInstance::OverrideTextureParameterValue" only overrode the surface level material and did not consider parent materials. To fix this, I have now updated "UMaterialInstance::OverrideTextureParameterValue" to also call this function on any existing parents. Along with this, "UMaterialInstance::ResetAllTextureParameterOverrides" is now recursive on its parent for proper texture parameter override cleanup. As part of this change, I have now also updated IMeshPaintComponentAdapter::DefaultQueryPaintableTextures to query parent material instances for suitable textures for painting. This is needed because parent paintable textures were not being shown in the texture painting tool. " 5) " Fixing a mesh painting bug due to the source texture not being checked for validity. This happens on a "Default_RenderTarget_Clear" texture that has no source texture. " 6) " Texture Painting - Improved material parameter visiblity Before this change, the texture painting tool only considered textures visible on the top level of a material script. This meant artists needed to to purposely expose any textures needed for painting outside of any material functions in order to paint the texture using the tool. This changelist fixes this problem by now iterating on a given material's texture parameters when filtering out paintable textures. Full list of changes: Added helper function "IsTextureSuitableForTexturePainting" in "IMeshPaintComponentAdapter.cpp" to avoid code duplication. Updated "IMeshPaintComponentAdapter::DefaultQueryPaintableTextures" to iterate through texture parameter values. Removed the local boolean "bIsTextureUsed" from "UMeshTexturePaintingTool::StartPaintingTexture". This is because "IMeshPaintComponentAdapter::DefaultQueryPaintableTextures" already filters out any unused textures, so filtering again here is unnecessary. This change was needed in this CL because "UTexturePaintToolset::DoesMeshComponentUseTexture" does not consider texture parameters. I opted to completely remove "bIsTextureUsed" instead of updating the function. This is to prevent any future bugs relating to "DoesMeshComponentUseTexture" not matching "DefaultQueryPaintableTextures". " 7) " Improved texture painting undo/redo stability Before this change, a 2 crashes could occur when rapidly hitting the undo/redo key when using the texture painting tool. This changelist fixes both crashes. The first crash would happen due to the internal bulk data being invalid. This can happen when texture streaming is cancelled mid-stream and a new texture 2D is assigned. To fix this, I now use the "Texture2D::Modify" function to refresh the bulk data if needed and wait for any streaming before doing any painting. The second crash would happen if undo/redo was triggered while the user is currently painting. This is because the function "UMeshTexturePaintingTool::StartPaintingTexture" would assume that the current texture is streamed in if "bStartedPainting" is true. However, this isn't the case if the user "undos" a painting operation while holding down the paint button. To fix this, I now condition both "bStartedPainting" and "bIsSourceTextureStreamedIn" when attempting to continue a painting operation. " 8) " Fixing a Texture Painting crash that occurs when editor is using SM6 " 9) " Feature Support for Texture Painting Brushes Before this changelist, it was only possible to use the texture painting tool to paint a single color using a solid brush. This changelist adds support for custom texture painting brushes on the texture painting tool. To use the new feature: 1) Change to Mesh Paint Mode using the gamemode drop-down in the top right corner of the editor. 2) Change to the "Textures" tab in the Mesh Paint window. 3) Use the "Paint Brush" parameter to select from any texture in-editor as a brush. 4) Use the "Paint Brush Rotation Offset" parameter to set the initial 2D rotation of the texture on a mesh. 5) Optionally select "Rotate Brush Towards Direction" to continously paint a texture in a given direction on a mesh. 6) Paint onto any surface Full list of changes: Added the variable "BrushPosition2D" to FMeshPaintParameters which is now used for tracking our current and previous 2D brush position. Added the variable "PaintBrushRenderTargetTexture" to "FPaintTexture2DData" to hold a local copy of any texture brush being used for painting. Updated "MeshPaintPixelShader.usf" with seperate painting paths for applying a paint brush texture. Updated "TMeshPaintPixelShader" to now bind and pass in the new paint brush parameters. Updated "TMeshPaintPixelShader" with two new permutation domains (FMeshPaintUsePaintBrush and FMeshPaintUseRotateTowardDirection). Fixed a small bug in SetMeshPaintShaders where the normal mesh paint pass was using the GMeshPaintDilateVertexDeclaration instead of the GMeshPaintVertexDeclaration declaration. I have opted to correct this in this changelist since I was already editing this area of code with the new permutation vectors. Updated "FMeshPaintShaderParameters" with the new paint brush related parameters. Updated "UMeshTexturePaintingToolProperties" with the new paint brush related parameters. Added optional parameter to "UMeshTexturePaintingTool::PaintTexture" to pass in last attempt's parameters which is used for calculating our 2D movement vector for the "Rotate Brush towards direction" feature. Updated "UMeshTexturePaintingTool" to now keep track of LastPaintRayResults to use when determining the 2D movement vector. Potential improvements: Update the dilate texture painting to also support the texture painting brushes. Currently, it doesn't seem that artists are using the dilate feature, so this changelist only targets the normal texture painting. Add support for triplanar mapping. " 10) " Updated Active Texture Painting Selection This changelist is a quality of life improvement for texture painting to always have paintable texture selected if one is available. Before this change, it was possible to have no paint texture selected even if we have available options. This ended up causing confusion when debug draw was enabled. In this case, the debug draw would show no texture painting information because the draw shows only the currently active paintable texture. This changelist fixes that by now recaching the paint texture in the function "UMeshTexturePaintingTool::OnTick" when a paintable texture is available but the texture properties has the active texture set to nullptr. " 11) " Default UV Channel to light map coordinate index Before this change, the default value for UV Channel was always 0 which doesn't always align with what the user would like to paint. This caused confusion when trying to paint, but the channel was incorrect. This change updates the constructor for UMeshTexturePaintingToolProperties to now set the default UVChannel value to the light map coordinate index of the first selected mesh. It is still possible to change the UVChannel manually, but this index is likely the one users would be wanting to paint when using the mesh painting tool. " 12) " Fixed texture parameters not taken for consideration for texture painting Before this change, it was not possible to texture paint a material's texture if that texure was registered as a texture parameter. This was clearly not intentional because the texture painting tool gathers texture parameters as paintable textures in the function "IMeshPaintGeometryAdapter::DefaultQueryPaintableTextures". The reason why texture parameters weren't being painted is because the "UMaterialInterface::OverrideTexture" editor only function did not consider texture parameters when assigning an override texture. This meant that the painted texture would never override the texture parameter actually being used for render. To fix this, I have now updated the "OverrideTexture" method to also override any appropiate texture parameters. I believe this is an overlooked edge case of the override texture functionality, so it is necessary to modify the function here instead of creating a workaround in the texture painting system. My implementation in this changelist stores an array of "texture parameter overrides" which is a custom struct with an object pointer to the old texture and the new one, and then on setting new textures, we reference this array. This is editor-only. With these changes, I have tested the texture painting tool on materials with and without texture parameters along with the following scenarios: saving/loading texture painted materials in-progress and committed/saved. undo/redo copy/paste destroy/creation moving/edit transform All cases tested worked as expected. Detailed changes: Updated UMaterialInstance::GetTextureExpressionValues to consider the override textures. This function is used to collect all textures used by a given material instance. Updated UMaterialInstance::OverrideTexture to now also override the texture parameter value. Updated UMaterialInstance::Serialize to reset all texture parameter overrides on serialize to avoid serializing any in-progress texture parameters. Updated UMaterialInstance::ClearParameterValuesInternal to reset the texture parameter overrides if we are resetting the normal texture parameters. Created the new function "UMaterialInstance::OverrideTextureParameterValue", which is used to manage any registered overridden textures in editor. Requesting an override texture with "nullptr" will remove a given entry from the overrides. This function is meant to work the same way on the texture parameters as "UMaterialInstance::OverrideTexture" does on the internal texture transient overrides. Created the new helper function "UMaterialInstance::ResetAllTextureParameterOverrides" which iterates through all of our overrides and properly removes them. Made the function "UMaterialInterface::GetTextureParameterValue" virtual and created the function "UMaterialInstance::GetTextureParameterValue" which overrides any relevant texture parameter value using the internal transient texture parameter overide array. Outside of editor, the function will end up only calling the base function. Updated "UMeshTexturePaintingTool::OnTick" to clear all texture overrides when a recache is necessary. This fixes a problem where "undo" wasn't reflecting in the texture at times because a stal texture override was being used. By clearing at this spot, any necessary texture overrides will be registered later. " 13: " Fix Texture Painting Visualization The visualization for texture painting was not showing before this change. The issue is that ShouldProxyUseVertexColorVisualization was returning false when it shouldn't be. GVertexViewModeOverrideOwnerName seems to be an empty string when it should still be the currently painted component name. The string is being set in UMeshTexturePaintingTool::CanBeginClickDragSequence but is then being immediately reset by a call to UMeshTexturePaintingTool::ClearAllTextureOverrides. To fix this I also set GVertexViewModeOverrideOwnerName in the function UMeshPaintModeSubsystem::SetViewportColorMode. This function gets called every frame and will re-register the name string after being cleared. It is also where another override variable, GVertexViewModeOverrideTexture, is already being re-registered. " #ushell-cherrypick of 24639501 by Jess.Kube [CL 24667907 by graham wihlidal in ue5-main branch]
8156 lines
525 KiB
C++
8156 lines
525 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "SlateEditorStyle.h"
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#include "Misc/CommandLine.h"
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#include "Styling/CoreStyle.h"
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#include "Settings/EditorStyleSettings.h"
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#include "SlateOptMacros.h"
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#if (WITH_EDITOR || (IS_PROGRAM && PLATFORM_DESKTOP))
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#include "PlatformInfo.h"
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#endif
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BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
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#define IMAGE_BRUSH( RelativePath, ... ) FSlateImageBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
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#define BOX_BRUSH( RelativePath, ... ) FSlateBoxBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
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#define BORDER_BRUSH( RelativePath, ... ) FSlateBorderBrush( RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
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#define CORE_IMAGE_BRUSH( RelativePath, ... ) FSlateImageBrush( RootToCoreContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
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#define CORE_BOX_BRUSH( RelativePath, ... ) FSlateBoxBrush( RootToCoreContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
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#define CORE_BORDER_BRUSH( RelativePath, ... ) FSlateBorderBrush( RootToCoreContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
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#define DEFAULT_FONT(...) FCoreStyle::GetDefaultFontStyle(__VA_ARGS__)
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#define ICON_FONT(...) FSlateFontInfo(RootToContentDir("Fonts/FontAwesome", TEXT(".ttf")), __VA_ARGS__)
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/* FSlateEditorStyle static initialization
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*****************************************************************************/
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TSharedPtr< FSlateEditorStyle::FStyle > FSlateEditorStyle::StyleInstance = NULL;
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TWeakObjectPtr< class UEditorStyleSettings > FSlateEditorStyle::Settings = NULL;
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/* FSlateEditorStyle interface
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*****************************************************************************/
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FSlateEditorStyle::FStyle::FStyle( const TWeakObjectPtr< class UEditorStyleSettings >& InSettings )
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: FSlateStyleSet("EditorStyle")
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// Note, these sizes are in Slate Units.
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// Slate Units do NOT have to map to pixels.
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, Icon7x16(7.0f, 16.0f)
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, Icon8x4(8.0f, 4.0f)
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, Icon16x4(16.0f, 4.0f)
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, Icon8x8(8.0f, 8.0f)
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, Icon10x10(10.0f, 10.0f)
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, Icon12x12(12.0f, 12.0f)
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, Icon12x16(12.0f, 16.0f)
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, Icon14x14(14.0f, 14.0f)
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, Icon16x16(16.0f, 16.0f)
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, Icon16x20(16.0f, 20.0f)
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, Icon20x20(20.0f, 20.0f)
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, Icon22x22(22.0f, 22.0f)
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, Icon24x24(24.0f, 24.0f)
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, Icon25x25(25.0f, 25.0f)
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, Icon32x32(32.0f, 32.0f)
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, Icon40x40(40.0f, 40.0f)
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, Icon48x48(48.0f, 48.0f)
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, Icon64x64(64.0f, 64.0f)
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, Icon36x24(36.0f, 24.0f)
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, Icon128x128(128.0f, 128.0f)
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// These are the colors that are updated by the user style customizations
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, DefaultForeground_LinearRef( MakeShareable( new FLinearColor( 0.72f, 0.72f, 0.72f, 1.f ) ) )
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, InvertedForeground_LinearRef( MakeShareable( new FLinearColor( 0, 0, 0 ) ) )
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, SelectorColor_LinearRef( MakeShareable( new FLinearColor( 0.701f, 0.225f, 0.003f ) ) )
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, SelectionColor_LinearRef( MakeShareable( new FLinearColor( 0.728f, 0.364f, 0.003f ) ) )
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, SelectionColor_Subdued_LinearRef( MakeShareable( new FLinearColor( 0.807f, 0.596f, 0.388f ) ) )
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, SelectionColor_Inactive_LinearRef( MakeShareable( new FLinearColor( 0.25f, 0.25f, 0.25f ) ) )
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, SelectionColor_Pressed_LinearRef( MakeShareable( new FLinearColor( 0.701f, 0.225f, 0.003f ) ) )
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, HighlightColor_LinearRef( MakeShareable( new FLinearColor(0.068f, 0.068f, 0.068f) ) )
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, LogColor_Background_LinearRef(MakeShareable(new FLinearColor(FColor(0x040404FF))))
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, LogColor_SelectionBackground_LinearRef(MakeShareable(new FLinearColor(FColor(0x020202FF))))
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, LogColor_Normal_LinearRef(MakeShareable(new FLinearColor(FColor(0xffaaaaaa))))
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, LogColor_Command_LinearRef(MakeShareable(new FLinearColor(FColor(0xff33dd33))))
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, LogColor_Warning_LinearRef(MakeShareable(new FLinearColor(FColor(0xEBB000FF))))
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, LogColor_Error_LinearRef(MakeShareable(new FLinearColor(FColor(0xFF0D0FFF))))
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// These are the Slate colors which reference those above; these are the colors to put into the style
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, DefaultForeground( DefaultForeground_LinearRef )
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, InvertedForeground( InvertedForeground_LinearRef )
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, SelectorColor( SelectorColor_LinearRef )
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, SelectionColor( SelectionColor_LinearRef )
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, SelectionColor_Subdued( SelectionColor_Subdued_LinearRef )
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, SelectionColor_Inactive( SelectionColor_Inactive_LinearRef )
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, SelectionColor_Pressed( SelectionColor_Pressed_LinearRef )
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, HighlightColor( HighlightColor_LinearRef )
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, LogColor_Background( LogColor_Background_LinearRef )
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, LogColor_SelectionBackground( LogColor_SelectionBackground_LinearRef )
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, LogColor_Normal( LogColor_Normal_LinearRef )
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, LogColor_Command( LogColor_Command_LinearRef )
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, LogColor_Warning( LogColor_Warning_LinearRef )
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, LogColor_Error( LogColor_Error_LinearRef )
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, InheritedFromBlueprintTextColor(FLinearColor(0.25f, 0.5f, 1.0f))
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, Settings( InSettings )
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{
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}
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static void SetColor( const TSharedRef< FLinearColor >& Source, const FLinearColor& Value )
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{
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Source->R = Value.R;
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Source->G = Value.G;
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Source->B = Value.B;
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Source->A = Value.A;
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}
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void FSlateEditorStyle::FStyle::SettingsChanged( UObject* ChangedObject, FPropertyChangedEvent& PropertyChangedEvent )
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{
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if ( ChangedObject == Settings.Get() )
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{
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SyncSettings();
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}
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}
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void FSlateEditorStyle::FStyle::SyncSettings()
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{
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if ( Settings.IsValid() )
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{
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// Sync the colors used by FAppStyle
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SetColor( SelectionColor_LinearRef, Settings->SelectionColor );
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// The subdued selection color is derived from the selection color
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auto SubduedSelectionColor = Settings->GetSubduedSelectionColor();
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SetColor( SelectionColor_Subdued_LinearRef, SubduedSelectionColor );
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// Also sync the colors used by FCoreStyle, as FAppStyle isn't yet being used as an override everywhere
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FCoreStyle::SetSelectionColor( Settings->SelectionColor );
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// Sync the window background settings
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FSlateColor WindowBackgroundColor(FLinearColor::White);
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FSlateBrush WindowBackgroundMain(IMAGE_BRUSH("Old/Window/WindowBackground", FVector2D(74, 74), FLinearColor::White, ESlateBrushTileType::Both));
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FSlateBrush WindowBackgroundChild(IMAGE_BRUSH("Common/NoiseBackground", FVector2D(64, 64), FLinearColor::White, ESlateBrushTileType::Both));
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WindowBackgroundColor = Settings->EditorWindowBackgroundColor;
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FWindowStyle& WindowStyle = const_cast<FWindowStyle&>(FCoreStyle::Get().GetWidgetStyle<FWindowStyle>("Window"));
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WindowStyle.SetBackgroundColor(WindowBackgroundColor)
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.SetBackgroundBrush(WindowBackgroundMain)
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.SetChildBackgroundBrush(WindowBackgroundChild);
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}
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}
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bool FSlateEditorStyle::FStyle::IncludeEditorSpecificStyles()
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{
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#if IS_PROGRAM
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return true;
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#else
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return GIsEditor;
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#endif
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}
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void FSlateEditorStyle::FStyle::Initialize()
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{
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SyncSettings();
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SetContentRoot( FPaths::EngineContentDir() / TEXT("Editor/Slate") );
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SetCoreContentRoot(FPaths::EngineContentDir() / TEXT("Slate"));
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SetupGeneralStyles();
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SetupLevelGeneralStyles();
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SetupWorldBrowserStyles();
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SetupWorldPartitionStyles();
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SetupSequencerStyles();
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SetupViewportStyles();
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SetupNotificationBarStyles();
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SetupMenuBarStyles();
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SetupGeneralIcons();
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SetupWindowStyles();
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SetupPropertyEditorStyles();
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// Avoid polluting the game texture atlas with non-core editor style items when not the editor (or a standalone application, like UFE)
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if (!IncludeEditorSpecificStyles())
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{
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return;
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}
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SetupProjectBadgeStyle();
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SetupDockingStyles();
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SetupTutorialStyles();
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SetupProfilerStyle();
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SetupGraphEditorStyles();
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SetupLevelEditorStyle();
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SetupPersonaStyle();
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SetupClassThumbnailOverlays();
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SetupClassIconsAndThumbnails();
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SetupContentBrowserStyle();
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SetupLandscapeEditorStyle();
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SetupToolkitStyles();
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SetupTranslationEditorStyles();
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SetupLocalizationDashboardStyles();
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SetupSourceControlStyles();
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SetupAutomationStyles();
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SetupUMGEditorStyles();
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SetupMyBlueprintStyles();
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// LogUnusedBrushResources();
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SetParentStyleName( FCoreStyle::GetCoreStyle().GetStyleSetName() );
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}
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void FSlateEditorStyle::FStyle::SetupGeneralStyles()
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{
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// Define some 'normal' styles, upon which other variations can be based
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const FSlateFontInfo NormalFont = DEFAULT_FONT("Regular", FCoreStyle::RegularTextSize);
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NormalText = FTextBlockStyle()
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.SetFont(DEFAULT_FONT("Regular", FCoreStyle::RegularTextSize))
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.SetColorAndOpacity(FSlateColor::UseForeground())
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.SetShadowOffset(FVector2D::ZeroVector)
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.SetShadowColorAndOpacity(FLinearColor::Black)
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.SetHighlightColor( FLinearColor( 0.02f, 0.3f, 0.0f ) )
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.SetHighlightShape( BOX_BRUSH( "Common/TextBlockHighlightShape", FMargin(3.f/8.f) ) );
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NormalTableRowStyle = FTableRowStyle()
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.SetEvenRowBackgroundBrush( FSlateNoResource() )
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.SetEvenRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
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.SetOddRowBackgroundBrush( FSlateNoResource() )
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.SetOddRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
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.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
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.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
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.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
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.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
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.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
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.SetActiveHighlightedBrush( IMAGE_BRUSH("Common/Selection", Icon8x8, HighlightColor ) )
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.SetInactiveHighlightedBrush( IMAGE_BRUSH("Common/Selection", Icon8x8, HighlightColor ) )
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.SetTextColor( DefaultForeground )
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.SetSelectedTextColor(InvertedForeground)
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.SetDropIndicator_Above(BOX_BRUSH("Common/DropZoneIndicator_Above", FMargin(10.0f / 16.0f, 10.0f / 16.0f, 0, 0), SelectionColor))
|
|
.SetDropIndicator_Onto(BOX_BRUSH("Common/DropZoneIndicator_Onto", FMargin(4.0f / 16.0f), SelectionColor))
|
|
.SetDropIndicator_Below(BOX_BRUSH("Common/DropZoneIndicator_Below", FMargin(10.0f / 16.0f, 0, 0, 10.0f / 16.0f), SelectionColor));
|
|
|
|
// Normal Text
|
|
{
|
|
Set("RichTextBlock.TextHighlight", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor( 1.0f, 1.0f, 1.0f)));
|
|
Set("RichTextBlock.Bold", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FCoreStyle::RegularTextSize)));
|
|
Set("RichTextBlock.BoldHighlight", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FCoreStyle::RegularTextSize))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f)));
|
|
Set("RichTextBlock.Italic", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", FCoreStyle::RegularTextSize)));
|
|
Set("RichTextBlock.ItalicHighlight", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", FCoreStyle::RegularTextSize))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f)));
|
|
|
|
Set( "TextBlock.HighlightShape", new BOX_BRUSH( "Common/TextBlockHighlightShape", FMargin(3.f/8.f) ));
|
|
Set( "TextBlock.HighlighColor", FLinearColor( 0.02f, 0.3f, 0.0f ) );
|
|
|
|
Set("TextBlock.ShadowedText", FTextBlockStyle(NormalText)
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
|
|
Set("TextBlock.ShadowedTextWarning", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 0.0f, 0.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
|
|
Set("NormalText", NormalText);
|
|
|
|
Set("NormalText.Subdued", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
|
|
|
|
Set("NormalText.Important", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FCoreStyle::RegularTextSize))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
Set("SmallText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", FCoreStyle::SmallTextSize)));
|
|
|
|
Set("SmallText.Subdued", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", FCoreStyle::SmallTextSize))
|
|
.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
|
|
|
|
Set("TinyText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", FCoreStyle::SmallTextSize)));
|
|
|
|
Set("TinyText.Subdued", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", FCoreStyle::SmallTextSize))
|
|
.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
|
|
|
|
Set("LargeText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
}
|
|
|
|
// Rendering resources that never change
|
|
{
|
|
Set( "None", new FSlateNoResource() );
|
|
}
|
|
|
|
Set( "Checkerboard", new IMAGE_BRUSH( "Checkerboard", Icon16x16, FLinearColor::White, ESlateBrushTileType::Both) );
|
|
|
|
Set( "BlackBrush", new FSlateColorBrush(FLinearColor::Black) );
|
|
Set( "WhiteBrush", new FSlateColorBrush(FLinearColor::White) );
|
|
|
|
Set( "PlainBorder", new BORDER_BRUSH( "Common/PlainBorder", 2.f/8.f) );
|
|
|
|
Set( "WideDash.Horizontal", new IMAGE_BRUSH("Common/WideDash_Horizontal", FVector2D(22, 4), FLinearColor::White, ESlateBrushTileType::Horizontal));
|
|
Set( "WideDash.Vertical", new IMAGE_BRUSH("Common/WideDash_Vertical", FVector2D(4, 22), FLinearColor::White, ESlateBrushTileType::Vertical));
|
|
|
|
Set("ThinLine.Horizontal", new IMAGE_BRUSH("Common/ThinLine_Horizontal", FVector2D(11, 2), FLinearColor::White, ESlateBrushTileType::Horizontal));
|
|
|
|
// Debug Colors
|
|
Set( "MultiboxHookColor", FLinearColor(0.f, 1.f, 0.f, 1.f) );
|
|
|
|
// Important colors
|
|
{
|
|
Set( "DefaultForeground", DefaultForeground );
|
|
Set( "InvertedForeground", InvertedForeground );
|
|
|
|
Set( "SelectorColor", SelectorColor );
|
|
Set( "SelectionColor", SelectionColor );
|
|
Set( "SelectionColor_Inactive", SelectionColor_Inactive );
|
|
Set( "SelectionColor_Pressed", SelectionColor_Pressed );
|
|
}
|
|
|
|
// Invisible buttons, borders, etc.
|
|
Set( "NoBrush", new FSlateNoResource() );
|
|
Set( "NoBorder", new FSlateNoResource() );
|
|
Set( "NoBorder.Normal", new FSlateNoResource() );
|
|
Set( "NoBorder.Hovered", new FSlateNoResource() );
|
|
Set( "NoBorder.Pressed", new FSlateNoResource() );
|
|
|
|
const FButtonStyle NoBorder = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0,0,0,1))
|
|
.SetPressedPadding(FMargin(0,1,0,0));
|
|
Set( "NoBorder", NoBorder );
|
|
|
|
// Buttons that only provide a hover hint.
|
|
HoverHintOnly = FButtonStyle()
|
|
.SetNormal( FSlateNoResource() )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.15f) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.25f) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1) )
|
|
.SetPressedPadding( FMargin(0,1,0,0) );
|
|
Set( "HoverHintOnly", HoverHintOnly );
|
|
|
|
|
|
FButtonStyle SimpleSharpButton = FButtonStyle()
|
|
.SetNormal(BOX_BRUSH("Common/Button/simple_sharp_normal", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
|
|
.SetHovered(BOX_BRUSH("Common/Button/simple_sharp_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
|
|
.SetPressed(BOX_BRUSH("Common/Button/simple_sharp_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
|
|
.SetNormalPadding(FMargin(0, 0, 0, 1))
|
|
.SetPressedPadding(FMargin(0, 1, 0, 0));
|
|
Set("SimpleSharpButton", SimpleSharpButton);
|
|
|
|
FButtonStyle SimpleRoundButton = FButtonStyle()
|
|
.SetNormal(BOX_BRUSH("Common/Button/simple_round_normal", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
|
|
.SetHovered(BOX_BRUSH("Common/Button/simple_round_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
|
|
.SetPressed(BOX_BRUSH("Common/Button/simple_round_hovered", FMargin(4 / 16.0f), FLinearColor(1, 1, 1, 1)))
|
|
.SetNormalPadding(FMargin(0, 0, 0, 1))
|
|
.SetPressedPadding(FMargin(0, 1, 0, 0));
|
|
Set("SimpleRoundButton", SimpleRoundButton);
|
|
|
|
// Common glyphs
|
|
{
|
|
Set( "Symbols.SearchGlass", new IMAGE_BRUSH( "Common/SearchGlass", Icon16x16 ) );
|
|
Set( "Symbols.X", new IMAGE_BRUSH( "Common/X", Icon16x16 ) );
|
|
Set( "Symbols.VerticalPipe", new BOX_BRUSH( "Common/VerticalPipe", FMargin(0) ) );
|
|
Set( "Symbols.UpArrow", new IMAGE_BRUSH( "Common/UpArrow", Icon8x8 ) );
|
|
Set( "Symbols.DoubleUpArrow", new IMAGE_BRUSH( "Common/UpArrow2", Icon8x8 ) );
|
|
Set( "Symbols.DownArrow", new IMAGE_BRUSH( "Common/DownArrow", Icon8x8 ) );
|
|
Set( "Symbols.DoubleDownArrow", new IMAGE_BRUSH( "Common/DownArrow2", Icon8x8 ) );
|
|
Set( "Symbols.RightArrow", new IMAGE_BRUSH("Common/SubmenuArrow", Icon8x8));
|
|
Set( "Symbols.Check", new IMAGE_BRUSH( "Common/Check", Icon16x16 ) );
|
|
}
|
|
|
|
// Common icons
|
|
{
|
|
Set( "Icons.Cross", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "Icons.Denied", new IMAGE_BRUSH( "Icons/denied_16x", Icon16x16 ) );
|
|
Set( "Icons.Error", new IMAGE_BRUSH( "Icons/icon_error_16x", Icon16x16) );
|
|
Set( "Icons.Help", new IMAGE_BRUSH( "Icons/icon_help_16x", Icon16x16) );
|
|
Set( "Icons.Info", new IMAGE_BRUSH( "Icons/icon_info_16x", Icon16x16) );
|
|
Set( "Icons.Warning", new IMAGE_BRUSH( "Icons/icon_warning_16x", Icon16x16) );
|
|
Set( "Icons.Download", new IMAGE_BRUSH( "Icons/icon_Downloads_16x", Icon16x16) );
|
|
Set( "Icons.Refresh", new IMAGE_BRUSH( "Icons/icon_Refresh_16x", Icon16x16 ) );
|
|
Set( "Icons.Contact", new IMAGE_BRUSH( "Icons/icon_mail_16x", Icon16x16 ) );
|
|
}
|
|
|
|
Set( "WarningStripe", new IMAGE_BRUSH( "Common/WarningStripe", FVector2D(20,6), FLinearColor::White, ESlateBrushTileType::Horizontal ) );
|
|
|
|
// Normal button
|
|
Button = FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/Button", FVector2D(32,32), 8.0f/32.0f ) )
|
|
.SetHovered( BOX_BRUSH( "Common/Button_Hovered", FVector2D(32,32), 8.0f/32.0f ) )
|
|
.SetPressed( BOX_BRUSH( "Common/Button_Pressed", FVector2D(32,32), 8.0f/32.0f ) )
|
|
.SetNormalPadding( FMargin( 2,2,2,2 ) )
|
|
.SetPressedPadding( FMargin( 2,3,2,1 ) )
|
|
.SetNormalForeground(InvertedForeground)
|
|
.SetPressedForeground(InvertedForeground)
|
|
.SetHoveredForeground(InvertedForeground)
|
|
.SetDisabledForeground(InvertedForeground);
|
|
Set( "Button", Button );
|
|
Set( "Button.Disabled", new BOX_BRUSH( "Common/Button_Disabled", 8.0f/32.0f ) );
|
|
|
|
|
|
// Toggle button
|
|
{
|
|
Set( "ToggleButton", FButtonStyle(Button)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ))
|
|
.SetPressed(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ))
|
|
);
|
|
|
|
//FSlateColorBrush(FLinearColor::White)
|
|
|
|
Set("RoundButton", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(1, 1, 1, 0.1f)))
|
|
.SetHovered(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("FlatButton", FButtonStyle(Button)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("FlatButton.Dark", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, FLinearColor(0.125f, 0.125f, 0.125f, 0.8f)))
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("FlatButton.DarkGrey", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, FLinearColor(0.05f, 0.05f, 0.05f, 0.8f)))
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("FlatButton.Light", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, FLinearColor(0.72267, 0.72267, 0.72267, 1)))
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, FLinearColor(0.85, 0.85, 0.85, 1)))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, FLinearColor(0.58597, 0.58597, 0.58597, 1)))
|
|
);
|
|
|
|
Set("FlatButton.Default", GetWidgetStyle<FButtonStyle>("FlatButton.Dark"));
|
|
|
|
Set("FlatButton.DefaultTextStyle", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
struct ButtonColor
|
|
{
|
|
public:
|
|
FName Name;
|
|
FLinearColor Normal;
|
|
FLinearColor Hovered;
|
|
FLinearColor Pressed;
|
|
|
|
ButtonColor(const FName& InName, const FLinearColor& Color) : Name(InName)
|
|
{
|
|
Normal = Color * 0.8f;
|
|
Normal.A = Color.A;
|
|
Hovered = Color * 1.0f;
|
|
Hovered.A = Color.A;
|
|
Pressed = Color * 0.6f;
|
|
Pressed.A = Color.A;
|
|
}
|
|
};
|
|
|
|
TArray< ButtonColor > FlatButtons;
|
|
FlatButtons.Add(ButtonColor("FlatButton.Primary", FLinearColor(0.02899, 0.19752, 0.48195)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Success", FLinearColor(0.10616, 0.48777, 0.10616)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Info", FLinearColor(0.10363, 0.53564, 0.7372)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Warning", FLinearColor(0.87514, 0.42591, 0.07383)));
|
|
FlatButtons.Add(ButtonColor("FlatButton.Danger", FLinearColor(0.70117, 0.08464, 0.07593)));
|
|
|
|
for ( const ButtonColor& Entry : FlatButtons )
|
|
{
|
|
Set(Entry.Name, FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, Entry.Normal))
|
|
.SetHovered(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, Entry.Hovered))
|
|
.SetPressed(BOX_BRUSH("Common/FlatButton", 2.0f / 8.0f, Entry.Pressed))
|
|
);
|
|
}
|
|
|
|
Set("FontAwesome.7", ICON_FONT(7));
|
|
Set("FontAwesome.8", ICON_FONT(8));
|
|
Set("FontAwesome.9", ICON_FONT(9));
|
|
Set("FontAwesome.10", ICON_FONT(10));
|
|
Set("FontAwesome.11", ICON_FONT(11));
|
|
Set("FontAwesome.12", ICON_FONT(12));
|
|
Set("FontAwesome.14", ICON_FONT(14));
|
|
Set("FontAwesome.16", ICON_FONT(16));
|
|
Set("FontAwesome.18", ICON_FONT(18));
|
|
|
|
/* Create a checkbox style for "ToggleButton" ... */
|
|
const FCheckBoxStyle ToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, FLinearColor( 1, 1, 1, 0.1f ) ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
/* ... and set new style */
|
|
Set( "ToggleButtonCheckbox", ToggleButtonStyle );
|
|
|
|
/* Create a checkbox style for "ToggleButton" but with the images used by a normal checkbox (see "Checkbox" below) ... */
|
|
const FCheckBoxStyle CheckboxLookingToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/CheckBox", Icon16x16 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/CheckBox", Icon16x16 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/CheckBox_Checked_Hovered", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Checked_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Checked", Icon16x16 ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined", Icon16x16 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon16x16 ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetPadding(1.0f);
|
|
/* ... and set new style */
|
|
Set( "CheckboxLookToggleButtonCheckbox", CheckboxLookingToggleButtonStyle );
|
|
|
|
|
|
Set( "ToggleButton.LabelFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "ToggleButtonCheckbox.LabelFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
}
|
|
|
|
// Combo Button, Combo Box
|
|
{
|
|
// Legacy style; still being used by some editor widgets
|
|
Set( "ComboButton.Arrow", new IMAGE_BRUSH("Common/ComboArrow", Icon8x8 ) );
|
|
|
|
FComboButtonStyle ComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(GetWidgetStyle<FButtonStyle>("Button"))
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8))
|
|
.SetMenuBorderBrush(BOX_BRUSH("Old/Menu_Background", FMargin(8.0f/64.0f)))
|
|
.SetMenuBorderPadding(FMargin(0.0f));
|
|
Set( "ComboButton", ComboButton );
|
|
|
|
FComboButtonStyle ToolbarComboButton = FComboButtonStyle()
|
|
.SetButtonStyle( GetWidgetStyle<FButtonStyle>( "ToggleButton" ) )
|
|
.SetDownArrowImage( IMAGE_BRUSH( "Common/ShadowComboArrow", Icon8x8 ) )
|
|
.SetMenuBorderBrush( BOX_BRUSH( "Old/Menu_Background", FMargin( 8.0f / 64.0f ) ) )
|
|
.SetMenuBorderPadding( FMargin( 0.0f ) );
|
|
Set( "ToolbarComboButton", ToolbarComboButton );
|
|
|
|
Set("GenericFilters.ComboButtonStyle", ToolbarComboButton);
|
|
|
|
Set("GenericFilters.TextStyle", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 9))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f, 0.9f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
ComboButton.SetMenuBorderPadding(FMargin(1.0));
|
|
|
|
FComboBoxStyle ComboBox = FComboBoxStyle()
|
|
.SetComboButtonStyle(ComboButton);
|
|
Set( "ComboBox", ComboBox );
|
|
}
|
|
|
|
// CheckBox
|
|
{
|
|
/* Set images for various SCheckBox states ... */
|
|
const FCheckBoxStyle BasicCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/CheckBox", Icon16x16 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/CheckBox", Icon16x16 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/CheckBox_Checked_Hovered", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Checked_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Checked", Icon16x16 ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined", Icon16x16 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon16x16 ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) );
|
|
|
|
/* ... and add the new style */
|
|
Set( "Checkbox", BasicCheckBoxStyle );
|
|
|
|
/* Set images for various transparent SCheckBox states ... */
|
|
const FCheckBoxStyle BasicTransparentCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedHoveredImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( FSlateNoResource() )
|
|
.SetCheckedImage( FSlateNoResource() )
|
|
.SetCheckedHoveredImage( FSlateNoResource() )
|
|
.SetCheckedPressedImage( FSlateNoResource() )
|
|
.SetUndeterminedImage( FSlateNoResource() )
|
|
.SetUndeterminedHoveredImage( FSlateNoResource() )
|
|
.SetUndeterminedPressedImage( FSlateNoResource() );
|
|
/* ... and add the new style */
|
|
Set( "TransparentCheckBox", BasicTransparentCheckBoxStyle );
|
|
}
|
|
|
|
// Help button
|
|
Set( "HelpButton", FButtonStyle(Button)
|
|
.SetNormal( FSlateNoResource() )
|
|
.SetHovered(FSlateNoResource() )
|
|
.SetPressed(FSlateNoResource() )
|
|
);
|
|
|
|
Set( "HelpIcon", new IMAGE_BRUSH( "Common/icon_Help_Default_16x", Icon16x16 ) );
|
|
Set( "HelpIcon.Hovered", new IMAGE_BRUSH( "Common/icon_Help_Hover_16x", Icon16x16 ) );
|
|
Set( "HelpIcon.Pressed", new IMAGE_BRUSH( "Common/icon_Help_Pressed_16x", Icon16x16 ) );
|
|
|
|
{
|
|
/* A radio button is actually just a SCheckBox box with different images */
|
|
/* Set images for various radio button (SCheckBox) states ... */
|
|
const FCheckBoxStyle BasicRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, SelectionColor ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) );
|
|
|
|
/* ... and add the new style */
|
|
Set( "RadioButton", BasicRadioButtonStyle );
|
|
}
|
|
|
|
// Error Reporting
|
|
{
|
|
Set( "ErrorReporting.Box", new BOX_BRUSH( "Common/TextBlockHighlightShape", FMargin(3.f/8.f) ));
|
|
Set( "ErrorReporting.EmptyBox", new BOX_BRUSH( "Common/TextBlockHighlightShape_Empty", FMargin(3.f/8.f) ));
|
|
Set( "ErrorReporting.BackgroundColor", FLinearColor(0.35f,0,0) );
|
|
Set( "ErrorReporting.WarningBackgroundColor", FLinearColor(0.828f, 0.364f, 0.003f) );
|
|
Set( "InfoReporting.BackgroundColor", FLinearColor(0.1f, 0.33f, 1.0f));
|
|
Set( "ErrorReporting.ForegroundColor", FLinearColor::White );
|
|
|
|
}
|
|
|
|
// Scrollbar
|
|
const FScrollBarStyle ScrollBar = FScrollBarStyle()
|
|
.SetVerticalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8)))
|
|
.SetVerticalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8)))
|
|
.SetHorizontalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8)))
|
|
.SetHorizontalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8)))
|
|
.SetNormalThumbImage( BOX_BRUSH( "Common/Scrollbar_Thumb", FMargin(4.f/16.f) ) )
|
|
.SetDraggedThumbImage( BOX_BRUSH( "Common/Scrollbar_Thumb", FMargin(4.f/16.f) ) )
|
|
.SetHoveredThumbImage( BOX_BRUSH( "Common/Scrollbar_Thumb", FMargin(4.f/16.f) ) );
|
|
{
|
|
Set( "Scrollbar", ScrollBar );
|
|
}
|
|
|
|
// EditableTextBox
|
|
NormalEditableTextBoxStyle = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar );
|
|
{
|
|
Set( "EditableTextBox.Background.Normal", new BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.Background.Hovered", new BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.Background.Focused", new BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.Background.ReadOnly", new BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) );
|
|
Set( "EditableTextBox.BorderPadding", FMargin(4.0f, 2.0f) );
|
|
}
|
|
|
|
// EditableTextBox Special
|
|
{
|
|
FSlateBrush* SpecialEditableTextImageNormal = new BOX_BRUSH( "Common/TextBox_Special", FMargin(8.0f/32.0f) );
|
|
Set( "SpecialEditableTextImageNormal", SpecialEditableTextImageNormal );
|
|
|
|
const FEditableTextBoxStyle SpecialEditableTextBoxStyle = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetBackgroundImageNormal( *SpecialEditableTextImageNormal )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/TextBox_Special_Hovered", FMargin(8.0f/32.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/TextBox_Special_Hovered", FMargin(8.0f/32.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "SpecialEditableTextBox", SpecialEditableTextBoxStyle );
|
|
|
|
Set( "SearchBox.ActiveBorder", new BOX_BRUSH( "Common/TextBox_Special_Active", FMargin(8.0f/32.0f) ) );
|
|
}
|
|
|
|
// ProgressBar
|
|
{
|
|
Set( "ProgressBar", FProgressBarStyle()
|
|
.SetBackgroundImage( BOX_BRUSH( "Common/ProgressBar_Background", FMargin(5.f/12.f) ) )
|
|
.SetFillImage( BOX_BRUSH( "Common/ProgressBar_Fill", FMargin(5.f/12.f), FLinearColor( 1.0f, 0.22f, 0.0f ) ) )
|
|
.SetMarqueeImage( IMAGE_BRUSH( "Common/ProgressBar_Marquee", FVector2D(20,12), FLinearColor::White, ESlateBrushTileType::Horizontal ) )
|
|
);
|
|
|
|
Set( "ProgressBar.ThinBackground", new BOX_BRUSH( "Common/ProgressBar_Thin_Background", FMargin(5.f/12.f) ) );
|
|
Set( "ProgressBar.ThinFill", new BOX_BRUSH( "Common/ProgressBar_Thin_Fill", FMargin(5.f/12.f) ) );
|
|
|
|
// Legacy ProgressBar styles; kept here because other FAppStyle controls (mis)use them
|
|
// todo: jdale - Widgets using these styles should be updated to use SlateStyle types once FAppStyle has been obliterated from the Slate core
|
|
Set( "ProgressBar.Background", new BOX_BRUSH( "Common/ProgressBar_Background", FMargin(5.f/12.f) ) );
|
|
Set( "ProgressBar.Marquee", new IMAGE_BRUSH( "Common/ProgressBar_Marquee", FVector2D(20,12), FLinearColor::White, ESlateBrushTileType::Horizontal ) );
|
|
Set( "ProgressBar.BorderPadding", FVector2D(1,0) );
|
|
}
|
|
|
|
// WorkingBar
|
|
{
|
|
Set( "WorkingBar", FProgressBarStyle()
|
|
.SetBackgroundImage( FSlateNoResource() )
|
|
.SetFillImage( BOX_BRUSH( "Common/ProgressBar_Fill", FMargin(5.f/12.f), FLinearColor( 1.0f, 0.22f, 0.0f ) ) )
|
|
.SetMarqueeImage( IMAGE_BRUSH( "Common/WorkingBar_Marquee", FVector2D(20,2), FLinearColor::White, ESlateBrushTileType::Horizontal ) )
|
|
);
|
|
}
|
|
|
|
// Tool panels
|
|
{
|
|
Set( "ToolPanel.GroupBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "ToolPanel.DarkGroupBorder", new BOX_BRUSH( "Common/DarkGroupBorder", FMargin( 4.0f / 16.0f ) ) );
|
|
Set( "ToolPanel.LightGroupBorder", new BOX_BRUSH("Common/LightGroupBorder", FMargin(4.0f / 16.0f)) );
|
|
}
|
|
|
|
// Filtering/Searching feedback
|
|
{
|
|
const FLinearColor ActiveFilterColor = FLinearColor(1.0f,0.55f,0.0f,1.0f);
|
|
Set("Searching.SearchActiveTab", new BOX_BRUSH("Common/SearchPseudoTab", FVector2D(16,16), FMargin(0.49f), ActiveFilterColor));
|
|
Set("Searching.SearchActiveBorder", new BOX_BRUSH("Common/SearchActiveBorder", FVector2D(8,8), FMargin(0.49f), ActiveFilterColor));
|
|
}
|
|
|
|
// Inline Editable Text Block
|
|
{
|
|
FTextBlockStyle InlineEditableTextBlockReadOnly = FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity( FSlateColor::UseForeground() )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black );
|
|
|
|
FEditableTextBoxStyle InlineEditableTextBlockEditable = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetFont(NormalText.Font)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar );
|
|
|
|
FInlineEditableTextBlockStyle InlineEditableTextBlockStyle = FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(InlineEditableTextBlockReadOnly)
|
|
.SetEditableTextBoxStyle(InlineEditableTextBlockEditable);
|
|
Set( "InlineEditableTextBlockStyle", InlineEditableTextBlockStyle );
|
|
}
|
|
|
|
// Images sizes are specified in Slate Screen Units. These do not necessarily correspond to pixels!
|
|
// An IMAGE_BRUSH( "SomeImage", FVector2D(32,32)) will have a desired size of 16x16 Slate Screen Units.
|
|
// This allows the original resource to be scaled up or down as needed.
|
|
|
|
Set( "WhiteTexture", new IMAGE_BRUSH( "Old/White", Icon16x16 ) );
|
|
|
|
Set( "NormalFont", NormalFont );
|
|
Set( "BoldFont", DEFAULT_FONT( "Bold", FCoreStyle::RegularTextSize ) );
|
|
|
|
Set( "Debug.Border", new BOX_BRUSH( "Old/DebugBorder", 4.0f/16.0f) );
|
|
|
|
Set( "Editor.AppIcon", new IMAGE_BRUSH( "Icons/EditorAppIcon", Icon24x24) );
|
|
|
|
Set( "FocusRectangle", new BORDER_BRUSH( "Old/DashedBorder", FMargin(6.0f/32.0f) ) );
|
|
|
|
Set( "MarqueeSelection", new BORDER_BRUSH( "Old/DashedBorder", FMargin(6.0f/32.0f) ) );
|
|
|
|
Set( "GenericLock", new IMAGE_BRUSH( "Icons/padlock_locked_16x", Icon16x16 ) );
|
|
Set( "GenericLock.Small", new IMAGE_BRUSH( "Icons/padlock_locked_16x", Icon16x16 ) );
|
|
Set( "GenericUnlock", new IMAGE_BRUSH( "Icons/padlock_unlocked_16x", Icon16x16 ) );
|
|
Set( "GenericUnlock.Small", new IMAGE_BRUSH( "Icons/padlock_unlocked_16x", Icon16x16 ) );
|
|
|
|
Set( "GenericPlay", new IMAGE_BRUSH( "Icons/generic_play_16x", Icon16x16 ) );
|
|
Set( "GenericPause", new IMAGE_BRUSH( "Icons/generic_pause_16x", Icon16x16 ) );
|
|
Set( "GenericStop", new IMAGE_BRUSH( "Icons/generic_stop_16x", Icon16x16 ) );
|
|
|
|
Set( "SoftwareCursor_Grab", new IMAGE_BRUSH( "Icons/cursor_grab", Icon24x24 ) );
|
|
Set( "SoftwareCursor_CardinalCross", new IMAGE_BRUSH( "Icons/cursor_cardinal_cross", Icon24x24 ) );
|
|
Set( "SoftwareCursor_UpDown", new IMAGE_BRUSH( "Icons/cursor_updown", Icon16x20 ) );
|
|
|
|
Set( "Border", new BOX_BRUSH( "Old/Border", 4.0f/16.0f ) );
|
|
|
|
Set( "NoteBorder", new BOX_BRUSH( "Old/NoteBorder", FMargin(15.0f/40.0f, 15.0f/40.0f) ) );
|
|
|
|
Set( "FilledBorder", new BOX_BRUSH( "Old/FilledBorder", 4.0f/16.0f ) );
|
|
|
|
Set( "GenericViewButton", new IMAGE_BRUSH( "Icons/view_button", Icon20x20 ) );
|
|
|
|
Set("GenericLink", new IMAGE_BRUSH("Common/link", Icon16x16));
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
// Dark Hyperlink - for use on light backgrounds
|
|
FButtonStyle DarkHyperlinkButton = FButtonStyle()
|
|
.SetNormal ( BORDER_BRUSH( "Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), FLinearColor::Black ) )
|
|
.SetPressed( FSlateNoResource() )
|
|
.SetHovered( BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), FLinearColor::Black ) );
|
|
FHyperlinkStyle DarkHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(DarkHyperlinkButton)
|
|
.SetTextStyle(NormalText)
|
|
.SetPadding(FMargin(0.0f));
|
|
Set("DarkHyperlink", DarkHyperlink);
|
|
|
|
// Visible on hover hyper link
|
|
FButtonStyle HoverOnlyHyperlinkButton = FButtonStyle()
|
|
.SetNormal(FSlateNoResource() )
|
|
.SetPressed(FSlateNoResource() )
|
|
.SetHovered(BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f) ) );
|
|
Set("HoverOnlyHyperlinkButton", HoverOnlyHyperlinkButton);
|
|
|
|
FHyperlinkStyle HoverOnlyHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(HoverOnlyHyperlinkButton)
|
|
.SetTextStyle(NormalText)
|
|
.SetPadding(FMargin(0.0f));
|
|
Set("HoverOnlyHyperlink", HoverOnlyHyperlink);
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Expandable button
|
|
{
|
|
Set( "ExpandableButton.Background", new BOX_BRUSH( "Common/Button", 8.0f/32.0f ) );
|
|
// Extra padding on the right and bottom to account for image shadow
|
|
Set( "ExpandableButton.Padding", FMargin(3.f, 3.f, 6.f, 6.f) );
|
|
|
|
Set( "ExpandableButton.Collapsed", new IMAGE_BRUSH( "Old/ExpansionButton_Collapsed", Icon32x32) );
|
|
Set( "ExpandableButton.Expanded_Left", new IMAGE_BRUSH( "Old/ExpansionButton_ExpandedLeft", Icon32x32) );
|
|
Set( "ExpandableButton.Expanded_Center", new IMAGE_BRUSH( "Old/ExpansionButton_ExpandedMiddle", Icon32x32) );
|
|
Set( "ExpandableButton.Expanded_Right", new IMAGE_BRUSH( "Old/ExpansionButton_ExpandedRight", Icon32x32) );
|
|
|
|
Set( "ExpandableButton.CloseButton", new IMAGE_BRUSH( "Old/ExpansionButton_CloseOverlay", Icon16x16) );
|
|
}
|
|
|
|
// Content reference
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "ContentReference.Background.Normal", new BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) );
|
|
Set( "ContentReference.Background.Hovered", new BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "ContentReference.BorderPadding", FMargin(4.0f, 2.0f) );
|
|
Set( "ContentReference.FindInContentBrowser", new IMAGE_BRUSH( "Icons/lens_12x", Icon12x12 ) );
|
|
Set( "ContentReference.UseSelectionFromContentBrowser", new IMAGE_BRUSH( "Icons/assign_12x", Icon12x12 ) );
|
|
Set( "ContentReference.PickAsset", new IMAGE_BRUSH( "Icons/pillarray_16x", Icon12x12 ) );
|
|
Set( "ContentReference.Clear", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "ContentReference.Tools", new IMAGE_BRUSH( "Icons/wrench_16x", Icon12x12 ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
{
|
|
Set( "SystemWideCommands.FindInContentBrowser", new IMAGE_BRUSH( "Icons/icon_toolbar_genericfinder_40px", Icon40x40 ) );
|
|
Set( "SystemWideCommands.FindInContentBrowser.Small", new IMAGE_BRUSH( "Icons/icon_toolbar_genericfinder_40px", Icon20x20 ) );
|
|
}
|
|
|
|
// PList Editor
|
|
{
|
|
Set( "PListEditor.HeaderRow.Background", new BOX_BRUSH( "Common/TableViewHeader", 4.f/32.f ) );
|
|
|
|
Set( "PListEditor.FilteredColor", new FSlateColorBrush( FColor( 0, 255, 0, 80 ) ) );
|
|
Set( "PListEditor.NoOverlayColor", new FSlateNoResource() );
|
|
|
|
Set( "PListEditor.Button_AddToArray", new IMAGE_BRUSH( "Icons/PlusSymbol_12x", Icon12x12 ) );
|
|
}
|
|
|
|
// Material List
|
|
{
|
|
Set( "MaterialList.DragDropBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f ) );
|
|
Set( "MaterialList.HyperlinkStyle", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
Set( "MaterialList.HyperlinkStyle.ShadowOffset", FVector2D::ZeroVector );
|
|
}
|
|
|
|
// Dialogue Wave Details
|
|
{
|
|
Set( "DialogueWaveDetails.SpeakerToTarget", new IMAGE_BRUSH( "PropertyView/SpeakerToTarget", FVector2D(30.0f, 30.0f) ) );
|
|
Set( "DialogueWaveDetails.HeaderBorder", new BOX_BRUSH( "Common/MenuBarBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "DialogueWaveDetails.PropertyEditorMenu", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
}
|
|
|
|
// Dialogue Wave Parameter Border
|
|
{
|
|
Set( "DialogueWaveParameter.DropDownBorder", new BOX_BRUSH( "Old/Border", 4.0f/16.0f, FLinearColor::Black) );
|
|
}
|
|
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
Set( "DashedBorder", new BORDER_BRUSH( "Old/DashedBorder", FMargin(6.0f/32.0f) ) );
|
|
Set( "Checker", new IMAGE_BRUSH( "Old/Checker", Icon16x16, FLinearColor::White, ESlateBrushTileType::Both ) );
|
|
Set( "UniformShadow", new BORDER_BRUSH( "Common/UniformShadow", FMargin( 16.0f / 64.0f ) ) );
|
|
Set( "UniformShadow_Tint", new BORDER_BRUSH( "Common/UniformShadow_Tint", FMargin( 16.0f / 64.0f ) ) );
|
|
|
|
// Splitter
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "Splitter", FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateNoResource() )
|
|
.SetHandleHighlightBrush( IMAGE_BRUSH( "Common/SplitterHandleHighlight", Icon8x8, FLinearColor::White ) )
|
|
);
|
|
|
|
Set ("SplitterDark", FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateColorBrush( FLinearColor(FColor( 32, 32, 32) ) ) )
|
|
.SetHandleHighlightBrush( FSlateColorBrush( FLinearColor(FColor( 96, 96, 96) ) ) )
|
|
);
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Scroll Box
|
|
{
|
|
Set( "ScrollBox", FScrollBoxStyle()
|
|
.SetTopShadowBrush( IMAGE_BRUSH( "Common/ScrollBoxShadowTop", FVector2D(64,8) ) )
|
|
.SetBottomShadowBrush( IMAGE_BRUSH( "Common/ScrollBoxShadowBottom", FVector2D(64,8) ) )
|
|
);
|
|
}//
|
|
|
|
// Lists, Trees
|
|
{
|
|
Set( "TableView.Row", FTableRowStyle( NormalTableRowStyle) );
|
|
Set( "TableView.DarkRow",FTableRowStyle( NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16)))
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16)))
|
|
.SetOddRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16)))
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16)))
|
|
.SetSelectorFocusedBrush(BORDER_BRUSH("Common/Selector", FMargin(4.f / 16.f), SelectorColor))
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
);
|
|
Set("TableView.NoHoverTableRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(FSlateNoResource())
|
|
.SetActiveHoveredBrush(FSlateNoResource())
|
|
.SetInactiveHoveredBrush(FSlateNoResource())
|
|
);
|
|
|
|
|
|
|
|
Set( "TreeArrow_Collapsed", new IMAGE_BRUSH( "Common/TreeArrow_Collapsed", Icon10x10, DefaultForeground ) );
|
|
Set( "TreeArrow_Collapsed_Hovered", new IMAGE_BRUSH( "Common/TreeArrow_Collapsed_Hovered", Icon10x10, DefaultForeground ) );
|
|
Set( "TreeArrow_Expanded", new IMAGE_BRUSH( "Common/TreeArrow_Expanded", Icon10x10, DefaultForeground ) );
|
|
Set( "TreeArrow_Expanded_Hovered", new IMAGE_BRUSH( "Common/TreeArrow_Expanded_Hovered", Icon10x10, DefaultForeground ) );
|
|
|
|
const FTableColumnHeaderStyle TableColumnHeaderStyle = FTableColumnHeaderStyle()
|
|
.SetSortPrimaryAscendingImage( IMAGE_BRUSH( "Common/SortUpArrow", Icon8x4 ) )
|
|
.SetSortPrimaryDescendingImage( IMAGE_BRUSH( "Common/SortDownArrow", Icon8x4 ) )
|
|
.SetSortSecondaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrows", Icon16x4))
|
|
.SetSortSecondaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrows", Icon16x4))
|
|
.SetNormalBrush( BOX_BRUSH( "Common/ColumnHeader", 4.f/32.f ) )
|
|
.SetHoveredBrush( BOX_BRUSH( "Common/ColumnHeader_Hovered", 4.f/32.f ) )
|
|
.SetMenuDropdownImage( IMAGE_BRUSH( "Common/ColumnHeader_Arrow", Icon8x8 ) )
|
|
.SetMenuDropdownNormalBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Normal", 4.f/32.f ) )
|
|
.SetMenuDropdownHoveredBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Hovered", 4.f/32.f ) );
|
|
Set( "TableView.Header.Column", TableColumnHeaderStyle );
|
|
|
|
const FTableColumnHeaderStyle TableLastColumnHeaderStyle = FTableColumnHeaderStyle()
|
|
.SetSortPrimaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrow", Icon8x4))
|
|
.SetSortPrimaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrow", Icon8x4))
|
|
.SetSortSecondaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrows", Icon16x4))
|
|
.SetSortSecondaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrows", Icon16x4))
|
|
.SetNormalBrush( FSlateNoResource() )
|
|
.SetHoveredBrush( BOX_BRUSH( "Common/LastColumnHeader_Hovered", 4.f/32.f ) )
|
|
.SetMenuDropdownImage( IMAGE_BRUSH( "Common/ColumnHeader_Arrow", Icon8x8 ) )
|
|
.SetMenuDropdownNormalBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Normal", 4.f/32.f ) )
|
|
.SetMenuDropdownHoveredBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Hovered", 4.f/32.f ) );
|
|
|
|
const FSplitterStyle TableHeaderSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateNoResource() )
|
|
.SetHandleHighlightBrush( IMAGE_BRUSH( "Common/HeaderSplitterGrip", Icon8x8 ) );
|
|
|
|
Set( "TableView.Header", FHeaderRowStyle()
|
|
.SetColumnStyle( TableColumnHeaderStyle )
|
|
.SetLastColumnStyle( TableLastColumnHeaderStyle )
|
|
.SetColumnSplitterStyle( TableHeaderSplitterStyle )
|
|
.SetBackgroundBrush( BOX_BRUSH( "Common/TableViewHeader", 4.f/32.f ) )
|
|
.SetForegroundColor( DefaultForeground )
|
|
);
|
|
}
|
|
|
|
// Spinboxes
|
|
{
|
|
Set( "SpinBox", FSpinBoxStyle()
|
|
.SetBackgroundBrush( BOX_BRUSH( "Common/Spinbox", FMargin(4.0f/16.0f) ) )
|
|
.SetHoveredBackgroundBrush( BOX_BRUSH( "Common/Spinbox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetActiveFillBrush( BOX_BRUSH( "Common/Spinbox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetInactiveFillBrush( BOX_BRUSH( "Common/Spinbox_Fill", FMargin(4.0f/16.0f, 4.0f/16.0f, 8.0f/16.0f, 4.0f/16.0f) ) )
|
|
.SetArrowsImage( IMAGE_BRUSH( "Common/SpinArrows", Icon12x12 ) )
|
|
.SetForegroundColor( InvertedForeground )
|
|
);
|
|
|
|
// Legacy styles; used by other editor widgets
|
|
Set( "SpinBox.Background", new BOX_BRUSH( "Common/Spinbox", FMargin(4.0f/16.0f) ) );
|
|
Set( "SpinBox.Background.Hovered", new BOX_BRUSH( "Common/Spinbox_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "SpinBox.Fill", new BOX_BRUSH( "Common/Spinbox_Fill", FMargin(4.0f/16.0f, 4.0f/16.0f, 8.0f/16.0f, 4.0f/16.0f) ) );
|
|
Set( "SpinBox.Fill.Hovered", new BOX_BRUSH( "Common/Spinbox_Fill_Hovered", FMargin(4.0f/16.0f) ) );
|
|
Set( "SpinBox.Arrows", new IMAGE_BRUSH( "Common/SpinArrows", Icon12x12 ) );
|
|
Set( "SpinBox.TextMargin", FMargin(1.0f,2.0f) );
|
|
}
|
|
|
|
// Numeric entry boxes
|
|
{
|
|
Set( "NumericEntrySpinBox", FSpinBoxStyle()
|
|
.SetBackgroundBrush( FSlateNoResource() )
|
|
.SetHoveredBackgroundBrush( FSlateNoResource() )
|
|
.SetActiveFillBrush( BOX_BRUSH( "Common/Spinbox_Fill_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetInactiveFillBrush( BOX_BRUSH( "Common/Spinbox_Fill", FMargin(4.0f/16.0f, 4.0f/16.0f, 8.0f/16.0f, 4.0f/16.0f) ) )
|
|
.SetArrowsImage( IMAGE_BRUSH( "Common/SpinArrows", Icon12x12 ) )
|
|
.SetTextPadding( FMargin(0.0f) )
|
|
.SetForegroundColor( InvertedForeground )
|
|
);
|
|
}
|
|
|
|
// Throbber
|
|
{
|
|
Set( "Throbber.Chunk", new IMAGE_BRUSH( "Old/Throbber/Throbber_Piece", FVector2D(16,16) ) );
|
|
Set( "Throbber.CircleChunk", new IMAGE_BRUSH( "Old/Throbber/Throbber_Piece", FVector2D(8,8) ) );
|
|
Set( "SmallThrobber.Chunk", new IMAGE_BRUSH( "Common/ThrobberPiece_Small", FVector2D(8,16) ) );
|
|
}
|
|
|
|
{
|
|
Set("CurveEd.TimelineArea", new IMAGE_BRUSH("Old/White", Icon16x16, FLinearColor(1, 1, 1, 0.25f)));
|
|
Set("CurveEd.FitHorizontal", new IMAGE_BRUSH("Icons/FitHorz_16x", Icon16x16));
|
|
Set("CurveEd.FitVertical", new IMAGE_BRUSH("Icons/FitVert_16x", Icon16x16));
|
|
Set("CurveEd.CurveKey", new IMAGE_BRUSH("Common/Key", FVector2D(11.0f, 11.0f)));
|
|
Set("CurveEd.CurveKeySelected", new IMAGE_BRUSH("Common/Key", FVector2D(11.0f, 11.0f), SelectionColor));
|
|
Set("CurveEd.InfoFont", DEFAULT_FONT("Regular", 8));
|
|
Set("CurveEd.LabelFont", DEFAULT_FONT("Bold", 10));
|
|
Set("CurveEd.Tangent", new IMAGE_BRUSH("Common/Tangent", FVector2D(7.0f, 7.0f), FLinearColor(0.0f, 0.66f, 0.7f)));
|
|
Set("CurveEd.TangentSelected", new IMAGE_BRUSH("Common/Tangent", FVector2D(7.0f, 7.0f), FLinearColor(1.0f, 1.0f, 0.0f)));
|
|
Set("CurveEd.TangentColor", FLinearColor(0.0f, 0.66f, 0.7f));
|
|
Set("CurveEd.TangentColorSelected", FLinearColor(1.0f, 1.0f, 0.0f));
|
|
Set("CurveEd.Visible", new IMAGE_BRUSH("Icons/icon_levels_visible_16px", Icon16x16));
|
|
Set("CurveEd.VisibleHighlight", new IMAGE_BRUSH("Icons/icon_levels_visible_hi_16px", Icon16x16));
|
|
Set("CurveEd.Invisible", new IMAGE_BRUSH("Icons/icon_levels_invisible_16px", Icon16x16));
|
|
Set("CurveEd.InvisibleHighlight", new IMAGE_BRUSH("Icons/icon_levels_invisible_hi_16px", Icon16x16));
|
|
Set("CurveEd.Locked", new IMAGE_BRUSH("Icons/icon_locked_16px", Icon16x16));
|
|
Set("CurveEd.LockedHighlight", new IMAGE_BRUSH("Icons/icon_locked_highlight_16px", Icon16x16));
|
|
Set("CurveEd.Unlocked", new IMAGE_BRUSH("Icons/icon_unlocked_16px", Icon16x16));
|
|
Set("CurveEd.UnlockedHighlight", new IMAGE_BRUSH("Icons/icon_unlocked_highlight_16px", Icon16x16));
|
|
}
|
|
|
|
// Scrub control buttons
|
|
{
|
|
Set( "Animation.Pause", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Pause_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Pause_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Pause_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Forward", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Play_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Play_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Play_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Forward_Step", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Forward_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Forward_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Forward_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Forward_End", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_End_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_End_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_End_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Backward", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Backwards_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Backwards_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Backwards_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Backward_Step", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Backwards_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Backwards_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Step_Backwards_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Backward_End", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_Front_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_Front_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Go_To_Front_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Loop.Enabled", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Loop.Disabled", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_Toggle_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_Toggle_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_Toggle_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Loop.SelectionRange", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_SelectionRange_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_SelectionRange_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Loop_SelectionRange_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Record", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Record_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Record_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Record_24x", Icon24x24 ))
|
|
);
|
|
|
|
Set( "Animation.Recording", FButtonStyle( Button )
|
|
.SetNormal(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Recording_24x_OFF", Icon24x24 ))
|
|
.SetHovered(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Recording_24x_OFF", Icon24x24 ))
|
|
.SetPressed(IMAGE_BRUSH( "/Sequencer/Transport_Bar/Recording_24x", Icon24x24 ))
|
|
);
|
|
}
|
|
|
|
// Message Log
|
|
{
|
|
Set( "MessageLog", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "MessageLog.Action", new IMAGE_BRUSH( "Icons/icon_file_choosepackages_16px", Icon16x16) );
|
|
Set( "MessageLog.Docs", new IMAGE_BRUSH( "Icons/icon_Docs_16x", Icon16x16) );
|
|
Set( "MessageLog.Error", new IMAGE_BRUSH( "Old/Kismet2/Log_Error", Icon16x16 ) );
|
|
Set( "MessageLog.Warning", new IMAGE_BRUSH( "Old/Kismet2/Log_Warning", Icon16x16 ) );
|
|
Set( "MessageLog.Note", new IMAGE_BRUSH( "Old/Kismet2/Log_Note", Icon16x16 ) );
|
|
Set( "MessageLog.Tutorial", new IMAGE_BRUSH( "Icons/icon_Blueprint_Enum_16x", Icon16x16 ) );
|
|
Set( "MessageLog.Url", new IMAGE_BRUSH( "Icons/icon_world_16x", Icon16x16 ) );
|
|
|
|
Set( "MessageLog.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_MessageLog_16x", Icon16x16 ) );
|
|
Set( "MessageLog.ListBorder", new BOX_BRUSH( "/Docking/AppTabContentArea", FMargin(4/16.0f) ) );
|
|
}
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Animation tools
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "AnimEditor.RefreshButton", new IMAGE_BRUSH( "Old/AnimEditor/RefreshButton", Icon16x16 ) );
|
|
Set( "AnimEditor.VisibleEye", new IMAGE_BRUSH( "Old/AnimEditor/RefreshButton", Icon16x16 ) );
|
|
Set( "AnimEditor.InvisibleEye", new IMAGE_BRUSH( "Old/AnimEditor/RefreshButton", Icon16x16 ) );
|
|
Set( "AnimEditor.FilterSearch", new IMAGE_BRUSH( "Old/FilterSearch", Icon16x16 ) );
|
|
Set( "AnimEditor.FilterCancel", new IMAGE_BRUSH( "Old/FilterCancel", Icon16x16 ) );
|
|
|
|
Set( "AnimEditor.NotifyGraphBackground", new IMAGE_BRUSH( "Old/AnimEditor/NotifyTrackBackground", FVector2D(64, 64), FLinearColor::White, ESlateBrushTileType::Both) );
|
|
|
|
Set( "BlendSpace.SamplePoint", new IMAGE_BRUSH( "Old/AnimEditor/BlendSpace_Sample", Icon16x16 ) );
|
|
Set( "BlendSpace.SamplePoint_Highlight", new IMAGE_BRUSH( "Old/AnimEditor/BlendSpace_Sample_Highlight", Icon16x16 ) );
|
|
Set( "BlendSpace.SamplePoint_Invalid", new IMAGE_BRUSH( "Old/AnimEditor/BlendSpace_Sample_Invalid", Icon16x16 ) );
|
|
|
|
Set( "AnimEditor.EditPreviewParameters", new IMAGE_BRUSH( "Icons/icon_adjust_parameters_40x", Icon40x40) );
|
|
Set( "AnimEditor.EditPreviewParameters.Small", new IMAGE_BRUSH( "Icons/icon_adjust_parameters_40x", Icon20x20) );
|
|
}
|
|
|
|
|
|
// Gamma reference.
|
|
Set("GammaReference",new IMAGE_BRUSH( "Old/GammaReference",FVector2D(256,128)));
|
|
|
|
Set("TrashCan", new IMAGE_BRUSH( "Old/TrashCan", FVector2D(64, 64)));
|
|
Set("TrashCan_Small", new IMAGE_BRUSH( "Old/TrashCan_Small", FVector2D(18, 18)));
|
|
|
|
// Spline component controls
|
|
{
|
|
Set("SplineComponentDetails.SelectFirst", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Go_To_Front_24x_OFF", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Go_To_Front_24x_OFF", Icon24x24, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Go_To_Front_24x", Icon24x24, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.AddPrev", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Step_Backwards_24x_OFF", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Step_Backwards_24x_OFF", Icon24x24, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Step_Backwards_24x", Icon24x24, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectPrev", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Backwards_24x_OFF", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Backwards_24x_OFF", Icon24x24, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Backwards_24x", Icon24x24, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectAll", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Loop_24x_OFF", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Loop_24x_OFF", Icon24x24, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Loop_24x", Icon24x24, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectNext", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Play_24x_OFF", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Play_24x_OFF", Icon24x24, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Play_24x", Icon24x24, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.AddNext", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Step_Forward_24x_OFF", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Step_Forward_24x_OFF", Icon24x24, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Step_Forward_24x", Icon24x24, SelectionColor_Pressed))
|
|
);
|
|
|
|
Set("SplineComponentDetails.SelectLast", FButtonStyle(Button)
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Go_To_End_24x_OFF", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Go_To_End_24x_OFF", Icon24x24, SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Go_To_End_24x", Icon24x24, SelectionColor_Pressed))
|
|
);
|
|
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Embossed Widget Text
|
|
Set( "EmbossedText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 24 ) )
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetShadowOffset( FVector2D( 0,1 ) )
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f,0.8f,0.8f, 0.5) )
|
|
);
|
|
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Debug Tools Window
|
|
{
|
|
Set("DebugTools.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_DebugTools_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Performance Analysis Tools Window
|
|
{
|
|
Set("PerfTools.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_PerfTools_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Modules Window
|
|
{
|
|
Set("Modules.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_Modules_16px", Icon16x16 ) );
|
|
}
|
|
|
|
// Class Viewer Window
|
|
{
|
|
Set("ClassViewer.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_ClassViewer_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Blueprint Debugger Window
|
|
{
|
|
Set("BlueprintDebugger.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_BlueprintDebugger_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Collision Analyzer Window
|
|
{
|
|
Set("CollisionAnalyzer.TabIcon", new IMAGE_BRUSH("Icons/icon_ShowCollision_16x", Icon16x16));
|
|
}
|
|
|
|
// Developer Tools Menu
|
|
{
|
|
Set("DeveloperTools.MenuIcon", new IMAGE_BRUSH( "Icons/icon_tab_DevTools_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Automation Tools Menu
|
|
{
|
|
Set("AutomationTools.MenuIcon", new IMAGE_BRUSH("Icons/icon_tab_Tools_16x", Icon16x16));
|
|
}
|
|
|
|
// Session Browser tab
|
|
{
|
|
Set("SessionBrowser.Terminate.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT( "Bold", 12))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f, 0.9f)));
|
|
}
|
|
|
|
// Session Console tab
|
|
{
|
|
Set( "SessionConsole.SessionCopy", new IMAGE_BRUSH( "Icons/icon_file_open_40x", Icon40x40 ) );
|
|
Set( "SessionConsole.SessionCopy.Small", new IMAGE_BRUSH( "Icons/icon_file_open_16px", Icon20x20 ) );
|
|
Set( "SessionConsole.Clear", new IMAGE_BRUSH( "Icons/icon_file_new_40x", Icon40x40 ) );
|
|
Set( "SessionConsole.Clear.Small", new IMAGE_BRUSH( "Icons/icon_file_new_16px", Icon20x20 ) );
|
|
Set( "SessionConsole.SessionSave", new IMAGE_BRUSH( "Icons/icon_file_savelevels_40x", Icon40x40 ) );
|
|
Set( "SessionConsole.SessionSave.Small", new IMAGE_BRUSH( "Icons/icon_file_savelevels_16px", Icon20x20 ) );
|
|
}
|
|
|
|
// Session Frontend Window
|
|
{
|
|
Set("SessionFrontEnd.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_SessionFrontend_16x", Icon16x16 ) );
|
|
Set("SessionFrontEnd.Tabs.Tools", new IMAGE_BRUSH( "/Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Launcher Window
|
|
{
|
|
Set("Launcher.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_SessionLauncher_16x", Icon16x16 ) );
|
|
Set("Launcher.Tabs.Tools", new IMAGE_BRUSH( "/Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Undo History Window
|
|
{
|
|
Set("UndoHistory.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_UndoHistory_16px", Icon16x16 ) );
|
|
}
|
|
|
|
// InputBinding editor
|
|
{
|
|
Set( "InputBindingEditor.ContextFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
Set( "InputBindingEditor.ContextBorder", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, FLinearColor(0.5,0.5,0.5,1.0) ) );
|
|
Set( "InputBindingEditor.SmallFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
|
|
Set( "InputBindingEditor.HeaderButton", FButtonStyle(NoBorder)
|
|
.SetNormalPadding(FMargin( 1,1,2,2 ))
|
|
.SetPressedPadding(FMargin( 2,2,2,2 )) );
|
|
|
|
Set( "InputBindingEditor.HeaderButton.Disabled", new FSlateNoResource() );
|
|
|
|
|
|
Set( "InputBindingEditor.Tab", new IMAGE_BRUSH( "Icons/icon_tab_KeyBindings_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.AssetEditor", new IMAGE_BRUSH( "Icons/icon_keyb_AssetEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.AssetEditor", new IMAGE_BRUSH( "Icons/icon_keyb_AssetEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.GenericCommands", new IMAGE_BRUSH( "Icons/icon_keyb_CommonCommands_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.FoliageEditMode", new IMAGE_BRUSH( "Icons/icon_keyb_FoliageEditMode_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LandscapeEditor", new IMAGE_BRUSH( "Icons/icon_keyb_LandscapeEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LayersView", new IMAGE_BRUSH( "Icons/icon_keyb_Layers_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LevelEditor", new IMAGE_BRUSH( "Icons/icon_keyb_LevelEditor_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.LevelViewport", new IMAGE_BRUSH( "Icons/icon_keyb_LevelViewports_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.MainFrame", new IMAGE_BRUSH( "Icons/icon_keyb_MainFrame_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.OutputLog", new IMAGE_BRUSH( "Icons/icon_keyb_OutputLog_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "InputBindingEditor.PlayWorld", new IMAGE_BRUSH( "Icons/icon_keyb_PlayWorld_16px", FVector2D( 16, 16 ) ) );
|
|
}
|
|
|
|
// Package restore
|
|
{
|
|
Set( "PackageRestore.FolderOpen", new IMAGE_BRUSH( "Icons/FolderOpen", FVector2D(18, 16) ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Expandable area
|
|
{
|
|
Set( "ExpandableArea", FExpandableAreaStyle()
|
|
.SetCollapsedImage( IMAGE_BRUSH( "Common/TreeArrow_Collapsed", Icon10x10, DefaultForeground ) )
|
|
.SetExpandedImage( IMAGE_BRUSH( "Common/TreeArrow_Expanded", Icon10x10, DefaultForeground ) )
|
|
);
|
|
Set( "ExpandableArea.TitleFont", DEFAULT_FONT( "Bold", 8 ) );
|
|
Set( "ExpandableArea.Border", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
|
|
// Legacy styles used by other editor only controls
|
|
Set( "ExpandableArea.NormalFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
}
|
|
|
|
// Package Dialog
|
|
{
|
|
Set( "PackageDialog.ListHeader", new BOX_BRUSH( "Old/SavePackages/ListHeader", 4.0f/32.0f ) );
|
|
Set( "SavePackages.SCC_DlgCheckedOutOther", new IMAGE_BRUSH( "Old/SavePackages/SCC_DlgCheckedOutOther", FVector2D( 18, 16 ) ) );
|
|
Set( "SavePackages.SCC_DlgNotCurrent", new IMAGE_BRUSH( "Old/SavePackages/SCC_DlgNotCurrent", FVector2D( 18, 16 ) ) );
|
|
Set( "SavePackages.SCC_DlgReadOnly", new IMAGE_BRUSH( "Old/SavePackages/SCC_DlgReadOnly", FVector2D( 18, 16 ) ) );
|
|
Set( "SavePackages.SCC_DlgNoIcon", new FSlateNoResource() );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Layers General
|
|
{
|
|
Set( "Layer.Icon16x", new IMAGE_BRUSH( "Icons/layer_16x", Icon16x16 ) );
|
|
Set( "Layer.VisibleIcon16x", new IMAGE_BRUSH( "Icons/icon_layer_visible", Icon16x16 ) );
|
|
Set( "Layer.NotVisibleIcon16x", new IMAGE_BRUSH( "Icons/icon_layer_not_visible", Icon16x16 ) );
|
|
}
|
|
|
|
// Layer Stats
|
|
{
|
|
Set( "LayerStats.Item.ClearButton", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
}
|
|
|
|
// Layer Cloud
|
|
{
|
|
Set( "LayerCloud.Item.BorderImage", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin(4.0f/16.0f) ) );
|
|
Set( "LayerCloud.Item.ClearButton", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "LayerCloud.Item.LabelFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
}
|
|
|
|
// Layer Browser
|
|
{
|
|
Set( "LayerBrowser.LayerContentsQuickbarBackground", new BOX_BRUSH( "Common/DarkGroupBorder", 4.f/16.f ) );
|
|
Set( "LayerBrowser.ExploreLayerContents", new IMAGE_BRUSH( "Icons/ExploreLayerContents", Icon16x16 ) );
|
|
Set( "LayerBrowser.ReturnToLayersList", new IMAGE_BRUSH( "Icons/ReturnToLayersList", Icon16x16) );
|
|
Set( "LayerBrowser.Actor.RemoveFromLayer", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set( "LayerBrowserButton", FButtonStyle( Button )
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ))
|
|
.SetPressed(BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ))
|
|
);
|
|
|
|
Set( "LayerBrowserButton.LabelFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
}
|
|
|
|
|
|
|
|
// Scene Outliner
|
|
{
|
|
Set( "SceneOutliner.FilterSearch", new IMAGE_BRUSH( "Old/FilterSearch", Icon16x16 ) );
|
|
Set( "SceneOutliner.FilterCancel", new IMAGE_BRUSH( "Old/FilterCancel", Icon16x16 ) );
|
|
Set( "SceneOutliner.FolderClosed", new IMAGE_BRUSH( "Icons/FolderClosed", Icon16x16 ) );
|
|
Set( "SceneOutliner.FolderOpen", new IMAGE_BRUSH( "Icons/FolderOpen", Icon16x16 ) );
|
|
Set( "SceneOutliner.NewFolderIcon", new IMAGE_BRUSH("Icons/icon_AddFolder_16x", Icon16x16 ) );
|
|
Set( "SceneOutliner.MoveToRoot", new IMAGE_BRUSH("Icons/icon_NoFolder_16x", Icon16x16 ) );
|
|
Set( "SceneOutliner.ChangedItemHighlight", new BOX_BRUSH( "Common/EditableTextSelectionBackground", FMargin(4.f/16.f) ) );
|
|
Set( "SceneOutliner.MarkedAsCurrent", new IMAGE_BRUSH("Icons/MarkedAsCurrent", Icon12x12));
|
|
Set( "SceneOutliner.World", new IMAGE_BRUSH( "Icons/icon_world_16x", Icon16x16 ) );
|
|
|
|
// Selection color should still be orange to align with the editor viewport.
|
|
// But must also give the hint that the tree is no longer focused.
|
|
Set( "SceneOutliner.TableViewRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Subdued ) )
|
|
);
|
|
}
|
|
|
|
// Socket chooser
|
|
{
|
|
Set( "SocketChooser.TitleFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "SocketIcon.Bone", new IMAGE_BRUSH( "Old/bone", Icon16x16 ) );
|
|
Set( "SocketIcon.Socket", new IMAGE_BRUSH( "Old/socket", Icon16x16 ) );
|
|
Set( "SocketIcon.None", new IMAGE_BRUSH( "Old/Favorites_Disabled", Icon16x16 ) );
|
|
}
|
|
|
|
// Graph breadcrumb button
|
|
{
|
|
Set( "GraphBreadcrumbButton", FButtonStyle()
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed ( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor_Pressed ) )
|
|
.SetHovered ( BOX_BRUSH( "Common/Button_Hovered", 8.0f/32.0f, SelectionColor ) )
|
|
.SetNormalPadding ( FMargin( 2,2,4,4 ) )
|
|
.SetPressedPadding( FMargin( 3,3,3,3 ) )
|
|
);
|
|
|
|
Set( "GraphBreadcrumbButtonText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 14 ) )
|
|
.SetColorAndOpacity( FLinearColor(1,1,1,0.5) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "GraphBreadcrumb.BrowseBack", new IMAGE_BRUSH( "Icons/icon_BlueprintBrowserL_24x", Icon24x24) );
|
|
Set( "GraphBreadcrumb.BrowseForward", new IMAGE_BRUSH( "Icons/icon_BlueprintBrowserR_24x", Icon24x24) );
|
|
|
|
const FComboButtonStyle FastJumpComboBoxComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(GetWidgetStyle<FButtonStyle>("GraphBreadcrumbButton"));
|
|
Set("GraphBreadcrumbFastJumpComboBoxStyle", FComboBoxStyle()
|
|
.SetComboButtonStyle(FastJumpComboBoxComboButton));
|
|
}
|
|
|
|
// Graph bookmark button
|
|
{
|
|
Set("GraphBookmarkButton", FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetPressed(BOX_BRUSH("Common/Button_Pressed", 8.0f / 32.0f, SelectionColor_Pressed))
|
|
.SetHovered(BOX_BRUSH("Common/Button_Hovered", 8.0f / 32.0f, SelectionColor))
|
|
);
|
|
|
|
Set("GraphBookmarkButtonText", FTextBlockStyle(NormalText)
|
|
.SetFont(ICON_FONT(16))
|
|
.SetColorAndOpacity(FLinearColor(0.5f, 0.5f, 0.5f))
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
);
|
|
|
|
Set("GraphBookmarkMenuImage.Button_Add", new IMAGE_BRUSH("Icons/PlusSymbol_12x", Icon12x12));
|
|
Set("GraphBookmarkMenuText.EmptyListItem", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Fonts/Roboto-Italic", 9))
|
|
.SetColorAndOpacity(FSlateColor::UseSubduedForeground()));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Breadcrumb Trail
|
|
{
|
|
Set( "BreadcrumbTrail.Delimiter", new IMAGE_BRUSH( "Common/Delimiter", Icon16x16 ) );
|
|
|
|
Set( "BreadcrumbButton", FButtonStyle()
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor_Pressed ) )
|
|
.SetHovered( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor ) )
|
|
);
|
|
|
|
}
|
|
|
|
// Notification List
|
|
{
|
|
Set( "NotificationList.FontBold", DEFAULT_FONT( "Bold", 16 ) );
|
|
Set( "NotificationList.FontLight", DEFAULT_FONT( "Light", 12 ) );
|
|
Set( "NotificationList.ItemBackground", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
Set( "NotificationList.ItemBackground_Border", new BOX_BRUSH( "Old/Menu_Background_Inverted_Border_Bold", FMargin(8.0f/64.0f) ) );
|
|
Set( "NotificationList.SuccessImage", new IMAGE_BRUSH( "Old/Checkbox_checked", Icon16x16 ) );
|
|
Set( "NotificationList.FailImage", new IMAGE_BRUSH( "Old/PropertyEditor/Button_Clear", Icon16x16 ) );
|
|
Set( "NotificationList.DefaultMessage", new IMAGE_BRUSH( "Old/EventMessage_Default", Icon40x40 ) );
|
|
Set( "NotificationList.Glow", new FSlateColorBrush( FColor(255, 255, 255, 255) ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Asset editors (common)
|
|
{
|
|
Set( "AssetEditor.SaveAsset.Greyscale", new IMAGE_BRUSH( "Icons/icon_file_save_16px", Icon16x16 ) );
|
|
Set( "AssetEditor.SaveAsset", new IMAGE_BRUSH( "Icons/icon_SaveAsset_40x", Icon40x40 ) );
|
|
Set( "AssetEditor.SaveAsset.Small", new IMAGE_BRUSH( "Icons/icon_SaveAsset_40x", Icon20x20 ) );
|
|
Set( "AssetEditor.SaveAssetAs", new IMAGE_BRUSH( "Icons/icon_file_saveas_40x", Icon40x40 ) );
|
|
Set( "AssetEditor.SaveAssetAs.Small", new IMAGE_BRUSH( "Icons/icon_file_saveas_40x", Icon20x20 ) );
|
|
Set( "AssetEditor.ReimportAsset", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon40x40 ) );
|
|
Set( "AssetEditor.ReimportAsset.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon20x20 ) );
|
|
}
|
|
|
|
// Asset Thumbnail
|
|
{
|
|
Set( "AssetThumbnail.AssetBackground", new IMAGE_BRUSH( "Common/AssetBackground", FVector2D(64.f, 64.f), FLinearColor(1.f, 1.f, 1.f, 1.0f) ) );
|
|
Set( "AssetThumbnail.ClassBackground", new IMAGE_BRUSH( "Common/ClassBackground_64x", FVector2D(64.f, 64.f), FLinearColor(0.75f, 0.75f, 0.75f, 1.0f) ) );
|
|
Set( "AssetThumbnail.DataOnlyBPAssetBackground", new IMAGE_BRUSH( "Common/DataOnlyBPAssetBackground_64x", FVector2D(64.f, 64.f), FLinearColor(1, 1, 1, 1) ) );
|
|
Set( "AssetThumbnail.Font", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "AssetThumbnail.FontSmall", DEFAULT_FONT( "Regular", 7 ) );
|
|
Set( "AssetThumbnail.ColorAndOpacity", FLinearColor(0.75f, 0.75f, 0.75f, 1) );
|
|
Set( "AssetThumbnail.ShadowOffset", FVector2D(1,1) );
|
|
Set( "AssetThumbnail.ShadowColorAndOpacity", FLinearColor(0, 0, 0, 0.5) );
|
|
Set( "AssetThumbnail.HintFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "AssetThumbnail.HintFontSmall", DEFAULT_FONT( "Regular", 6 ) );
|
|
Set( "AssetThumbnail.HintColorAndOpacity", FLinearColor(0.75f, 0.75f, 0.75f, 1) );
|
|
Set( "AssetThumbnail.HintShadowOffset", FVector2D(1,1) );
|
|
Set( "AssetThumbnail.HintShadowColorAndOpacity", FLinearColor(0, 0, 0, 0.5) );
|
|
Set( "AssetThumbnail.HintBackground", new BOX_BRUSH( "Common/TableViewHeader", FMargin(8.0f/32.0f) ) );
|
|
Set( "AssetThumbnail.Border", new FSlateColorBrush( FColor::White ) );
|
|
}
|
|
|
|
// Open any asset dialog
|
|
{
|
|
Set( "SystemWideCommands.SummonOpenAssetDialog", new IMAGE_BRUSH( "Icons/icon_asset_open_16px", Icon16x16 ) );
|
|
|
|
Set( "GlobalAssetPicker.Background", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
Set( "GlobalAssetPicker.OutermostMargin", FMargin(4, 4, 4, 4) );
|
|
|
|
Set( "GlobalAssetPicker.TitleFont", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D( 1,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black )
|
|
);
|
|
}
|
|
|
|
|
|
// Main frame
|
|
{
|
|
Set( "MainFrame.AutoSaveImage", new IMAGE_BRUSH( "Icons/icon_Autosave", Icon24x24 ) );
|
|
Set( "GenericCommands.Undo", new IMAGE_BRUSH( "Icons/icon_undo_16px", Icon16x16 ) );
|
|
Set( "GenericCommands.Redo", new IMAGE_BRUSH( "Icons/icon_redo_16px", Icon16x16 ) );
|
|
Set( "MainFrame.SaveAll", new IMAGE_BRUSH( "Icons/icon_file_saveall_16px", Icon16x16 ) );
|
|
Set( "MainFrame.ChoosePackagesToSave", new IMAGE_BRUSH( "Icons/icon_file_choosepackages_16px", Icon16x16 ) );
|
|
Set( "MainFrame.NewProject", new IMAGE_BRUSH( "Icons/icon_file_ProjectNew_16x", Icon16x16 ) );
|
|
Set( "MainFrame.OpenProject", new IMAGE_BRUSH( "Icons/icon_file_ProjectOpen_16x", Icon16x16 ) );
|
|
Set( "MainFrame.AddCodeToProject", new IMAGE_BRUSH( "Icons/icon_file_ProjectAddCode_16x", Icon16x16 ) );
|
|
Set( "MainFrame.Exit", new IMAGE_BRUSH( "Icons/icon_file_exit_16px", Icon16x16 ) );
|
|
Set( "MainFrame.CookContent", new IMAGE_BRUSH( "Icons/icon_package_16x", Icon16x16 ) );
|
|
Set( "MainFrame.PackageProject", new IMAGE_BRUSH( "Icons/icon_package_16x", Icon16x16 ) );
|
|
Set( "MainFrame.RecentProjects", new IMAGE_BRUSH( "Icons/icon_file_ProjectsRecent_16px", Icon16x16 ) );
|
|
Set( "MainFrame.RecentLevels", new IMAGE_BRUSH( "Icons/icon_file_LevelsRecent_16px", Icon16x16 ) );
|
|
Set( "MainFrame.FavoriteLevels", new IMAGE_BRUSH( "Old/Favorites_Enabled", Icon16x16 ) );
|
|
|
|
Set( "MainFrame.DebugTools.SmallFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "MainFrame.DebugTools.NormalFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "MainFrame.DebugTools.LabelFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
}
|
|
|
|
// Editor preferences
|
|
{
|
|
Set("EditorPreferences.TabIcon", new IMAGE_BRUSH("Icons/Edit/icon_Edit_EditorPreferences_16x", Icon16x16));
|
|
}
|
|
|
|
// Project settings
|
|
{
|
|
Set("ProjectSettings.TabIcon", new IMAGE_BRUSH("Icons/Edit/icon_Edit_ProjectSettings_16x", Icon16x16));
|
|
}
|
|
|
|
// Main frame
|
|
{
|
|
Set("MainFrame.StatusInfoButton", FButtonStyle(Button)
|
|
.SetNormal( IMAGE_BRUSH( "Icons/StatusInfo_16x", Icon16x16 ) )
|
|
.SetHovered( IMAGE_BRUSH( "Icons/StatusInfo_16x", Icon16x16 ) )
|
|
.SetPressed( IMAGE_BRUSH( "Icons/StatusInfo_16x", Icon16x16 ) )
|
|
.SetNormalPadding(0)
|
|
.SetPressedPadding(0)
|
|
);
|
|
}
|
|
|
|
// CodeView selection detail view section
|
|
{
|
|
Set( "CodeView.ClassIcon", new IMAGE_BRUSH( "Icons/icon_class_16x", Icon16x16 ) );
|
|
Set( "CodeView.FunctionIcon", new IMAGE_BRUSH( "Icons/icon_codeview_16x", Icon16x16 ) );
|
|
}
|
|
|
|
Set( "Editor.SearchBoxFont", DEFAULT_FONT( "Regular", 12) );
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Console
|
|
{
|
|
Set( "DebugConsole.Background", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
}
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// About screen
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "AboutScreen.Background", new IMAGE_BRUSH( "About/Background", FVector2D(600,332), FLinearColor::White, ESlateBrushTileType::Both) );
|
|
Set( "AboutScreen.Facebook", new IMAGE_BRUSH( "About/FacebookIcon", FVector2D(35,35) ) );
|
|
Set( "AboutScreen.FacebookHovered", new IMAGE_BRUSH( "About/FacebookIcon_Hovered", FVector2D(35,35) ) );
|
|
Set( "AboutScreen.UE4", new IMAGE_BRUSH( "About/UE4Icon", FVector2D(50,50), FLinearColor::Gray) );
|
|
Set( "AboutScreen.UE4Hovered", new IMAGE_BRUSH( "About/UE4Icon", FVector2D(50,50), FLinearColor::White) );
|
|
Set( "AboutScreen.EpicGames", new IMAGE_BRUSH( "About/EpicGamesIcon", FVector2D(50,50) ) );
|
|
Set( "AboutScreen.EpicGamesHovered", new IMAGE_BRUSH( "About/EpicGamesIcon_Hovered", FVector2D(50,50) ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR
|
|
// Credits screen
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set("Credits.Button", FButtonStyle(NoBorder)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetPressed(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
.SetHovered(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
);
|
|
|
|
Set("Credits.Pause", new IMAGE_BRUSH("Icons/PauseCredits", Icon20x20));
|
|
Set("Credits.Play", new IMAGE_BRUSH("Icons/PlayCredits", Icon20x20));
|
|
|
|
FLinearColor EditorOrange = FLinearColor(0.728f, 0.364f, 0.003f);
|
|
|
|
FTextBlockStyle CreditsNormal = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 16))
|
|
.SetShadowOffset(FVector2D::UnitVector);
|
|
|
|
Set("Credits.Normal", CreditsNormal);
|
|
|
|
Set("Credits.Strong", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 16))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H1", FTextBlockStyle(CreditsNormal)
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetFont(DEFAULT_FONT("Bold", 36))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H2", FTextBlockStyle(CreditsNormal)
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetFont(DEFAULT_FONT("Bold", 30))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H3", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 24))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H4", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 18))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H5", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 12))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
Set("Credits.H6", FTextBlockStyle(CreditsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 6))
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
|
|
FTextBlockStyle LinkText = FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetShadowOffset(FVector2D::UnitVector);
|
|
FButtonStyle HoverOnlyHyperlinkButton = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f)));
|
|
FHyperlinkStyle HoverOnlyHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(HoverOnlyHyperlinkButton)
|
|
.SetTextStyle(LinkText)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("Credits.Hyperlink", HoverOnlyHyperlink);
|
|
}
|
|
#endif // WITH_EDITOR
|
|
|
|
// Hardware target settings
|
|
#if WITH_EDITOR
|
|
{
|
|
FLinearColor EditorOrange = FLinearColor(0.728f, 0.364f, 0.003f);
|
|
|
|
FTextBlockStyle TargetSettingsNormal = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 8));
|
|
|
|
Set("HardwareTargets.Normal", TargetSettingsNormal);
|
|
|
|
Set("HardwareTargets.Strong", FTextBlockStyle(TargetSettingsNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 8))
|
|
.SetColorAndOpacity(EditorOrange)
|
|
.SetShadowOffset(FVector2D::UnitVector));
|
|
}
|
|
#endif
|
|
|
|
// New Level Dialog
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "NewLevelDialog.BlackBorder", new FSlateColorBrush( FColor(0, 0, 0, 100) ) );
|
|
Set( "NewLevelDialog.Blank", new IMAGE_BRUSH( "NewLevels/NewLevelBlank", FVector2D(256,256) ) );
|
|
Set( "NewLevelDialog.BlankWP", new IMAGE_BRUSH("NewLevels/NewLevelBlankWP", FVector2D(256, 256) ) );
|
|
Set( "NewLevelDialog.Default", new IMAGE_BRUSH( "NewLevels/NewLevelDefault", FVector2D(256,256) ) );
|
|
}
|
|
|
|
// Build and Submit
|
|
{
|
|
Set( "BuildAndSubmit.NormalFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "BuildAndSubmit.SmallFont", DEFAULT_FONT( "Regular", 7 ) );
|
|
}
|
|
|
|
// Foliage Edit Mode
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
FLinearColor DimBackground = FLinearColor(FColor(64, 64, 64));
|
|
FLinearColor DimBackgroundHover = FLinearColor(FColor(50, 50, 50));
|
|
FLinearColor DarkBackground = FLinearColor(FColor(42, 42, 42));
|
|
|
|
Set("FoliageEditToolBar.ToggleButton", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH("Common/Selection", 8.0f / 32.0f, DimBackground))
|
|
.SetUncheckedPressedImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH("Common/Selection", 8.0f / 32.0f, DimBackgroundHover))
|
|
.SetCheckedImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetCheckedHoveredImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetCheckedPressedImage(BOX_BRUSH("PlacementMode/TabActive", 8.0f / 32.0f))
|
|
.SetPadding(0));
|
|
|
|
Set("FoliageEditToolBar.Background", new BOX_BRUSH("Common/GroupBorder", FMargin(4.0f / 16.0f)));
|
|
Set("FoliageEditToolBar.Icon", new IMAGE_BRUSH("Icons/icon_tab_Toolbars_16x", Icon16x16));
|
|
Set("FoliageEditToolBar.Expand", new IMAGE_BRUSH("Icons/toolbar_expand_16x", Icon16x16));
|
|
Set("FoliageEditToolBar.SubMenuIndicator", new IMAGE_BRUSH("Common/SubmenuArrow", Icon8x8));
|
|
Set("FoliageEditToolBar.SToolBarComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set("FoliageEditToolBar.SToolBarButtonBlock.Padding", FMargin(0.f));
|
|
Set("FoliageEditToolBar.SToolBarCheckComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set("FoliageEditToolBar.SToolBarButtonBlock.CheckBox.Padding", FMargin(10.0f, 6.f));
|
|
Set("FoliageEditToolBar.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground);
|
|
|
|
Set("FoliageEditToolBar.Block.IndentedPadding", FMargin(18.0f, 2.0f, 4.0f, 4.0f));
|
|
Set("FoliageEditToolBar.Block.Padding", FMargin(2.0f, 2.0f, 4.0f, 4.0f));
|
|
|
|
Set("FoliageEditToolBar.Separator", new BOX_BRUSH("Old/Button", 4.0f / 32.0f));
|
|
Set("FoliageEditToolBar.Separator.Padding", FMargin(0.5f));
|
|
|
|
Set("FoliageEditToolBar.Label", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT("Regular", 9)));
|
|
Set("FoliageEditToolBar.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle).SetFont(DEFAULT_FONT("Regular", 9)));
|
|
Set("FoliageEditToolBar.Keybinding", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT("Regular", 8)));
|
|
|
|
Set("FoliageEditToolBar.Heading", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 8))
|
|
.SetColorAndOpacity(FLinearColor(0.4f, 0.4, 0.4f, 1.0f)));
|
|
|
|
Set("FoliageEditMode.SetSelect", new IMAGE_BRUSH("Icons/GeneralTools/Select_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetSelect.Small", new IMAGE_BRUSH("Icons/GeneralTools/Select_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectAll", new IMAGE_BRUSH("Icons/GeneralTools/SelectAll_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectAll.Small", new IMAGE_BRUSH("Icons/GeneralTools/SelectAll_40x", Icon20x20));
|
|
Set("FoliageEditMode.DeselectAll", new IMAGE_BRUSH("Icons/GeneralTools/Deselect_40x", Icon20x20));
|
|
Set("FoliageEditMode.DeselectAll.Small", new IMAGE_BRUSH("Icons/GeneralTools/Deselect_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectInvalid", new IMAGE_BRUSH("Icons/GeneralTools/SelectInvalid_40x", Icon20x20));
|
|
Set("FoliageEditMode.SelectInvalid.Small", new IMAGE_BRUSH("Icons/GeneralTools/SelectInvalid_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetLassoSelect", new IMAGE_BRUSH("Icons/GeneralTools/Lasso_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetLassoSelect.Small", new IMAGE_BRUSH("Icons/GeneralTools/Lasso_40x", Icon20x20));
|
|
Set("FoliageEditMode.Foliage", new IMAGE_BRUSH("Icons/GeneralTools/Foliage_40x", Icon20x20));
|
|
Set("FoliageEditMode.Foliage.Small", new IMAGE_BRUSH("Icons/GeneralTools/Foliage_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetReapplySettings", new IMAGE_BRUSH("Icons/GeneralTools/Repaint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetReapplySettings.Small", new IMAGE_BRUSH("Icons/GeneralTools/Repaint_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaintBucket", new IMAGE_BRUSH("Icons/GeneralTools/PaintBucket_40x", Icon20x20));
|
|
Set("FoliageEditMode.SetPaintBucket.Small", new IMAGE_BRUSH("Icons/GeneralTools/PaintBucket_40x", Icon20x20));
|
|
Set("FoliageEditMode.Remove", new IMAGE_BRUSH("Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("FoliageEditMode.Remove.Small", new IMAGE_BRUSH("Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("FoliageEditMode.Erase", new IMAGE_BRUSH("Icons/GeneralTools/Erase_40x", Icon20x20));
|
|
Set("FoliageEditMode.Erase.Small", new IMAGE_BRUSH("Icons/GeneralTools/Erase_40x", Icon20x20));
|
|
Set("FoliageEditMode.Filter", new IMAGE_BRUSH("Icons/GeneralTools/Filter_40x", Icon20x20));
|
|
Set("FoliageEditMode.Filter.Small", new IMAGE_BRUSH("Icons/GeneralTools/Filter_40x", Icon20x20));
|
|
Set("FoliageEditMode.Settings", new IMAGE_BRUSH("Icons/GeneralTools/Settings_40x", Icon20x20));
|
|
Set("FoliageEditMode.Settings.Small", new IMAGE_BRUSH("Icons/GeneralTools/Settings_40x", Icon20x20));
|
|
Set("FoliageEditMode.MoveToCurrentLevel", new IMAGE_BRUSH("Icons/GeneralTools/MoveToLevel_40x", Icon20x20));
|
|
Set("FoliageEditMode.MoveToCurrentLevel.Small", new IMAGE_BRUSH("Icons/GeneralTools/MoveToLevel_40x", Icon20x20));
|
|
|
|
Set( "FoliageEditMode.SetNoSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_NoSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetPaintSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_PaintingSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetClusterSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_ClusterSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetNoSettings.Small", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_NoSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetPaintSettings.Small", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_PaintingSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SetClusterSettings.Small", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEdMode_ClusterSettings_20x", Icon20x20 ) );
|
|
|
|
Set( "FoliageEditMode.OpenSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEditMode_LoadSettings_20px", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SaveSettings", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEditMode_SaveSettings_20px", Icon20x20 ) );
|
|
Set( "FoliageEditMode.DeleteItem", new IMAGE_BRUSH( "Icons/FoliageEditMode/icon_FoliageEditMode_RemoveSettings_20x", Icon20x20 ) );
|
|
Set( "FoliageEditMode.SelectionBackground", new IMAGE_BRUSH( "Icons/FoliageEditMode/FoliageEditMode_SelectionBackground", Icon32x32 ) );
|
|
Set( "FoliageEditMode.ItemBackground", new IMAGE_BRUSH( "Icons/FoliageEditMode/FoliageEditMode_Background", Icon64x64 ) );
|
|
Set( "FoliageEditMode.BubbleBorder", new BOX_BRUSH( "Icons/FoliageEditMode/FoliageEditMode_BubbleBorder", FMargin(8/32.0f) ) );
|
|
|
|
Set( "FoliageEditMode.TreeView.ScrollBorder", FScrollBorderStyle()
|
|
.SetTopShadowBrush(FSlateNoResource())
|
|
.SetBottomShadowBrush(BOX_BRUSH("Common/ScrollBorderShadowBottom", FVector2D(16, 8), FMargin(0.5, 0, 0.5, 1)))
|
|
);
|
|
|
|
Set("FoliageEditMode.Splitter", FSplitterStyle()
|
|
.SetHandleNormalBrush(IMAGE_BRUSH("Common/SplitterHandleHighlight", Icon8x8, FLinearColor(.2f, .2f, .2f, 1.f)))
|
|
.SetHandleHighlightBrush(IMAGE_BRUSH("Common/SplitterHandleHighlight", Icon8x8, FLinearColor::White))
|
|
);
|
|
|
|
Set("FoliageEditMode.ActiveToolName.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
);
|
|
|
|
Set("FoliageEditMode.AddFoliageType.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
|
|
#if WITH_EDITOR
|
|
// Surface Props
|
|
{
|
|
Set( "SurfaceDetails.PanUPositive", new IMAGE_BRUSH( "Icons/icon_PanRight", Icon16x16 ) );
|
|
Set( "SurfaceDetails.PanUNegative", new IMAGE_BRUSH( "Icons/icon_PanLeft", Icon16x16 ) );
|
|
|
|
Set( "SurfaceDetails.PanVPositive", new IMAGE_BRUSH( "Icons/icon_PanUp", Icon16x16 ) );
|
|
Set( "SurfaceDetails.PanVNegative", new IMAGE_BRUSH( "Icons/icon_PanDown", Icon16x16 ) );
|
|
|
|
|
|
Set( "SurfaceDetails.ClockwiseRotation", new IMAGE_BRUSH( "Icons/icon_ClockwiseRotation_16x", Icon16x16 ) );
|
|
Set( "SurfaceDetails.AntiClockwiseRotation", new IMAGE_BRUSH( "Icons/icon_AntiClockwiseRotation_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// GameProjectDialog
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "GameProjectDialog.NewProjectTitle", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 28 ) )
|
|
.SetShadowOffset( FVector2D( 1,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) )
|
|
);
|
|
|
|
Set( "GameProjectDialog.RecentProjectsTitle", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 16 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.8f,0.8f,0.8f,1) )
|
|
.SetShadowOffset( FVector2D( 0,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) )
|
|
);
|
|
|
|
Set( "GameProjectDialog.ProjectNamePathLabels", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 12 ) )
|
|
.SetShadowOffset( FVector2D( 0,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) )
|
|
);
|
|
|
|
Set( "GameProjectDialog.ErrorLabelFont", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "GameProjectDialog.ErrorLabelBorder", new FSlateColorBrush( FLinearColor(0.2f, 0.f, 0.f, 0.7f) ) );
|
|
Set( "GameProjectDialog.ErrorLabelCloseButton", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set( "GameProjectDialog.TemplateListView.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateNoResource() )
|
|
.SetEvenRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
|
|
.SetOddRowBackgroundBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
|
|
.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
|
|
.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
|
|
|
|
Set( "GameProjectDialog.DefaultGameThumbnail", new IMAGE_BRUSH( "GameProjectDialog/default_game_thumbnail", Icon128x128 ) );
|
|
Set( "GameProjectDialog.DefaultGameThumbnail.Small", new IMAGE_BRUSH( "GameProjectDialog/default_game_thumbnail", Icon128x128 ) );
|
|
Set( "GameProjectDialog.BlankProjectThumbnail", new IMAGE_BRUSH( "GameProjectDialog/blank_project_thumbnail", Icon128x128 ) );
|
|
Set( "GameProjectDialog.BlankProjectPreview", new IMAGE_BRUSH( "GameProjectDialog/blank_project_preview", FVector2D(400, 200) ) );
|
|
Set( "GameProjectDialog.BasicCodeThumbnail", new IMAGE_BRUSH( "GameProjectDialog/basic_code_thumbnail", Icon128x128 ) );
|
|
Set( "GameProjectDialog.CodeIcon", new IMAGE_BRUSH( "GameProjectDialog/feature_code_32x", FVector2D(32,32) ) );
|
|
Set( "GameProjectDialog.CodeImage", new IMAGE_BRUSH( "GameProjectDialog/feature_code", FVector2D(96,96) ) );
|
|
Set( "GameProjectDialog.CodeImage_64", new IMAGE_BRUSH( "GameProjectDialog/feature_code", Icon64x64) );
|
|
Set( "GameProjectDialog.CodeImage_48x", new IMAGE_BRUSH("GameProjectDialog/feature_code", Icon40x40));
|
|
Set( "GameProjectDialog.BlueprintIcon", new IMAGE_BRUSH( "GameProjectDialog/feature_blueprint_32x", FVector2D(32,32) ) );
|
|
Set( "GameProjectDialog.BlueprintImage", new IMAGE_BRUSH( "GameProjectDialog/feature_blueprint", FVector2D(96,96) ) );
|
|
Set( "GameProjectDialog.BlueprintImage_64", new IMAGE_BRUSH( "GameProjectDialog/feature_blueprint", Icon64x64) );
|
|
Set( "GameProjectDialog.CodeBorder", new BOX_BRUSH( "GameProjectDialog/feature_border", FMargin(4.0f/16.0f), FLinearColor(0.570, 0.359, 0.081, 1.f) ) );
|
|
Set( "GameProjectDialog.FeatureText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 14 ) )
|
|
.SetShadowOffset( FVector2D( 0,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) ) );
|
|
Set( "GameProjectDialog.TemplateItemTitle", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetShadowOffset( FVector2D( 0,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) ) );
|
|
|
|
Set( "GameProjectDialog.Tab", FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( BOX_BRUSH( "/GameProjectDialog/Tab_Inactive", 4 / 16.0f ) )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "/GameProjectDialog/Tab_Active", 4 / 16.0f ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "/GameProjectDialog/Tab_Active", 4 / 16.0f ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "/GameProjectDialog/Tab_Active", 4 / 16.0f ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "/GameProjectDialog/Tab_Active", 4 / 16.0f ) )
|
|
.SetCheckedImage( BOX_BRUSH( "/GameProjectDialog/Tab_Active", 4 / 16.0f ) )
|
|
);
|
|
|
|
Set( "GameProjectDialog.TabBackground", new BOX_BRUSH( "/GameProjectDialog/tab_background", 4 / 16.0f ) );
|
|
|
|
Set( "GameProjectDialog.FolderIconClosed", new IMAGE_BRUSH( "Icons/FolderClosed", FVector2D(18, 16) ) );
|
|
Set( "GameProjectDialog.FolderIconOpen", new IMAGE_BRUSH( "Icons/FolderOpen", FVector2D(18, 16) ) );
|
|
Set( "GameProjectDialog.ProjectFileIcon", new IMAGE_BRUSH( "Icons/doc_16x", FVector2D(18, 16) ) );
|
|
|
|
Set( "GameProjectDialog.IncludeStarterContent", new IMAGE_BRUSH( "/GameProjectDialog/IncludeStarterContent", FVector2D(64, 64) ) );
|
|
Set( "GameProjectDialog.NoStarterContent", new IMAGE_BRUSH( "/GameProjectDialog/NoStarterContent", FVector2D(64, 64) ) );
|
|
|
|
Set("GameProjectDialog.XRDisabled", new IMAGE_BRUSH("Icons/AssetIcons/SkeletalMesh_64x", Icon64x64));
|
|
Set("GameProjectDialog.XREnabled", new IMAGE_BRUSH("Icons/AssetIcons/SkeletalMesh_64x", Icon64x64));
|
|
|
|
Set("GameProjectDialog.RaytracingDisabled", new IMAGE_BRUSH("Icons/AssetIcons/Procedural_Foliage_Spawner_64x", Icon64x64));
|
|
Set("GameProjectDialog.RaytracingEnabled", new IMAGE_BRUSH("Icons/AssetIcons/Procedural_Foliage_Spawner_64x", Icon64x64));
|
|
|
|
Set( "FilePath.FolderButton",
|
|
FButtonStyle(HoverHintOnly)
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0.5f,0.5f,0.5f) ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0.6f,0.6f,0.6f) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0.65f,0.65f,0.65f) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1) )
|
|
.SetPressedPadding( FMargin(0,1,0,0) )
|
|
);
|
|
Set( "FilePath.GroupIndicator", new BOX_BRUSH( "GameProjectDialog/filepath_group_indicator", FMargin(4.0f/16.f) ) );
|
|
}
|
|
|
|
// NewClassDialog
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set( "NewClassDialog.PageTitle", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 28 ) )
|
|
.SetShadowOffset( FVector2D( 1,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) )
|
|
);
|
|
|
|
Set( "NewClassDialog.SelectedParentClassLabel", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 12 ) )
|
|
.SetShadowOffset( FVector2D( 0,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) )
|
|
);
|
|
|
|
Set( "NewClassDialog.ErrorLabelFont", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
);
|
|
|
|
Set( "NewClassDialog.ErrorLabelBorder", new FSlateColorBrush( FLinearColor(0.2f, 0.f, 0.f, 0.7f) ) );
|
|
Set( "NewClassDialog.ErrorLabelCloseButton", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set( "NewClassDialog.ParentClassListView.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateNoResource() )
|
|
.SetEvenRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
|
|
.SetOddRowBackgroundBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
|
|
.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
|
|
.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
|
|
|
|
Set( "NewClassDialog.ParentClassItemTitle", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 14 ) )
|
|
.SetShadowOffset( FVector2D( 0,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) )
|
|
);
|
|
}
|
|
|
|
// Package Migration
|
|
{
|
|
Set( "PackageMigration.DialogTitle", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 12 ) )
|
|
);
|
|
}
|
|
|
|
// Hardware Targeting
|
|
{
|
|
Set( "HardwareTargeting.MobilePlatform", new IMAGE_BRUSH( "/Icons/HardwareTargeting/Mobile", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.DesktopPlatform", new IMAGE_BRUSH( "/Icons/HardwareTargeting/Desktop", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.HardwareUnspecified", new IMAGE_BRUSH( "/Icons/HardwareTargeting/HardwareUnspecified", FVector2D(64, 64) ) );
|
|
|
|
Set( "HardwareTargeting.MaximumQuality", new IMAGE_BRUSH( "/Icons/HardwareTargeting/MaximumQuality", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.ScalableQuality", new IMAGE_BRUSH( "/Icons/HardwareTargeting/ScalableQuality", FVector2D(64, 64) ) );
|
|
Set( "HardwareTargeting.GraphicsUnspecified", new IMAGE_BRUSH( "/Icons/HardwareTargeting/GraphicsUnspecified", FVector2D(64, 64) ) );
|
|
}
|
|
|
|
#endif // WITH_EDITOR
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Mode ToolPalette
|
|
{
|
|
Set( "PaletteToolBar.Background", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ));
|
|
Set( "PaletteToolBar.Icon", new IMAGE_BRUSH( "Icons/icon_tab_Toolbars_16x", Icon16x16 ) );
|
|
Set( "PaletteToolBar.Expand", new IMAGE_BRUSH( "Icons/toolbar_expand_16x", Icon16x16) );
|
|
Set( "PaletteToolBar.SubMenuIndicator", new IMAGE_BRUSH( "Common/SubmenuArrow", Icon8x8 ) );
|
|
|
|
// Set( "PaletteToolBar.Content.Padding", FMargin(2.0) );
|
|
Set( "PaletteToolBar.Label.Padding", FMargin(0.0f, 4.0f, 0.0f, 0.0f) );
|
|
|
|
// "SToolBarButtonBlock.Padding" appears as space between the buttons (Outside the Orange selection/hover region)
|
|
// Outside Margin for Buttons
|
|
Set( "PaletteToolBar.SToolBarButtonBlock.Padding", FMargin(2.f, 0.0f) );
|
|
|
|
// SToolBarButtonBlock.CheckBox.Padding is the space inside the toggle button around the icon
|
|
// Inside Margin for Buttons
|
|
Set( "PaletteToolBar.SToolBarButtonBlock.CheckBox.Padding", FMargin(4.0f, 2.0f, 4.0f, 2.0f) );
|
|
|
|
// Outside Margin for Combo Buttons.
|
|
// Combo Buttons with Arrows already have an annoying 2.0f built in padding, so we subtract to compensate for that.
|
|
Set( "PaletteToolBar.SToolBarComboButtonBlock.Padding", FMargin(2.0f, 0.0f) );
|
|
|
|
// Outside Margin for Generic Widget Blocks.
|
|
Set( "PaletteToolBar.Block.IndentedPadding", FMargin(4.0f, 2.0f, 4.0f, 2.0f) );
|
|
Set( "PaletteToolBar.Block.Padding", FMargin(4.0f, 2.0f, 4.0f, 2.0f) );
|
|
|
|
Set( "PaletteToolBar.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground );
|
|
|
|
Set( "PaletteToolBar.Separator", new FSlateColorBrush( FLinearColor(FColor(47, 47, 47)) ) );
|
|
Set( "PaletteToolBar.Separator.Padding", FMargin( 6.f, 0.f, 6.f, 0.f) );
|
|
|
|
Set( "PaletteToolBar.Label", FTextBlockStyle(NormalText).SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
|
|
Set( "PaletteToolBar.EditableText", GetWidgetStyle<FEditableTextBoxStyle>("ToolBar.EditableText"));
|
|
Set( "PaletteToolBar.Keybinding", GetWidgetStyle<FTextBlockStyle>("ToolBar.Keybinding"));
|
|
Set( "PaletteToolBar.Heading", GetWidgetStyle<FTextBlockStyle>("ToolBar.Heading"));
|
|
Set( "PaletteToolBar.CheckBox", GetWidgetStyle<FCheckBoxStyle>("ToolBar.CheckBox"));
|
|
Set( "PaletteToolbar.Check", GetWidgetStyle<FCheckBoxStyle>("ToolBar.Check"));
|
|
Set( "PaletteToolBar.RadioButton", GetWidgetStyle<FCheckBoxStyle>("ToolBar.RadioButton"));
|
|
|
|
Set("PaletteToolBar.MaxUniformToolbarSize", 50.f);
|
|
Set("PaletteToolbar.MinUniformToolbarSize", 22.f);
|
|
|
|
FLinearColor ButtonHoverColor(FColor(81, 81, 81));
|
|
|
|
/* Create style for "ToolBar.ToggleButton" widget ... */
|
|
const FCheckBoxStyle ToolBarToggleButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, ButtonHoverColor ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
|
|
/* ... and add new style */
|
|
Set( "PaletteToolBar.ToggleButton", ToolBarToggleButtonCheckBoxStyle );
|
|
|
|
Set( "PaletteToolBar.Button", FButtonStyle(Button)
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetNormalPadding( FMargin(2.0f, 0.0f, 2.0f, 0.0f) )
|
|
.SetPressed( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetHovered( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, ButtonHoverColor) )
|
|
);
|
|
|
|
Set( "PaletteToolBar.Button.Normal", new FSlateNoResource() );
|
|
Set( "PaletteToolBar.Button.Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed) );
|
|
Set( "PaletteToolBar.Button.Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, ButtonHoverColor) );
|
|
Set( "PaletteToolBar.Button.Checked", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed) );
|
|
Set( "PaletteToolBar.Button.Checked_Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed) );
|
|
Set( "PaletteToolBar.Button.Checked_Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed) );
|
|
|
|
Set( "EditorModesPanel.CategoryFontStyle", DEFAULT_FONT( "Bold", 10 ) );
|
|
Set( "EditorModesPanel.ToolDescriptionFont", DEFAULT_FONT("Italic", 10) );
|
|
|
|
}
|
|
|
|
// Ctrl+Tab menu
|
|
{
|
|
Set("ControlTabMenu.Background", new BOX_BRUSH("Old/Menu_Background", FMargin(8.0f / 64.0f)));
|
|
|
|
Set("ControlTabMenu.HeadingStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 14))
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
|
|
Set("ControlTabMenu.AssetTypeStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
|
|
Set("ControlTabMenu.AssetPathStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
|
|
Set("ControlTabMenu.AssetNameStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 14))
|
|
.SetColorAndOpacity(FLinearColor::White)
|
|
);
|
|
}
|
|
|
|
|
|
|
|
// ViewportLayoutToolbar
|
|
{
|
|
const FLinearColor LayoutSelectionColor_Hovered = FLinearColor(0.5f, 0.5f, 0.5f);
|
|
|
|
Set( "ViewportLayoutToolbar.Background", new FSlateNoResource() );
|
|
Set( "ViewportLayoutToolbar.Label", FTextBlockStyle() );
|
|
Set( "ViewportLayoutToolbar.Button", FButtonStyle(NoBorder) );
|
|
Set( "ViewportLayoutToolbar.Expand", new IMAGE_BRUSH("Icons/toolbar_expand_16x", Icon16x16) );
|
|
|
|
/* Create style for "ViewportLayoutToolbar.ToggleButton" ... */
|
|
const FCheckBoxStyle ViewportLayoutToolbarToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, LayoutSelectionColor_Hovered ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, LayoutSelectionColor_Hovered ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
/* ... and add new style */
|
|
Set( "ViewportLayoutToolbar.ToggleButton", ViewportLayoutToolbarToggleButtonStyle );
|
|
|
|
Set( "ViewportLayoutToolbar.SToolBarButtonBlock.Padding", FMargin(4.0f) );
|
|
Set( "ViewportLayoutToolbar.SToolBarButtonBlock.CheckBox.Padding", FMargin(0.0f) );
|
|
Set( "ViewportLayoutToolbar.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground );
|
|
}
|
|
|
|
|
|
|
|
// Standard Dialog Settings
|
|
{
|
|
Set("StandardDialog.ContentPadding",FMargin(12.0f,2.0f));
|
|
Set("StandardDialog.SlotPadding",FMargin(6.0f, 0.0f, 6.0f, 0.0f));
|
|
Set("StandardDialog.MinDesiredSlotWidth", 80.0f );
|
|
Set("StandardDialog.MinDesiredSlotHeight", 0.0f );
|
|
Set("StandardDialog.SmallFont", DEFAULT_FONT("Regular", 8));
|
|
Set("StandardDialog.LargeFont", DEFAULT_FONT("Regular", 11));
|
|
}
|
|
|
|
// Highres Screenshot
|
|
{
|
|
Set("HighresScreenshot.WarningStrip", new IMAGE_BRUSH( "Common/WarningStripe", FVector2D(20,6), FLinearColor::White, ESlateBrushTileType::Horizontal ) );
|
|
Set("HighresScreenshot.SpecifyCaptureRectangle", new IMAGE_BRUSH( "Icons/icon_CaptureRegion_24x", Icon24x24 ) );
|
|
Set("HighresScreenshot.FullViewportCaptureRegion", new IMAGE_BRUSH( "Icons/icon_CaptureRegion_FullViewport_24x", Icon24x24 ) );
|
|
Set("HighresScreenshot.CameraSafeAreaCaptureRegion", new IMAGE_BRUSH("Icons/icon_CaptureRegion_Camera_Safe_24x", Icon24x24));
|
|
Set("HighresScreenshot.Capture", new IMAGE_BRUSH( "Icons/icon_HighResScreenshotCapture_24px", Icon24x24 ) );
|
|
Set("HighresScreenshot.AcceptCaptureRegion", new IMAGE_BRUSH( "Icons/icon_CaptureRegionAccept_24x", Icon24x24 ) );
|
|
Set("HighresScreenshot.DiscardCaptureRegion", new IMAGE_BRUSH( "Icons/icon_CaptureRegionDiscard_24x", Icon24x24 ) );
|
|
}
|
|
|
|
// Scalability
|
|
{
|
|
const float Tint = 0.65f;
|
|
Set("Scalability.RowBackground", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f), FLinearColor(Tint, Tint, Tint) ) );
|
|
Set("Scalability.TitleFont", DEFAULT_FONT( "Bold", 12 ) );
|
|
Set("Scalability.GroupFont", DEFAULT_FONT( "Bold", 10 ) );
|
|
}
|
|
|
|
// Common styles for blueprint/code references that also need to be exposed to external tools
|
|
{
|
|
FTextBlockStyle InheritedFromNativeTextStyle = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 10));
|
|
|
|
Set("Common.InheritedFromNativeTextStyle", InheritedFromNativeTextStyle);
|
|
|
|
// Go to native class hyperlink
|
|
FButtonStyle EditNativeHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f)))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f)));
|
|
FHyperlinkStyle EditNativeHyperlinkStyle = FHyperlinkStyle()
|
|
.SetUnderlineStyle(EditNativeHyperlinkButton)
|
|
.SetTextStyle(InheritedFromNativeTextStyle)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("Common.GotoNativeCodeHyperlink", EditNativeHyperlinkStyle);
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Gameplay Tags
|
|
{
|
|
Set("GameplayTagTreeView", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush(FSlateNoResource())
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetOddRowBackgroundBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetSelectorFocusedBrush(FSlateNoResource())
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, SelectionColor_Inactive))
|
|
);
|
|
}
|
|
|
|
|
|
// Common styles for blueprint/code references
|
|
{
|
|
// Inherited from blueprint
|
|
Set("Common.InheritedFromBlueprintTextColor", InheritedFromBlueprintTextColor);
|
|
|
|
FTextBlockStyle InheritedFromBlueprintTextStyle = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 10))
|
|
.SetColorAndOpacity(InheritedFromBlueprintTextColor);
|
|
|
|
Set("Common.InheritedFromBlueprintTextStyle", InheritedFromBlueprintTextStyle);
|
|
|
|
// Go to blueprint hyperlink
|
|
FButtonStyle EditBPHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), InheritedFromBlueprintTextColor))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), InheritedFromBlueprintTextColor));
|
|
FHyperlinkStyle EditBPHyperlinkStyle = FHyperlinkStyle()
|
|
.SetUnderlineStyle(EditBPHyperlinkButton)
|
|
.SetTextStyle(InheritedFromBlueprintTextStyle)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("Common.GotoBlueprintHyperlink", EditBPHyperlinkStyle);
|
|
}
|
|
|
|
// Timecode Provider
|
|
{
|
|
Set("TimecodeProvider.TabIcon", new IMAGE_BRUSH("Icons/icon_tab_TimecodeProvider_16x", Icon16x16));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupLevelGeneralStyles()
|
|
{
|
|
// Levels General
|
|
{
|
|
Set("Level.VisibleIcon16x", new IMAGE_BRUSH("Icons/icon_levels_visible_16px", Icon16x16));
|
|
Set("Level.VisibleHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_visible_hi_16px", Icon16x16));
|
|
Set("Level.NotVisibleIcon16x", new IMAGE_BRUSH("Icons/icon_levels_invisible_16px", Icon16x16));
|
|
Set("Level.NotVisibleHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_invisible_hi_16px", Icon16x16));
|
|
Set("Level.LightingScenarioIcon16x", new IMAGE_BRUSH("Icons/icon_levels_LightingScenario_16px", Icon16x16));
|
|
Set("Level.LightingScenarioNotIcon16x", new IMAGE_BRUSH("Icons/icon_levels_LightingScenarioNot_16px", Icon16x16));
|
|
Set("Level.LockedIcon16x", new IMAGE_BRUSH("Icons/icon_locked_16px", Icon16x16));
|
|
Set("Level.LockedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_locked_highlight_16px", Icon16x16));
|
|
Set("Level.UnlockedIcon16x", new IMAGE_BRUSH("Icons/icon_levels_unlocked_16px", Icon16x16));
|
|
Set("Level.UnlockedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_unlocked_hi_16px", Icon16x16));
|
|
Set("Level.ReadOnlyLockedIcon16x", new IMAGE_BRUSH("Icons/icon_levels_LockedReadOnly_16px", Icon16x16));
|
|
Set("Level.ReadOnlyLockedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_LockedReadOnly_hi_16px", Icon16x16));
|
|
Set("Level.SaveIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Save_16px", Icon16x16));
|
|
Set("Level.SaveHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Save_hi_16px", Icon16x16));
|
|
Set("Level.SaveModifiedIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveModified_16px", Icon16x16));
|
|
Set("Level.SaveModifiedHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveModified_hi_16px", Icon16x16));
|
|
Set("Level.SaveDisabledIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveDisabled_16px", Icon16x16));
|
|
Set("Level.SaveDisabledHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_SaveDisabled_hi_16px", Icon16x16));
|
|
Set("Level.ScriptIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Blueprint_16px", Icon16x16));
|
|
Set("Level.ScriptHighlightIcon16x", new IMAGE_BRUSH("Icons/icon_levels_Blueprint_hi_16px", Icon16x16));
|
|
Set("Level.EmptyIcon16x", new IMAGE_BRUSH("Icons/Empty_16x", Icon16x16));
|
|
Set("Level.ColorIcon40x", new IMAGE_BRUSH("Icons/icon_levels_back_16px", Icon16x16));
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupWorldBrowserStyles()
|
|
{
|
|
// World Browser
|
|
{
|
|
Set("WorldBrowser.AddLayer", new IMAGE_BRUSH("Icons/icon_levels_addlayer_16x", Icon16x16));
|
|
Set("WorldBrowser.SimulationViewPosition", new IMAGE_BRUSH("Icons/icon_levels_simulationviewpos_16x", Icon16x16));
|
|
Set("WorldBrowser.MouseLocation", new IMAGE_BRUSH("Icons/icon_levels_mouselocation_16x", Icon16x16));
|
|
Set("WorldBrowser.MarqueeRectSize", new IMAGE_BRUSH("Icons/icon_levels_marqueerectsize_16x", Icon16x16));
|
|
Set("WorldBrowser.WorldSize", new IMAGE_BRUSH("Icons/icon_levels_worldsize_16x", Icon16x16));
|
|
Set("WorldBrowser.WorldOrigin", new IMAGE_BRUSH("Icons/icon_levels_worldorigin_16x", Icon16x16));
|
|
Set("WorldBrowser.DirectionXPositive", new IMAGE_BRUSH("Icons/icon_PanRight", Icon16x16));
|
|
Set("WorldBrowser.DirectionXNegative", new IMAGE_BRUSH("Icons/icon_PanLeft", Icon16x16));
|
|
Set("WorldBrowser.DirectionYPositive", new IMAGE_BRUSH("Icons/icon_PanUp", Icon16x16));
|
|
Set("WorldBrowser.DirectionYNegative", new IMAGE_BRUSH("Icons/icon_PanDown", Icon16x16));
|
|
Set("WorldBrowser.LevelStreamingAlwaysLoaded", new FSlateNoResource());
|
|
Set("WorldBrowser.LevelStreamingBlueprint", new IMAGE_BRUSH("Icons/icon_levels_blueprinttype_7x16", Icon7x16));
|
|
Set("WorldBrowser.LevelsMenuBrush", new IMAGE_BRUSH("Icons/icon_levels_levelsmenu_40x", Icon25x25));
|
|
Set("WorldBrowser.HierarchyButtonBrush", new IMAGE_BRUSH("Icons/icon_levels_hierarchybutton_16x", Icon16x16));
|
|
Set("WorldBrowser.DetailsButtonBrush", new IMAGE_BRUSH("Icons/icon_levels_detailsbutton_40x", Icon16x16));
|
|
Set("WorldBrowser.CompositionButtonBrush", new IMAGE_BRUSH("Icons/icon_levels_compositionbutton_16x", Icon16x16));
|
|
|
|
Set("WorldBrowser.FolderClosed", new IMAGE_BRUSH("Icons/FolderClosed", Icon16x16));
|
|
Set("WorldBrowser.FolderOpen", new IMAGE_BRUSH("Icons/FolderOpen", Icon16x16));
|
|
Set("WorldBrowser.NewFolderIcon", new IMAGE_BRUSH("Icons/icon_AddFolder_16x", Icon16x16));
|
|
|
|
Set("WorldBrowser.StatusBarText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("BoldCondensed", 12))
|
|
.SetColorAndOpacity(FLinearColor(0.9, 0.9f, 0.9f, 0.5f))
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
);
|
|
|
|
Set("WorldBrowser.LabelFont", DEFAULT_FONT("Regular", 9));
|
|
Set("WorldBrowser.LabelFontBold", DEFAULT_FONT("Bold", 10));
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupWorldPartitionStyles()
|
|
{
|
|
// World Partition
|
|
Set("WorldPartition.PartiallyLoadedCell", new IMAGE_BRUSH("WorldPartition/PartiallyLoadedCell", Icon32x32));
|
|
Set("WorldPartition.GridBackground", new BOX_BRUSH("WorldPartition/GridBackground", FMargin(0.f)));
|
|
Set("WorldPartition.SimulationViewPosition", new IMAGE_BRUSH("Icons/icon_levels_simulationviewpos_16x", Icon16x16));
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupSequencerStyles()
|
|
{
|
|
// Sequencer
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set("Sequencer.IconKeyAuto", new IMAGE_BRUSH("Sequencer/IconKeyAuto", Icon12x12));
|
|
Set("Sequencer.IconKeyBreak", new IMAGE_BRUSH("Sequencer/IconKeyBreak", Icon12x12));
|
|
Set("Sequencer.IconKeyConstant", new IMAGE_BRUSH("Sequencer/IconKeyConstant", Icon12x12));
|
|
Set("Sequencer.IconKeyLinear", new IMAGE_BRUSH("Sequencer/IconKeyLinear", Icon12x12));
|
|
Set("Sequencer.IconKeyUser", new IMAGE_BRUSH("Sequencer/IconKeyUser", Icon12x12));
|
|
|
|
Set("Sequencer.KeyCircle", new IMAGE_BRUSH("Sequencer/KeyCircle", Icon12x12));
|
|
Set("Sequencer.KeyDiamond", new IMAGE_BRUSH("Sequencer/KeyDiamond", Icon12x12));
|
|
Set("Sequencer.KeyDiamondBorder", new IMAGE_BRUSH("Sequencer/KeyDiamondBorder", Icon12x12));
|
|
Set("Sequencer.KeySquare", new IMAGE_BRUSH("Sequencer/KeySquare", Icon12x12));
|
|
Set("Sequencer.KeyTriangle", new IMAGE_BRUSH("Sequencer/KeyTriangle", Icon12x12));
|
|
Set("Sequencer.KeyLeft", new IMAGE_BRUSH("Sequencer/KeyLeft", Icon12x12));
|
|
Set("Sequencer.KeyRight", new IMAGE_BRUSH("Sequencer/KeyRight", Icon12x12));
|
|
Set("Sequencer.PartialKey", new IMAGE_BRUSH("Sequencer/PartialKey", FVector2D(11.f, 11.f)));
|
|
Set("Sequencer.Star", new IMAGE_BRUSH("Sequencer/Star", Icon12x12));
|
|
Set("Sequencer.Empty", new IMAGE_BRUSH("Sequencer/Empty", Icon12x12));
|
|
Set("Sequencer.TangentHandle", new IMAGE_BRUSH("Sequencer/TangentHandle", FVector2D(7, 7)));
|
|
Set("Sequencer.GenericDivider", new IMAGE_BRUSH("Sequencer/GenericDivider", FVector2D(2.f, 2.f), FLinearColor::White, ESlateBrushTileType::Vertical));
|
|
|
|
Set("Sequencer.Timeline.ScrubHandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown", FMargin(6.f / 13.f, 5 / 12.f, 6 / 13.f, 8 / 12.f)));
|
|
Set("Sequencer.Timeline.ScrubHandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
Set("Sequencer.Timeline.ScrubFill", new BOX_BRUSH("Sequencer/ScrubFill", FMargin(2.f / 4.f, 0.f)));
|
|
Set("Sequencer.Timeline.FrameBlockScrubHandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown", FMargin(6.f / 13.f, 5 / 12.f, 6 / 13.f, 8 / 12.f)));
|
|
Set("Sequencer.Timeline.FrameBlockScrubHandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
Set("Sequencer.Timeline.VanillaScrubHandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown_Clamped", FMargin(6.f / 13.f, 3.f / 12.f, 6.f / 13.f, 7.f / 12.f)));
|
|
Set("Sequencer.Timeline.VanillaScrubHandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp_Clamped", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
Set("Sequencer.Timeline.ScrubHandleWhole", new BOX_BRUSH("Sequencer/ScrubHandleWhole", FMargin(6.f / 13.f, 10 / 24.f, 6 / 13.f, 10 / 24.f)));
|
|
Set("Sequencer.Timeline.RangeHandleLeft", new BOX_BRUSH("Sequencer/GenericGripLeft", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Timeline.RangeHandleRight", new BOX_BRUSH("Sequencer/GenericGripRight", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Timeline.RangeHandle", new BOX_BRUSH("Sequencer/GenericSectionBackground", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Timeline.NotifyAlignmentMarker", new IMAGE_BRUSH("Sequencer/NotifyAlignmentMarker", FVector2D(10, 19)));
|
|
Set("Sequencer.Timeline.PlayRange_Top_L", new BOX_BRUSH("Sequencer/PlayRange_Top_L", FMargin(1.f, 0.5f, 0.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_Top_R", new BOX_BRUSH("Sequencer/PlayRange_Top_R", FMargin(0.f, 0.5f, 1.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_L", new BOX_BRUSH("Sequencer/PlayRange_L", FMargin(1.f, 0.5f, 0.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_R", new BOX_BRUSH("Sequencer/PlayRange_R", FMargin(0.f, 0.5f, 1.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_Bottom_L", new BOX_BRUSH("Sequencer/PlayRange_Bottom_L", FMargin(1.f, 0.5f, 0.f, 0.5f)));
|
|
Set("Sequencer.Timeline.PlayRange_Bottom_R", new BOX_BRUSH("Sequencer/PlayRange_Bottom_R", FMargin(0.f, 0.5f, 1.f, 0.5f)));
|
|
|
|
Set("Sequencer.Timeline.SubSequenceRangeHashL", new BORDER_BRUSH("Sequencer/SubSequenceRangeHashL", FMargin(1.f, 0.f, 0.f, 0.f)));
|
|
Set("Sequencer.Timeline.SubSequenceRangeHashR", new BORDER_BRUSH("Sequencer/SubSequenceRangeHashR", FMargin(1.f, 0.f, 0.f, 0.f)));
|
|
Set("Sequencer.Timeline.EaseInOut", new IMAGE_BRUSH("Sequencer/EaseInOut", FVector2D(128, 128)));
|
|
Set("Sequencer.InterpLine", new BOX_BRUSH("Sequencer/InterpLine", FMargin(5.f / 7.f, 0.f, 0.f, 0.f)));
|
|
|
|
Set("Sequencer.Transport.JumpToPreviousKey", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Previous_Frame_OFF", Icon24x24))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Previous_Frame", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Previous_Frame_OFF", Icon24x24)));
|
|
Set("Sequencer.Transport.JumpToNextKey", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Next_Frame_24x_OFF", Icon24x24))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Next_Frame_24x", Icon24x24))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Next_Frame_24x_OFF", Icon24x24)));
|
|
Set("Sequencer.Transport.SetPlayStart", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_In_16x24_OFF", FVector2D(16, 24)))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_In_16x24", FVector2D(16, 24)))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_In_16x24_OFF", FVector2D(16, 24))));
|
|
Set("Sequencer.Transport.SetPlayEnd", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_Out_16x24_OFF", FVector2D(16, 24)))
|
|
.SetPressed(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_Out_16x24", FVector2D(16, 24)))
|
|
.SetHovered(IMAGE_BRUSH("/Sequencer/Transport_Bar/Bracket_Out_16x24_OFF", FVector2D(16, 24))));
|
|
|
|
Set("Sequencer.Transport.CloseButton", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Docking/CloseApp_Normal", Icon16x16))
|
|
.SetPressed(IMAGE_BRUSH("/Docking/CloseApp_Pressed", Icon16x16))
|
|
.SetHovered(IMAGE_BRUSH("/Docking/CloseApp_Hovered", Icon16x16)));
|
|
|
|
Set("Sequencer.NotificationImage_AddedPlayMovieSceneEvent", new IMAGE_BRUSH("Old/Checkbox_checked", Icon16x16));
|
|
|
|
Set("Sequencer.Save", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Save_48x", Icon48x48));
|
|
Set("Sequencer.Save.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Save_48x", Icon24x24));
|
|
Set("Sequencer.SaveAsterisk", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_SaveAsterisk_48x", Icon48x48));
|
|
Set("Sequencer.SaveAsterisk.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_SaveAsterisk_48x", Icon24x24));
|
|
Set("Sequencer.SaveAs", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_SaveAs_48x", Icon48x48));
|
|
Set("Sequencer.SaveAs.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_SaveAs_48x", Icon24x24));
|
|
Set("Sequencer.ImportFBX", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_ImportFBX_48x", Icon48x48));
|
|
Set("Sequencer.ImportFBX.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_ImportFBX_48x", Icon24x24));
|
|
Set("Sequencer.ExportFBX", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_ExportFBX_48x", Icon48x48));
|
|
Set("Sequencer.ExportFBX.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_ExportFBX_48x", Icon24x24));
|
|
Set("Sequencer.DiscardChanges", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Revert_24x", Icon48x48));
|
|
Set("Sequencer.DiscardChanges.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Revert_24x", Icon24x24));
|
|
Set("Sequencer.RestoreAnimatedState", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_RestoreAnimatedState_24x", Icon48x48));
|
|
Set("Sequencer.RestoreAnimatedState.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_RestoreAnimatedState_24x", Icon24x24));
|
|
Set("Sequencer.GenericGripLeft", new BOX_BRUSH("Sequencer/GenericGripLeft", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.GenericGripRight", new BOX_BRUSH("Sequencer/GenericGripRight", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.SectionArea.Background", new FSlateColorBrush(FColor::White));
|
|
|
|
Set("Sequencer.Section.Background", new BORDER_BRUSH(TEXT("Sequencer/SectionBackground"), FMargin(4.f / 16.f)));
|
|
Set("Sequencer.Section.BackgroundTint", new BOX_BRUSH(TEXT("Sequencer/SectionBackgroundTint"), FMargin(4 / 16.f)));
|
|
Set("Sequencer.Section.SelectedSectionOverlay", new IMAGE_BRUSH(TEXT("Sequencer/SelectedSectionOverlay"), Icon16x16, FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.Section.SelectedTrackTint", new BOX_BRUSH(TEXT("Sequencer/SelectedTrackTint"), FMargin(0.f, 0.5f)));
|
|
Set("Sequencer.Section.SelectionBorder", new BORDER_BRUSH(TEXT("Sequencer/SectionHighlight"), FMargin(7.f / 16.f)));
|
|
Set("Sequencer.Section.LockedBorder", new BORDER_BRUSH(TEXT("Sequencer/SectionLocked"), FMargin(7.f / 16.f)));
|
|
Set("Sequencer.Section.SelectedSectionOverlay", new IMAGE_BRUSH(TEXT("Sequencer/SelectedSectionOverlay"), Icon16x16, FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.Section.FilmBorder", new IMAGE_BRUSH(TEXT("Sequencer/SectionFilmBorder"), FVector2D(10, 7), FLinearColor::White, ESlateBrushTileType::Horizontal));
|
|
Set("Sequencer.Section.GripLeft", new BOX_BRUSH("Sequencer/SectionGripLeft", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Section.GripRight", new BOX_BRUSH("Sequencer/SectionGripRight", FMargin(5.f / 16.f)));
|
|
Set("Sequencer.Section.EasingHandle", new IMAGE_BRUSH("Sequencer/EasingHandle", FVector2D(10.f, 10.f)));
|
|
|
|
Set("Sequencer.Section.PreRoll", new BORDER_BRUSH(TEXT("Sequencer/PreRoll"), FMargin(0.f, .5f, 0.f, .5f)));
|
|
|
|
Set("Sequencer.Section.PinCusion", new IMAGE_BRUSH(TEXT("Sequencer/PinCusion"), Icon16x16, FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.Section.OverlapBorder", new BORDER_BRUSH(TEXT("Sequencer/OverlapBorder"), FMargin(1.f / 4.f, 0.f)));
|
|
Set("Sequencer.Section.StripeOverlay", new BOX_BRUSH("Sequencer/SectionStripeOverlay", FMargin(0.f, .5f)));
|
|
Set("Sequencer.Section.BackgroundText", DEFAULT_FONT("Bold", 24));
|
|
Set("Sequencer.Section.EmptySpace", new BOX_BRUSH(TEXT("Sequencer/EmptySpace"), FMargin(0.f, 7.f / 14.f)));
|
|
|
|
Set("Sequencer.ExposedNamePill_BG", new BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG"), FMargin(14.f / 30.f), FLinearColor(1.f, 1.f, 1.f, .8f)));
|
|
Set("Sequencer.ExposedNamePill", FButtonStyle()
|
|
.SetNormal( BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG"), FMargin(14.f / 30.f), FLinearColor(1.f, 1.f, 1.f, .8f)) )
|
|
.SetHovered( BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG_Hovered"), FMargin(14.f / 30.f), FLinearColor::White) )
|
|
.SetPressed( BOX_BRUSH(TEXT("Sequencer/ExposedNamePill_BG_Pressed"), FMargin(14.f / 30.f), FLinearColor::White) )
|
|
.SetNormalPadding( FMargin(0,0,0,0) )
|
|
.SetPressedPadding( FMargin(0,0,0,0) )
|
|
);
|
|
|
|
Set("Sequencer.AnimationOutliner.ColorStrip", FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0, 0, 0, 0))
|
|
.SetPressedPadding(FMargin(0, 0, 0, 0))
|
|
);
|
|
|
|
Set("Sequencer.AnimationOutliner.TopLevelBorder_Expanded", new BOX_BRUSH("Sequencer/TopLevelNodeBorder_Expanded", FMargin(4.0f / 16.0f)));
|
|
Set("Sequencer.AnimationOutliner.TopLevelBorder_Collapsed", new BOX_BRUSH("Sequencer/TopLevelNodeBorder_Collapsed", FMargin(4.0f / 16.0f)));
|
|
Set("Sequencer.AnimationOutliner.DefaultBorder", new FSlateColorBrush(FLinearColor::White));
|
|
Set("Sequencer.AnimationOutliner.TransparentBorder", new FSlateColorBrush(FLinearColor::Transparent));
|
|
Set("Sequencer.AnimationOutliner.BoldFont", DEFAULT_FONT("Bold", 11));
|
|
Set("Sequencer.AnimationOutliner.RegularFont", DEFAULT_FONT("Regular", 9));
|
|
Set("Sequencer.AnimationOutliner.ItalicFont", DEFAULT_FONT("Italic", 10));
|
|
Set("Sequencer.ShotFilter", new IMAGE_BRUSH("Sequencer/FilteredArea", FVector2D(74, 74), FLinearColor::White, ESlateBrushTileType::Both));
|
|
Set("Sequencer.KeyMark", new IMAGE_BRUSH("Sequencer/KeyMark", FVector2D(3, 21), FLinearColor::White, ESlateBrushTileType::NoTile));
|
|
Set("Sequencer.ToggleAutoKeyEnabled", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Key_24x", Icon48x48));
|
|
Set("Sequencer.ToggleAutoKeyEnabled.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Key_24x", Icon24x24));
|
|
Set("Sequencer.SetAutoKey", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Key_24x", Icon48x48));
|
|
Set("Sequencer.SetAutoKey.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Key_24x", Icon24x24));
|
|
Set("Sequencer.SetAutoTrack", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Track_24x", Icon48x48));
|
|
Set("Sequencer.SetAutoTrack.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Track_24x", Icon24x24));
|
|
Set("Sequencer.SetAutoChangeAll", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Key_All_24x", Icon48x48));
|
|
Set("Sequencer.SetAutoChangeAll.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Auto_Key_All_24x", Icon24x24));
|
|
Set("Sequencer.SetAutoChangeNone", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Disable_Auto_Key_24x", Icon48x48));
|
|
Set("Sequencer.SetAutoChangeNone.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Disable_Auto_Key_24x", Icon24x24));
|
|
Set("Sequencer.AllowAllEdits", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Allow_All_Edits_24x", Icon48x48));
|
|
Set("Sequencer.AllowAllEdits.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Allow_All_Edits_24x", Icon24x24));
|
|
Set("Sequencer.AllowSequencerEditsOnly", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Allow_Sequencer_Edits_Only_24x", Icon48x48));
|
|
Set("Sequencer.AllowSequencerEditsOnly.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Allow_Sequencer_Edits_Only_24x", Icon24x24));
|
|
Set("Sequencer.AllowLevelEditsOnly", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Allow_Level_Edits_Only_24x", Icon48x48));
|
|
Set("Sequencer.AllowLevelEditsOnly.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Allow_Level_Edits_Only_24x", Icon24x24));
|
|
Set("Sequencer.SetKeyAll", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Key_All_24x", Icon48x48));
|
|
Set("Sequencer.SetKeyAll.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Key_All_24x", Icon24x24));
|
|
Set("Sequencer.SetKeyGroup", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Key_Group_24x", Icon48x48));
|
|
Set("Sequencer.SetKeyGroup.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Key_Group_24x", Icon24x24));
|
|
Set("Sequencer.SetKeyChanged", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Key_Part_24x", Icon48x48));
|
|
Set("Sequencer.SetKeyChanged.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Key_Part_24x", Icon24x24));
|
|
Set("Sequencer.ToggleIsSnapEnabled", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Snap_24x", Icon48x48));
|
|
Set("Sequencer.ToggleIsSnapEnabled.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Snap_24x", Icon24x24));
|
|
Set("Sequencer.ToggleShowCurveEditor", new IMAGE_BRUSH("GenericCurveEditor/Icons/GenericCurveEditor_48x", Icon48x48));
|
|
Set("Sequencer.ToggleShowCurveEditor.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/GenericCurveEditor_48x", Icon24x24));
|
|
Set("Sequencer.OpenDirectorBlueprint", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenDirectorBlueprint_24x", Icon48x48));
|
|
Set("Sequencer.OpenDirectorBlueprint.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenDirectorBlueprint_24x", Icon24x24));
|
|
Set("Sequencer.OpenTaggedBindingManager", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenTaggedBindingManager_16x", Icon48x48));
|
|
Set("Sequencer.OpenTaggedBindingManager.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenTaggedBindingManager_16x", Icon24x24));
|
|
Set("Sequencer.OpenNodeGroupsManager", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenGroupManager_16x", Icon48x48));
|
|
Set("Sequencer.OpenNodeGroupsManager.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_OpenGroupManager_16x", Icon24x24));
|
|
Set("Sequencer.BreadcrumbText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
Set("Sequencer.ToggleAutoScroll", new IMAGE_BRUSH("Icons/icon_Sequencer_ToggleAutoScroll_40x", Icon48x48));
|
|
Set("Sequencer.ToggleAutoScroll.Small", new IMAGE_BRUSH("Icons/icon_Sequencer_ToggleAutoScroll_16x", Icon16x16));
|
|
Set("Sequencer.MoveTool.Small", new IMAGE_BRUSH("Icons/SequencerIcons/icon_Sequencer_Move_24x", Icon16x16));
|
|
Set("Sequencer.MarqueeTool.Small", new IMAGE_BRUSH("Icons/SequencerIcons/icon_Sequencer_Marquee_24x", Icon16x16));
|
|
Set("Sequencer.RenderMovie.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Create_Movie_24x", Icon24x24));
|
|
Set("Sequencer.CreateCamera.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Create_Camera_24x", Icon24x24));
|
|
Set("Sequencer.FindInContentBrowser.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Find_In_Content_Browser_24x", Icon24x24));
|
|
Set("Sequencer.LockCamera", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Look_Thru_24x", Icon16x16));
|
|
Set("Sequencer.UnlockCamera", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Look_Thru_24x", Icon16x16, FLinearColor(1.f, 1.f, 1.f, 0.5f)));
|
|
Set("Sequencer.Thumbnail.SectionHandle", new IMAGE_BRUSH("Old/White", Icon16x16, FLinearColor::Black));
|
|
Set("Sequencer.TrackHoverHighlight_Top", new IMAGE_BRUSH(TEXT("Sequencer/TrackHoverHighlight_Top"), FVector2D(4, 4)));
|
|
Set("Sequencer.TrackHoverHighlight_Bottom", new IMAGE_BRUSH(TEXT("Sequencer/TrackHoverHighlight_Bottom"), FVector2D(4, 4)));
|
|
Set("Sequencer.SpawnableIconOverlay", new IMAGE_BRUSH(TEXT("Sequencer/SpawnableIconOverlay"), FVector2D(13, 13)));
|
|
Set("Sequencer.InvalidSpawnableIcon", new IMAGE_BRUSH(TEXT("Sequencer/InvalidSpawnableIcon"), Icon16x16));
|
|
Set("Sequencer.MultipleIconOverlay", new IMAGE_BRUSH(TEXT("Sequencer/MultipleIconOverlay"), FVector2D(13, 13)));
|
|
Set("Sequencer.LockSequence", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Locked_16x", Icon16x16));
|
|
Set("Sequencer.UnlockSequence", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Unlocked_16x", Icon16x16));
|
|
|
|
Set("Sequencer.Actions", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Actions_24x", Icon48x48));
|
|
Set("Sequencer.Actions.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Actions_24x", Icon24x24));
|
|
Set("Sequencer.ViewOptions", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_View_Options_24x", Icon48x48));
|
|
Set("Sequencer.ViewOptions.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_View_Options_24x", Icon24x24));
|
|
Set("Sequencer.PlaybackOptions", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Playback_Options_24x", Icon48x48));
|
|
Set("Sequencer.PlaybackOptions.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Playback_Options_24x", Icon24x24));
|
|
Set("Sequencer.SelectEditOptions", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_SelectEdit_Options_24x", Icon48x48));
|
|
Set("Sequencer.SelectEditOptions.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_SelectEdit_Options_24x", Icon24x24));
|
|
Set("Sequencer.Time", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Time_24x", Icon48x48));
|
|
Set("Sequencer.Time.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Time_24x", Icon24x24));
|
|
Set("Sequencer.Value", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Value_24x", Icon48x48));
|
|
Set("Sequencer.Value.Small", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_Sequencer_Value_24x", Icon24x24));
|
|
|
|
Set("Sequencer.OverlayPanel.Background", new BOX_BRUSH("Sequencer/OverlayPanelBackground", FMargin(26.f / 54.f)));
|
|
|
|
Set("Sequencer.TrackArea.LaneColor", FLinearColor(0.3f, 0.3f, 0.3f, 0.3f));
|
|
|
|
Set("Sequencer.Tracks.Media", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Media_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Audio", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Audio_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Event", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Event_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Fade", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Fade_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.CameraCut", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Camera_Cut_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.CinematicShot", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Shot_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Slomo", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Play_Rate_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.Sub", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Sub_Track_16x", Icon16x16));
|
|
Set("Sequencer.Tracks.LevelVisibility", new IMAGE_BRUSH("Sequencer/Dropdown_Icons/Icon_Level_Visibility_Track_16x", Icon16x16));
|
|
|
|
Set("Sequencer.CursorDecorator_MarqueeAdd", new IMAGE_BRUSH("Sequencer/CursorDecorator_MarqueeAdd", Icon16x16));
|
|
Set("Sequencer.CursorDecorator_MarqueeSubtract", new IMAGE_BRUSH("Sequencer/CursorDecorator_MarqueeSubtract", Icon16x16));
|
|
Set("Sequencer.CursorDecorator_Retime", new IMAGE_BRUSH("Sequencer/CursorDecorator_Retime", Icon16x16));
|
|
Set("Sequencer.CursorDecorator_EasingHandle", new IMAGE_BRUSH("Sequencer/CursorDecorator_EasingHandle", Icon16x16));
|
|
|
|
Set("Sequencer.ClockSource.Platform", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Platform_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.Audio", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Audio_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.RelativeTimecode", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_RelativeTimecode_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.Timecode", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Timecode_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.PlayEveryFrame", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_PlayEveryFrame_16x", Icon14x14));
|
|
Set("Sequencer.ClockSource.Custom", new IMAGE_BRUSH("Sequencer/Main_Icons/Icon_ClockSource_Custom_16x", Icon14x14));
|
|
|
|
|
|
Set("Sequencer.BreadcrumbText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
Set("Sequencer.BreadcrumbIcon", new IMAGE_BRUSH("Common/SmallArrowRight", Icon10x10));
|
|
|
|
const FButtonStyle NoBorder = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0, 0, 0, 1))
|
|
.SetPressedPadding(FMargin(0, 1, 0, 0));
|
|
|
|
const FButtonStyle DetailsKeyButton = FButtonStyle(NoBorder)
|
|
.SetNormal(IMAGE_BRUSH("Sequencer/AddKey_Details", FVector2D(11, 11)))
|
|
.SetHovered(IMAGE_BRUSH("Sequencer/AddKey_Details", FVector2D(11, 11), SelectionColor))
|
|
.SetPressed(IMAGE_BRUSH("Sequencer/AddKey_Details", FVector2D(11, 11), SelectionColor_Pressed))
|
|
.SetNormalPadding(FMargin(0, 1))
|
|
.SetPressedPadding(FMargin(0, 2, 0, 0));
|
|
Set("Sequencer.AddKey.Details", DetailsKeyButton);
|
|
|
|
const FSplitterStyle OutlinerSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush(FSlateNoResource())
|
|
.SetHandleHighlightBrush(FSlateNoResource());
|
|
Set("Sequencer.AnimationOutliner.Splitter", OutlinerSplitterStyle);
|
|
|
|
Set("Sequencer.HyperlinkSpinBox", FSpinBoxStyle(GetWidgetStyle<FSpinBoxStyle>("SpinBox"))
|
|
.SetTextPadding(FMargin(0))
|
|
.SetBackgroundBrush(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), FSlateColor::UseSubduedForeground()))
|
|
.SetHoveredBackgroundBrush(FSlateNoResource())
|
|
.SetInactiveFillBrush(FSlateNoResource())
|
|
.SetActiveFillBrush(FSlateNoResource())
|
|
.SetForegroundColor(FSlateColor::UseSubduedForeground())
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
|
|
Set("Sequencer.PlayTimeSpinBox", FSpinBoxStyle(GetWidgetStyle<FSpinBoxStyle>("SpinBox"))
|
|
.SetTextPadding(FMargin(0))
|
|
.SetBackgroundBrush(FSlateNoResource())
|
|
.SetHoveredBackgroundBrush(FSlateNoResource())
|
|
.SetInactiveFillBrush(FSlateNoResource())
|
|
.SetActiveFillBrush(FSlateNoResource())
|
|
.SetForegroundColor(SelectionColor_Pressed)
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
|
|
Set("Sequencer.HyperlinkTextBox", FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 9))
|
|
.SetBackgroundImageNormal(FSlateNoResource())
|
|
.SetBackgroundImageHovered(FSlateNoResource())
|
|
.SetBackgroundImageFocused(FSlateNoResource())
|
|
.SetBackgroundImageReadOnly(FSlateNoResource())
|
|
.SetBackgroundColor(FLinearColor::Transparent)
|
|
.SetForegroundColor(FSlateColor::UseSubduedForeground())
|
|
);
|
|
Set("Sequencer.FixedFont", DEFAULT_FONT("Mono", 9));
|
|
|
|
Set("Sequencer.RecordSelectedActors", new IMAGE_BRUSH("SequenceRecorder/icon_tab_SequenceRecorder_16x", Icon16x16));
|
|
|
|
FComboButtonStyle SequencerSectionComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(
|
|
FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0, 0, 0, 0))
|
|
.SetPressedPadding(FMargin(0, 1, 0, 0))
|
|
)
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8));
|
|
Set("Sequencer.SectionComboButton", SequencerSectionComboButton);
|
|
|
|
Set("Sequencer.CreateEventBinding", new IMAGE_BRUSH("Icons/icon_Blueprint_AddFunction_16px", Icon16x16));
|
|
Set("Sequencer.CreateQuickBinding", new IMAGE_BRUSH("Icons/icon_Blueprint_Node_16x", Icon16x16));
|
|
Set("Sequencer.ClearEventBinding", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon16x16));
|
|
Set("Sequencer.MultipleEvents", new IMAGE_BRUSH("Sequencer/MultipleEvents", Icon16x16));
|
|
Set("Sequencer.UnboundEvent", new IMAGE_BRUSH("Sequencer/UnboundEvent", Icon16x16));
|
|
|
|
// Sequencer Blending Iconography
|
|
Set("EMovieSceneBlendType::Absolute", new IMAGE_BRUSH("Sequencer/EMovieSceneBlendType_Absolute", FVector2D(32, 16)));
|
|
Set("EMovieSceneBlendType::Relative", new IMAGE_BRUSH("Sequencer/EMovieSceneBlendType_Relative", FVector2D(32, 16)));
|
|
Set("EMovieSceneBlendType::Additive", new IMAGE_BRUSH("Sequencer/EMovieSceneBlendType_Additive", FVector2D(32, 16)));
|
|
Set("EMovieSceneBlendType::AdditiveFromBase", new IMAGE_BRUSH("Sequencer/EMovieSceneBlendType_AdditiveFromBase", FVector2D(32, 16)));
|
|
|
|
// Sequencer & Curve Editor Toolbar Style ( Grabs core default, copies brushes, changes separator and block spacing )
|
|
Set( "Sequencer.ToolBar.Background", new CORE_BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "Sequencer.ToolBar.Icon", new CORE_IMAGE_BRUSH( "Icons/icon_tab_toolbar_16px", Icon16x16 ) );
|
|
Set( "Sequencer.ToolBar.Expand", new CORE_IMAGE_BRUSH( "Icons/toolbar_expand_16x", Icon16x16) );
|
|
Set( "Sequencer.ToolBar.SubMenuIndicator", new CORE_IMAGE_BRUSH( "Common/SubmenuArrow", Icon8x8 ) );
|
|
Set( "Sequencer.ToolBar.SToolBarComboButtonBlock.Padding", FCoreStyle::Get().GetMargin("ToolBar.SToolBarComboButtonBlock.Padding"));
|
|
Set( "Sequencer.ToolBar.SToolBarButtonBlock.Padding", FCoreStyle::Get().GetMargin("ToolBar.SToolBarButtonBlock.Padding"));
|
|
Set( "Sequencer.ToolBar.SToolBarCheckComboButtonBlock.Padding", FCoreStyle::Get().GetMargin("ToolBar.SToolBarCheckComboButtonBlock.Padding"));
|
|
Set( "Sequencer.ToolBar.SToolBarButtonBlock.CheckBox.Padding", FCoreStyle::Get().GetMargin("ToolBar.SToolBarButtonBlock.CheckBox.Padding"));
|
|
Set( "Sequencer.ToolBar.SToolBarComboButtonBlock.ComboButton.Color", GetSlateColor("ToolBar.SToolBarComboButtonBlock.ComboButton.Color"));
|
|
|
|
// Used only for WidgetBlocks
|
|
Set( "Sequencer.ToolBar.Block.IndentedPadding", FCoreStyle::Get().GetMargin("ToolBar.Block.IndentedPadding") );
|
|
Set( "Sequencer.ToolBar.Block.Padding", FMargin(0.0f, 4.0f));
|
|
|
|
Set( "Sequencer.ToolBar.Separator", new FSlateColorBrush( FLinearColor(FColor(48, 48, 48)) ) );
|
|
Set( "Sequencer.ToolBar.Separator.Padding", FMargin( 1.f, 1.f ) );
|
|
|
|
Set( "Sequencer.ToolBar.Label", FCoreStyle::Get().GetWidgetStyle<FTextBlockStyle>("ToolBar.Label"));
|
|
Set( "Sequencer.ToolBar.EditableText", FCoreStyle::Get().GetWidgetStyle<FEditableTextBoxStyle>("ToolBar.EditableText"));
|
|
Set( "Sequencer.ToolBar.Keybinding", FCoreStyle::Get().GetWidgetStyle<FTextBlockStyle>("ToolBar.Keybinding"));
|
|
Set( "Sequencer.ToolBar.Heading", FCoreStyle::Get().GetWidgetStyle<FTextBlockStyle>("ToolBar.Heading"));
|
|
Set( "Sequencer.ToolBar.CheckBox", FCoreStyle::Get().GetWidgetStyle<FCheckBoxStyle>("ToolBar.CheckBox"));
|
|
Set( "Sequencer.Toolbar.Check", FCoreStyle::Get().GetWidgetStyle<FCheckBoxStyle>("ToolBar.Check"));
|
|
Set( "Sequencer.ToolBar.RadioButton", FCoreStyle::Get().GetWidgetStyle<FCheckBoxStyle>("ToolBar.RadioButton"));
|
|
Set( "Sequencer.ToolBar.ToggleButton", FCoreStyle::Get().GetWidgetStyle<FCheckBoxStyle>("ToolBar.ToggleButton"));
|
|
Set( "Sequencer.ToolBar.Button", FCoreStyle::Get().GetWidgetStyle<FButtonStyle>("ToolBar.Button"));
|
|
Set( "ToolBar.Button.Normal", new FSlateNoResource() );
|
|
Set( "ToolBar.Button.Pressed", new CORE_BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ToolBar.Button.Hovered", new CORE_BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
Set( "ToolBar.Button.Checked", new CORE_BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ToolBar.Button.Checked_Hovered", new CORE_BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ToolBar.Button.Checked_Pressed", new CORE_BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
|
|
}
|
|
|
|
|
|
// Sequence recorder standalone UI
|
|
if (IncludeEditorSpecificStyles())
|
|
{
|
|
Set("SequenceRecorder.TabIcon", new IMAGE_BRUSH("SequenceRecorder/icon_tab_SequenceRecorder_16x", Icon16x16));
|
|
Set("SequenceRecorder.Common.RecordAll.Small", new IMAGE_BRUSH("SequenceRecorder/icon_RecordAll_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.RecordAll", new IMAGE_BRUSH("SequenceRecorder/icon_RecordAll_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.StopAll.Small", new IMAGE_BRUSH("SequenceRecorder/icon_StopAll_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.StopAll", new IMAGE_BRUSH("SequenceRecorder/icon_StopAll_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.AddRecording.Small", new IMAGE_BRUSH("SequenceRecorder/icon_AddRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.AddRecording", new IMAGE_BRUSH("SequenceRecorder/icon_AddRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.AddCurrentPlayerRecording.Small", new IMAGE_BRUSH("SequenceRecorder/icon_AddCurrentPlayerRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.AddCurrentPlayerRecording", new IMAGE_BRUSH("SequenceRecorder/icon_AddCurrentPlayerRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.RemoveRecording.Small", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.RemoveRecording", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.RemoveAllRecordings.Small", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon20x20));
|
|
Set("SequenceRecorder.Common.RemoveAllRecordings", new IMAGE_BRUSH("SequenceRecorder/icon_RemoveRecording_40x", Icon40x40));
|
|
Set("SequenceRecorder.Common.RecordingActive", new IMAGE_BRUSH("Common/SmallCheckBox_Checked", Icon14x14));
|
|
Set("SequenceRecorder.Common.RecordingInactive", new IMAGE_BRUSH("Common/SmallCheckBox", Icon14x14));
|
|
}
|
|
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupViewportStyles()
|
|
{
|
|
// Viewport ToolbarBar
|
|
{
|
|
Set("ViewportMenu.Background", new BOX_BRUSH("Old/Menu_Background", FMargin(8.0f / 64.0f), FLinearColor::Transparent));
|
|
Set("ViewportMenu.Icon", new IMAGE_BRUSH("Icons/icon_tab_toolbar_16px", Icon16x16));
|
|
Set("ViewportMenu.Expand", new IMAGE_BRUSH("Icons/toolbar_expand_16x", Icon8x8));
|
|
Set("ViewportMenu.SubMenuIndicator", new IMAGE_BRUSH("Common/SubmenuArrow", Icon8x8));
|
|
Set("ViewportMenu.SToolBarComboButtonBlock.Padding", FMargin(0));
|
|
Set("ViewportMenu.SToolBarButtonBlock.Padding", FMargin(0));
|
|
Set("ViewportMenu.SToolBarButtonBlock.Button.Padding", FMargin(0));
|
|
Set("ViewportMenu.SToolBarCheckComboButtonBlock.Padding", FMargin(0));
|
|
Set("ViewportMenu.SToolBarButtonBlock.CheckBox.Padding", FMargin(4.0f));
|
|
Set("ViewportMenu.SToolBarComboButtonBlock.ComboButton.Color", FLinearColor(0.f, 0.f, 0.f, 0.75f));
|
|
|
|
Set("ViewportMenu.Separator", new BOX_BRUSH("Old/Button", 8.0f / 32.0f, FLinearColor::Transparent));
|
|
Set("ViewportMenu.Separator.Padding", FMargin( 1.f, 0.f, 0.f, 0.f) );
|
|
|
|
Set("ViewportMenu.Label", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 9))
|
|
.SetColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f, 1.0f)));
|
|
Set("ViewportMenu.Label.Padding", FMargin(0.0f, 0.0f, 3.0f, 0.0f));
|
|
Set("ViewportMenu.Label.ContentPadding", FMargin(5.0f, 2.0f));
|
|
Set("ViewportMenu.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle).SetFont(DEFAULT_FONT("Regular", 9)));
|
|
Set("ViewportMenu.Keybinding", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT("Regular", 8)));
|
|
|
|
Set("ViewportMenu.Block.IndentedPadding", FMargin(0));
|
|
Set("ViewportMenu.Block.Padding", FMargin(0));
|
|
|
|
Set("ViewportMenu.Heading.Font", DEFAULT_FONT("Regular", 8));
|
|
Set("ViewportMenu.Heading.ColorAndOpacity", FLinearColor(0.4f, 0.4, 0.4f, 1.0f));
|
|
|
|
const FCheckBoxStyle ViewportMenuCheckBoxCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("Common/SmallCheckBox", Icon14x14))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("Common/SmallCheckBox_Hovered", Icon14x14))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Common/SmallCheckBox_Checked_Hovered", Icon14x14))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("Common/SmallCheckBox_Checked", Icon14x14));
|
|
Set("ViewportMenu.CheckBox", ViewportMenuCheckBoxCheckBoxStyle);
|
|
|
|
// Read-only checkbox that appears next to a menu item
|
|
const FCheckBoxStyle ViewportMenuCheckCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("Icons/Empty_14x", Icon14x14))
|
|
.SetUncheckedPressedImage(FSlateNoResource())
|
|
.SetUncheckedHoveredImage(FSlateNoResource())
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Common/SmallCheck", Icon14x14))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Common/SmallCheck", Icon14x14))
|
|
.SetCheckedImage(IMAGE_BRUSH("Common/SmallCheck", Icon14x14));
|
|
Set("ViewportMenu.Check", ViewportMenuCheckCheckBoxStyle);
|
|
|
|
const FString SmallRoundedButton(TEXT("Common/SmallRoundedButton"));
|
|
const FString SmallRoundedButtonStart(TEXT("Common/SmallRoundedButtonLeft"));
|
|
const FString SmallRoundedButtonMiddle(TEXT("Common/SmallRoundedButtonCentre"));
|
|
const FString SmallRoundedButtonEnd(TEXT("Common/SmallRoundedButtonRight"));
|
|
|
|
const FLinearColor NormalColor(1, 1, 1, 0.75f);
|
|
const FLinearColor PressedColor(1, 1, 1, 1.f);
|
|
|
|
const FCheckBoxStyle ViewportMenuRadioButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("Common/MenuItemRadioButton_Off", Icon14x14))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("Common/MenuItemRadioButton_Off", Icon14x14, FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("Common/MenuItemRadioButton_Off", Icon14x14))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Common/MenuItemRadioButton_On", Icon14x14))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Common/MenuItemRadioButton_On_Pressed", Icon14x14))
|
|
.SetCheckedImage(IMAGE_BRUSH("Common/MenuItemRadioButton_On", Icon14x14));
|
|
Set("ViewportMenu.RadioButton", ViewportMenuRadioButtonCheckBoxStyle);
|
|
|
|
/* Create style for "ViewportMenu.ToggleButton" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
Set("ViewportMenu.ToggleButton", ViewportMenuToggleButtonStyle);
|
|
|
|
/* Create style for "ViewportMenu.ToggleButton.Start" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleStartButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
Set("ViewportMenu.ToggleButton.Start", ViewportMenuToggleStartButtonStyle);
|
|
|
|
/* Create style for "ViewportMenu.ToggleButton.Middle" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleMiddleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
Set("ViewportMenu.ToggleButton.Middle", ViewportMenuToggleMiddleButtonStyle);
|
|
|
|
/* Create style for "ViewportMenu.ToggleButton.End" ... */
|
|
const FCheckBoxStyle ViewportMenuToggleEndButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), PressedColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), PressedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed));
|
|
/* ... and add new style */
|
|
Set("ViewportMenu.ToggleButton.End", ViewportMenuToggleEndButtonStyle);
|
|
|
|
const FMargin NormalPadding = FMargin(4.0f, 4.0f, 4.0f, 4.0f);
|
|
const FMargin PressedPadding = FMargin(4.0f, 4.0f, 4.0f, 4.0f);
|
|
|
|
const FButtonStyle ViewportMenuButton = FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButton, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButton, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButton, 7.0f / 16.0f, PressedColor))
|
|
.SetPressedPadding(PressedPadding)
|
|
.SetNormalPadding(NormalPadding);
|
|
|
|
Set("ViewportMenu.Button", ViewportMenuButton);
|
|
|
|
Set("ViewportMenu.Button.Start", FButtonStyle(ViewportMenuButton)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButtonStart, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButtonStart, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButtonStart, 7.0f / 16.0f, PressedColor))
|
|
);
|
|
|
|
Set("ViewportMenu.Button.Middle", FButtonStyle(ViewportMenuButton)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButtonMiddle, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButtonMiddle, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButtonMiddle, 7.0f / 16.0f, PressedColor))
|
|
);
|
|
|
|
Set("ViewportMenu.Button.End", FButtonStyle(ViewportMenuButton)
|
|
.SetNormal(BOX_BRUSH(*SmallRoundedButtonEnd, 7.0f / 16.0f, NormalColor))
|
|
.SetPressed(BOX_BRUSH(*SmallRoundedButtonEnd, 7.0f / 16.0f, PressedColor))
|
|
.SetHovered(BOX_BRUSH(*SmallRoundedButtonEnd, 7.0f / 16.0f, PressedColor))
|
|
);
|
|
}
|
|
|
|
// Viewport actor preview's pin/unpin and attach/detach buttons
|
|
{
|
|
Set("ViewportActorPreview.Pinned", new IMAGE_BRUSH("Common/PushPin_Down", Icon16x16));
|
|
Set("ViewportActorPreview.Unpinned", new IMAGE_BRUSH("Common/PushPin_Up", Icon16x16));
|
|
Set("VRViewportActorPreview.Pinned", new IMAGE_BRUSH("Common/PushPin_Down_VR", Icon64x64));
|
|
Set("VRViewportActorPreview.Unpinned", new IMAGE_BRUSH("Common/PushPin_Up_VR", Icon64x64));
|
|
Set("VRViewportActorPreview.Attached", new IMAGE_BRUSH("Common/ScreenAttach_VR", Icon64x64));
|
|
Set("VRViewportActorPreview.Detached", new IMAGE_BRUSH("Common/ScreenDetach_VR", Icon64x64));
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupNotificationBarStyles()
|
|
{
|
|
// NotificationBar
|
|
{
|
|
Set("NotificationBar.Background", new FSlateNoResource());
|
|
Set("NotificationBar.Icon", new FSlateNoResource());
|
|
Set("NotificationBar.Expand", new IMAGE_BRUSH("Icons/toolbar_expand_16x", Icon16x16));
|
|
Set("NotificationBar.SubMenuIndicator", new IMAGE_BRUSH("Common/SubmenuArrow", Icon8x8));
|
|
|
|
Set("NotificationBar.Block.IndentedPadding", FMargin(0));
|
|
Set("NotificationBar.Block.Padding", FMargin(0));
|
|
|
|
Set("NotificationBar.Separator", new BOX_BRUSH("Old/Button", 4.0f / 32.0f));
|
|
Set("NotificationBar.Separator.Padding", FMargin(0.5f));
|
|
|
|
Set("NotificationBar.Label", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT("Regular", 9)));
|
|
Set("NotificationBar.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle).SetFont(DEFAULT_FONT("Regular", 9)));
|
|
Set("NotificationBar.Keybinding", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT("Regular", 8)));
|
|
|
|
Set("NotificationBar.Heading", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 8))
|
|
.SetColorAndOpacity(FLinearColor(0.4f, 0.4, 0.4f, 1.0f)));
|
|
|
|
const FCheckBoxStyle NotificationBarCheckBoxCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("Common/SmallCheckBox", Icon14x14))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("Common/SmallCheckBox_Hovered", Icon14x14))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Common/SmallCheckBox_Checked_Hovered", Icon14x14))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("Common/SmallCheckBox_Checked", Icon14x14))
|
|
.SetUndeterminedImage(IMAGE_BRUSH("Common/CheckBox_Undetermined", Icon14x14))
|
|
.SetUndeterminedHoveredImage(IMAGE_BRUSH("Common/CheckBox_Undetermined_Hovered", Icon14x14))
|
|
.SetUndeterminedPressedImage(IMAGE_BRUSH("Common/CheckBox_Undetermined_Hovered", Icon14x14, FLinearColor(0.5f, 0.5f, 0.5f)));
|
|
Set("NotificationBar.CheckBox", NotificationBarCheckBoxCheckBoxStyle);
|
|
|
|
// Read-only checkbox that appears next to a menu item
|
|
const FCheckBoxStyle NotificationBarCheckCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("Icons/Empty_14x", Icon14x14))
|
|
.SetUncheckedPressedImage(FSlateNoResource())
|
|
.SetUncheckedHoveredImage(FSlateNoResource())
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Common/SmallCheck", Icon14x14))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Common/SmallCheck", Icon14x14))
|
|
.SetCheckedImage(IMAGE_BRUSH("Common/SmallCheck", Icon14x14))
|
|
.SetUndeterminedImage(IMAGE_BRUSH("Icons/Empty_14x", Icon14x14))
|
|
.SetUndeterminedPressedImage(FSlateNoResource())
|
|
.SetUndeterminedHoveredImage(FSlateNoResource());
|
|
Set("NotificationBar.Check", NotificationBarCheckCheckBoxStyle);
|
|
|
|
// This radio button is actually just a check box with different images
|
|
const FCheckBoxStyle NotificationBarRadioButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("Common/RadioButton_Unselected_16x", Icon16x16))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Common/RadioButton_Selected_16x", Icon16x16, SelectionColor))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Common/RadioButton_Selected_16x", Icon16x16, SelectionColor_Pressed))
|
|
.SetCheckedImage(IMAGE_BRUSH("Common/RadioButton_Selected_16x", Icon16x16));
|
|
Set("NotificationBar.RadioButton", NotificationBarRadioButtonCheckBoxStyle);
|
|
|
|
const FCheckBoxStyle NotificationBarToggleButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(FSlateNoResource())
|
|
.SetUncheckedPressedImage(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
.SetCheckedPressedImage(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed));
|
|
Set("NotificationBar.ToggleButton", NotificationBarToggleButtonCheckBoxStyle);
|
|
|
|
const FButtonStyle NoBorder = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0, 0, 0, 1))
|
|
.SetPressedPadding(FMargin(0, 1, 0, 0));
|
|
|
|
Set("NotificationBar.Button", FButtonStyle(NoBorder)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetPressed(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed))
|
|
.SetHovered(BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor))
|
|
.SetNormalPadding(FMargin(0, 1))
|
|
.SetPressedPadding(FMargin(0, 2, 0, 0))
|
|
);
|
|
|
|
Set("NotificationBar.Button.Checked", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed));
|
|
Set("NotificationBar.Button.Checked_Hovered", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed));
|
|
Set("NotificationBar.Button.Checked_Pressed", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor));
|
|
|
|
Set("NotificationBar.SToolBarButtonBlock.CheckBox.Padding", FMargin(4.0f));
|
|
Set("NotificationBar.SToolBarButtonBlock.Button.Padding", FMargin(0.0f));
|
|
Set("NotificationBar.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground);
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupMenuBarStyles()
|
|
{
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupGeneralIcons()
|
|
{
|
|
Set("Plus", new IMAGE_BRUSH("Icons/PlusSymbol_12x", Icon12x12));
|
|
Set("Cross", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12));
|
|
Set("ArrowUp", new IMAGE_BRUSH("Icons/ArrowUp_12x", Icon12x12));
|
|
Set("ArrowDown", new IMAGE_BRUSH("Icons/ArrowDown_12x", Icon12x12));
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupWindowStyles()
|
|
{
|
|
// Window styling
|
|
{
|
|
Set( "Window.Background", new IMAGE_BRUSH( "Old/Window/WindowBackground", FVector2D(74, 74), FLinearColor::White, ESlateBrushTileType::Both) );
|
|
Set( "Window.Border", new BOX_BRUSH( "Old/Window/WindowBorder", 0.48f ) );
|
|
Set( "Window.Title.Active", new IMAGE_BRUSH( "Old/Window/WindowTitle", Icon32x32, FLinearColor(1,1,1,1), ESlateBrushTileType::Horizontal ) );
|
|
Set( "Window.Title.Inactive", new IMAGE_BRUSH( "Old/Window/WindowTitle_Inactive", Icon32x32, FLinearColor(1,1,1,1), ESlateBrushTileType::Horizontal ) );
|
|
Set( "Window.Title.Flash", new IMAGE_BRUSH( "Old/Window/WindowTitle_Flashing", Icon24x24, FLinearColor(1,1,1,1), ESlateBrushTileType::Horizontal ) );
|
|
|
|
#if !PLATFORM_MAC
|
|
const FButtonStyle MinimizeButtonStyle = FButtonStyle(Button)
|
|
.SetNormal ( IMAGE_BRUSH( "Old/Window/WindowButton_Minimize_Normal", FVector2D(27, 18) ) )
|
|
.SetHovered( IMAGE_BRUSH( "Old/Window/WindowButton_Minimize_Hovered", FVector2D(27, 18) ) )
|
|
.SetPressed( IMAGE_BRUSH( "Old/Window/WindowButton_Minimize_Pressed", FVector2D(27, 18) ) );
|
|
|
|
Set( "Window.Buttons.Minimize.Normal", new IMAGE_BRUSH( "Old/Window/WindowButton_Minimize_Normal", FVector2D(27, 18) ) );
|
|
Set( "Window.Buttons.Minimize.Hovered", new IMAGE_BRUSH( "Old/Window/WindowButton_Minimize_Hovered", FVector2D(27, 18) ) );
|
|
Set( "Window.Buttons.Minimize.Pressed", new IMAGE_BRUSH( "Old/Window/WindowButton_Minimize_Pressed", FVector2D(27, 18) ) );
|
|
Set( "Window.Buttons.Minimize.Disabled", new IMAGE_BRUSH( "Old/Window/WindowButton_Minimize_Disabled", FVector2D(27, 18) ) );
|
|
|
|
const FButtonStyle MaximizeButtonStyle = FButtonStyle(Button)
|
|
.SetNormal ( IMAGE_BRUSH( "Old/Window/WindowButton_Maximize_Normal", FVector2D(23, 18) ) )
|
|
.SetHovered( IMAGE_BRUSH( "Old/Window/WindowButton_Maximize_Hovered", FVector2D(23, 18) ) )
|
|
.SetPressed( IMAGE_BRUSH( "Old/Window/WindowButton_Maximize_Pressed", FVector2D(23, 18) ) );
|
|
|
|
Set( "Window.Buttons.Maximize.Normal", new IMAGE_BRUSH( "Old/Window/WindowButton_Maximize_Normal", FVector2D(23, 18) ) );
|
|
Set( "Window.Buttons.Maximize.Hovered", new IMAGE_BRUSH( "Old/Window/WindowButton_Maximize_Hovered", FVector2D(23, 18) ) );
|
|
Set( "Window.Buttons.Maximize.Pressed", new IMAGE_BRUSH( "Old/Window/WindowButton_Maximize_Pressed", FVector2D(23, 18) ) );
|
|
Set( "Window.Buttons.Maximize.Disabled", new IMAGE_BRUSH( "Old/Window/WindowButton_Maximize_Disabled", FVector2D(23, 18) ) );
|
|
|
|
const FButtonStyle RestoreButtonStyle = FButtonStyle(Button)
|
|
.SetNormal ( IMAGE_BRUSH( "Old/Window/WindowButton_Restore_Normal", FVector2D(23, 18) ) )
|
|
.SetHovered( IMAGE_BRUSH( "Old/Window/WindowButton_Restore_Hovered", FVector2D(23, 18) ) )
|
|
.SetPressed( IMAGE_BRUSH( "Old/Window/WindowButton_Restore_Pressed", FVector2D(23, 18) ) );
|
|
|
|
Set( "Window.Buttons.Restore.Normal", new IMAGE_BRUSH( "Old/Window/WindowButton_Restore_Normal", FVector2D(23, 18) ) );
|
|
Set( "Window.Buttons.Restore.Hovered", new IMAGE_BRUSH( "Old/Window/WindowButton_Restore_Hovered", FVector2D(23, 18) ) );
|
|
Set( "Window.Buttons.Restore.Pressed", new IMAGE_BRUSH( "Old/Window/WindowButton_Restore_Pressed", FVector2D(23, 18) ) );
|
|
|
|
Set( "Window.Buttons.Minimize", MinimizeButtonStyle );
|
|
Set( "Window.Buttons.Maximize", MaximizeButtonStyle );
|
|
Set( "Window.Buttons.Restore", RestoreButtonStyle );
|
|
|
|
#endif
|
|
const FButtonStyle CloseButtonStyle = FButtonStyle(Button)
|
|
.SetNormal ( IMAGE_BRUSH( "Old/Window/WindowButton_Close_Normal", FVector2D(44, 18) ) )
|
|
.SetHovered( IMAGE_BRUSH( "Old/Window/WindowButton_Close_Hovered", FVector2D(44, 18) ) )
|
|
.SetPressed( IMAGE_BRUSH( "Old/Window/WindowButton_Close_Pressed", FVector2D(44, 18) ) );
|
|
|
|
Set( "Window.Buttons.Close.Normal", new IMAGE_BRUSH( "Old/Window/WindowButton_Close_Normal", FVector2D(44, 18) ) );
|
|
Set( "Window.Buttons.Close.Hovered", new IMAGE_BRUSH( "Old/Window/WindowButton_Close_Hovered", FVector2D(44, 18) ) );
|
|
Set( "Window.Buttons.Close.Pressed", new IMAGE_BRUSH( "Old/Window/WindowButton_Close_Pressed", FVector2D(44, 18) ) ); Set( "Window.Buttons.Close", CloseButtonStyle );
|
|
|
|
// Title Text
|
|
const FTextBlockStyle TitleTextStyle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D( 1,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black );
|
|
Set( "Window.TitleText", TitleTextStyle );
|
|
|
|
Set( "ChildWindow.Background", new IMAGE_BRUSH( "Common/NoiseBackground", FVector2D(64, 64), FLinearColor::White, ESlateBrushTileType::Both) );
|
|
|
|
// Update the window style in the *core* style, as SWindow is hardcoded to pull from that
|
|
FSlateColor WindowBackgroundColor(FLinearColor::White);
|
|
FSlateBrush WindowBackgroundMain(IMAGE_BRUSH("Old/Window/WindowBackground", FVector2D(74, 74), FLinearColor::White, ESlateBrushTileType::Both));
|
|
FSlateBrush WindowBackgroundChild(IMAGE_BRUSH("Common/NoiseBackground", FVector2D(64, 64), FLinearColor::White, ESlateBrushTileType::Both));
|
|
|
|
if (Settings.IsValid())
|
|
{
|
|
WindowBackgroundColor = Settings->EditorWindowBackgroundColor;
|
|
|
|
/* FSlateBrush DummyBrush;
|
|
if (Settings->EditorMainWindowBackgroundOverride != DummyBrush)
|
|
{
|
|
WindowBackgroundMain = Settings->EditorMainWindowBackgroundOverride;
|
|
}
|
|
|
|
if (Settings->EditorChildWindowBackgroundOverride != DummyBrush)
|
|
{
|
|
WindowBackgroundChild = Settings->EditorChildWindowBackgroundOverride;
|
|
}*/
|
|
}
|
|
|
|
FWindowStyle& WindowStyle = const_cast<FWindowStyle&>(FCoreStyle::Get().GetWidgetStyle<FWindowStyle>("Window"));
|
|
WindowStyle.SetBackgroundColor(WindowBackgroundColor)
|
|
.SetBackgroundBrush(WindowBackgroundMain)
|
|
.SetChildBackgroundBrush(WindowBackgroundChild);
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupProjectBadgeStyle()
|
|
{
|
|
Set("SProjectBadge.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 12))
|
|
.SetColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f, 1.f))
|
|
);
|
|
|
|
Set("SProjectBadge.BadgeShape", new BOX_BRUSH("ProjectBadge/Badge", Icon16x16, FMargin(6.0f/16)));
|
|
Set("SProjectBadge.BadgePadding", FMargin(10.0f, 2.5f));
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupDockingStyles()
|
|
{
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Tabs, Docking, Flexible Layout
|
|
{
|
|
// Tab Text
|
|
{
|
|
Set( "Docking.TabFont", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.72f, 0.72f, 0.72f, 1.f) )
|
|
.SetShadowOffset( FVector2D( 1,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black )
|
|
);
|
|
}
|
|
|
|
{
|
|
// Flash using the selection color for consistency with the rest of the UI scheme
|
|
const FSlateColor& TabFlashColor = SelectionColor;
|
|
|
|
const FButtonStyle CloseButton = FButtonStyle()
|
|
.SetNormal ( IMAGE_BRUSH( "/Docking/CloseApp_Normal", Icon16x16 ) )
|
|
.SetPressed( IMAGE_BRUSH( "/Docking/CloseApp_Pressed", Icon16x16 ) )
|
|
.SetHovered( IMAGE_BRUSH( "/Docking/CloseApp_Hovered", Icon16x16 ) );
|
|
|
|
// Panel Tab
|
|
// Legacy styles used by other editor specific widgets; see "Docking.Tab" in FCoreStyle for the current tab style
|
|
Set( "Docking.Tab.Normal", new BOX_BRUSH( "/Docking/Tab_Inactive", 4/16.0f ) );
|
|
Set( "Docking.Tab.Active", new BOX_BRUSH( "/Docking/Tab_Active", 4/16.0f ) );
|
|
Set( "Docking.Tab.Foreground", new BOX_BRUSH( "/Docking/Tab_Foreground", 4/16.0f ) );
|
|
Set( "Docking.Tab.Hovered", new BOX_BRUSH( "/Docking/Tab_Hovered", 4/16.0f ) );
|
|
Set( "Docking.Tab.ColorOverlay", new BOX_BRUSH( "/Docking/Tab_ColorOverlay", 4/16.0f ) );
|
|
Set( "Docking.Tab.Padding", FMargin(5, 2, 5, 2) );
|
|
Set( "Docking.Tab.OverlapWidth", -1.0f );
|
|
Set( "Docking.Tab.ContentAreaBrush", new BOX_BRUSH( "/Docking/TabContentArea", FMargin(4/16.0f) ) );
|
|
Set( "Docking.Tab.TabWellBrush", new IMAGE_BRUSH( "/Docking/TabWellSeparator", FVector2D(16,4) ) );
|
|
Set( "Docking.Tab.TabWellPadding", FMargin(0, 0, 4, 0) );
|
|
Set( "Docking.Tab.FlashColor", TabFlashColor );
|
|
Set( "Docking.Tab.CloseButton", CloseButton );
|
|
|
|
// App Tab
|
|
// Legacy styles used by other editor specific widgets; see "Docking.MajorTab" in FCoreStyle for the current tab style
|
|
Set( "Docking.MajorTab.Normal", new BOX_BRUSH( "/Docking/AppTab_Inactive", FMargin(24.0f/64.0f, 4/32.0f) ) );
|
|
Set( "Docking.MajorTab.Active", new BOX_BRUSH( "/Docking/AppTab_Active", FMargin(24.0f/64.0f, 4/32.0f) ) );
|
|
Set( "Docking.MajorTab.ColorOverlay", new BOX_BRUSH( "/Docking/AppTab_ColorOverlayIcon", FMargin(24.0f/64.0f, 4/32.0f) ) );
|
|
Set( "Docking.MajorTab.Foreground", new BOX_BRUSH( "/Docking/AppTab_Foreground", FMargin(24.0f/64.0f, 4/32.0f) ) );
|
|
Set( "Docking.MajorTab.Hovered", new BOX_BRUSH( "/Docking/AppTab_Hovered", FMargin(24.0f/64.0f, 4/32.0f) ) );
|
|
Set( "Docking.MajorTab.Padding", FMargin(17, 4, 15, 4) );
|
|
Set( "Docking.MajorTab.OverlapWidth", 21.0f );
|
|
Set( "Docking.MajorTab.ContentAreaBrush", new BOX_BRUSH( "/Docking/AppTabContentArea", FMargin(4/16.0f) ) );
|
|
Set( "Docking.MajorTab.TabWellBrush", new IMAGE_BRUSH( "/Docking/AppTabWellSeparator", FVector2D(16,2) ) );
|
|
Set( "Docking.MajorTab.TabWellPadding", FMargin(0, 2, 0, 0) );
|
|
Set( "Docking.MajorTab.FlashColor", TabFlashColor );
|
|
Set( "Docking.MajorTab.CloseButton", FButtonStyle( CloseButton ) );
|
|
}
|
|
|
|
Set( "Docking.DefaultTabIcon", new IMAGE_BRUSH( "Old/Docking/DefaultTabIcon", Icon16x16 ) );
|
|
|
|
Set( "Docking.TabConextButton.Normal", new IMAGE_BRUSH( "/Docking/TabContextButton", FVector2D(24,24) ) );
|
|
Set( "Docking.TabConextButton.Pressed", new IMAGE_BRUSH( "/Docking/TabContextButton", FVector2D(24,24) ) );
|
|
Set( "Docking.TabConextButton.Hovered", new IMAGE_BRUSH( "/Docking/TabContextButton", FVector2D(24,24) ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupTutorialStyles()
|
|
{
|
|
// Documentation tooltip defaults
|
|
const FSlateColor HyperlinkColor( FLinearColor( 0.1f, 0.1f, 0.5f ) );
|
|
{
|
|
const FTextBlockStyle DocumentationTooltipText = FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor::Black );
|
|
Set("Documentation.SDocumentationTooltip", FTextBlockStyle(DocumentationTooltipText));
|
|
|
|
const FTextBlockStyle DocumentationTooltipTextSubdued = FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor( 0.1f, 0.1f, 0.1f ) );
|
|
Set("Documentation.SDocumentationTooltipSubdued", FTextBlockStyle(DocumentationTooltipTextSubdued));
|
|
|
|
const FTextBlockStyle DocumentationTooltipHyperlinkText = FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( HyperlinkColor );
|
|
Set("Documentation.SDocumentationTooltipHyperlinkText", FTextBlockStyle(DocumentationTooltipHyperlinkText));
|
|
|
|
const FButtonStyle DocumentationTooltipHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH( "Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), HyperlinkColor ) )
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), HyperlinkColor ) );
|
|
Set("Documentation.SDocumentationTooltipHyperlinkButton", FButtonStyle(DocumentationTooltipHyperlinkButton));
|
|
}
|
|
|
|
|
|
// Documentation defaults
|
|
const FTextBlockStyle DocumentationText = FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetFont(DEFAULT_FONT( "Regular", 11 ));
|
|
|
|
const FTextBlockStyle DocumentationHyperlinkText = FTextBlockStyle(DocumentationText)
|
|
.SetColorAndOpacity( HyperlinkColor );
|
|
|
|
const FTextBlockStyle DocumentationHeaderText = FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetFont(DEFAULT_FONT("Black", 32));
|
|
|
|
const FButtonStyle DocumentationHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH( "Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), HyperlinkColor ) )
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), HyperlinkColor ) );
|
|
|
|
// Documentation
|
|
{
|
|
Set( "Documentation.Content", FTextBlockStyle(DocumentationText) );
|
|
|
|
const FHyperlinkStyle DocumentationHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(DocumentationHyperlinkButton)
|
|
.SetTextStyle(DocumentationText)
|
|
.SetPadding(FMargin(0.0f));
|
|
Set("Documentation.Hyperlink", DocumentationHyperlink);
|
|
|
|
Set("Documentation.Hyperlink.Button", FButtonStyle(DocumentationHyperlinkButton));
|
|
Set("Documentation.Hyperlink.Text", FTextBlockStyle(DocumentationHyperlinkText));
|
|
Set("Documentation.NumberedContent", FTextBlockStyle(DocumentationText));
|
|
Set( "Documentation.BoldContent", FTextBlockStyle(DocumentationText)
|
|
.SetTypefaceFontName(TEXT("Bold")));
|
|
|
|
Set("Documentation.Header1", FTextBlockStyle(DocumentationHeaderText)
|
|
.SetFontSize(32));
|
|
|
|
Set("Documentation.Header2", FTextBlockStyle(DocumentationHeaderText)
|
|
.SetFontSize(24));
|
|
|
|
Set( "Documentation.Separator", new BOX_BRUSH( "Common/Separator", 1/4.0f, FLinearColor(1,1,1,0.5f) ) );
|
|
}
|
|
|
|
{
|
|
Set("Documentation.ToolTip.Background", new BOX_BRUSH("Tutorials/TutorialContentBackground", FMargin(4 / 16.0f)));
|
|
}
|
|
|
|
// Tutorials
|
|
{
|
|
const FLinearColor TutorialButtonColor = FLinearColor(0.15f, 0.15f, 0.15f, 1.0f);
|
|
const FLinearColor TutorialSelectionColor = FLinearColor(0.19f, 0.33f, 0.72f);
|
|
const FLinearColor TutorialNavigationButtonColor = FLinearColor(0.0f, 0.59f, 0.14f, 1.0f);
|
|
const FLinearColor TutorialNavigationButtonHoverColor = FLinearColor(0.2f, 0.79f, 0.34f, 1.0f);
|
|
const FLinearColor TutorialNavigationBackButtonColor = TutorialNavigationButtonColor;
|
|
const FLinearColor TutorialNavigationBackButtonHoverColor = TutorialNavigationButtonHoverColor;
|
|
|
|
const FTextBlockStyle TutorialText = FTextBlockStyle(DocumentationText)
|
|
.SetColorAndOpacity(FLinearColor::Black)
|
|
.SetHighlightColor(TutorialSelectionColor);
|
|
|
|
const FTextBlockStyle TutorialHeaderText = FTextBlockStyle(DocumentationHeaderText)
|
|
.SetColorAndOpacity(FLinearColor::Black)
|
|
.SetHighlightColor(TutorialSelectionColor);
|
|
|
|
Set( "Tutorials.Border", new BOX_BRUSH( "Tutorials/OverlayFrame", FMargin(18.0f/64.0f), FLinearColor(1.0f, 1.0f, 1.0f, 1.0f) ) );
|
|
|
|
const FTextBlockStyle TutorialBrowserText = FTextBlockStyle(TutorialText)
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetHighlightColor(TutorialSelectionColor);
|
|
|
|
Set( "Tutorials.Browser.Text", TutorialBrowserText );
|
|
|
|
Set( "Tutorials.Browser.WelcomeHeader", FTextBlockStyle(TutorialBrowserText)
|
|
.SetFontSize(20));
|
|
|
|
Set( "Tutorials.Browser.SummaryHeader", FTextBlockStyle(TutorialBrowserText)
|
|
.SetFontSize(16));
|
|
|
|
Set( "Tutorials.Browser.SummaryText", FTextBlockStyle(TutorialBrowserText)
|
|
.SetFontSize(10));
|
|
|
|
Set( "Tutorials.Browser.HighlightTextColor", TutorialSelectionColor );
|
|
|
|
Set( "Tutorials.Browser.Button", FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0.05f,0.05f,0.05f,1) ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0.07f,0.07f,0.07f,1) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0.08f,0.08f,0.08f,1) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1))
|
|
.SetPressedPadding( FMargin(0,1,0,0)));
|
|
|
|
Set( "Tutorials.Browser.BackButton", FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1.0f,1.0f,1.0f,0.0f) ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1.0f,1.0f,1.0f,0.05f) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1.0f,1.0f,1.0f,0.05f) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1))
|
|
.SetPressedPadding( FMargin(0,1,0,0)));
|
|
|
|
Set( "Tutorials.Content.Button", FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0,0,0,0) ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,1) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,1) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1))
|
|
.SetPressedPadding( FMargin(0,1,0,0)));
|
|
|
|
Set( "Tutorials.Content.NavigationButtonWrapper", FButtonStyle()
|
|
.SetNormal( FSlateNoResource() )
|
|
.SetHovered( FSlateNoResource() )
|
|
.SetPressed( FSlateNoResource() )
|
|
.SetNormalPadding( FMargin(0,0,0,1))
|
|
.SetPressedPadding( FMargin(0,1,0,0)));
|
|
|
|
Set( "Tutorials.Content.NavigationButton", FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), TutorialNavigationButtonColor ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), TutorialNavigationButtonHoverColor ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), TutorialNavigationButtonHoverColor ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1))
|
|
.SetPressedPadding( FMargin(0,1,0,0)));
|
|
|
|
Set("Tutorials.Content.NavigationBackButton", FButtonStyle()
|
|
.SetNormal(BOX_BRUSH("Common/ButtonHoverHint", FMargin(4 / 16.0f), TutorialNavigationBackButtonColor))
|
|
.SetHovered(BOX_BRUSH("Common/ButtonHoverHint", FMargin(4 / 16.0f), TutorialNavigationBackButtonHoverColor))
|
|
.SetPressed(BOX_BRUSH("Common/ButtonHoverHint", FMargin(4 / 16.0f), TutorialNavigationBackButtonHoverColor))
|
|
.SetNormalPadding(FMargin(0, 0, 0, 1))
|
|
.SetPressedPadding(FMargin(0, 1, 0, 0)));
|
|
|
|
Set( "Tutorials.Content.NavigationText", FTextBlockStyle(TutorialText));
|
|
|
|
Set( "Tutorials.Content.Color", FLinearColor(1.0f,1.0f,1.0f,0.9f) );
|
|
Set( "Tutorials.Content.Color.Hovered", FLinearColor(1.0f,1.0f,1.0f,1.0f) );
|
|
|
|
Set( "Tutorials.Browser.CategoryArrow", new IMAGE_BRUSH( "Tutorials/BrowserCategoryArrow", FVector2D(24.0f, 24.0f), FSlateColor::UseForeground() ) );
|
|
Set( "Tutorials.Browser.DefaultTutorialIcon", new IMAGE_BRUSH( "Tutorials/DefaultTutorialIcon_40x", FVector2D(40.0f, 40.0f), FLinearColor::White ) );
|
|
Set( "Tutorials.Browser.DefaultCategoryIcon", new IMAGE_BRUSH( "Tutorials/DefaultCategoryIcon_40x", FVector2D(40.0f, 40.0f), FLinearColor::White ) );
|
|
|
|
Set( "Tutorials.Browser.BackButton.Image", new IMAGE_BRUSH( "Tutorials/BrowserBack", FVector2D(32.0f, 32.0f), FLinearColor(1.0f, 1.0f, 1.0f, 1.0f) ) );
|
|
Set( "Tutorials.Browser.PlayButton.Image", new IMAGE_BRUSH( "Tutorials/BrowserPlay", FVector2D(32.0f, 32.0f), FLinearColor(1.0f, 1.0f, 1.0f, 1.0f) ) );
|
|
Set( "Tutorials.Browser.RestartButton", new IMAGE_BRUSH( "Tutorials/BrowserRestart", FVector2D(16.0f, 16.0f), FLinearColor(1.0f, 1.0f, 1.0f, 1.0f) ) );
|
|
|
|
Set( "Tutorials.Browser.Completed", new IMAGE_BRUSH( "Tutorials/TutorialCompleted", Icon32x32 ) );
|
|
|
|
Set( "Tutorials.Browser.Breadcrumb", new IMAGE_BRUSH( "Tutorials/Breadcrumb", Icon8x8, FLinearColor::White ) );
|
|
Set( "Tutorials.Browser.PathText", FTextBlockStyle(TutorialBrowserText)
|
|
.SetFontSize(9));
|
|
|
|
Set( "Tutorials.Navigation.Button", FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0,0,0,0) ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0,0,0,0) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(0,0,0,0) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1))
|
|
.SetPressedPadding( FMargin(0,1,0,0)));
|
|
|
|
Set( "Tutorials.Navigation.NextButton", new IMAGE_BRUSH( "Tutorials/NavigationNext", Icon32x32 ) );
|
|
Set( "Tutorials.Navigation.HomeButton", new IMAGE_BRUSH( "Tutorials/NavigationHome", Icon32x32 ) );
|
|
Set( "Tutorials.Navigation.BackButton", new IMAGE_BRUSH( "Tutorials/NavigationBack", Icon32x32 ) );
|
|
|
|
Set( "Tutorials.WidgetContent", FTextBlockStyle(TutorialText)
|
|
.SetFontSize(10));
|
|
|
|
Set( "Tutorials.ButtonColor", TutorialButtonColor );
|
|
Set( "Tutorials.ButtonHighlightColor", TutorialSelectionColor );
|
|
Set( "Tutorials.ButtonDisabledColor", SelectionColor_Inactive );
|
|
Set( "Tutorials.ContentAreaBackground", new BOX_BRUSH( "Tutorials/TutorialContentBackground", FMargin(4/16.0f) ) );
|
|
Set( "Tutorials.HomeContentAreaBackground", new BOX_BRUSH( "Tutorials/TutorialHomeContentBackground", FMargin(4/16.0f) ) );
|
|
Set( "Tutorials.ContentAreaFrame", new BOX_BRUSH( "Tutorials/ContentAreaFrame", FMargin(26.0f/64.0f) ) );
|
|
Set( "Tutorials.CurrentExcerpt", new IMAGE_BRUSH( "Tutorials/CurrentExcerpt", FVector2D(24.0f, 24.0f), TutorialSelectionColor ) );
|
|
Set( "Tutorials.Home", new IMAGE_BRUSH( "Tutorials/HomeButton", FVector2D(32.0f, 32.0f) ) );
|
|
Set( "Tutorials.Back", new IMAGE_BRUSH("Tutorials/BackButton", FVector2D(24.0f, 24.0f) ) );
|
|
Set( "Tutorials.Next", new IMAGE_BRUSH("Tutorials/NextButton", FVector2D(24.0f, 24.0f) ) );
|
|
|
|
Set("Tutorials.PageHeader", FTextBlockStyle(TutorialHeaderText)
|
|
.SetFontSize(22));
|
|
|
|
Set("Tutorials.CurrentExcerpt", FTextBlockStyle(TutorialHeaderText)
|
|
.SetFontSize(16));
|
|
|
|
Set("Tutorials.NavigationButtons", FTextBlockStyle(TutorialHeaderText)
|
|
.SetFontSize(16));
|
|
|
|
// UDN documentation styles
|
|
Set("Tutorials.Content", FTextBlockStyle(TutorialText)
|
|
.SetColorAndOpacity(FSlateColor::UseForeground()));
|
|
Set("Tutorials.Hyperlink.Text", FTextBlockStyle(DocumentationHyperlinkText));
|
|
Set("Tutorials.NumberedContent", FTextBlockStyle(TutorialText));
|
|
Set("Tutorials.BoldContent", FTextBlockStyle(TutorialText)
|
|
.SetTypefaceFontName(TEXT("Bold")));
|
|
|
|
Set("Tutorials.Header1", FTextBlockStyle(TutorialHeaderText)
|
|
.SetFontSize(32));
|
|
|
|
Set("Tutorials.Header2", FTextBlockStyle(TutorialHeaderText)
|
|
.SetFontSize(24));
|
|
|
|
Set( "Tutorials.Hyperlink.Button", FButtonStyle(DocumentationHyperlinkButton)
|
|
.SetNormal(BORDER_BRUSH( "Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), FLinearColor::Black))
|
|
.SetHovered(BORDER_BRUSH( "Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), FLinearColor::Black)));
|
|
|
|
Set( "Tutorials.Separator", new BOX_BRUSH( "Common/Separator", 1/4.0f, FLinearColor::Black));
|
|
|
|
Set( "Tutorials.ProgressBar", FProgressBarStyle()
|
|
.SetBackgroundImage( BOX_BRUSH( "Common/ProgressBar_Background", FMargin(5.f/12.f) ) )
|
|
.SetFillImage( BOX_BRUSH( "Common/ProgressBar_NeutralFill", FMargin(5.f/12.f) ) )
|
|
.SetMarqueeImage( IMAGE_BRUSH( "Common/ProgressBar_Marquee", FVector2D(20,12), FLinearColor::White, ESlateBrushTileType::Horizontal ) )
|
|
);
|
|
|
|
// Default text styles
|
|
{
|
|
const FTextBlockStyle RichTextNormal = FTextBlockStyle()
|
|
.SetFont(DEFAULT_FONT("Regular", 11))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
.SetShadowColorAndOpacity(FLinearColor::Black)
|
|
.SetHighlightColor(FLinearColor(0.02f, 0.3f, 0.0f))
|
|
.SetHighlightShape(BOX_BRUSH("Common/TextBlockHighlightShape", FMargin(3.f /8.f)));
|
|
Set( "Tutorials.Content.Text", RichTextNormal );
|
|
|
|
Set( "Tutorials.Content.TextBold", FTextBlockStyle(RichTextNormal)
|
|
.SetFont(DEFAULT_FONT("Bold", 11)));
|
|
|
|
Set( "Tutorials.Content.HeaderText1", FTextBlockStyle(RichTextNormal)
|
|
.SetFontSize(20));
|
|
|
|
Set( "Tutorials.Content.HeaderText2", FTextBlockStyle(RichTextNormal)
|
|
.SetFontSize(16));
|
|
|
|
{
|
|
const FButtonStyle RichTextHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0,0,0,3/16.0f), FLinearColor::Blue ) )
|
|
.SetPressed(FSlateNoResource() )
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0,0,0,3/16.0f), FLinearColor::Blue ) );
|
|
|
|
const FTextBlockStyle RichTextHyperlinkText = FTextBlockStyle(RichTextNormal)
|
|
.SetColorAndOpacity(FLinearColor::Blue);
|
|
|
|
Set( "Tutorials.Content.HyperlinkText", RichTextHyperlinkText );
|
|
|
|
// legacy style
|
|
Set( "TutorialEditableText.Editor.HyperlinkText", RichTextHyperlinkText );
|
|
|
|
const FHyperlinkStyle RichTextHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(RichTextHyperlinkButton)
|
|
.SetTextStyle(RichTextHyperlinkText)
|
|
.SetPadding(FMargin(0.0f));
|
|
Set( "Tutorials.Content.Hyperlink", RichTextHyperlink );
|
|
|
|
Set( "Tutorials.Content.ExternalLink", new IMAGE_BRUSH("Tutorials/ExternalLink", Icon16x16, FLinearColor::Blue));
|
|
|
|
// legacy style
|
|
Set( "TutorialEditableText.Editor.Hyperlink", RichTextHyperlink );
|
|
}
|
|
}
|
|
|
|
// Toolbar
|
|
{
|
|
const FLinearColor NormalColor(FColor(0xffeff3f3));
|
|
const FLinearColor SelectedColor(FColor(0xffdbe4d5));
|
|
const FLinearColor HoverColor(FColor(0xffdbe4e4));
|
|
const FLinearColor DisabledColor(FColor(0xaaaaaa));
|
|
const FLinearColor TextColor(FColor(0xff2c3e50));
|
|
|
|
Set("TutorialEditableText.RoundedBackground", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(FColor(0xffeff3f3))));
|
|
|
|
Set("TutorialEditableText.Toolbar.HyperlinkImage", new IMAGE_BRUSH("Tutorials/hyperlink", Icon16x16, TextColor));
|
|
Set("TutorialEditableText.Toolbar.ImageImage", new IMAGE_BRUSH("Tutorials/Image", Icon16x16, TextColor));
|
|
|
|
Set("TutorialEditableText.Toolbar.TextColor", TextColor);
|
|
|
|
Set("TutorialEditableText.Toolbar.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 10))
|
|
.SetColorAndOpacity(TextColor)
|
|
);
|
|
|
|
Set("TutorialEditableText.Toolbar.BoldText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(TextColor)
|
|
);
|
|
|
|
Set("TutorialEditableText.Toolbar.ItalicText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 10))
|
|
.SetColorAndOpacity(TextColor)
|
|
);
|
|
|
|
Set("TutorialEditableText.Toolbar.Checkbox", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
.SetUncheckedImage(IMAGE_BRUSH("Common/CheckBox", Icon16x16, FLinearColor::White))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("Common/CheckBox", Icon16x16, HoverColor))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("Common/CheckBox_Hovered", Icon16x16, HoverColor))
|
|
.SetCheckedImage(IMAGE_BRUSH("Common/CheckBox_Checked_Hovered", Icon16x16, FLinearColor::White))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Common/CheckBox_Checked_Hovered", Icon16x16, HoverColor))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Common/CheckBox_Checked", Icon16x16, HoverColor))
|
|
.SetUndeterminedImage(IMAGE_BRUSH("Common/CheckBox_Undetermined", Icon16x16, FLinearColor::White))
|
|
.SetUndeterminedHoveredImage(IMAGE_BRUSH("Common/CheckBox_Undetermined_Hovered", Icon16x16, HoverColor))
|
|
.SetUndeterminedPressedImage(IMAGE_BRUSH("Common/CheckBox_Undetermined_Hovered", Icon16x16, FLinearColor::White))
|
|
);
|
|
|
|
Set("TutorialEditableText.Toolbar.ToggleButtonCheckbox", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), NormalColor))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), HoverColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), HoverColor))
|
|
.SetCheckedImage(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), SelectedColor))
|
|
.SetCheckedHoveredImage(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), HoverColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), HoverColor))
|
|
);
|
|
|
|
const FButtonStyle TutorialButton = FButtonStyle()
|
|
.SetNormal(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), NormalColor))
|
|
.SetHovered(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), HoverColor))
|
|
.SetPressed(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), SelectedColor))
|
|
.SetNormalPadding(FMargin(2, 2, 2, 2))
|
|
.SetPressedPadding(FMargin(2, 3, 2, 1));
|
|
Set("TutorialEditableText.Toolbar.Button", TutorialButton);
|
|
|
|
const FComboButtonStyle ComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(Button)
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8))
|
|
.SetMenuBorderBrush(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), NormalColor))
|
|
.SetMenuBorderPadding(FMargin(0.0f));
|
|
Set("TutorialEditableText.Toolbar.ComboButton", ComboButton);
|
|
|
|
{
|
|
const FButtonStyle ComboBoxButton = FButtonStyle()
|
|
.SetNormal(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), FLinearColor::White))
|
|
.SetHovered(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), FLinearColor::White))
|
|
.SetPressed(BOX_BRUSH("Tutorials/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(1), FLinearColor::White))
|
|
.SetNormalPadding(FMargin(2, 2, 2, 2))
|
|
.SetPressedPadding(FMargin(2, 3, 2, 1));
|
|
|
|
const FComboButtonStyle ComboBoxComboButton = FComboButtonStyle(ComboButton)
|
|
.SetButtonStyle(ComboBoxButton)
|
|
.SetMenuBorderPadding(FMargin(1.0));
|
|
|
|
Set("TutorialEditableText.Toolbar.ComboBox", FComboBoxStyle()
|
|
.SetComboButtonStyle(ComboBoxComboButton)
|
|
);
|
|
}
|
|
}
|
|
|
|
// In-editor tutorial launch button
|
|
{
|
|
Set("TutorialLaunch.Button", FButtonStyle()
|
|
.SetNormalPadding(0)
|
|
.SetPressedPadding(0)
|
|
.SetNormal(IMAGE_BRUSH("Tutorials/TutorialButton_Default_16x", Icon16x16))
|
|
.SetHovered(IMAGE_BRUSH("Tutorials/TutorialButton_Hovered_16x", Icon16x16))
|
|
.SetPressed(IMAGE_BRUSH("Tutorials/TutorialButton_Pressed_16x", Icon16x16))
|
|
);
|
|
|
|
Set("TutorialLaunch.Circle", new IMAGE_BRUSH("Tutorials/Circle_128x", Icon128x128, FLinearColor::White));
|
|
Set("TutorialLaunch.Circle.Color", FLinearColor::Green);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupPropertyEditorStyles()
|
|
{
|
|
// Property / details Window / PropertyTable
|
|
{
|
|
Set( "PropertyEditor.Grid.TabIcon", new IMAGE_BRUSH( "Icons/icon_PropertyMatrix_16px", Icon16x16 ) );
|
|
Set( "PropertyEditor.Properties.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set( "PropertyEditor.RemoveColumn", new IMAGE_BRUSH( "Common/PushPin_Down", Icon16x16, FColor( 96, 194, 253, 255 ).ReinterpretAsLinear() ) );
|
|
Set( "PropertyEditor.AddColumn", new IMAGE_BRUSH( "Common/PushPin_Up", Icon16x16, FColor( 96, 194, 253, 255 ).ReinterpretAsLinear() ) );
|
|
|
|
Set( "PropertyEditor.AddColumnOverlay", new IMAGE_BRUSH( "Common/TinyChalkArrow", FVector2D( 71, 20 ), FColor( 96, 194, 253, 255 ).ReinterpretAsLinear() ) );
|
|
Set( "PropertyEditor.AddColumnMessage", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensedItalic", 10 ) )
|
|
.SetColorAndOpacity(FColor( 96, 194, 253, 255 ).ReinterpretAsLinear())
|
|
);
|
|
|
|
Set( "PropertyEditor.AssetName", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 12 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1,1) )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black )
|
|
);
|
|
|
|
Set( "PropertyEditor.AssetName.ColorAndOpacity", FLinearColor::White );
|
|
|
|
Set( "PropertyEditor.AssetThumbnailLight", new BOX_BRUSH( "ContentBrowser/ThumbnailLight", FMargin( 5.0f / 64.0f ), SelectionColor ) );
|
|
Set( "PropertyEditor.AssetThumbnailShadow", new BOX_BRUSH( "ContentBrowser/ThumbnailShadow", FMargin( 4.0f / 64.0f ) ) );
|
|
Set( "PropertyEditor.AssetClass", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1,1) )
|
|
.SetShadowColorAndOpacity( FLinearColor::Black )
|
|
);
|
|
|
|
const FButtonStyle AssetComboStyle = FButtonStyle()
|
|
.SetNormal( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.15f) ) )
|
|
.SetHovered( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.25f) ) )
|
|
.SetPressed( BOX_BRUSH( "Common/ButtonHoverHint", FMargin(4/16.0f), FLinearColor(1,1,1,0.30f) ) )
|
|
.SetNormalPadding( FMargin(0,0,0,1) )
|
|
.SetPressedPadding( FMargin(0,1,0,0) );
|
|
Set( "PropertyEditor.AssetComboStyle", AssetComboStyle );
|
|
|
|
Set( "PropertyEditor.HorizontalDottedLine", new IMAGE_BRUSH( "Common/HorizontalDottedLine_16x1px", FVector2D(16.0f, 1.0f), FLinearColor::White, ESlateBrushTileType::Horizontal ) );
|
|
Set( "PropertyEditor.VerticalDottedLine", new IMAGE_BRUSH( "Common/VerticalDottedLine_1x16px", FVector2D(1.0f, 16.0f), FLinearColor::White, ESlateBrushTileType::Vertical ) );
|
|
Set( "PropertyEditor.SlateBrushPreview", new BOX_BRUSH( "PropertyView/SlateBrushPreview_32px", Icon32x32, FMargin(3.f/32.f, 3.f/32.f, 15.f/32.f, 13.f/32.f) ) );
|
|
|
|
Set( "PropertyTable.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateColorBrush( FLinearColor( 0.70f, 0.70f, 0.70f, 255 ) ) )
|
|
.SetEvenRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetOddRowBackgroundBrush( FSlateColorBrush( FLinearColor( 0.80f, 0.80f, 0.80f, 255 ) ) )
|
|
.SetOddRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
|
|
.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
|
|
|
|
const FTableColumnHeaderStyle PropertyTableColumnHeaderStyle = FTableColumnHeaderStyle()
|
|
.SetSortPrimaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrow", Icon8x4))
|
|
.SetSortPrimaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrow", Icon8x4))
|
|
.SetSortSecondaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrows", Icon16x4))
|
|
.SetSortSecondaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrows", Icon16x4))
|
|
.SetNormalBrush( BOX_BRUSH( "Common/ColumnHeader", 4.f/32.f ) )
|
|
.SetHoveredBrush( BOX_BRUSH( "Common/ColumnHeader_Hovered", 4.f/32.f ) )
|
|
.SetMenuDropdownImage( IMAGE_BRUSH( "Common/ColumnHeader_Arrow", Icon8x8 ) )
|
|
.SetMenuDropdownNormalBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Normal", 4.f/32.f ) )
|
|
.SetMenuDropdownHoveredBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Hovered", 4.f/32.f ) );
|
|
|
|
const FTableColumnHeaderStyle PropertyTableLastColumnHeaderStyle = FTableColumnHeaderStyle()
|
|
.SetSortPrimaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrow", Icon8x4))
|
|
.SetSortPrimaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrow", Icon8x4))
|
|
.SetSortSecondaryAscendingImage(IMAGE_BRUSH("Common/SortUpArrows", Icon16x4))
|
|
.SetSortSecondaryDescendingImage(IMAGE_BRUSH("Common/SortDownArrows", Icon16x4))
|
|
.SetNormalBrush( FSlateNoResource() )
|
|
.SetHoveredBrush( BOX_BRUSH( "Common/LastColumnHeader_Hovered", 4.f/32.f ) )
|
|
.SetMenuDropdownImage( IMAGE_BRUSH( "Common/ColumnHeader_Arrow", Icon8x8 ) )
|
|
.SetMenuDropdownNormalBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Normal", 4.f/32.f ) )
|
|
.SetMenuDropdownHoveredBorderBrush( BOX_BRUSH( "Common/ColumnHeaderMenuButton_Hovered", 4.f/32.f ) );
|
|
|
|
const FSplitterStyle PropertyTableHeaderSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateNoResource() )
|
|
.SetHandleHighlightBrush( IMAGE_BRUSH( "Common/HeaderSplitterGrip", Icon8x8 ) );
|
|
|
|
Set( "PropertyTable.HeaderRow", FHeaderRowStyle()
|
|
.SetColumnStyle( PropertyTableColumnHeaderStyle )
|
|
.SetLastColumnStyle( PropertyTableLastColumnHeaderStyle )
|
|
.SetColumnSplitterStyle( PropertyTableHeaderSplitterStyle )
|
|
.SetBackgroundBrush( BOX_BRUSH( "Common/TableViewHeader", 4.f/32.f ) )
|
|
.SetForegroundColor( DefaultForeground )
|
|
);
|
|
|
|
Set( "PropertyTable.Selection.Active", new IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) );
|
|
|
|
Set( "PropertyTable.HeaderRow.Column.PathDelimiter", new IMAGE_BRUSH( "Common/SmallArrowRight", Icon10x10 ) );
|
|
|
|
Set( "PropertyTable.RowHeader.Background", new BOX_BRUSH( "Old/Menu_Background", FMargin(4.f/64.f) ) );
|
|
Set( "PropertyTable.RowHeader.BackgroundActive", new BOX_BRUSH( "Old/Menu_Background", FMargin(4.f/64.f), SelectionColor_Inactive ) );
|
|
Set( "PropertyTable.ColumnBorder", new BOX_BRUSH( "Common/ColumnBorder", FMargin(4.f/16.f), FLinearColor(0.1f, 0.1f, 0.1f, 0.5f) ) );
|
|
Set( "PropertyTable.CellBorder", new BOX_BRUSH( "Common/CellBorder", FMargin(4.f/16.f), FLinearColor(0.1f, 0.1f, 0.1f, 0.5f) ) );
|
|
Set( "PropertyTable.ReadOnlyEditModeCellBorder", new BORDER_BRUSH( "Common/ReadOnlyEditModeCellBorder", FMargin(6.f/32.f), SelectionColor ) );
|
|
Set( "PropertyTable.ReadOnlyCellBorder", new BOX_BRUSH( "Common/ReadOnlyCellBorder", FMargin(4.f/16.f), FLinearColor(0.1f, 0.1f, 0.1f, 0.5f) ) );
|
|
Set( "PropertyTable.CurrentCellBorder", new BOX_BRUSH( "Common/CurrentCellBorder", FMargin(4.f/16.f), FLinearColor(0.0f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "PropertyTable.ReadOnlySelectedCellBorder", new BOX_BRUSH( "Common/ReadOnlySelectedCellBorder", FMargin(4.f/16.f), FLinearColor(0.0f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "PropertyTable.ReadOnlyCurrentCellBorder", new BOX_BRUSH( "Common/ReadOnlyCurrentCellBorder", FMargin(4.f/16.f), FLinearColor(0.0f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "PropertyTable.Cell.DropDown.Background", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.f/16.f) ) );
|
|
Set( "PropertyTable.ContentBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "PropertyTable.NormalFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "PropertyTable.BoldFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
Set( "PropertyTable.FilterFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
|
|
Set( "PropertyWindow.FilterSearch", new IMAGE_BRUSH( "Old/FilterSearch", Icon16x16 ) );
|
|
Set( "PropertyWindow.FilterCancel", new IMAGE_BRUSH( "Old/FilterCancel", Icon16x16 ) );
|
|
Set( "PropertyWindow.Favorites_Enabled", new IMAGE_BRUSH( "Icons/Star_16x", Icon16x16 ) );
|
|
Set( "PropertyWindow.Favorites_Disabled", new IMAGE_BRUSH( "Icons/EmptyStar_16x", Icon16x16 ) );
|
|
Set( "PropertyWindow.Locked", new IMAGE_BRUSH( "Icons/padlock_locked_16x", Icon16x16 ) );
|
|
Set( "PropertyWindow.Unlocked", new IMAGE_BRUSH( "Icons/padlock_unlocked_16x", Icon16x16 ) );
|
|
Set( "PropertyWindow.DiffersFromDefault", new IMAGE_BRUSH( "/PropertyView/DiffersFromDefault_8x8", FVector2D(8,8) ) ) ;
|
|
|
|
Set( "PropertyWindow.NormalFont", DEFAULT_FONT("Regular", 8) );
|
|
Set( "PropertyWindow.BoldFont", DEFAULT_FONT( "Bold", 8 ) );
|
|
Set( "PropertyWindow.ItalicFont", DEFAULT_FONT( "Italic", 8 ) );
|
|
Set( "PropertyWindow.FilterFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "PropertyWindow.NoOverlayColor", new FSlateNoResource() );
|
|
Set( "PropertyWindow.EditConstColor", new FSlateColorBrush( FColor( 152, 152, 152, 80 ) ) );
|
|
Set( "PropertyWindow.FilteredColor", new FSlateColorBrush( FColor( 0, 255, 0, 80 ) ) );
|
|
Set( "PropertyWindow.FilteredEditConstColor", new FSlateColorBrush( FColor( 152, 152, 152, 80 ).ReinterpretAsLinear() * FColor(0,255,0,255).ReinterpretAsLinear() ) );
|
|
Set( "PropertyWindow.CategoryBackground", new BOX_BRUSH( "/PropertyView/CategoryBackground", FMargin(4.f/16.f) ) );
|
|
Set( "PropertyWindow.CategoryForeground", FLinearColor::Black );
|
|
Set( "PropertyWindow.Button_Browse", new IMAGE_BRUSH( "Icons/lens_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_CreateNewBlueprint", new IMAGE_BRUSH( "Icons/PlusSymbol_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_Use", new IMAGE_BRUSH( "Icons/assign_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_Delete", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_Clear", new IMAGE_BRUSH( "Icons/Cross_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_Edit", new IMAGE_BRUSH( "Icons/wrench_16x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_EmptyArray", new IMAGE_BRUSH( "Icons/empty_set_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_AddToArray", new IMAGE_BRUSH( "Icons/PlusSymbol_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_RemoveFromArray", new IMAGE_BRUSH( "Icons/MinusSymbol_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_Ellipsis", new IMAGE_BRUSH( "Icons/ellipsis_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_PickAsset", new IMAGE_BRUSH( "Icons/pillarray_12x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_PickActor", new IMAGE_BRUSH( "Icons/levels_16x", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_PickActorInteractive", new IMAGE_BRUSH( "Icons/eyedropper_16px", Icon12x12 ) );
|
|
Set( "PropertyWindow.Button_Refresh", new IMAGE_BRUSH("Icons/refresh_12x", Icon12x12 ) );
|
|
|
|
Set( "PropertyWindow.WindowBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "DetailsView.NameChangeCommitted", new BOX_BRUSH( "Common/EditableTextSelectionBackground", FMargin(4.f/16.f) ) );
|
|
Set( "DetailsView.HyperlinkStyle", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
|
|
FTextBlockStyle BPWarningMessageTextStyle = FTextBlockStyle(NormalText) .SetFont(DEFAULT_FONT("Regular", 8));
|
|
FTextBlockStyle BPWarningMessageHyperlinkTextStyle = FTextBlockStyle(BPWarningMessageTextStyle).SetColorAndOpacity(FLinearColor(0.25f, 0.5f, 1.0f));
|
|
|
|
FButtonStyle EditBPHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), FLinearColor(0.25f, 0.5f, 1.0f)))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), FLinearColor(0.25f, 0.5f, 1.0f)));
|
|
|
|
FHyperlinkStyle BPWarningMessageHyperlinkStyle = FHyperlinkStyle()
|
|
.SetUnderlineStyle(EditBPHyperlinkButton)
|
|
.SetTextStyle(BPWarningMessageHyperlinkTextStyle)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("DetailsView.BPMessageHyperlinkStyle", BPWarningMessageHyperlinkStyle);
|
|
Set("DetailsView.BPMessageTextStyle", BPWarningMessageTextStyle);
|
|
|
|
|
|
Set( "DetailsView.GroupSection", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin(4.0f/16.0f) ) );
|
|
|
|
Set( "DetailsView.PulldownArrow.Down", new IMAGE_BRUSH( "PropertyView/AdvancedButton_Down", FVector2D(10,8) ) );
|
|
Set( "DetailsView.PulldownArrow.Down.Hovered", new IMAGE_BRUSH( "PropertyView/AdvancedButton_Down_Hovered", FVector2D(10,8) ) );
|
|
Set( "DetailsView.PulldownArrow.Up", new IMAGE_BRUSH( "PropertyView/AdvancedButton_Up", FVector2D(10,8) ) );
|
|
Set( "DetailsView.PulldownArrow.Up.Hovered", new IMAGE_BRUSH( "PropertyView/AdvancedButton_Up_Hovered", FVector2D(10,8) ) );
|
|
|
|
Set( "DetailsView.EditRawProperties", new IMAGE_BRUSH( "Icons/icon_PropertyMatrix_16px", Icon16x16, FLinearColor::Black ) );
|
|
Set( "DetailsView.EditConfigProperties", new IMAGE_BRUSH( "Icons/icon_PropertyMatrix_16px", Icon16x16, FLinearColor::White ) );
|
|
|
|
Set( "DetailsView.CollapsedCategory", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "DetailsView.CategoryTop", new BOX_BRUSH( "PropertyView/DetailCategoryTop", FMargin( 4/16.0f, 8.0f/16.0f, 4/16.0f, 4/16.0f ) ) );
|
|
Set( "DetailsView.CollapsedCategory_Hovered", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f), FLinearColor(0.5f,0.5f,0.5f,1.0f) ) );
|
|
Set( "DetailsView.CategoryTop_Hovered", new BOX_BRUSH( "PropertyView/DetailCategoryTop", FMargin( 4/16.0f, 8.0f/16.0f, 4/16.0f, 4/16.0f ), FLinearColor(0.5f,0.5f,0.5f,1.0f) ) );
|
|
Set( "DetailsView.CategoryBottom", new BOX_BRUSH( "PropertyView/DetailCategoryBottom", FMargin(4.0f/16.0f) ) );
|
|
Set( "DetailsView.CategoryMiddle", new IMAGE_BRUSH( "PropertyView/DetailCategoryMiddle", FVector2D( 16, 16 ) ) );
|
|
Set( "DetailsView.CategoryMiddle_Hovered", new IMAGE_BRUSH( "PropertyView/DetailCategoryMiddle_Hovered", FVector2D( 16, 16 ) ) );
|
|
Set( "DetailsView.CategoryMiddle_Highlighted", new BOX_BRUSH( "Common/TextBox_Special_Active", FMargin(8.0f/32.0f) ) );
|
|
Set( "DetailsView.CategoryMiddle_Active", new BOX_BRUSH( "Common/TextBox_Special_Active", FMargin(8.0f/32.0f), SelectionColor_Pressed ) );
|
|
|
|
Set( "DetailsView.PropertyIsFavorite", new IMAGE_BRUSH("PropertyView/Favorites_Enabled", Icon12x12));
|
|
Set( "DetailsView.PropertyIsNotFavorite", new IMAGE_BRUSH("PropertyView/Favorites_Disabled", Icon12x12));
|
|
Set( "DetailsView.NoFavoritesSystem", new IMAGE_BRUSH("PropertyView/NoFavoritesSystem", Icon12x12));
|
|
|
|
Set( "DetailsView.Splitter", FSplitterStyle()
|
|
.SetHandleNormalBrush( IMAGE_BRUSH( "Common/SplitterHandleHighlight", Icon8x8, FLinearColor::Black ) )
|
|
.SetHandleHighlightBrush( IMAGE_BRUSH( "Common/SplitterHandleHighlight", Icon8x8, FLinearColor::White ) )
|
|
);
|
|
|
|
Set( "DetailsView.AdvancedDropdownBorder", new BOX_BRUSH( "PropertyView/DetailCategoryAdvanced", FMargin(4.0f/16.0f) ) );
|
|
Set( "DetailsView.AdvancedDropdownBorder.Open", new IMAGE_BRUSH( "Common/ScrollBoxShadowTop", FVector2D(64,8) ) );
|
|
Set( "DetailsView.CategoryFontStyle", DEFAULT_FONT( "Bold", 10 ) );
|
|
|
|
Set( "DetailsView.CategoryTextStyle",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(GetFontStyle("DetailsView.CategoryFontStyle"))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
);
|
|
|
|
Set( "DetailsView.TreeView.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateNoResource() )
|
|
.SetEvenRowBackgroundHoveredBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundHoveredBrush( FSlateNoResource() )
|
|
.SetSelectorFocusedBrush( FSlateNoResource() )
|
|
.SetActiveBrush( FSlateNoResource() )
|
|
.SetActiveHoveredBrush( FSlateNoResource() )
|
|
.SetInactiveBrush( FSlateNoResource() )
|
|
.SetInactiveHoveredBrush( FSlateNoResource() )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
|
|
|
|
Set("DetailsView.DropZone.Below", new BOX_BRUSH("Common/VerticalBoxDropZoneIndicator_Below", FMargin(10.0f / 16.0f, 0, 0, 10.0f / 16.0f), SelectionColor_Subdued));
|
|
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupProfilerStyle()
|
|
{
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
// Profiler
|
|
{
|
|
// Profiler group brushes
|
|
Set( "Profiler.Group.16", new BOX_BRUSH( "Icons/Profiler/GroupBorder-16Gray", FMargin(4.0f/16.0f) ) );
|
|
|
|
// Profiler toolbar icons
|
|
Set( "Profiler.Tab", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Tab_16x", Icon16x16 ) );
|
|
Set( "Profiler.Tab.GraphView", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Graph_View_Tab_16x", Icon16x16 ) );
|
|
Set( "Profiler.Tab.EventGraph", new IMAGE_BRUSH( "Icons/Profiler/profiler_OpenEventGraph_32x", Icon16x16 ) );
|
|
Set( "Profiler.Tab.FiltersAndPresets", new CORE_IMAGE_BRUSH( "Icons/Profiler/Profiler_Filter_Presets_Tab_16x", Icon16x16 ) );
|
|
|
|
Set( "ProfilerCommand.ProfilerManager_Load", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Load_Profiler_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ProfilerManager_Load.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Load_Profiler_40x", Icon20x20 ) );
|
|
|
|
Set("ProfilerCommand.ProfilerManager_LoadMultiple", new IMAGE_BRUSH("Icons/Profiler/Profiler_LoadMultiple_Profiler_40x", Icon40x40));
|
|
Set("ProfilerCommand.ProfilerManager_LoadMultiple.Small", new IMAGE_BRUSH("Icons/Profiler/Profiler_LoadMultiple_Profiler_40x", Icon20x20));
|
|
|
|
Set( "ProfilerCommand.ProfilerManager_Save", new IMAGE_BRUSH( "Icons/LV_Save", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ProfilerManager_Save.Small", new IMAGE_BRUSH( "Icons/LV_Save", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ProfilerManager_ToggleLivePreview", new IMAGE_BRUSH( "Automation/RefreshTests", Icon40x40) );
|
|
Set( "ProfilerCommand.ProfilerManager_ToggleLivePreview.Small", new IMAGE_BRUSH( "Automation/RefreshTests", Icon20x20) );
|
|
|
|
Set( "ProfilerCommand.StatsProfiler", new IMAGE_BRUSH( "Icons/Profiler/profiler_stats_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.StatsProfiler.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_stats_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.MemoryProfiler", new IMAGE_BRUSH( "Icons/Profiler/profiler_mem_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.MemoryProfiler.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_mem_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.FPSChart", new IMAGE_BRUSH( "Icons/Profiler/Profiler_FPS_Chart_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.FPSChart.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_FPS_Chart_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.OpenSettings", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Settings_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.OpenSettings.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Settings_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleDataPreview", new IMAGE_BRUSH( "Icons/Profiler/profiler_sync_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ToggleDataPreview.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_sync_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleDataCapture", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Data_Capture_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ToggleDataCapture.Small", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Data_Capture_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleDataCapture.Checked", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon40x40 ) );
|
|
Set( "ProfilerCommand.ToggleDataCapture.Checked.Small", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon20x20 ) );
|
|
|
|
Set( "ProfilerCommand.ToggleShowDataGraph", new IMAGE_BRUSH( "Icons/Profiler/profiler_ShowGraphData_32x", Icon32x32 ) );
|
|
Set( "ProfilerCommand.OpenEventGraph", new IMAGE_BRUSH( "Icons/Profiler/profiler_OpenEventGraph_32x", Icon16x16 ) );
|
|
|
|
// Generic
|
|
Set( "Profiler.LineGraphArea", new IMAGE_BRUSH( "Old/White", Icon16x16, FLinearColor(1.0f,1.0f,1.0f,0.25f) ) );
|
|
|
|
// Tooltip hint icon
|
|
Set( "Profiler.Tooltip.HintIcon10", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Custom_Tooltip_12x", Icon12x12 ) );
|
|
|
|
// Text styles
|
|
Set( "Profiler.CaptionBold", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
Set( "Profiler.Caption", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
Set( "Profiler.TooltipBold", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.5f,0.5f,0.5f,1.0f) )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
Set( "Profiler.Tooltip", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f,0.8f) )
|
|
);
|
|
|
|
// Event graph icons
|
|
Set( "Profiler.EventGraph.SetRoot", new IMAGE_BRUSH( "Icons/Profiler/profiler_SetRoot_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CullEvents", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Cull_Events_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.FilterEvents", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Filter_Events_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.SelectStack", new IMAGE_BRUSH( "Icons/Profiler/profiler_SelectStack_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandAll", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandAll_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CollapseAll", new IMAGE_BRUSH( "Icons/Profiler/profiler_CollapseAll_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandSelection", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandSelection_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CollapseSelection", new IMAGE_BRUSH( "Icons/Profiler/profiler_CollapseSelection_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandThread_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.CollapseThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_CollapseThread_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandHotPath", new IMAGE_BRUSH( "Icons/Profiler/profiler_ExpandHotPath_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.HotPathSmall", new IMAGE_BRUSH( "Icons/Profiler/profiler_HotPath_32x", Icon12x12 ) );
|
|
|
|
Set( "Profiler.EventGraph.ExpandHotPath16", new IMAGE_BRUSH( "Icons/Profiler/profiler_HotPath_32x", Icon16x16 ) );
|
|
|
|
Set( "Profiler.EventGraph.GameThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_GameThread_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.RenderThread", new IMAGE_BRUSH( "Icons/Profiler/profiler_RenderThread_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.ViewColumn", new IMAGE_BRUSH( "Icons/Profiler/profiler_ViewColumn_32x", Icon32x32 ) );
|
|
Set( "Profiler.EventGraph.ResetColumn", new IMAGE_BRUSH( "Icons/Profiler/profiler_ResetColumn_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.EventGraph.HistoryBack", new IMAGE_BRUSH( "Icons/Profiler/Profiler_History_Back_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.HistoryForward", new IMAGE_BRUSH( "Icons/Profiler/Profiler_History_Fwd_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.MaximumIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Max_Event_Graph_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.AverageIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Average_Event_Graph_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.FlatIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Events_Flat_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.FlatCoalescedIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Events_Flat_Coalesced_16x", Icon16x16) );
|
|
Set( "Profiler.EventGraph.HierarchicalIcon", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Events_Hierarchial_16x", Icon16x16) );
|
|
|
|
Set( "Profiler.EventGraph.HasCulledEventsSmall", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Has_Culled_Children_12x", Icon12x12) );
|
|
Set( "Profiler.EventGraph.CulledEvent", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Culled_12x", Icon12x12) );
|
|
Set( "Profiler.EventGraph.FilteredEvent", new IMAGE_BRUSH( "Icons/Profiler/Profiler_Filtered_12x", Icon12x12) );
|
|
|
|
Set( "Profiler.EventGraph.DarkText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetShadowOffset( FVector2D(0.0f, 0.0f) )
|
|
);
|
|
|
|
// Thread-view
|
|
Set( "Profiler.ThreadView.SampleBorder", new BOX_BRUSH( "Icons/Profiler/Profiler_ThreadView_SampleBorder_16x", FMargin( 2.0f / 16.0f ) ) );
|
|
|
|
// Event graph selected event border
|
|
Set( "Profiler.EventGraph.Border.TB", new BOX_BRUSH( "Icons/Profiler/Profiler_Border_TB_16x", FMargin(4.0f/16.0f) ) );
|
|
Set( "Profiler.EventGraph.Border.L", new BOX_BRUSH( "Icons/Profiler/Profiler_Border_L_16x", FMargin(4.0f/16.0f) ) );
|
|
Set( "Profiler.EventGraph.Border.R", new BOX_BRUSH( "Icons/Profiler/Profiler_Border_R_16x", FMargin(4.0f/16.0f) ) );
|
|
|
|
// Misc
|
|
|
|
Set( "Profiler.Misc.SortBy", new IMAGE_BRUSH( "Icons/Profiler/profiler_SortBy_32x", Icon32x32 ) );
|
|
Set( "Profiler.Misc.SortAscending", new IMAGE_BRUSH( "Icons/Profiler/profiler_SortAscending_32x", Icon32x32 ) );
|
|
Set( "Profiler.Misc.SortDescending", new IMAGE_BRUSH( "Icons/Profiler/profiler_SortDescending_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.Misc.ResetToDefault", new IMAGE_BRUSH( "Icons/Profiler/profiler_ResetToDefault_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.Misc.Reset16", new IMAGE_BRUSH( "Icons/Profiler/profiler_ResetToDefault_32x", Icon16x16 ) );
|
|
|
|
Set( "Profiler.Type.Calls", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Event", new IMAGE_BRUSH( "Icons/Profiler/profiler_Event_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Memory", new IMAGE_BRUSH( "Icons/Profiler/profiler_Memory_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Number", new IMAGE_BRUSH( "Icons/Profiler/profiler_Number_32x", Icon16x16 ) );
|
|
|
|
// NumberInt, NumberFloat, Memory, Hierarchical
|
|
Set( "Profiler.Type.NumberInt", new IMAGE_BRUSH( "Icons/Profiler/profiler_Number_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.NumberFloat", new IMAGE_BRUSH( "Icons/Profiler/profiler_Number_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Memory", new IMAGE_BRUSH( "Icons/Profiler/profiler_Memory_32x", Icon16x16 ) );
|
|
Set( "Profiler.Type.Hierarchical", new IMAGE_BRUSH( "Icons/Profiler/profiler_Event_32x", Icon16x16 ) );
|
|
|
|
Set( "Profiler.Misc.GenericFilter", new IMAGE_BRUSH( "Icons/Profiler/profiler_GenericFilter_32x", Icon16x16 ) );
|
|
Set( "Profiler.Misc.GenericGroup", new IMAGE_BRUSH( "Icons/Profiler/profiler_GenericGroup_32x", Icon16x16 ) );
|
|
Set( "Profiler.Misc.CopyToClipboard", new IMAGE_BRUSH( "Icons/Profiler/profiler_CopyToClipboard_32x", Icon32x32 ) );
|
|
|
|
Set( "Profiler.Misc.Disconnect", new IMAGE_BRUSH( "Icons/Profiler/profiler_Disconnect_32x", Icon32x32 ) );
|
|
|
|
//Set( "Profiler.Type.Calls", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon40x40) );
|
|
//Set( "Profiler.Type.Calls.Small", new IMAGE_BRUSH( "Icons/Profiler/profiler_Calls_32x", Icon20x20) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupGraphEditorStyles()
|
|
{
|
|
const FScrollBarStyle ScrollBar = GetWidgetStyle<FScrollBarStyle>( "ScrollBar" );
|
|
|
|
// Graph Editor
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "Graph.ForegroundColor", FLinearColor(218.0f/255.0f, 218.0f/255.0f, 218.0f/255.0f, 1.0f) );
|
|
|
|
Set( "Graph.TitleBackground", new BOX_BRUSH( "Old/Graph/GraphTitleBackground", FMargin(0) ) );
|
|
Set( "Graph.Shadow", new BOX_BRUSH( "Old/Window/WindowBorder", 0.48f ) );
|
|
Set( "Graph.Arrow", new IMAGE_BRUSH( "Old/Graph/Arrow", Icon16x16 ) );
|
|
Set( "Graph.ExecutionBubble", new IMAGE_BRUSH( "Old/Graph/ExecutionBubble", Icon16x16 ) );
|
|
|
|
Set( "Graph.PlayInEditor", new BOX_BRUSH( "/Graph/RegularNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
Set( "Graph.ReadOnlyBorder", new BOX_BRUSH( "/Graph/Graph_readonly_border", FMargin(18.0f / 64.0f) ) );
|
|
|
|
Set( "Graph.Panel.SolidBackground", new IMAGE_BRUSH( "/Graph/GraphPanel_SolidBackground", FVector2D(16, 16), FLinearColor::White, ESlateBrushTileType::Both) );
|
|
Set( "Graph.Panel.GridLineColor", FLinearColor(0.035f, 0.035f, 0.035f) );
|
|
Set( "Graph.Panel.GridRuleColor", FLinearColor(0.008f, 0.008f, 0.008f) );
|
|
Set( "Graph.Panel.GridCenterColor", FLinearColor(0.000f, 0.000f, 0.000f) );
|
|
|
|
Set( "Graph.Panel.GridRulePeriod", 8.0f ); // should be a strictly positive integral value
|
|
|
|
Set( "Graph.Node.Separator", new IMAGE_BRUSH( "Old/Graph/NodeVerticalSeparator", FVector2D(8,8) ) );
|
|
Set( "Graph.Node.TitleBackground", new BOX_BRUSH( "Old/Graph/NodeTitleBackground", FMargin(12.0f/64) ) );
|
|
Set( "Graph.Node.NodeBackground", new BOX_BRUSH( "Old/Graph/NodeBackground", FMargin(12.0f/64) ) );
|
|
|
|
Set( "Graph.Node.Body", new BOX_BRUSH( "/Graph/RegularNode_body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.Node.TintedBody", new BOX_BRUSH( "/Graph/TintedNode_body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.Node.DisabledBanner", new IMAGE_BRUSH( "/Graph/GraphPanel_StripesBackground", FVector2D(64, 64), FLinearColor(0.5f, 0.5f, 0.5f, 0.3f), ESlateBrushTileType::Both ) );
|
|
Set( "Graph.Node.DevelopmentBanner", new IMAGE_BRUSH( "/Graph/GraphPanel_StripesBackground", FVector2D(64, 64), FLinearColor::Yellow * FLinearColor(1.f, 1.f, 1.f, 0.3f), ESlateBrushTileType::Both ) );
|
|
Set( "Graph.Node.TitleGloss", new BOX_BRUSH( "/Graph/RegularNode_title_gloss", FMargin(12.0f/64.0f) ) );
|
|
Set( "Graph.Node.ColorSpill", new BOX_BRUSH( "/Graph/RegularNode_color_spill", FMargin(8.0f/64.0f, 3.0f/32.0f, 0, 0) ) );
|
|
Set( "Graph.Node.TitleHighlight", new BOX_BRUSH( "/Graph/RegularNode_title_highlight", FMargin(16.0f/64.0f, 1.0f, 16.0f/64.0f, 0.0f) ) );
|
|
Set( "Graph.Node.IndicatorOverlay", new IMAGE_BRUSH( "/Graph/IndicatorOverlay_color_spill", FVector2D(128.f, 32.f) ) );
|
|
|
|
Set( "Graph.Node.ShadowSize", FVector2D(12,12) );
|
|
Set( "Graph.Node.ShadowSelected", new BOX_BRUSH( "/Graph/RegularNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
Set( "Graph.Node.Shadow", new BOX_BRUSH( "/Graph/RegularNode_shadow", FMargin(18.0f/64.0f) ) );
|
|
|
|
Set( "Graph.Node.RerouteShadow", new IMAGE_BRUSH( "/Graph/RerouteNode_shadow", FVector2D(64.0f, 64.0f) ) );
|
|
Set( "Graph.Node.RerouteShadowSelected", new IMAGE_BRUSH( "/Graph/RerouteNode_shadow_selected", FVector2D(64.0f, 64.0f) ) );
|
|
|
|
Set( "Graph.CompactNode.ShadowSelected", new BOX_BRUSH( "/Graph/MathNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
|
|
Set( "Graph.Node.CommentBubble", new BOX_BRUSH( "Old/Graph/CommentBubble", FMargin(8/32.0f) ) );
|
|
Set( "Graph.Node.CommentArrow", new IMAGE_BRUSH( "Old/Graph/CommentBubbleArrow", FVector2D(8,8) ) );
|
|
Set( "Graph.Node.CommentFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "Graph.Node.Comment.BubbleOffset", FMargin(8,0,0,0) );
|
|
Set( "Graph.Node.Comment.PinIconPadding", FMargin(0,2,0,0) );
|
|
Set("Graph.Node.Comment.BubblePadding", FVector2D(3, 3));
|
|
Set("Graph.Node.Comment.BubbleWidgetMargin", FMargin(4, 4));
|
|
|
|
const FCheckBoxStyle CommentTitleButton = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::CheckBox )
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.9f)))
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOff_16x", FVector2D(16,16), FLinearColor(1.f, 1.f, 1.f, 0.6f)));
|
|
Set( "CommentTitleButton", CommentTitleButton );
|
|
|
|
const FCheckBoxStyle CommentBubbleButton = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::CheckBox )
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.5f)))
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.9f)))
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleOn_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.6f)));
|
|
Set( "CommentBubbleButton", CommentBubbleButton );
|
|
|
|
const FCheckBoxStyle CommentBubblePin = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::CheckBox )
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleUnPin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.5f)))
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleUnPin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.9f)))
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubblePin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubblePin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.8f)))
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubblePin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 1.f)))
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Icons/icon_Blueprint_CommentBubbleUnPin_16x", FVector2D(10,10), FLinearColor(1.f, 1.f, 1.f, 0.6f)));
|
|
Set( "CommentBubblePin", CommentBubblePin );
|
|
|
|
|
|
Set( "Graph.VarNode.Body", new BOX_BRUSH( "/Graph/VarNode_body", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
Set( "Graph.VarNode.ColorSpill", new IMAGE_BRUSH( "/Graph/VarNode_color_spill", FVector2D(132,28) ) );
|
|
Set( "Graph.VarNode.Gloss", new BOX_BRUSH( "/Graph/VarNode_gloss", FMargin(16.f/64.f, 16.f/28.f, 16.f/64.f, 4.f/28.f) ) );
|
|
Set( "Graph.VarNode.IndicatorOverlay", new IMAGE_BRUSH("/Graph/IndicatorOverlay_color_spill", FVector2D(64.f, 28.f)));
|
|
|
|
Set( "Graph.VarNode.ShadowSelected", new BOX_BRUSH( "/Graph/VarNode_shadow_selected", FMargin(26.0f/64.0f) ) );
|
|
Set( "Graph.VarNode.Shadow", new BOX_BRUSH( "/Graph/VarNode_shadow", FMargin(26.0f/64.0f) ) );
|
|
|
|
Set( "Graph.CollapsedNode.Body", new BOX_BRUSH( "/Graph/RegularNode_body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.CollapsedNode.BodyColorSpill", new BOX_BRUSH( "/Graph/CollapsedNode_Body_ColorSpill", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
|
|
{
|
|
// State or conduit node
|
|
{
|
|
Set( "Graph.StateNode.Body", new BOX_BRUSH( "/Persona/StateMachineEditor/StateNode_Node_Body", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "Graph.StateNode.ColorSpill", new BOX_BRUSH( "/Persona/StateMachineEditor/StateNode_Node_ColorSpill", FMargin(4.0f/64.0f, 4.0f/32.0f) ) );
|
|
|
|
Set( "Graph.StateNode.Icon", new IMAGE_BRUSH( "/Persona/StateMachineEditor/State_Node_Icon_32x", Icon16x16 ) );
|
|
Set( "Graph.ConduitNode.Icon", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Conduit_Node_Icon_32x", Icon16x16 ) );
|
|
|
|
Set( "Graph.StateNode.Pin.BackgroundHovered", new BOX_BRUSH( "/Persona/StateMachineEditor/StateNode_Pin_HoverCue", FMargin(12.0f/64.0f,12.0f/64.0f,12.0f/64.0f,12.0f/64.0f)));
|
|
Set( "Graph.StateNode.Pin.Background", new FSlateNoResource() );
|
|
}
|
|
|
|
{
|
|
FTextBlockStyle GraphStateNodeTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 14 ) )
|
|
.SetColorAndOpacity( FLinearColor(230.0f/255.0f,230.0f/255.0f,230.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D( 2,2 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) );
|
|
Set( "Graph.StateNode.NodeTitle", GraphStateNodeTitle );
|
|
|
|
FEditableTextBoxStyle GraphStateNodeTitleEditableText = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetFont(NormalText.Font)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "Graph.StateNode.NodeTitleEditableText", GraphStateNodeTitleEditableText );
|
|
|
|
Set( "Graph.StateNode.NodeTitleInlineEditableText", FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(GraphStateNodeTitle)
|
|
.SetEditableTextBoxStyle(GraphStateNodeTitleEditableText)
|
|
);
|
|
}
|
|
|
|
// Transition node
|
|
{
|
|
FMargin TestMargin(16.f/64.f, 16.f/28.f, 16.f/64.f, 4.f/28.f);
|
|
Set( "Graph.TransitionNode.ColorSpill", new BOX_BRUSH( "/Persona/StateMachineEditor/Trans_Node_ColorSpill", TestMargin ) );
|
|
Set( "Graph.TransitionNode.Icon", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Node_Icon", FVector2D(25,25) ) );
|
|
Set( "Graph.TransitionNode.Icon_Inertialization", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Node_Icon_Inertialization", FVector2D(25,25) ) );
|
|
}
|
|
|
|
// Transition rule tooltip name
|
|
{
|
|
Set( "Graph.TransitionNode.TooltipName", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 12 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) )
|
|
);
|
|
}
|
|
|
|
// Transition rule tooltip caption
|
|
{
|
|
Set( "Graph.TransitionNode.TooltipRule", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor(180.0f/255.0f,180.0f/255.0f,180.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D(1.0f, 1.0f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) )
|
|
);
|
|
}
|
|
|
|
Set( "Persona.RetargetManager.BoldFont", DEFAULT_FONT( "Bold", 12 ) );
|
|
Set( "Persona.RetargetManager.SmallBoldFont", DEFAULT_FONT( "Bold", 10 ) );
|
|
Set( "Persona.RetargetManager.FilterFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "Persona.RetargetManager.ItalicFont", DEFAULT_FONT( "Italic", 9 ) );
|
|
|
|
Set("Persona.RetargetManager.ImportantText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
}
|
|
|
|
// Behavior Tree Editor
|
|
{
|
|
Set( "BTEditor.Graph.BTNode.Body", new BOX_BRUSH( "/BehaviorTree/BTNode_ColorSpill", FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ) );
|
|
Set( "BTEditor.Graph.BTNode.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Run_Behaviour_24x", Icon16x16 ) );
|
|
|
|
Set( "BTEditor.Graph.BTNode.Root.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Run_Behaviour_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Composite.Selector.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Selector_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Composite.Sequence.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Sequence_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Composite.SimpleParallel.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Simple_Parallel_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Blackboard.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Blackboard_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.CompareBlackboardEntries.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Compare_Blackboard_Entries_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Conditional.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Conditional_Decorator_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.ConeCheck.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Cone_Check_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Cooldown.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Cooldown_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.DoesPathExist.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Does_Path_Exist_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.ForceSuccess.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Force_Success_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.KeepInCone.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Keep_In_Cone_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Loop.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Loop_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.NonConditional.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Non_Conditional_Decorator_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.Optional.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Optional_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.ReachedMoveGoal.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Reached_Move_Goal_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Decorator.TimeLimit.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Time_Limit_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Service.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Service_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Service.DefaultFocus.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Default_Focus_Service_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Task_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.MakeNoise.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Make_Noise_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.MoveDirectlyToward.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Move_Directly_Toward_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.MoveTo.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Move_To_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.PlaySound.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Play_Sound_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.RunBehavior.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Run_Behaviour_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.RunEQSQuery.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/EQS_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Task.Wait.Icon", new IMAGE_BRUSH( "/BehaviorTree/Icons/Wait_24x", Icon24x24 ) );
|
|
Set( "BTEditor.Graph.BTNode.Blueprint", new IMAGE_BRUSH( "/BehaviorTree/Icons/Blueprint_Referencer_16x", Icon16x16 ) );
|
|
Set( "BTEditor.Graph.BTNode.Index", new BOX_BRUSH( "/BehaviorTree/IndexCircle", Icon20x20, FMargin(9.0f/20.0f, 1.0f/20.0f, 9.0f/20.0f, 3.0f/20.0f) ) );
|
|
|
|
Set( "BTEditor.Graph.BTNode.Index.Color", FLinearColor(0.3f, 0.3f, 0.3f, 1.0f) );
|
|
Set( "BTEditor.Graph.BTNode.Index.HoveredColor", FLinearColor(1.0f, 0.0f, 0.0f, 1.0f) );
|
|
|
|
|
|
FTextBlockStyle GraphNodeTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 8 ) );
|
|
Set( "BTEditor.Graph.BTNode.IndexText", GraphNodeTitle );
|
|
|
|
Set( "BTEditor.Debugger.BackOver", new IMAGE_BRUSH( "Icons/icon_step_back_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.BackOver.Small", new IMAGE_BRUSH( "Icons/icon_step_back_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.BackInto", new IMAGE_BRUSH("Icons/icon_step_back_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.BackInto.Small", new IMAGE_BRUSH("Icons/icon_step_back_40x", Icon20x20));
|
|
Set( "BTEditor.Debugger.ForwardInto", new IMAGE_BRUSH("Icons/icon_step_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.ForwardInto.Small", new IMAGE_BRUSH( "Icons/icon_step_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.ForwardOver", new IMAGE_BRUSH("Icons/icon_step_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.ForwardOver.Small", new IMAGE_BRUSH("Icons/icon_step_40x", Icon20x20));
|
|
Set( "BTEditor.Debugger.StepOut", new IMAGE_BRUSH("Icons/icon_step_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.StepOut.Small", new IMAGE_BRUSH("Icons/icon_step_40x", Icon20x20));
|
|
Set( "BTEditor.Debugger.SingleStep", new IMAGE_BRUSH("Icons/icon_advance_40x", Icon40x40));
|
|
Set( "BTEditor.Debugger.SingleStep.Small", new IMAGE_BRUSH( "Icons/icon_advance_40x", Icon20x20 ) );
|
|
|
|
Set( "BTEditor.Debugger.PausePlaySession", new IMAGE_BRUSH( "Icons/icon_pause_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.PausePlaySession.Small", new IMAGE_BRUSH( "Icons/icon_pause_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.ResumePlaySession", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.ResumePlaySession.Small", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.StopPlaySession", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.StopPlaySession.Small", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.LateJoinSession", new IMAGE_BRUSH("Icons/icon_simulate_40x", Icon40x40) );
|
|
Set( "BTEditor.Debugger.LateJoinSession.Small", new IMAGE_BRUSH("Icons/icon_simulate_40x", Icon20x20) );
|
|
|
|
Set( "BTEditor.Debugger.CurrentValues", new IMAGE_BRUSH( "BehaviorTree/Debugger_Current_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.CurrentValues.Small", new IMAGE_BRUSH( "BehaviorTree/Debugger_Current_40x", Icon20x20 ) );
|
|
Set( "BTEditor.Debugger.SavedValues", new IMAGE_BRUSH( "BehaviorTree/Debugger_Saved_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Debugger.SavedValues.Small", new IMAGE_BRUSH( "BehaviorTree/Debugger_Saved_40x", Icon20x20 ) );
|
|
|
|
Set( "BTEditor.DebuggerOverlay.Breakpoint.Disabled", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Disabled", Icon32x32 ) );
|
|
Set( "BTEditor.DebuggerOverlay.Breakpoint.Enabled", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Valid", Icon32x32 ) );
|
|
Set( "BTEditor.DebuggerOverlay.ActiveNodePointer", new IMAGE_BRUSH( "Old/Kismet2/IP_Normal", FVector2D(128,96)) );
|
|
Set( "BTEditor.DebuggerOverlay.SearchTriggerPointer", new IMAGE_BRUSH( "/BehaviorTree/SearchTriggerPointer", FVector2D(48,64)) );
|
|
Set( "BTEditor.DebuggerOverlay.FailedTriggerPointer", new IMAGE_BRUSH( "/BehaviorTree/FailedTriggerPointer", FVector2D(48,64)) );
|
|
Set( "BTEditor.DebuggerOverlay.BreakOnBreakpointPointer", new IMAGE_BRUSH( "Old/Kismet2/IP_Breakpoint", FVector2D(128,96)) );
|
|
|
|
Set( "BTEditor.Blackboard.NewEntry", new IMAGE_BRUSH( "BehaviorTree/Blackboard_AddKey_40x", Icon40x40 ) );
|
|
Set( "BTEditor.Blackboard.NewEntry.Small", new IMAGE_BRUSH( "BehaviorTree/Blackboard_AddKey_40x", Icon20x20 ) );
|
|
|
|
Set( "BTEditor.SwitchToBehaviorTreeMode", new IMAGE_BRUSH( "BehaviorTree/BehaviorTreeMode_40x", Icon40x40));
|
|
Set( "BTEditor.SwitchToBehaviorTreeMode.Small", new IMAGE_BRUSH( "BehaviorTree/BehaviorTreeMode_20x", Icon20x20));
|
|
Set( "BTEditor.SwitchToBlackboardMode", new IMAGE_BRUSH( "BehaviorTree/BlackboardMode_40x", Icon40x40));
|
|
Set( "BTEditor.SwitchToBlackboardMode.Small", new IMAGE_BRUSH( "BehaviorTree/BlackboardMode_20x", Icon20x20));
|
|
|
|
// Blackboard classes
|
|
Set( "ClassIcon.BlackboardKeyType_Bool", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.300000f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Class", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.1f, 0.0f, 0.5f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Enum", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.0f, 0.160000f, 0.131270f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Float", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.357667f, 1.0f, 0.060000f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Int", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.013575f, 0.770000f, 0.429609f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Name", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.607717f, 0.224984f, 1.0f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_NativeEnum", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.0f, 0.160000f, 0.131270f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Object", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.0f, 0.4f, 0.910000f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Rotator", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(0.353393f, 0.454175f, 1.0f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_String", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(1.0f, 0.0f, 0.660537f, 1.0f) ) );
|
|
Set( "ClassIcon.BlackboardKeyType_Vector", new IMAGE_BRUSH( "Icons/pill_16x", Icon16x16, FLinearColor(1.0f, 0.591255f, 0.016512f, 1.0f) ) );
|
|
|
|
Set( "BTEditor.Common.NewBlackboard", new IMAGE_BRUSH( "BehaviorTree/NewBlackboard_40x", Icon40x40));
|
|
Set( "BTEditor.Common.NewBlackboard.Small", new IMAGE_BRUSH( "BehaviorTree/NewBlackboard_20x", Icon20x20));
|
|
Set( "BTEditor.Graph.NewTask", new IMAGE_BRUSH( "BehaviorTree/NewTask_40x", Icon40x40));
|
|
Set( "BTEditor.Graph.NewTask.Small", new IMAGE_BRUSH( "BehaviorTree/NewTask_20x", Icon20x20));
|
|
Set( "BTEditor.Graph.NewDecorator", new IMAGE_BRUSH( "BehaviorTree/NewDecorator_40x", Icon40x40));
|
|
Set( "BTEditor.Graph.NewDecorator.Small", new IMAGE_BRUSH( "BehaviorTree/NewDecorator_20x", Icon20x20));
|
|
Set( "BTEditor.Graph.NewService", new IMAGE_BRUSH( "BehaviorTree/NewService_40x", Icon40x40));
|
|
Set( "BTEditor.Graph.NewService.Small", new IMAGE_BRUSH( "BehaviorTree/NewService_20x", Icon20x20));
|
|
}
|
|
|
|
{
|
|
Set("EnvQueryEditor.Profiler.LoadStats", new IMAGE_BRUSH("Icons/LV_Load", Icon40x40));
|
|
Set("EnvQueryEditor.Profiler.SaveStats", new IMAGE_BRUSH("Icons/LV_Save", Icon40x40));
|
|
}
|
|
|
|
// Visible on hover button for transition node
|
|
{
|
|
Set( "TransitionNodeButton.Normal", new FSlateNoResource() );
|
|
Set( "TransitionNodeButton.Hovered", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Button_Hovered", FVector2D(12,25) ) );
|
|
Set( "TransitionNodeButton.Pressed", new IMAGE_BRUSH( "/Persona/StateMachineEditor/Trans_Button_Pressed", FVector2D(12,25) ) );
|
|
}
|
|
|
|
{
|
|
Set( "Graph.AnimationResultNode.Body", new IMAGE_BRUSH( "/Graph/Animation/AnimationNode_Result_128x", FVector2D(128, 128) ) );
|
|
Set( "Graph.AnimationFastPathIndicator", new IMAGE_BRUSH( "/Graph/Animation/AnimationNode_FastPath", Icon32x32 ) );
|
|
}
|
|
|
|
// SoundCueEditor Graph Nodes
|
|
{
|
|
Set( "Graph.SoundResultNode.Body", new IMAGE_BRUSH( "/Graph/SoundCue_SpeakerIcon", FVector2D(144, 144) ) );
|
|
}
|
|
|
|
Set( "Graph.Node.NodeEntryTop", new IMAGE_BRUSH( "Old/Graph/NodeEntryTop", FVector2D(64,12) ) );
|
|
Set( "Graph.Node.NodeEntryBottom", new IMAGE_BRUSH( "Old/Graph/NodeEntryBottom", FVector2D(64,12) ) );
|
|
Set( "Graph.Node.NodeExitTop", new IMAGE_BRUSH( "Old/Graph/NodeExitTop", FVector2D(64,12) ) );
|
|
Set( "Graph.Node.NodeExitBottom", new IMAGE_BRUSH( "Old/Graph/NodeExitBottom", FVector2D(64,12) ) );
|
|
|
|
Set( "Graph.Node.NodeEntryShadow", new BOX_BRUSH( "Old/Graph/NodeEntryShadow", FMargin(5.f/80, 21.f/52) ) );
|
|
Set( "Graph.Node.NodeEntryShadowSelected", new BOX_BRUSH( "Old/Graph/NodeEntryShadowSelected", FMargin(5.f/80, 21.f/52) ) );
|
|
Set( "Graph.Node.NodeExitShadow", new BOX_BRUSH( "Old/Graph/NodeExitShadow", FMargin(5.f/80, 21.f/52) ) );
|
|
Set( "Graph.Node.NodeExitShadowSelected", new BOX_BRUSH( "Old/Graph/NodeExitShadowSelected", FMargin(5.f/80, 21.f/52) ) );
|
|
|
|
Set( "Graph.Node.Autoplay", new IMAGE_BRUSH( "Graph/Icons/Overlay_Autoplay", FVector2D(22,22) ) );
|
|
Set( "Graph.Node.Loop", new IMAGE_BRUSH( "Graph/Icons/Overlay_Loop", FVector2D(22,22) ) );
|
|
|
|
{
|
|
FTextBlockStyle GraphNodeTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) );
|
|
Set( "Graph.Node.NodeTitle", GraphNodeTitle );
|
|
|
|
FEditableTextBoxStyle GraphNodeTitleEditableText = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetFont(NormalText.Font)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "Graph.Node.NodeTitleEditableText", GraphNodeTitleEditableText );
|
|
|
|
Set( "Graph.Node.NodeTitleInlineEditableText", FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(GraphNodeTitle)
|
|
.SetEditableTextBoxStyle(GraphNodeTitleEditableText)
|
|
);
|
|
|
|
Set( "Graph.Node.NodeTitleExtraLines", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Italic", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,96.0f/255.0f, 0.5f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) )
|
|
);
|
|
|
|
FTextBlockStyle GraphCommentBlockTitle = FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 18 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D(1.5f, 1.5f) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) );
|
|
Set( "Graph.CommentBlock.Title", GraphCommentBlockTitle );
|
|
|
|
FEditableTextBoxStyle GraphCommentBlockTitleEditableText = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetFont(GraphCommentBlockTitle.Font)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Common/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Common/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Common/TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar );
|
|
Set( "Graph.CommentBlock.TitleEditableText", GraphCommentBlockTitleEditableText );
|
|
|
|
Set( "Graph.CommentBlock.TitleInlineEditableText", FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(GraphCommentBlockTitle)
|
|
.SetEditableTextBoxStyle(GraphCommentBlockTitleEditableText)
|
|
);
|
|
|
|
Set( "Graph.CompactNode.Title", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 20 ) )
|
|
.SetColorAndOpacity( FLinearColor(1.0f, 1.0f, 1.0f, 0.5f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor::White )
|
|
);
|
|
|
|
Set( "Graph.ArrayCompactNode.Title", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 20 ) )
|
|
.SetColorAndOpacity( FLinearColor(1.0f, 1.0f, 1.0f, 0.5f) ) //218.0f/255.0f, 218.0f/255.0f, 218.0f/255.0f, 0.25f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor::White )
|
|
);
|
|
|
|
Set( "Graph.Node.PinName", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.8f,0.8f,0.8f, 0.5) )
|
|
);
|
|
|
|
// Inline Editable Text Block
|
|
{
|
|
FTextBlockStyle InlineEditableTextBlockReadOnly = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 9))
|
|
.SetColorAndOpacity(FLinearColor(218.0f / 255.0f, 218.0f / 255.0f, 218.0f / 255.0f))
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f, 0.5));
|
|
|
|
FEditableTextBoxStyle InlineEditableTextBlockEditable = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 9))
|
|
.SetBackgroundImageNormal(BOX_BRUSH("Common/TextBox", FMargin(4.0f / 16.0f)))
|
|
.SetBackgroundImageHovered(BOX_BRUSH("Common/TextBox_Hovered", FMargin(4.0f / 16.0f)))
|
|
.SetBackgroundImageFocused(BOX_BRUSH("Common/TextBox_Hovered", FMargin(4.0f / 16.0f)))
|
|
.SetBackgroundImageReadOnly(BOX_BRUSH("Common/TextBox_ReadOnly", FMargin(4.0f / 16.0f)))
|
|
.SetScrollBarStyle(ScrollBar);
|
|
|
|
FInlineEditableTextBlockStyle InlineEditableTextBlockStyle = FInlineEditableTextBlockStyle()
|
|
.SetTextStyle(InlineEditableTextBlockReadOnly)
|
|
.SetEditableTextBoxStyle(InlineEditableTextBlockEditable);
|
|
Set("Graph.Node.InlineEditablePinName", InlineEditableTextBlockStyle);
|
|
}
|
|
}
|
|
|
|
{
|
|
const FLinearColor BrighterColor(1.0f, 1.0f, 1.0f, 0.4f);
|
|
const FLinearColor DarkerColor(0.8f, 0.8f, 0.8f, 0.4f);
|
|
const float MarginSize = 9.0f/16.0f;
|
|
|
|
/* Set states for various SCheckBox images ... */
|
|
const FCheckBoxStyle GraphNodeAdvancedViewCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, DarkerColor ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, BrighterColor ) )
|
|
.SetCheckedImage( FSlateNoResource() )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, DarkerColor ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", MarginSize, BrighterColor ) );
|
|
/* ... and add new style */
|
|
Set( "Graph.Node.AdvancedView", GraphNodeAdvancedViewCheckBoxStyle );
|
|
}
|
|
|
|
// Special style for switch statements default pin label
|
|
{
|
|
Set( "Graph.Node.DefaultPinName", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Italic", 9 ) )
|
|
.SetColorAndOpacity( FLinearColor(218.0f/255.0f,218.0f/255.0f,218.0f/255.0f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
.SetShadowColorAndOpacity( FLinearColor(0.8f,0.8f,0.8f, 0.5) )
|
|
);
|
|
}
|
|
Set( "Graph.Pin.DefaultPinSeparator", new IMAGE_BRUSH( "/Graph/PinSeparator", FVector2D(64,8) ) );
|
|
|
|
/** Original Pin Styles */
|
|
Set( "Graph.Pin.Connected", new IMAGE_BRUSH( "/Graph/Pin_connected", FVector2D(11,11) ) );
|
|
Set( "Graph.Pin.Disconnected", new IMAGE_BRUSH( "/Graph/Pin_disconnected", FVector2D(11,11) ) );
|
|
Set( "Graph.ArrayPin.Connected", new IMAGE_BRUSH( "/Graph/ArrayPin_connected", FVector2D(11,11) ) );
|
|
Set( "Graph.ArrayPin.Disconnected", new IMAGE_BRUSH( "/Graph/ArrayPin_disconnected", FVector2D(11,11) ) );
|
|
Set( "Graph.RefPin.Connected", new IMAGE_BRUSH( "/Graph/RefPin_connected", FVector2D(11,11) ) );
|
|
Set( "Graph.RefPin.Disconnected", new IMAGE_BRUSH( "/Graph/RefPin_disconnected", FVector2D(11,11) ) );
|
|
|
|
Set("Graph.Pin.CopyNodePinLeft_Connected", new IMAGE_BRUSH("/Graph/CopyNodePinLeft_connected", FVector2D(12, 24)));
|
|
Set("Graph.Pin.CopyNodePinLeft_Disconnected", new IMAGE_BRUSH("/Graph/CopyNodePinLeft_disconnected", FVector2D(12, 24)));
|
|
|
|
Set("Graph.Pin.CopyNodePinRight_Connected", new IMAGE_BRUSH("/Graph/CopyNodePinRight_connected", FVector2D(12, 24)));
|
|
Set("Graph.Pin.CopyNodePinRight_Disconnected", new IMAGE_BRUSH("/Graph/CopyNodePinRight_disconnected", FVector2D(12, 24)));
|
|
|
|
/** Variant A Pin Styles */
|
|
Set( "Graph.Pin.Connected_VarA", new IMAGE_BRUSH( "/Graph/Pin_connected_VarA", FVector2D(15,11)) );
|
|
Set( "Graph.Pin.Disconnected_VarA", new IMAGE_BRUSH( "/Graph/Pin_disconnected_VarA", FVector2D(15,11)) );
|
|
|
|
Set( "Graph.DelegatePin.Connected", new IMAGE_BRUSH( "/Graph/DelegatePin_Connected", FVector2D(11,11) ) );
|
|
Set( "Graph.DelegatePin.Disconnected", new IMAGE_BRUSH( "/Graph/DelegatePin_Disconnected", FVector2D(11,11) ) );
|
|
|
|
Set( "Graph.Replication.AuthorityOnly", new IMAGE_BRUSH( "/Graph/AuthorityOnly", FVector2D(32,32) ) );
|
|
Set( "Graph.Replication.ClientEvent", new IMAGE_BRUSH( "/Graph/ClientEvent", FVector2D(32,32) ) );
|
|
Set( "Graph.Replication.Replicated", new IMAGE_BRUSH( "/Graph/Replicated", FVector2D(32,32) ) );
|
|
|
|
Set("Graph.Editor.EditorOnlyIcon", new IMAGE_BRUSH("/Graph/EditorOnly", FVector2D(32, 32)));
|
|
|
|
Set( "Graph.Event.InterfaceEventIcon", new IMAGE_BRUSH("/Graph/InterfaceEventIcon", FVector2D(32,32) ) );
|
|
|
|
Set( "Graph.Latent.LatentIcon", new IMAGE_BRUSH("/Graph/LatentIcon", FVector2D(32,32) ) );
|
|
Set( "Graph.Message.MessageIcon", new IMAGE_BRUSH("/Graph/MessageIcon", FVector2D(32,32) ) );
|
|
|
|
Set( "Graph.ExecPin.Connected", new IMAGE_BRUSH( "Old/Graph/ExecPin_Connected", Icon12x16 ) );
|
|
Set( "Graph.ExecPin.Disconnected", new IMAGE_BRUSH( "Old/Graph/ExecPin_Disconnected", Icon12x16 ) );
|
|
Set( "Graph.ExecPin.ConnectedHovered", new IMAGE_BRUSH( "Old/Graph/ExecPin_Connected", Icon12x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
Set( "Graph.ExecPin.DisconnectedHovered", new IMAGE_BRUSH( "Old/Graph/ExecPin_Disconnected", Icon12x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
|
|
const FVector2D Icon15x28(15.0f, 28.0f);
|
|
Set("Graph.PosePin.Connected", new IMAGE_BRUSH("Graph/Animation/PosePin_Connected_15x28", Icon15x28));
|
|
Set("Graph.PosePin.Disconnected", new IMAGE_BRUSH("Graph/Animation/PosePin_Disconnected_15x28", Icon15x28));
|
|
Set("Graph.PosePin.ConnectedHovered", new IMAGE_BRUSH("Graph/Animation/PosePin_Connected_15x28", Icon15x28, FLinearColor(0.8f, 0.8f, 0.8f)));
|
|
Set("Graph.PosePin.DisconnectedHovered", new IMAGE_BRUSH("Graph/Animation/PosePin_Disconnected_15x28", Icon15x28, FLinearColor(0.8f, 0.8f, 0.8f)));
|
|
|
|
// Events Exec Pins
|
|
Set( "Graph.ExecEventPin.Connected", new IMAGE_BRUSH( "Graph/EventPin_Connected", Icon16x16 ) );
|
|
Set( "Graph.ExecEventPin.Disconnected", new IMAGE_BRUSH( "Graph/EventPin_Disconnected", Icon16x16 ) );
|
|
Set( "Graph.ExecEventPin.ConnectedHovered", new IMAGE_BRUSH( "Graph/EventPin_Connected", Icon16x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
Set( "Graph.ExecEventPin.DisconnectedHovered", new IMAGE_BRUSH( "Graph/EventPin_Disconnected", Icon16x16, FLinearColor(0.8f,0.8f,0.8f) ) );
|
|
|
|
Set( "Graph.WatchedPinIcon_Pinned", new IMAGE_BRUSH( "Old/Graph/WatchedPinIcon_Pinned", Icon16x16 ) );
|
|
|
|
Set( "Graph.Pin.BackgroundHovered", new IMAGE_BRUSH( "/Graph/Pin_hover_cue", FVector2D(32,8)));
|
|
Set( "Graph.Pin.Background", new FSlateNoResource() );
|
|
|
|
Set( "Graph.Pin.ObjectSet", new IMAGE_BRUSH( "Old/Graph/Pin_ObjectSet", Icon12x12 ) );
|
|
Set( "Graph.Pin.ObjectEmpty", new IMAGE_BRUSH( "Old/Graph/Pin_ObjectEmpty", Icon12x12 ) );
|
|
|
|
Set( "Graph.ConnectorFeedback.Border", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
Set( "Graph.ConnectorFeedback.OK", new IMAGE_BRUSH( "Old/Graph/Feedback_OK", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.OKWarn", new IMAGE_BRUSH( "Old/Graph/Feedback_OKWarn", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.Error", new IMAGE_BRUSH( "Old/Graph/Feedback_Error", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.NewNode", new IMAGE_BRUSH( "Old/Graph/Feedback_NewNode", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.ViaCast", new IMAGE_BRUSH( "Old/Graph/Feedback_ConnectViaCast", Icon16x16 ) );
|
|
Set( "Graph.ConnectorFeedback.ShowNode", new IMAGE_BRUSH( "Graph/Feedback_ShowNode", Icon16x16 ) );
|
|
|
|
{
|
|
Set( "Graph.CornerText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 48 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.8, 0.8f, 0.8f, 0.2f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "Graph.SimulatingText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 48 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.8, 0.8f, 0.0f, 0.2f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "GraphPreview.CornerText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 16 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.8, 0.8f, 0.8f, 0.2f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "Graph.InstructionText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 24 ) )
|
|
.SetColorAndOpacity( FLinearColor(1.f, 1.f, 1.f, 0.6f) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "Graph.InstructionBackground", new BOX_BRUSH("Common/GroupBorder", FMargin(4.0f / 16.0f), FLinearColor(0.1f, 0.1f, 0.1f, 0.7f)) );
|
|
}
|
|
|
|
{
|
|
Set( "Graph.ZoomText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "BoldCondensed", 16 ) )
|
|
);
|
|
}
|
|
|
|
Set("ClassIcon.K2Node_CallFunction", new IMAGE_BRUSH("Icons/icon_Blueprint_NewFunction_16x", Icon16x16));
|
|
Set("ClassIcon.K2Node_FunctionEntry", new IMAGE_BRUSH("Icons/icon_Blueprint_NewFunction_16x", Icon16x16));
|
|
Set("ClassIcon.K2Node_CustomEvent", new IMAGE_BRUSH("Icons/icon_Blueprint_Event_16x", Icon16x16));
|
|
Set("ClassIcon.K2Node_Event", new IMAGE_BRUSH("Icons/icon_Blueprint_Event_16x", Icon16x16));
|
|
Set("ClassIcon.K2Node_Variable", new IMAGE_BRUSH("Graph/Icons/Node", Icon16x16, FLinearColor::White));
|
|
Set("ClassIcon.K2Node_VariableGet", new IMAGE_BRUSH("Graph/Icons/FIB_VarGet", Icon16x16, FLinearColor::White));
|
|
Set("ClassIcon.K2Node_VariableSet", new IMAGE_BRUSH("Graph/Icons/FIB_VarSet", Icon16x16, FLinearColor::White));
|
|
Set("ClassIcon.K2Node_DynamicCast", new IMAGE_BRUSH("Icons/icon_Blueprint_Cast_16x", Icon16x16));
|
|
Set("ClassIcon.EdGraphNode_Comment", new IMAGE_BRUSH("Icons/icon_Blueprint_Comment_16x", Icon16x16));
|
|
|
|
|
|
Set( "GraphEditor.Default_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Node_16x", Icon16x16));
|
|
Set( "GraphEditor.EventGraph_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_EventGraph_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.InterfaceFunction_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Interfacefunction_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Macro_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Macro_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Function_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_NewFunction_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.PureFunction_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_NewPureFunction_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.PotentialOverrideFunction_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_OverrideableFunction_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.OverrideFunction_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_OverrideFunction_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.OverridePureFunction_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_OverridePureFunction_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.SubGraph_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_SubgraphComposite_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Animation_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Anim_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Conduit_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Conduit_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Rule_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Rule_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.State_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_State_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.StateMachine_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_StateMachine_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Event_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Event_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.CustomEvent_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_CustomEvent_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.CallInEditorEvent_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_CallInEditor_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Timeline_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Timeline_16x", Icon16x16));
|
|
Set( "GraphEditor.Comment_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Comment_16x", Icon16x16));
|
|
Set( "GraphEditor.Documentation_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Documentation_16x", Icon16x16));
|
|
Set( "GraphEditor.Switch_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Switch_16x", Icon16x16));
|
|
Set( "GraphEditor.BreakStruct_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_BreakStruct_16x", Icon16x16));
|
|
Set( "GraphEditor.MakeStruct_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_MakeStruct_16x", Icon16x16));
|
|
Set( "GraphEditor.Sequence_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Sequence_16x", Icon16x16));
|
|
Set( "GraphEditor.Branch_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Branch_16x", Icon16x16));
|
|
Set( "GraphEditor.SpawnActor_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_SpawnActor_16x", Icon16x16));
|
|
Set( "GraphEditor.PadEvent_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_PadEvent_16x", Icon16x16));
|
|
Set( "GraphEditor.MouseEvent_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_MouseEvent_16x", Icon16x16));
|
|
Set( "GraphEditor.KeyEvent_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_KeyboardEvent_16x", Icon16x16));
|
|
Set( "GraphEditor.TouchEvent_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_TouchEvent_16x", Icon16x16));
|
|
Set( "GraphEditor.MakeArray_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_MakeArray_16x", Icon16x16));
|
|
Set( "GraphEditor.MakeSet_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_MakeSet_16x", Icon16x16));
|
|
Set( "GraphEditor.MakeMap_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_MakeMap_16x", Icon16x16));
|
|
Set( "GraphEditor.Enum_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Enum_16x", Icon16x16));
|
|
Set( "GraphEditor.Select_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Select_16x", Icon16x16));
|
|
Set( "GraphEditor.Cast_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Cast_16x", Icon16x16));
|
|
|
|
Set( "GraphEditor.Macro.Loop_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Loop_16x", Icon16x16));
|
|
Set( "GraphEditor.Macro.Gate_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_Gate_16x", Icon16x16));
|
|
Set( "GraphEditor.Macro.DoN_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_DoN_16x", Icon16x16));
|
|
Set( "GraphEditor.Macro.DoOnce_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_DoOnce_16x", Icon16x16));
|
|
Set( "GraphEditor.Macro.IsValid_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_IsValid_16x", Icon16x16));
|
|
Set( "GraphEditor.Macro.FlipFlop_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_FlipFlop_16x", Icon16x16));
|
|
Set( "GraphEditor.Macro.ForEach_16x", new IMAGE_BRUSH("Icons/icon_Blueprint_ForEach_16x", Icon16x16));
|
|
|
|
Set( "GraphEditor.Delegate_16x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Delegate_16x", Icon16x16 ) );
|
|
Set( "GraphEditor.Delegate_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Delegate_24x", Icon24x24 ) );
|
|
|
|
Set( "GraphEditor.EventGraph_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_EventGraph_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.InterfaceFunction_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_InterfaceFunction_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.Macro_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Macro_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.Function_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_NewFunction_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.PotentialOverrideFunction_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_OverrideableFunction_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.OverrideFunction_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_OverrideFunction_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.SubGraph_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_SubgraphComposite_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.Animation_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Anim_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.Conduit_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Conduit_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.Rule_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_Rule_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.State_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_State_24x", Icon24x24 ) );
|
|
Set( "GraphEditor.StateMachine_24x", new IMAGE_BRUSH( "Icons/icon_Blueprint_StateMachine_24x", Icon24x24 ) );
|
|
|
|
Set( "GraphEditor.FunctionGlyph", new IMAGE_BRUSH( "Graph/Icons/Function", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.NodeGlyph", new IMAGE_BRUSH( "Graph/Icons/Node", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.PinIcon", new IMAGE_BRUSH( "Graph/Icons/Pin", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.ArrayPinIcon", new IMAGE_BRUSH( "Graph/Icons/ArrayPin", Icon22x22, FLinearColor::White ) );
|
|
Set( "GraphEditor.RefPinIcon", new IMAGE_BRUSH( "Graph/Icons/RefPin", Icon22x22, FLinearColor::White ) );
|
|
Set( "GraphEditor.UbergraphGlyph", new IMAGE_BRUSH( "Graph/Icons/EventGraph", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.SubgraphGlyph", new IMAGE_BRUSH( "Graph/Icons/Subgraph", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.AnimationGlyph", new IMAGE_BRUSH( "Graph/Icons/Robot", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.MacroGlyph", new IMAGE_BRUSH( "Graph/Icons/Macro", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.EnumGlyph", new IMAGE_BRUSH( "Graph/Icons/Enum", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.TimelineGlyph", new IMAGE_BRUSH( "Graph/Icons/Timeline", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.EventGlyph", new IMAGE_BRUSH( "Graph/Icons/Event", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.EventCustomGlyph", new IMAGE_BRUSH( "Graph/Icons/Event_Custom", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.SCSGlyph", new IMAGE_BRUSH( "Graph/Icons/Hammer", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.StructGlyph", new IMAGE_BRUSH( "Graph/Icons/Struct", Icon22x22, FLinearColor::White) );
|
|
// Find In Blueprints
|
|
Set( "GraphEditor.FIB_CallFunction", new IMAGE_BRUSH( "Graph/Icons/FIB_CallFunction", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.FIB_MacroInstance", new IMAGE_BRUSH( "Graph/Icons/FIB_MacroInstance", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.FIB_Event", new IMAGE_BRUSH( "Graph/Icons/FIB_Event", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.FIB_VariableGet", new IMAGE_BRUSH( "Graph/Icons/FIB_VarGet", Icon22x22, FLinearColor::White) );
|
|
Set( "GraphEditor.FIB_VariableSet", new IMAGE_BRUSH( "Graph/Icons/FIB_VarSet", Icon22x22, FLinearColor::White) );
|
|
|
|
Set( "GraphEditor.FunctionOL.Interface", new IMAGE_BRUSH( "Graph/Icons/Overlay_Interface", Icon22x22 ) );
|
|
Set( "GraphEditor.FunctionOL.New", new IMAGE_BRUSH( "Graph/Icons/Overlay_New", Icon22x22 ) );
|
|
Set( "GraphEditor.FunctionOL.Override", new IMAGE_BRUSH( "Graph/Icons/Overlay_Override", Icon22x22 ) );
|
|
Set( "GraphEditor.FunctionOL.PotentialOverride", new IMAGE_BRUSH( "Graph/Icons/Overlay_PotentialOverride", Icon22x22 ) );
|
|
|
|
Set( "GraphEditor.GetSequenceBinding", new IMAGE_BRUSH("Icons/icon_Blueprint_GetSequenceBinding_16x", Icon16x16));
|
|
|
|
Set( "GraphEditor.HideUnusedPins", new IMAGE_BRUSH( "Icons/hide_unusedpins", Icon40x40 ) );
|
|
Set( "GraphEditor.HideUnusedPins.Small", new IMAGE_BRUSH( "Icons/hide_unusedpins", Icon20x20 ) );
|
|
|
|
Set( "GraphEditor.GoToDocumentation", new IMAGE_BRUSH( "Common/icon_Help_Hover_16x", Icon16x16 ) );
|
|
|
|
Set( "GraphEditor.AlignNodesTop", new IMAGE_BRUSH( "Icons/GraphEditor/icon_AlignNodesTop_20px", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesMiddle", new IMAGE_BRUSH( "Icons/GraphEditor/icon_AlignNodesMiddle_20px", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesBottom", new IMAGE_BRUSH( "Icons/GraphEditor/icon_AlignNodesBottom_20px", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesLeft", new IMAGE_BRUSH( "Icons/GraphEditor/icon_AlignNodesLeft_20px", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesCenter", new IMAGE_BRUSH( "Icons/GraphEditor/icon_AlignNodesCenter_20px", Icon20x20 ) );
|
|
Set( "GraphEditor.AlignNodesRight", new IMAGE_BRUSH( "Icons/GraphEditor/icon_AlignNodesRight_20px", Icon20x20 ) );
|
|
|
|
Set( "GraphEditor.StraightenConnections", new IMAGE_BRUSH( "Icons/GraphEditor/icon_StraightenConnections_20px", Icon20x20 ) );
|
|
|
|
Set( "GraphEditor.DistributeNodesHorizontally", new IMAGE_BRUSH( "Icons/GraphEditor/icon_DistributeNodesHorizontally_20px", Icon20x20 ) );
|
|
Set( "GraphEditor.DistributeNodesVertically", new IMAGE_BRUSH( "Icons/GraphEditor/icon_DistributeNodesVertically_20px", Icon20x20 ) );
|
|
|
|
Set( "GraphEditor.ToggleHideUnrelatedNodes", new IMAGE_BRUSH( "Icons/icon_HideUnrelatedNodes_40x", Icon40x40 ) );
|
|
Set( "GraphEditor.ToggleHideUnrelatedNodes.Small", new IMAGE_BRUSH( "Icons/icon_HideUnrelatedNodes_40x", Icon20x20 ) );
|
|
|
|
// Graph editor widgets
|
|
{
|
|
// EditableTextBox
|
|
{
|
|
Set( "Graph.EditableTextBox", FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar )
|
|
);
|
|
}
|
|
|
|
// VectorEditableTextBox
|
|
{
|
|
Set( "Graph.VectorEditableTextBox", FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetBackgroundImageNormal( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageHovered( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageFocused( BOX_BRUSH( "Graph/CommonWidgets/TextBox_Hovered", FMargin(4.0f/16.0f) ) )
|
|
.SetBackgroundImageReadOnly( BOX_BRUSH( "Graph/CommonWidgets/TextBox", FMargin(4.0f/16.0f) ) )
|
|
.SetScrollBarStyle( ScrollBar )
|
|
.SetForegroundColor( FLinearColor::White )
|
|
.SetBackgroundColor( FLinearColor::Blue )
|
|
);
|
|
}
|
|
|
|
// Check Box
|
|
{
|
|
/* Set images for various SCheckBox states of style Graph.Checkbox ... */
|
|
const FCheckBoxStyle BasicGraphCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox", Icon20x20 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Hovered", Icon20x20 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Hovered", Icon20x20 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Checked", Icon20x20 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Checked_Hovered", Icon20x20 ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Checked", Icon20x20, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Undetermined", Icon20x20 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Undetermined_Hovered", Icon20x20 ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "/Graph/CommonWidgets/CheckBox_Undetermined_Hovered", Icon20x20, FLinearColor( 0.5f, 0.5f, 0.5f ) ) );
|
|
|
|
/* ... and add the new style */
|
|
Set( "Graph.Checkbox", BasicGraphCheckBoxStyle );
|
|
}
|
|
}
|
|
|
|
// Timeline Editor
|
|
{
|
|
Set( "TimelineEditor.AddFloatTrack", new IMAGE_BRUSH( "Icons/icon_TrackAddFloat_36x24px", Icon36x24, FLinearColor::Black ) );
|
|
Set( "TimelineEditor.AddVectorTrack", new IMAGE_BRUSH( "Icons/icon_TrackAddVector_36x24px", Icon36x24, FLinearColor::Black ) );
|
|
Set( "TimelineEditor.AddEventTrack", new IMAGE_BRUSH( "Icons/icon_TrackAddEvent_36x24px", Icon36x24, FLinearColor::Black ) );
|
|
Set( "TimelineEditor.AddColorTrack", new IMAGE_BRUSH( "Icons/icon_TrackAddColor_36x24px", Icon36x24, FLinearColor::Black ) );
|
|
Set( "TimelineEditor.AddCurveAssetTrack", new IMAGE_BRUSH( "Icons/icon_TrackAddCurve_36x24px", Icon36x24, FLinearColor::Black ) );
|
|
Set( "TimelineEditor.DeleteTrack", new IMAGE_BRUSH( "Icons/icon_TrackDelete_36x24px", Icon36x24, FLinearColor::Black ) );
|
|
}
|
|
}
|
|
|
|
// SCSEditor
|
|
{
|
|
Set("SCSEditor.ToggleComponentEditing", new IMAGE_BRUSH("Icons/icon_translate_40x", Icon40x40));
|
|
Set("SCSEditor.ToggleComponentEditing.Small", new IMAGE_BRUSH("Icons/icon_translate_40x", Icon20x20));
|
|
Set("SCSEditor.TileViewTooltip.NonContentBorder", new BOX_BRUSH("/Docking/TabContentArea", FMargin(4 / 16.0f)));
|
|
|
|
Set("SCSEditor.PromoteToBlueprintIcon", new IMAGE_BRUSH("Icons/AssetIcons/Blueprint_16x", Icon16x16));
|
|
|
|
Set("SCSEditor.TopBar.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
Set("SCSEditor.TreePanel", new BOX_BRUSH("Common/GroupBorder_FlatTop", FMargin(4.0f / 16.0f)));
|
|
|
|
//
|
|
|
|
Set("SCSEditor.ComponentTooltip.Title",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 12))
|
|
.SetColorAndOpacity(FLinearColor::Black)
|
|
);
|
|
|
|
Set("SCSEditor.ComponentTooltip.Label",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(0.075f, 0.075f, 0.075f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
Set("SCSEditor.ComponentTooltip.ImportantLabel",
|
|
FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(0.05f, 0.05f, 0.05f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
|
|
|
|
Set("SCSEditor.ComponentTooltip.Value",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
Set("SCSEditor.ComponentTooltip.ImportantValue",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 10))
|
|
.SetColorAndOpacity(FLinearColor(0.3f, 0.0f, 0.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
|
|
Set("SCSEditor.ComponentTooltip.ClassDescription",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 10))
|
|
.SetColorAndOpacity(FLinearColor(0.1f, 0.1f, 0.1f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.8f, 0.8f, 0.8f))
|
|
);
|
|
}
|
|
|
|
// Notify editor
|
|
{
|
|
Set( "Persona.NotifyEditor.NotifyTrackBackground", new BOX_BRUSH( "/Persona/NotifyEditor/NotifyTrackBackground", FMargin(8.0f/64.0f, 3.0f/32.0f) ) );
|
|
}
|
|
|
|
// Blueprint modes
|
|
{
|
|
Set( "ModeSelector.ToggleButton.Normal", new FSlateNoResource() ); // Note: Intentionally transparent background
|
|
Set( "ModeSelector.ToggleButton.Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ModeSelector.ToggleButton.Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
|
|
|
|
Set( "BlueprintEditor.PipelineSeparator", new BOX_BRUSH( "Old/Kismet2/BlueprintModeSeparator", FMargin(15.0f/16.0f, 20.0f/20.0f, 1.0f/16.0f, 0.0f/20.0f), FLinearColor(1,1,1,0.5f) ) );
|
|
}
|
|
|
|
// Persona modes
|
|
{
|
|
Set( "Persona.PipelineSeparator", new BOX_BRUSH( "Persona/Modes/PipelineSeparator", FMargin(15.0f/16.0f, 22.0f/24.0f, 1.0f/16.0f, 1.0f/24.0f), FLinearColor(1,1,1,0.5f) ) );
|
|
}
|
|
|
|
// montage editor
|
|
{
|
|
Set("Persona.MontageEditor.ChildMontageInstruction", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("BoldCondensed", 14))
|
|
.SetColorAndOpacity(FLinearColor(1.f, 1.f, 1.f, 1.0f))
|
|
.SetShadowOffset(FVector2D::ZeroVector)
|
|
);
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupLevelEditorStyle()
|
|
{
|
|
// Level editor tool bar icons
|
|
#if WITH_EDITOR
|
|
{
|
|
Set("LevelEditor.BrowseDocumentation", new IMAGE_BRUSH("Icons/Help/icon_Help_Documentation_16x", Icon16x16));
|
|
Set("LevelEditor.BrowseAPIReference", new IMAGE_BRUSH("Icons/Help/icon_Help_api-1_16x", Icon16x16));
|
|
Set("LevelEditor.Tutorials", new IMAGE_BRUSH("Icons/Help/icon_Help_tutorials_16x", Icon16x16));
|
|
Set("LevelEditor.BrowseViewportControls", new IMAGE_BRUSH("Icons/Help/icon_Help_Documentation_16x", Icon16x16));
|
|
|
|
Set("MainFrame.VisitAskAQuestionPage", new IMAGE_BRUSH("Icons/Help/icon_Help_ask_16x", Icon16x16));
|
|
Set("MainFrame.VisitOnlineLearning", new IMAGE_BRUSH("Icons/Help/icon_Help_Documentation_16x", Icon16x16));
|
|
Set("MainFrame.VisitForums", new IMAGE_BRUSH("Icons/Help/icon_Help_Documentation_16x", Icon16x16));
|
|
Set("MainFrame.VisitSearchForAnswersPage", new IMAGE_BRUSH("Icons/Help/icon_Help_search_16x", Icon16x16));
|
|
Set("MainFrame.VisitSupportWebSite", new IMAGE_BRUSH("Icons/Help/icon_Help_support_16x", Icon16x16));
|
|
Set("MainFrame.VisitEpicGamesDotCom", new IMAGE_BRUSH("Icons/Help/icon_Help_epic_16x", Icon16x16));
|
|
Set("MainFrame.AboutUnrealEd", new IMAGE_BRUSH("Icons/Help/icon_Help_unreal_16x", Icon16x16));
|
|
Set("MainFrame.CreditsUnrealEd", new IMAGE_BRUSH("Icons/Help/icon_Help_credits_16x", Icon16x16));
|
|
|
|
const FLinearColor IconColor = FLinearColor::Black;
|
|
Set( "EditorViewport.TranslateMode", new IMAGE_BRUSH( "Icons/icon_translateb_16x", Icon16x16 ) );
|
|
Set( "EditorViewport.TranslateMode.Small", new IMAGE_BRUSH( "Icons/icon_translateb_16x", Icon16x16 ) );
|
|
Set( "EditorViewport.RotateMode", new IMAGE_BRUSH( "Icons/icon_rotateb_16x", Icon16x16 ) );
|
|
Set( "EditorViewport.RotateMode.Small", new IMAGE_BRUSH( "Icons/icon_rotateb_16x", Icon16x16 ) );
|
|
Set( "EditorViewport.ScaleMode", new IMAGE_BRUSH( "Icons/icon_scaleb_16x", Icon16x16 ) );
|
|
Set( "EditorViewport.ScaleMode.Small", new IMAGE_BRUSH( "Icons/icon_scaleb_16x", Icon16x16 ) );
|
|
Set( "EditorViewport.TranslateRotateMode", new IMAGE_BRUSH( "Icons/icon_translate_rotate_40x", Icon20x20 ) );
|
|
Set( "EditorViewport.TranslateRotateMode.Small", new IMAGE_BRUSH( "Icons/icon_translate_rotate_40x", Icon20x20 ) );
|
|
Set( "EditorViewport.TranslateRotate2DMode", new IMAGE_BRUSH("Icons/icon_translate_rotate_2d_40x", Icon20x20));
|
|
Set( "EditorViewport.TranslateRotate2DMode.Small", new IMAGE_BRUSH("Icons/icon_translate_rotate_2d_40x", Icon20x20));
|
|
Set("EditorViewport.ToggleRealTime", new IMAGE_BRUSH("Icons/icon_MatEd_Realtime_40x", Icon40x40));
|
|
Set( "EditorViewport.ToggleRealTime.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Realtime_40x", Icon20x20 ) );
|
|
Set( "EditorViewport.LocationGridSnap", new IMAGE_BRUSH( "Old/LevelEditor/LocationGridSnap", Icon14x14, IconColor) );
|
|
Set( "EditorViewport.RotationGridSnap", new IMAGE_BRUSH( "Old/LevelEditor/RotationGridSnap", Icon14x14, IconColor ) );
|
|
Set( "EditorViewport.Layer2DSnap", new IMAGE_BRUSH("Old/LevelEditor/Layer2DSnap", Icon14x14, IconColor));
|
|
Set( "EditorViewport.ScaleGridSnap", new IMAGE_BRUSH( "Old/LevelEditor/ScaleGridSnap", Icon14x14, IconColor ) );
|
|
Set( "EditorViewport.ToggleSurfaceSnapping", new IMAGE_BRUSH( "Icons/icon_surface_snapping_14px", Icon14x14 ) );
|
|
Set( "EditorViewport.RelativeCoordinateSystem_Local", new IMAGE_BRUSH( "Icons/icon_axis_local_16px", Icon16x16, IconColor ) );
|
|
Set( "EditorViewport.RelativeCoordinateSystem_Local.Small", new IMAGE_BRUSH( "Icons/icon_axis_local_16px", Icon16x16, IconColor ) );
|
|
Set( "EditorViewport.RelativeCoordinateSystem_World", new IMAGE_BRUSH( "Icons/icon_axis_world_16px", Icon16x16, IconColor ) );
|
|
Set( "EditorViewport.RelativeCoordinateSystem_World.Small", new IMAGE_BRUSH( "Icons/icon_axis_world_16px", Icon16x16, IconColor ) );
|
|
Set( "EditorViewport.CamSpeedSetting", new IMAGE_BRUSH( "Icons/icon_CameraSpeed_24x16px", FVector2D( 24, 16 ), IconColor ) );
|
|
|
|
Set( "EditorViewport.LitMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_Lit_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.UnlitMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_Unlit_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.WireframeMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_BrushWireframe_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.DetailLightingMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_DetailLighting_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.LightingOnlyMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_LightingOnly_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.LightComplexityMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_LightComplexity_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.ShaderComplexityMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_Shadercomplexity_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.QuadOverdrawMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_QuadOverdraw_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.ShaderComplexityWithQuadOverdrawMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_Shadercomplexity_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.TexStreamAccPrimitiveDistanceMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.TexStreamAccMeshUVDensityMode", new IMAGE_BRUSH("Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16));
|
|
Set( "EditorViewport.TexStreamAccMaterialTextureScaleMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.RequiredTextureResolutionMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.VirtualTexturePendingMipsMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_TextureStreamingAccuracy_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.StationaryLightOverlapMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_StationaryLightOverlap_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.LightmapDensityMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_LightmapDensity_16px", Icon16x16 ) );
|
|
|
|
Set( "EditorViewport.LODColorationMode", new IMAGE_BRUSH("Icons/icon_ViewMode_LODColoration_16px", Icon16x16) );
|
|
Set( "EditorViewport.HLODColorationMode", new IMAGE_BRUSH("Icons/icon_ViewMode_LODColoration_16px", Icon16x16));
|
|
Set( "EditorViewport.GroupLODColorationMode", new IMAGE_BRUSH("Icons/icon_ViewMode_LODColoration_16px", Icon16x16));
|
|
|
|
Set( "EditorViewport.VisualizeGBufferMode", new IMAGE_BRUSH("Icons/icon_ViewMode_VisualisationGBuffer_16px", Icon16x16) );
|
|
Set( "EditorViewport.ReflectionOverrideMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_ReflectionOverride_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.VisualizeBufferMode", new IMAGE_BRUSH( "Icons/icon_ViewMode_VisualisationGBuffer_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.CollisionPawn", new IMAGE_BRUSH( "Icons/icon_ViewMode_CollsionPawn_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.CollisionVisibility", new IMAGE_BRUSH( "Icons/icon_ViewMode_CollisionVisibility_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.Perspective", new IMAGE_BRUSH( "Icons/icon_ViewMode_ViewPerspective_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.Top", new IMAGE_BRUSH( "Icons/icon_ViewMode_ViewTop_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.Left", new IMAGE_BRUSH( "Icons/icon_ViewMode_ViewLeft_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.Front", new IMAGE_BRUSH( "Icons/icon_ViewMode_ViewFront_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.Bottom", new IMAGE_BRUSH("Icons/icon_ViewMode_ViewBottom_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.Right", new IMAGE_BRUSH("Icons/icon_ViewMode_ViewRight_16px", Icon16x16 ) );
|
|
Set( "EditorViewport.Back", new IMAGE_BRUSH("Icons/icon_ViewMode_ViewBack_16px", Icon16x16 ) );
|
|
#endif
|
|
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "LevelEditor.Tabs.Details", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.Cinematics", new IMAGE_BRUSH("/Icons/icon_tab_Cinematics_16x", Icon16x16));
|
|
Set( "LevelEditor.Tabs.EditorModes", new IMAGE_BRUSH( "/Icons/icon_Editor_Modes_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.Modes", new IMAGE_BRUSH( "/Icons/icon_Editor_Modes_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.PlacementBrowser", new IMAGE_BRUSH("/Icons/icon_Editor_Modes_16x", Icon16x16));
|
|
Set( "LevelEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/properties_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.Outliner", new IMAGE_BRUSH( "/Icons/icon_tab_SceneOutliner_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.ContentBrowser", new IMAGE_BRUSH( "/Icons/icon_tab_ContentBrowser_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.Levels", new IMAGE_BRUSH( "/Icons/icon_tab_Levels_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.WorldBrowser", new IMAGE_BRUSH( "/Icons/icon_tab_levels_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.WorldBrowserDetails", new IMAGE_BRUSH( "/Icons/icon_levels_detailsbutton_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.WorldBrowserComposition", new IMAGE_BRUSH( "/Icons/icon_levels_compositionbutton_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.WorldPartition", new IMAGE_BRUSH( "/Icons/icon_levels_partitionbutton_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.Layers", new IMAGE_BRUSH( "/Icons/icon_tab_Layers_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.BuildAndSubmit", new IMAGE_BRUSH( "/Icons/icon_tab_BuildSubmit_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.StatsViewer", new IMAGE_BRUSH( "/Icons/icon_tab_Stats_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.Toolbar", new IMAGE_BRUSH( "/Icons/icon_tab_Toolbars_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.Viewports", new IMAGE_BRUSH( "/Icons/icon_tab_Viewports_16x", Icon16x16 ) );
|
|
Set( "LevelEditor.Tabs.HLOD", new IMAGE_BRUSH("/Icons/icon_tab_layers_16px", Icon16x16));
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
#if WITH_EDITOR
|
|
Set( "LevelEditor.NewLevel", new IMAGE_BRUSH( "Icons/icon_file_new_16px", Icon16x16 ) );
|
|
Set( "LevelEditor.OpenLevel", new IMAGE_BRUSH( "Icons/icon_file_open_16px", Icon16x16 ) );
|
|
Set( "LevelEditor.Save", new IMAGE_BRUSH( "Icons/icon_file_save_16px", Icon16x16 ) );
|
|
Set( "LevelEditor.SaveAs", new IMAGE_BRUSH( "Icons/icon_file_saveas_16px", Icon16x16 ) );
|
|
Set( "LevelEditor.SaveAllLevels", new IMAGE_BRUSH( "Icons/icon_file_savelevels_16px", Icon16x16 ) );
|
|
|
|
Set( "LevelEditor.Build", new IMAGE_BRUSH( "Icons/icon_build_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.Build.Small", new IMAGE_BRUSH( "Icons/icon_build_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.MapCheck", new IMAGE_BRUSH( "Icons/icon_MapCheck_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.MapCheck.Small", new IMAGE_BRUSH( "Icons/icon_MapCheck_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.Recompile", new IMAGE_BRUSH( "Icons/icon_compile_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.Recompile.Small", new IMAGE_BRUSH( "Icons/icon_compile_40x", Icon20x20 ) );
|
|
|
|
Set("LevelEditor.SourceControl", new IMAGE_BRUSH("Icons/icon_source_control_40x", Icon40x40));
|
|
Set("LevelEditor.SourceControl.Small", new IMAGE_BRUSH("Icons/icon_source_control_40x", Icon20x20));
|
|
Set("LevelEditor.SourceControl.On", new IMAGE_BRUSH("Icons/icon_source_control_40x_on", Icon40x40));
|
|
Set("LevelEditor.SourceControl.On.Small", new IMAGE_BRUSH("Icons/icon_source_control_40x_on", Icon20x20));
|
|
Set("LevelEditor.SourceControl.Off", new IMAGE_BRUSH("Icons/icon_source_control_40x_off", Icon40x40));
|
|
Set("LevelEditor.SourceControl.Off.Small", new IMAGE_BRUSH("Icons/icon_source_control_40x_off", Icon20x20));
|
|
Set("LevelEditor.SourceControl.Unknown", new IMAGE_BRUSH("Icons/icon_source_control_40x_unknown", Icon40x40));
|
|
Set("LevelEditor.SourceControl.Unknown.Small", new IMAGE_BRUSH("Icons/icon_source_control_40x_unknown", Icon20x20));
|
|
Set("LevelEditor.SourceControl.Problem", new IMAGE_BRUSH("Icons/icon_source_control_40x_problem", Icon40x40));
|
|
Set("LevelEditor.SourceControl.Problem.Small", new IMAGE_BRUSH("Icons/icon_source_control_40x_problem", Icon20x20));
|
|
|
|
Set("LevelEditor.PreviewMode.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.SM5.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.SM5.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_SM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidES31.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidES31_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidES31.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidES31_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkan.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkan_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkan.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkan_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkanSM5.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkanSM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.AndroidVulkanSM5.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_AndroidVulkanSM5_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOS.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOS_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOS.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOS_Disabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOSSM5.Enabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOSSM5_Enabled_40x", Icon40x40));
|
|
Set("LevelEditor.PreviewMode.iOSSM5.Disabled", new IMAGE_BRUSH("Icons/icon_PreviewMode_iOSSM5_Disabled_40x", Icon40x40));
|
|
|
|
Set("LevelEditor.ViewOptions", new IMAGE_BRUSH("Icons/icon_view_40x", Icon40x40));
|
|
Set( "LevelEditor.ViewOptions.Small", new IMAGE_BRUSH( "Icons/icon_view_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.GameSettings", new IMAGE_BRUSH( "Icons/icon_game_settings_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.GameSettings.Small", new IMAGE_BRUSH( "Icons/icon_game_settings_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.Create", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_40px", Icon40x40 ) );
|
|
Set( "LevelEditor.Create.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_40px", Icon20x20 ) );
|
|
Set( "LevelEditor.Create.OutlineHoriz", new IMAGE_BRUSH( "Common/WorkingFrame_Marquee", FVector2D(34.0f, 3.0f), FLinearColor::White, ESlateBrushTileType::Horizontal) );
|
|
Set( "LevelEditor.Create.OutlineVert", new IMAGE_BRUSH( "Common/WorkingFrame_Marquee_Vert", FVector2D(3.0f, 34.0f), FLinearColor::White, ESlateBrushTileType::Vertical) );
|
|
|
|
Set( "LevelEditor.EditorModes", new IMAGE_BRUSH( "Icons/icon_Editor_Modes_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.EditorModes.Small", new IMAGE_BRUSH( "Icons/icon_Editor_Modes_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.EditorModes.Menu", new IMAGE_BRUSH( "Icons/icon_Editor_Modes_16x", Icon16x16 ) );
|
|
|
|
|
|
Set( "ToolPalette.DockingWell", new FSlateColorBrush(FLinearColor(FColor(34, 34, 34, 255))));
|
|
|
|
Set("LevelEditor.SelectMode", new IMAGE_BRUSH("Icons/icon_DefaultEdMode_40x", Icon40x40));
|
|
Set("LevelEditor.SelectMode.Small", new IMAGE_BRUSH("Icons/icon_DefaultEdMode_40x", Icon20x20));
|
|
Set("LevelEditor.SelectMode.Selected", new IMAGE_BRUSH("Icons/icon_DefaultEdMode_40x", Icon40x40));
|
|
Set("LevelEditor.SelectMode.Selected.Small", new IMAGE_BRUSH("Icons/icon_DefaultEdMode_40x", Icon20x20));
|
|
|
|
Set( "LevelEditor.PlacementMode", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_40px", Icon40x40 ) );
|
|
Set( "LevelEditor.PlacementMode.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_40px", Icon20x20 ) );
|
|
Set( "LevelEditor.PlacementMode.Selected", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_selected_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.PlacementMode.Selected.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Placement_selected_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.MeshPaintMode", new IMAGE_BRUSH( "Icons/icon_Mode_MeshPaint_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.MeshPaintMode.Small", new IMAGE_BRUSH( "Icons/icon_Mode_MeshPaint_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.MeshPaintMode.Selected", new IMAGE_BRUSH( "Icons/icon_Mode_Meshpaint_selected_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.MeshPaintMode.Selected.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Meshpaint_selected_40x", Icon20x20 ) );
|
|
|
|
Set("LevelEditor.MeshPaintMode.TexturePaint", new IMAGE_BRUSH("Icons/TexturePaint_40x", Icon40x40));
|
|
Set("LevelEditor.MeshPaintMode.TexturePaint.Small", new IMAGE_BRUSH("Icons/TexturePaint_40x", Icon20x20));
|
|
Set("LevelEditor.MeshPaintMode.ColorPaint", new IMAGE_BRUSH("Icons/VertexColorPaint_40x", Icon40x40));
|
|
Set("LevelEditor.MeshPaintMode.ColorPaint.Small", new IMAGE_BRUSH("Icons/VertexColorPaint_40x", Icon20x20));
|
|
Set("LevelEditor.MeshPaintMode.WeightPaint", new IMAGE_BRUSH("Icons/WeightPaint_40x", Icon40x40));
|
|
Set("LevelEditor.MeshPaintMode.WeightPaint.Small", new IMAGE_BRUSH("Icons/WeightPaint_40x", Icon20x20));
|
|
|
|
Set( "LevelEditor.LandscapeMode", new IMAGE_BRUSH( "Icons/icon_Mode_Landscape_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.LandscapeMode.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Landscape_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.LandscapeMode.Selected", new IMAGE_BRUSH( "Icons/icon_Mode_Landscape_selected_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.LandscapeMode.Selected.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Landscape_selected_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.FoliageMode", new IMAGE_BRUSH( "Icons/icon_Mode_Foliage_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.FoliageMode.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Foliage_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.FoliageMode.Selected", new IMAGE_BRUSH( "Icons/icon_Mode_Foliage_selected_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.FoliageMode.Selected.Small", new IMAGE_BRUSH( "Icons/icon_Mode_Foliage_selected_40x", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.BspMode", new IMAGE_BRUSH( "Icons/icon_Mode_GeoEdit_40px", Icon40x40 ) );
|
|
Set( "LevelEditor.BspMode.Small", new IMAGE_BRUSH( "Icons/icon_Mode_GeoEdit_40px", Icon20x20 ) );
|
|
Set( "LevelEditor.BspMode.Selected", new IMAGE_BRUSH( "Icons/icon_Mode_GeoEdit-a_40px", Icon40x40 ) );
|
|
Set( "LevelEditor.BspMode.Selected.Small", new IMAGE_BRUSH( "Icons/icon_Mode_GeoEdit-a_40px", Icon20x20 ) );
|
|
|
|
Set( "LevelEditor.WorldProperties", new IMAGE_BRUSH( "Icons/icon_worldscript_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.WorldProperties.Small", new IMAGE_BRUSH( "Icons/icon_worldscript_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.WorldProperties.Tab", new IMAGE_BRUSH( "Icons/icon_worldscript_40x", Icon16x16 ) );
|
|
Set( "LevelEditor.OpenContentBrowser", new IMAGE_BRUSH( "Icons/icon_ContentBrowser_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.OpenContentBrowser.Small", new IMAGE_BRUSH( "Icons/icon_ContentBrowser_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.OpenMarketplace", new IMAGE_BRUSH( "Icons/icon_Marketplace_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.OpenMarketplace.Small", new IMAGE_BRUSH( "Icons/icon_Marketplace_20x", Icon20x20 ) );
|
|
Set( "LevelEditor.OpenMarketplace.Menu", new IMAGE_BRUSH( "Icons/icon_Marketplace_20x", Icon16x16 ) );
|
|
Set( "LevelEditor.OpenLevelBlueprint", new IMAGE_BRUSH( "Icons/icon_kismet2_40x", Icon40x40 ) );
|
|
Set( "LevelEditor.OpenLevelBlueprint.Small", new IMAGE_BRUSH( "Icons/icon_kismet2_40x", Icon20x20 ) );
|
|
Set( "LevelEditor.CreateClassBlueprint", new IMAGE_BRUSH("Icons/icon_class_Blueprint_New_16x", Icon16x16));
|
|
Set( "LevelEditor.OpenClassBlueprint", new IMAGE_BRUSH("Icons/icon_class_Blueprint_Open_16x", Icon16x16));
|
|
|
|
Set( "LevelEditor.ToggleVR", new IMAGE_BRUSH( "Icons/VREditor/VR_Editor_Toolbar_Icon", Icon40x40 ) );
|
|
Set( "LevelEditor.ToggleVR.Small", new IMAGE_BRUSH( "Icons/VREditor/VR_Editor_Toolbar_Icon_Small", Icon20x20 ) );
|
|
|
|
Set( "MergeActors.MeshMergingTool", new IMAGE_BRUSH( "Icons/icon_MergeActors_MeshMerging_40x", Icon40x40 ) );
|
|
Set( "MergeActors.MeshProxyTool", new IMAGE_BRUSH( "Icons/icon_MergeActors_MeshProxy_40x", Icon40x40 ) );
|
|
Set( "MergeActors.MeshInstancingTool", new IMAGE_BRUSH( "Icons/icon_MergeActors_MeshInstancing_40x", Icon40x40 ) );
|
|
Set( "MergeActors.TabIcon", new IMAGE_BRUSH("Icons/Icon_MergeActors_MeshMerging_16x", Icon16x16));
|
|
|
|
Set( "PlacementBrowser.OptionsMenu", new IMAGE_BRUSH( "Icons/icon_Blueprint_Macro_16x", Icon16x16 ) );
|
|
|
|
Set( "PlacementBrowser.AssetToolTip.AssetName", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 9 ) ) );
|
|
Set( "PlacementBrowser.AssetToolTip.AssetClassName", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "PlacementBrowser.AssetToolTip.AssetPath", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
|
|
Set( "PlacementBrowser.Asset", FButtonStyle( Button )
|
|
.SetNormal( FSlateNoResource() )
|
|
.SetHovered( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor( 1.0f, 1.0f, 1.0f, 0.1f ) ) )
|
|
.SetPressed( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetNormalPadding( 0 )
|
|
.SetPressedPadding( 0 )
|
|
);
|
|
|
|
/* Create style for "ToolBar.ToggleButton" widget ... */
|
|
const FCheckBoxStyle ToolBarToggleButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor ) );
|
|
/* ... and add new style */
|
|
Set( "ToolBar.ToggleButton", ToolBarToggleButtonCheckBoxStyle );
|
|
|
|
FLinearColor DimBackground = FLinearColor( FColor( 64, 64, 64 ) );
|
|
FLinearColor DimBackgroundHover = FLinearColor( FColor( 50, 50, 50 ) );
|
|
FLinearColor DarkBackground = FLinearColor( FColor( 42, 42, 42 ) );
|
|
|
|
Set( "PlacementBrowser.Tab", FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( BOX_BRUSH( "Common/Selection", 8.0f / 32.0f, DimBackground ) )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/Selection", 8.0f / 32.0f, DimBackgroundHover ) )
|
|
.SetCheckedImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "PlacementMode/TabActive", 8.0f / 32.0f ) )
|
|
.SetPadding( 0 ) );
|
|
|
|
Set( "PlacementBrowser.Tab.Text", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Bold", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f, 0.9f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
Set( "PlacementBrowser.Asset.Name", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f, 0.9f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
Set( "PlacementBrowser.Asset.Type", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor( 0.8f, 0.8f, 0.8f, 0.9f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
Set( "PlacementBrowser.ActiveTabNub", new IMAGE_BRUSH( "Icons/TabTriangle_24x", Icon24x24, FLinearColor( FColor( 42, 42, 42 ) ) ) );
|
|
Set( "PlacementBrowser.ActiveTabBar", new IMAGE_BRUSH( "Common/Selection", FVector2D(2.0f, 2.0f), SelectionColor ) );
|
|
|
|
Set( "PlacementBrowser.ShowAllContent", new IMAGE_BRUSH( "Icons/icon_Placement_AllContent_20px", Icon20x20 ) );
|
|
Set( "PlacementBrowser.ShowAllContent.Small", new IMAGE_BRUSH( "Icons/icon_Placement_AllContent_20px", Icon20x20 ) );
|
|
Set( "PlacementBrowser.ShowCollections", new IMAGE_BRUSH( "Icons/icon_Placement_Collections_20px", Icon20x20 ) );
|
|
Set( "PlacementBrowser.ShowCollections.Small", new IMAGE_BRUSH( "Icons/icon_Placement_Collections_20px", Icon20x20 ) );
|
|
|
|
Set( "ContentPalette.ShowAllPlaceables", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAll_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowAllPlaceables.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAll_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowProps", new IMAGE_BRUSH( "Icons/icon_Placement_FilterProps_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowProps.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterProps_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowParticles", new IMAGE_BRUSH( "Icons/icon_Placement_FilterParticles_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowParticles.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterParticles_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowAudio", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAudio_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowAudio.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterAudio_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowMisc", new IMAGE_BRUSH( "Icons/icon_Placement_FilterMisc_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowMisc.Small", new IMAGE_BRUSH( "Icons/icon_Placement_FilterMisc_20px", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowRecentlyPlaced", new IMAGE_BRUSH( "Icons/icon_Placement_RecentlyPlaced_20x", Icon20x20 ) );
|
|
Set( "ContentPalette.ShowRecentlyPlaced.Small", new IMAGE_BRUSH( "Icons/icon_Placement_RecentlyPlaced_20x", Icon20x20 ) );
|
|
}
|
|
|
|
{
|
|
|
|
Set( "AssetDeleteDialog.Background", new IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor( 0.016, 0.016, 0.016 ) ) );
|
|
}
|
|
|
|
// Level editor tool box icons
|
|
{
|
|
Set( "LevelEditor.RecompileGameCode", new IMAGE_BRUSH( "Old/MainToolBar/RecompileGameCode", Icon40x40 ) );
|
|
}
|
|
|
|
// Editor viewport layout command icons
|
|
{
|
|
const FVector2D IconLayoutSize(47.0f, 37.0f);
|
|
const FVector2D IconLayoutSizeSmall(47.0f, 37.0f); // small version set to same size as these are in their own menu and don't clutter the UI
|
|
|
|
Set("EditorViewport.ViewportConfig_OnePane", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_OnePane.Small", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesH", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesH.Small", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesV", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesVert", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_TwoPanesV.Small", new IMAGE_BRUSH("Icons/ViewportLayout_TwoPanesVert", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesLeft", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesLeft", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesLeft.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesLeft", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesRight", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesRight", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesRight.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesRight", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesTop", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesTop", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesTop.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesTop", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesBottom", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesBottom", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_ThreePanesBottom.Small", new IMAGE_BRUSH("Icons/ViewportLayout_ThreePanesBottom", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesLeft", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesLeft", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesLeft.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesLeft", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesRight", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesRight", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesRight.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesRight", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesTop", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesTop", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesTop.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesTop", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanesBottom", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesBottom", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanesBottom.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanesBottom", IconLayoutSizeSmall));
|
|
Set("EditorViewport.ViewportConfig_FourPanes2x2", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanes2x2", IconLayoutSize));
|
|
Set("EditorViewport.ViewportConfig_FourPanes2x2.Small", new IMAGE_BRUSH("Icons/ViewportLayout_FourPanes2x2", IconLayoutSizeSmall));
|
|
}
|
|
|
|
// Level viewport layout command icons
|
|
{
|
|
const FVector2D IconLayoutSize(47.0f, 37.0f);
|
|
const FVector2D IconLayoutSizeSmall(47.0f, 37.0f); // small version set to same size as these are in their own menu and don't clutter the UI
|
|
|
|
Set( "LevelViewport.ViewportConfig_OnePane", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSize) );
|
|
Set( "LevelViewport.ViewportConfig_OnePane.Small", new IMAGE_BRUSH("Icons/ViewportLayout_OnePane", IconLayoutSizeSmall) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesH", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesH.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesHoriz", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesV", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesVert", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_TwoPanesV.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_TwoPanesVert", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesLeft", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesLeft", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesLeft.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesLeft", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesRight", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesRight", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesRight.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesRight", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesTop", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesTop", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesTop.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesTop", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesBottom", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesBottom", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_ThreePanesBottom.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_ThreePanesBottom", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesLeft", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesLeft", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesLeft.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesLeft", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesRight", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesRight", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesRight.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesRight", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesTop", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesTop", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesTop.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesTop", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesBottom", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesBottom", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanesBottom.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanesBottom", IconLayoutSizeSmall ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanes2x2", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanes2x2", IconLayoutSize ) );
|
|
Set( "LevelViewport.ViewportConfig_FourPanes2x2.Small", new IMAGE_BRUSH( "Icons/ViewportLayout_FourPanes2x2", IconLayoutSizeSmall ) );
|
|
}
|
|
|
|
// Level editor status bar
|
|
{
|
|
Set( "TransformSettings.RelativeCoordinateSettings", new IMAGE_BRUSH( "Icons/icon_axis_16px", FVector2D( 16, 16 ) ) );
|
|
}
|
|
|
|
// Mesh Proxy Window
|
|
{
|
|
Set("MeshProxy.SimplygonLogo", new IMAGE_BRUSH( "Icons/SimplygonBanner_Sml", FVector2D(174, 36) ) );
|
|
}
|
|
#endif // WITH_EDITOR
|
|
|
|
// Level viewport
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "LevelViewport.ActiveViewportBorder", new BORDER_BRUSH( "Old/White", FMargin(1), SelectionColor ) );
|
|
Set( "LevelViewport.NoViewportBorder", new FSlateNoResource() );
|
|
Set( "LevelViewport.DebugBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(.7,0,0,.5) ) );
|
|
Set( "LevelViewport.BlackBackground", new FSlateColorBrush( FLinearColor::Black ) );
|
|
Set( "LevelViewport.StartingPlayInEditorBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(0.1f,1.0f,0.1f,1.0f) ) );
|
|
Set( "LevelViewport.StartingSimulateBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(1.0f,1.0f,0.1f,1.0f) ) );
|
|
Set( "LevelViewport.ReturningToEditorBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f, FLinearColor(0.1f,0.1f,1.0f,1.0f) ) );
|
|
Set( "LevelViewport.ActorLockIcon", new IMAGE_BRUSH( "Icons/ActorLockedViewport", Icon32x32 ) );
|
|
Set( "LevelViewport.Icon", new IMAGE_BRUSH( "Icons/icon_tab_viewport_16px", Icon16x16 ) );
|
|
|
|
Set( "LevelViewportContextMenu.ActorType.Text", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetColorAndOpacity( FLinearColor(0.72f, 0.72f, 0.72f, 1.f) ) );
|
|
|
|
Set( "LevelViewportContextMenu.AssetLabel.Text", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
|
|
Set( "LevelViewport.CursorIcon", new IMAGE_BRUSH( "Common/Cursor", Icon16x16 ) );
|
|
}
|
|
|
|
// Level editor ui command icons
|
|
{
|
|
Set( "LevelEditor.ShowAll", new IMAGE_BRUSH( "Old/SelectionDetails/ShowAll", FVector2D(32,32) ) );
|
|
Set( "LevelEditor.ShowSelectedOnly", new IMAGE_BRUSH( "Old/SelectionDetails/ShowSelected", FVector2D(32,32) ) );
|
|
Set( "LevelEditor.ShowSelected", new IMAGE_BRUSH( "Old/SelectionDetails/ShowSelected", FVector2D(32,32) ) );
|
|
Set( "LevelEditor.HideSelected", new IMAGE_BRUSH( "Old/SelectionDetails/HideSelected", FVector2D(32,32) ) );
|
|
}
|
|
|
|
// Level viewport toolbar
|
|
{
|
|
Set( "EditorViewportToolBar.Font", DEFAULT_FONT( "Bold", 9 ) );
|
|
|
|
Set( "EditorViewportToolBar.MenuButton", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f), FLinearColor(1,1,1,0.75f)))
|
|
.SetHovered(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f), FLinearColor(1,1,1, 1.0f)))
|
|
.SetPressed(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f) ))
|
|
);
|
|
|
|
Set("EditorViewportToolBar.MenuButtonWarning", FButtonStyle(Button)
|
|
.SetNormal(BOX_BRUSH("Common/SmallRoundedButton", FMargin(7.f / 16.f), LogColor_Warning_LinearRef))
|
|
.SetHovered(BOX_BRUSH("Common/SmallRoundedButton", FMargin(7.f / 16.f), *LogColor_Warning_LinearRef*FLinearColor(1.1, 1.1, 1.1, 1)))
|
|
.SetPressed(BOX_BRUSH("Common/SmallRoundedButton", FMargin(7.f / 16.f), LogColor_Warning_LinearRef))
|
|
);
|
|
|
|
Set( "EditorViewportToolBar.Button", HoverHintOnly );
|
|
|
|
/* Set style structure for "EditorViewportToolBar.Button" ... */
|
|
const FCheckBoxStyle EditorViewportToolBarButton = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Old/LevelViewportToolBar/MenuButton_Pressed", 4.0f/16.0f ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Old/Border", 4.0f/16.0f ) )
|
|
.SetCheckedImage( FSlateNoResource() )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Old/Border", 4.0f/16.0f ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Old/LevelViewportToolBar/MenuButton_Pressed", 4.0f/16.0f ) );
|
|
/* ... and set new style */
|
|
Set( "LevelViewportToolBar.CheckBoxButton", EditorViewportToolBarButton );
|
|
|
|
Set( "EditorViewportToolBar.MenuDropdown", new IMAGE_BRUSH( "Common/ComboArrow", Icon8x8 ) );
|
|
Set( "LevelViewportToolBar.Maximize.Normal", new IMAGE_BRUSH( "Old/LevelViewportToolBar/Maximized_Unchecked", Icon16x16 ) );
|
|
Set( "LevelViewportToolBar.Maximize.Checked", new IMAGE_BRUSH( "Old/LevelViewportToolBar/Maximized_Checked", Icon16x16 ) );
|
|
Set( "LevelViewportToolBar.RestoreFromImmersive.Normal", new IMAGE_BRUSH( "Icons/icon_RestoreFromImmersive_16px", Icon16x16 ) );
|
|
}
|
|
// Show flags menus
|
|
{
|
|
Set( "ShowFlagsMenu.AntiAliasing", new IMAGE_BRUSH( "Icons/icon_ShowAnti-aliasing_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Atmosphere", new IMAGE_BRUSH( "Icons/icon_ShowAtmosphere_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Cloud", new IMAGE_BRUSH( "Icons/AssetIcons/VolumetricCloud_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.BSP", new IMAGE_BRUSH( "Icons/icon_ShowBSP_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Collision", new IMAGE_BRUSH( "Icons/icon_ShowCollision_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Decals", new IMAGE_BRUSH( "Icons/icon_ShowDecals_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Fog", new IMAGE_BRUSH( "Icons/icon_ShowFog_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Grid", new IMAGE_BRUSH( "Icons/icon_ShowGrid_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Landscape", new IMAGE_BRUSH( "Icons/icon_ShowLandscape_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.MediaPlanes", new IMAGE_BRUSH( "Icons/icon_ShowMediaPlanes_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Navigation", new IMAGE_BRUSH( "Icons/icon_ShowNavigation_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Particles", new IMAGE_BRUSH( "Icons/icon_ShowParticlesSprite_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.SkeletalMeshes", new IMAGE_BRUSH( "Icons/icon_ShowSkeletalMeshes_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.StaticMeshes", new IMAGE_BRUSH( "Icons/icon_ShowStaticMeshes_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.Translucency", new IMAGE_BRUSH( "Icons/icon_ShowTranslucency_16x", Icon16x16 ) );
|
|
Set( "ShowFlagsMenu.WidgetComponents", new IMAGE_BRUSH( "UMG/Designer_16x", Icon16x16 ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Mobility Icons
|
|
{
|
|
Set("Mobility.Movable", new IMAGE_BRUSH("/Icons/Mobility/Movable_16x", Icon16x16));
|
|
Set("Mobility.Stationary", new IMAGE_BRUSH("/Icons/Mobility/Adjustable_16x", Icon16x16));
|
|
Set("Mobility.Static", new IMAGE_BRUSH("/Icons/Mobility/Static_16x", Icon16x16));
|
|
|
|
const FString SmallRoundedButton(TEXT("Common/SmallRoundedToggle"));
|
|
const FString SmallRoundedButtonStart(TEXT("Common/SmallRoundedToggleLeft"));
|
|
const FString SmallRoundedButtonMiddle(TEXT("Common/SmallRoundedToggleCenter"));
|
|
const FString SmallRoundedButtonEnd(TEXT("Common/SmallRoundedToggleRight"));
|
|
|
|
const FLinearColor NormalColor(0.15, 0.15, 0.15, 1);
|
|
|
|
Set("Property.ToggleButton", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButton, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
Set("Property.ToggleButton.Start", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonStart, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
Set("Property.ToggleButton.Middle", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonMiddle, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
Set("Property.ToggleButton.End", FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::ToggleButton)
|
|
.SetUncheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), NormalColor))
|
|
.SetUncheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetUncheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor_Pressed))
|
|
.SetCheckedHoveredImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedPressedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor))
|
|
.SetCheckedImage(BOX_BRUSH(*SmallRoundedButtonEnd, FMargin(7.f / 16.f), SelectionColor)));
|
|
|
|
// Experimental/early access stuff
|
|
Set("PropertyEditor.ExperimentalClass", new IMAGE_BRUSH("/PropertyView/ExperimentalClassWarning", Icon40x40));
|
|
Set("PropertyEditor.EarlyAccessClass", new IMAGE_BRUSH("/PropertyView/EarlyAccessClassWarning", Icon40x40));
|
|
}
|
|
|
|
// Mesh Paint
|
|
{
|
|
Set("MeshPaint.FindInCB", new IMAGE_BRUSH("/Icons/icon_toolbar_genericfinder_40px", Icon20x20) );
|
|
Set("MeshPaint.Swap", new IMAGE_BRUSH("/Icons/icon_MeshPaint_Swap_16x", Icon12x12));
|
|
|
|
Set("MeshPaint.Fill", new IMAGE_BRUSH("/Icons/GeneralTools/PaintBucket_40x", Icon20x20) );
|
|
Set("MeshPaint.Fill.Small", new IMAGE_BRUSH("/Icons/GeneralTools/PaintBucket_40x", Icon20x20) );
|
|
Set("MeshPaint.Propagate", new IMAGE_BRUSH("/Icons/Paint/Paint_Propagate_40x", Icon20x20) );
|
|
Set("MeshPaint.Propagate.Small",new IMAGE_BRUSH("/Icons/Paint/Paint_Propagate_40x", Icon20x20) );
|
|
Set("MeshPaint.Import", new IMAGE_BRUSH("/Icons/GeneralTools/Import_40x", Icon20x20) );
|
|
Set("MeshPaint.Import.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Import_40x", Icon20x20) );
|
|
Set("MeshPaint.Save", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20) );
|
|
Set("MeshPaint.Save.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20) );
|
|
Set("MeshPaint.Fix", new IMAGE_BRUSH("/Icons/GeneralTools/Fix_40x", Icon20x20) );
|
|
Set("MeshPaint.Fix.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Fix_40x", Icon20x20) );
|
|
Set("MeshPaint.Remove", new IMAGE_BRUSH("/Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("MeshPaint.Remove.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Delete_40x", Icon20x20));
|
|
Set("MeshPaint.Copy", new IMAGE_BRUSH("/Icons/GeneralTools/Copy_40x", Icon20x20));
|
|
Set("MeshPaint.Copy.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Copy_40x", Icon20x20));
|
|
Set("MeshPaint.Paste", new IMAGE_BRUSH("/Icons/GeneralTools/Paste_40x", Icon20x20));
|
|
Set("MeshPaint.Paste.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Paste_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateTexturePaint", new IMAGE_BRUSH("/Icons/Paint/Paint_PropagateTexture_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateTexturePaint.Small", new IMAGE_BRUSH("/Icons/Paint/Paint_PropagateTexture_40x", Icon20x20));
|
|
Set("MeshPaint.SaveTexturePaint", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20));
|
|
Set("MeshPaint.SaveTexturePaint.Small", new IMAGE_BRUSH("/Icons/GeneralTools/Save_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateVertexColorsToLODs", new IMAGE_BRUSH("Icons/Paint/Paint_AllLODs_40x", Icon20x20));
|
|
Set("MeshPaint.PropagateVertexColorsToLODs.Small", new IMAGE_BRUSH("Icons/Paint/Paint_AllLODs_40x", Icon20x20));
|
|
Set("MeshPaint.TexturePaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.TexturePaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.ColorPaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.ColorPaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.WeightPaint", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.WeightPaint.Small", new IMAGE_BRUSH("Icons/GeneralTools/Paint_40x", Icon20x20));
|
|
Set("MeshPaint.VertexSelect", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.VertexSelect.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.TextureSelect", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.TextureSelect.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Select_40x"), Icon20x20));
|
|
Set("MeshPaint.PreviousTexture", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.PreviousTexture.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.NextTexture", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.NextTexture.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToPreviousLOD", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToPreviousLOD.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Previous_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToNextLOD", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.CycleToNextLOD.Small", new IMAGE_BRUSH(TEXT("Icons/GeneralTools/Next_40x"), Icon20x20));
|
|
Set("MeshPaint.SwitchForeAndBackgroundColor", new IMAGE_BRUSH("Icons/Paint/Paint_SwapColors_40x", Icon20x20));
|
|
Set("MeshPaint.SwitchForeAndBackgroundColor.Small", new IMAGE_BRUSH("Icons/Paint/Paint_SwapColors_40x", Icon20x20));
|
|
Set("MeshPaint.TextureFill", new IMAGE_BRUSH("/Icons/GeneralTools/PaintBucket_40x", Icon20x20));
|
|
Set("MeshPaint.TextureFill.Small", new IMAGE_BRUSH("/Icons/GeneralTools/PaintBucket_40x", Icon20x20));
|
|
}
|
|
|
|
// News Feed
|
|
{
|
|
Set( "NewsFeed.ToolbarIcon.Small", new IMAGE_BRUSH( "NewsFeed/ToolbarIcon_16x", Icon16x16 ) );
|
|
Set( "NewsFeed.MarkAsRead", new IMAGE_BRUSH( "NewsFeed/MarkAsRead", Icon16x16 ) );
|
|
Set( "NewsFeed.PendingIcon", new IMAGE_BRUSH( "NewsFeed/PendingIcon", Icon16x16 ) );
|
|
Set( "NewsFeed.ReloadButton", new IMAGE_BRUSH( "NewsFeed/ReloadButton", Icon16x16 ) );
|
|
Set( "NewsFeed.SettingsButton", new IMAGE_BRUSH( "NewsFeed/SettingsButton", Icon16x16 ) );
|
|
Set( "NewsFeed.UnreadCountBackground", new IMAGE_BRUSH( "NewsFeed/UnreadCountBackground", Icon16x16 ) );
|
|
}
|
|
|
|
// EditorModesToolbar
|
|
{
|
|
Set( "EditorModesToolbar.Background", new FSlateNoResource() );
|
|
Set( "EditorModesToolbar.Icon", new IMAGE_BRUSH( "Icons/icon_tab_toolbar_16px", Icon16x16 ) );
|
|
Set( "EditorModesToolbar.Expand", new IMAGE_BRUSH( "Icons/toolbar_expand_16x", Icon16x16) );
|
|
Set( "EditorModesToolbar.SubMenuIndicator", new IMAGE_BRUSH( "Common/SubmenuArrow", Icon8x8 ) );
|
|
Set( "EditorModesToolbar.SToolBarComboButtonBlock.Padding", FMargin( 0 ) );
|
|
Set( "EditorModesToolbar.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground );
|
|
Set( "EditorModesToolbar.SToolBarButtonBlock.Padding", FMargin( 1.0f, 0.0f, 0.0f, 0 ) );
|
|
Set( "EditorModesToolbar.SToolBarButtonBlock.CheckBox.Padding", FMargin( 6.0f, 4.0f, 6.0f, 6.0f ) );
|
|
Set( "EditorModesToolbar.SToolBarCheckComboButtonBlock.Padding", FMargin( 0 ) );
|
|
|
|
Set( "EditorModesToolbar.Block.IndentedPadding", FMargin( 0 ) );
|
|
Set( "EditorModesToolbar.Block.Padding", FMargin( 0 ) );
|
|
|
|
Set( "EditorModesToolbar.Separator", new BOX_BRUSH( "Old/Button", 4.0f / 32.0f ) );
|
|
Set( "EditorModesToolbar.Separator.Padding", FMargin( 8.f, 0.f, 8.f, 0.f) );
|
|
|
|
Set( "EditorModesToolbar.Label", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 7 ) ) );
|
|
Set( "EditorModesToolbar.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "EditorModesToolbar.Keybinding", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
|
|
Set( "EditorModesToolbar.Heading.Font", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "EditorModesToolbar.Heading.ColorAndOpacity", FLinearColor( 0.4f, 0.4, 0.4f, 1.0f ) );
|
|
|
|
/* Create style for "EditorModesToolbar.CheckBox" ... */
|
|
const FCheckBoxStyle EditorModesToolbarCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox", Icon14x14 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked", Icon14x14 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14 ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) );
|
|
/* ... and set new style */
|
|
Set( "EditorModesToolbar.CheckBox", EditorModesToolbarCheckBoxStyle );
|
|
|
|
// Read-only checkbox that appears next to a menu item
|
|
/* Create style for "EditorModesToolbar.Check" ... */
|
|
const FCheckBoxStyle EditorModesToolbarCheckStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) )
|
|
.SetUncheckedHoveredImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( FSlateNoResource() )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) );
|
|
/* ... and set new style */
|
|
Set( "EditorModesToolbar.Check", EditorModesToolbarCheckStyle );
|
|
|
|
// This radio button is actually just a check box with different images
|
|
/* Create style for "EditorModesToolbar.RadioButton" ... */
|
|
const FCheckBoxStyle EditorModesToolbarRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, SelectionColor ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, SelectionColor_Pressed ) );
|
|
/* ... and add new style */
|
|
Set( "EditorModesToolbar.RadioButton", EditorModesToolbarRadioButtonStyle );
|
|
|
|
/* Create style for "EditorModesToolbar.ToggleButton" ... */
|
|
const FCheckBoxStyle EditorModesToolbarToggleButtonStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( BOX_BRUSH( "/EditorModes/Tab_Inactive", 4 / 16.0f ) )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "/EditorModes/Tab_Active", 4 / 16.0f ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "/EditorModes/Tab_Active", 4 / 16.0f ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "/EditorModes/Tab_Active", 4 / 16.0f ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "/EditorModes/Tab_Active", 4 / 16.0f ) )
|
|
.SetCheckedImage( BOX_BRUSH( "/EditorModes/Tab_Active", 4 / 16.0f ) );
|
|
|
|
/* ... and add new style */
|
|
Set( "EditorModesToolbar.ToggleButton", EditorModesToolbarToggleButtonStyle );
|
|
|
|
Set( "EditorModesToolbar.Button", FButtonStyle( Button )
|
|
.SetNormal( FSlateNoResource() )
|
|
.SetPressed( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed ) )
|
|
.SetHovered( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor ) )
|
|
);
|
|
|
|
Set( "EditorModesToolbar.Button.Normal", new FSlateNoResource() );
|
|
Set( "EditorModesToolbar.Button.Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed ) );
|
|
Set( "EditorModesToolbar.Button.Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor ) );
|
|
|
|
Set( "EditorModesToolbar.Button.Checked", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed ) );
|
|
Set( "EditorModesToolbar.Button.Checked_Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed ) );
|
|
Set( "EditorModesToolbar.Button.Checked_Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor ) );
|
|
|
|
{
|
|
Set( "MultiBox.GenericToolBarIcon", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartSim_40x", Icon40x40 ) );
|
|
Set( "MultiBox.GenericToolBarIcon.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartSim_40x", Icon20x20 ) );
|
|
|
|
Set( "MultiBox.DeleteButton", FButtonStyle()
|
|
.SetNormal ( IMAGE_BRUSH( "/Docking/CloseApp_Hovered", Icon16x16 ) )
|
|
.SetPressed( IMAGE_BRUSH( "/Docking/CloseApp_Pressed", Icon16x16 ) )
|
|
.SetHovered( IMAGE_BRUSH( "/Docking/CloseApp_Hovered", Icon16x16 ) ) );
|
|
}
|
|
}
|
|
|
|
// Level Editor Toolbar
|
|
{
|
|
Set("LevelEditorToolBar.Background", new FSlateNoResource());
|
|
}
|
|
|
|
// Scalability (Performance Warning)
|
|
{
|
|
Set( "Scalability.ScalabilitySettings", new IMAGE_BRUSH("Scalability/ScalabilitySettings", FVector2D(473.0f, 266.0f) ) );
|
|
}
|
|
|
|
Set("WorkspaceMenu.AdditionalUI", new IMAGE_BRUSH("Icons/icon_ViewMode_LODColoration_16px", Icon16x16));
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupPersonaStyle()
|
|
{
|
|
// Persona
|
|
#if WITH_EDITOR
|
|
{
|
|
// Persona viewport
|
|
Set( "AnimViewportMenu.TranslateMode", new IMAGE_BRUSH( "Icons/icon_translate_40x", Icon32x32) );
|
|
Set( "AnimViewportMenu.TranslateMode.Small", new IMAGE_BRUSH( "Icons/icon_translate_40x", Icon16x16 ) );
|
|
Set( "AnimViewportMenu.RotateMode", new IMAGE_BRUSH( "Icons/icon_rotate_40x", Icon32x32) );
|
|
Set( "AnimViewportMenu.RotateMode.Small", new IMAGE_BRUSH( "Icons/icon_rotate_40x", Icon16x16 ) );
|
|
Set( "AnimViewportMenu.CameraFollow", new IMAGE_BRUSH( "Persona/Viewport/Camera_FollowBounds_40px", Icon32x32) );
|
|
Set( "AnimViewportMenu.CameraFollow.Small", new IMAGE_BRUSH( "Persona/Viewport/Camera_FollowBounds_40px", Icon16x16 ) );
|
|
Set( "AnimViewport.LocalSpaceEditing", new IMAGE_BRUSH( "Icons/icon_axis_local_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "AnimViewport.WorldSpaceEditing", new IMAGE_BRUSH( "Icons/icon_axis_world_16px", FVector2D( 16, 16 ) ) );
|
|
Set( "AnimViewportMenu.SetShowNormals", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Normals_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.SetShowNormals.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Normals_40x"), Icon20x20 ) );
|
|
Set( "AnimViewportMenu.SetShowTangents", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Tangents_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.SetShowTangents.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Tangents_40x"), Icon20x20 ) );
|
|
Set( "AnimViewportMenu.SetShowBinormals", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Binormals_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.SetShowBinormals.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_Binormals_40x"), Icon20x20 ) );
|
|
Set( "AnimViewportMenu.AnimSetDrawUVs", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_UVOverlay_40x"), Icon40x40 ) );
|
|
Set( "AnimViewportMenu.AnimSetDrawUVs.Small", new IMAGE_BRUSH( TEXT("Icons/icon_StaticMeshEd_UVOverlay_40x"), Icon20x20 ) );
|
|
|
|
Set("AnimViewportMenu.PlayBackSpeed", new IMAGE_BRUSH("Persona/Viewport/icon_Playback_speed_16x", Icon16x16));
|
|
Set("AnimViewportMenu.TurnTableSpeed", new IMAGE_BRUSH("Persona/Viewport/icon_turn_table_16x", Icon16x16));
|
|
Set("AnimViewportMenu.SceneSetup", new IMAGE_BRUSH("Icons/icon_tab_SceneOutliner_16x", Icon16x16));
|
|
|
|
Set( "AnimViewport.MessageFont", DEFAULT_FONT("Bold", 9) );
|
|
|
|
Set("AnimViewport.MessageText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FCoreStyle::RegularTextSize))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
Set("AnimViewport.WarningText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FCoreStyle::RegularTextSize))
|
|
.SetColorAndOpacity(FLinearColor::Yellow)
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
Set("AnimViewport.ErrorText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", FCoreStyle::RegularTextSize))
|
|
.SetColorAndOpacity(FLinearColor::Red)
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f))
|
|
.SetShadowColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f)));
|
|
|
|
// Viewport notifications
|
|
Set("AnimViewport.Notification.Error", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.728f, 0.0f, 0.0f)));
|
|
Set("AnimViewport.Notification.Warning", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.728f, 0.364f, 0.003f)));
|
|
Set("AnimViewport.Notification.Message", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.364f, 0.364f, 0.364f)));
|
|
|
|
Set("AnimViewport.Notification.CloseButton", FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("/Docking/CloseApp_Normal", Icon16x16))
|
|
.SetPressed(IMAGE_BRUSH("/Docking/CloseApp_Pressed", Icon16x16))
|
|
.SetHovered(IMAGE_BRUSH("/Docking/CloseApp_Hovered", Icon16x16)));
|
|
|
|
// persona commands
|
|
Set("Persona.AnimNotifyWindow", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_AnimNotift_40x"), Icon40x40));
|
|
Set("Persona.AnimNotifyWindow.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_AnimNotift_40x"), Icon20x20));
|
|
Set("Persona.RetargetManager", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Retarget_40x"), Icon40x40));
|
|
Set("Persona.RetargetManager.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Retarget_40x"), Icon20x20));
|
|
Set("Persona.ImportMesh", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportMesh_40x"), Icon40x40));
|
|
Set("Persona.ImportMesh.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportMesh_40x"), Icon20x20));
|
|
Set("Persona.ReimportMesh", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportMesh_40x"), Icon40x40));
|
|
Set("Persona.ReimportMesh.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportMesh_40x"), Icon20x20));
|
|
Set("Persona.ImportLODs", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportLODs_40x"), Icon40x40));
|
|
Set("Persona.ImportLODs.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportLODs_40x"), Icon20x20));
|
|
// Set("Persona.AddBodyPart", new IMAGE_BRUSH(TEXT("Icons/icon_Placement_AllContent_40x"), Icon40x40));
|
|
// Set("Persona.AddBodyPart.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Placement_AllContent_40x"), Icon20x20));
|
|
Set("Persona.ImportAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportAnim_40x"), Icon40x40));
|
|
Set("Persona.ImportAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportAnim_40x"), Icon20x20));
|
|
Set("Persona.ReimportAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportAnim_40x"), Icon40x40));
|
|
Set("Persona.ReimportAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportAnim_40x"), Icon20x20));
|
|
Set("Persona.ApplyCompression", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Compression_40x"), Icon40x40));
|
|
Set("Persona.ApplyCompression.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Compression_40x"), Icon20x20));
|
|
Set("Persona.ExportToFBX", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ExportFBX_40x"), Icon40x40));
|
|
Set("Persona.ExportToFBX.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ExportFBX_40x"), Icon20x20));
|
|
Set("Persona.CreateAsset", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_CreateAsset_40x"), Icon40x40));
|
|
Set("Persona.CreateAsset.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_CreateAsset_40x"), Icon20x20));
|
|
Set("Persona.StartRecordAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StartRecord_40x"), Icon40x40));
|
|
Set("Persona.StartRecordAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StartRecord_40x"), Icon20x20));
|
|
Set("Persona.StopRecordAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StopRecord_40x"), Icon40x40));
|
|
Set("Persona.StopRecordAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StopRecord_40x"), Icon20x20));
|
|
Set("Persona.StopRecordAnimation_Alt", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StopRecord_Alt_40x"), Icon40x40));
|
|
Set("Persona.StopRecordAnimation_Alt.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_StopRecord_Alt_40x"), Icon20x20));
|
|
Set("Persona.SetKey", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_SetKey_40x"), Icon40x40));
|
|
Set("Persona.SetKey.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_SetKey_40x"), Icon20x20));
|
|
Set("Persona.ApplyAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_BakeAnim_40x"), Icon40x40));
|
|
Set("Persona.ApplyAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_BakeAnim_40x"), Icon20x20));
|
|
|
|
// preview set up
|
|
Set("Persona.TogglePreviewAsset", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_PreviewAsset_40x"), Icon40x40));
|
|
Set("Persona.TogglePreviewAsset.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_PreviewAsset_40x"), Icon20x20));
|
|
Set("Persona.TogglePreviewAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_PreviewAnim_40x"), Icon40x40));
|
|
Set("Persona.TogglePreviewAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_PreviewAnim_40x"), Icon20x20));
|
|
Set("Persona.ToggleReferencePose", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReferencePose_40x"), Icon40x40));
|
|
Set("Persona.ToggleReferencePose.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReferencePose_40x"), Icon20x20));
|
|
Set("Persona.SavePreviewMeshCollection", new IMAGE_BRUSH(TEXT("Icons/Save_16x"), Icon16x16));
|
|
|
|
// persona extras
|
|
Set("Persona.ConvertAnimationGraph", new IMAGE_BRUSH("Old/Graph/ConvertIcon", Icon40x40));
|
|
Set("Persona.ReimportAsset", new IMAGE_BRUSH("Icons/Reimport_12x", Icon12x12));
|
|
Set("Persona.ConvertToStaticMesh", new IMAGE_BRUSH("Icons/icon_ShowStaticMeshes_40x", Icon40x40));
|
|
Set("Persona.ConvertToStaticMesh.Small", new IMAGE_BRUSH("Icons/icon_ShowStaticMeshes_40x", Icon20x20));
|
|
Set("Persona.BakeMaterials", new IMAGE_BRUSH("Icons/icon_tab_Layers_40x", Icon40x40));
|
|
Set("Persona.BakeMaterials.Small", new IMAGE_BRUSH("Icons/icon_tab_Layers_40x", Icon20x20));
|
|
|
|
// Anim Slot Manager
|
|
Set("AnimSlotManager.SaveSkeleton", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_SaveSkeleton_40x", Icon40x40));
|
|
Set("AnimSlotManager.SaveSkeleton.Small", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_SaveSkeleton_40x", Icon20x20));
|
|
Set("AnimSlotManager.AddGroup", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_AddGroup_40x", Icon40x40));
|
|
Set("AnimSlotManager.AddGroup.Small", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_AddGroup_40x", Icon20x20));
|
|
Set("AnimSlotManager.AddSlot", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_AddSlot_40x", Icon40x40));
|
|
Set("AnimSlotManager.AddSlot.Small", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_AddSlot_40x", Icon20x20));
|
|
Set("AnimSlotManager.Warning", new IMAGE_BRUSH("Persona/AnimSlotManager/icon_Warning_14x", Icon16x16));
|
|
|
|
// Anim Notify Editor
|
|
Set("AnimNotifyEditor.BranchingPoint", new IMAGE_BRUSH("Persona/NotifyEditor/BranchingPoints_24x", Icon24x24));
|
|
|
|
// AnimBlueprint Preview Warning Background
|
|
FSlateColor PreviewPropertiesWarningColour(FLinearColor::Gray);
|
|
Set("Persona.PreviewPropertiesWarning", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, PreviewPropertiesWarningColour));
|
|
|
|
// Persona-specific tabs
|
|
Set("Persona.Tabs.SkeletonTree", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Skeleton_Tree_16x"), Icon16x16));
|
|
Set("Persona.Tabs.MorphTargetPreviewer", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Morph_Target_Previewer_16x"), Icon16x16));
|
|
Set("Persona.Tabs.AnimCurvePreviewer", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_AnimCurve_Previewer_16x"), Icon16x16));
|
|
Set("Persona.Tabs.AnimationNotifies", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Animation_Notifies_16x"), Icon16x16));
|
|
Set("Persona.Tabs.RetargetManager", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Retarget_Manager_16x"), Icon16x16));
|
|
Set("Persona.Tabs.AnimSlotManager", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Anim_Slot_Manager_16x"), Icon16x16));
|
|
Set("Persona.Tabs.SkeletonCurves", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Skeleton_Curves_16x"), Icon16x16));
|
|
Set("Persona.Tabs.AnimAssetDetails", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Anim_Asset_Details_16x"), Icon16x16));
|
|
Set("Persona.Tabs.ControlRigMappingWindow", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Skeleton_Tree_16x"), Icon16x16));
|
|
}
|
|
|
|
// Skeleton editor
|
|
{
|
|
Set("SkeletonEditor.AnimNotifyWindow", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_AnimNotift_40x"), Icon40x40));
|
|
Set("SkeletonEditor.AnimNotifyWindow.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_AnimNotift_40x"), Icon20x20));
|
|
Set("SkeletonEditor.RetargetManager", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Retarget_40x"), Icon40x40));
|
|
Set("SkeletonEditor.RetargetManager.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Retarget_40x"), Icon20x20));
|
|
Set("SkeletonEditor.ImportMesh", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportMesh_40x"), Icon40x40));
|
|
Set("SkeletonEditor.ImportMesh.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportMesh_40x"), Icon20x20));
|
|
|
|
// Skeleton Tree
|
|
Set("SkeletonTree.SkeletonSocket", new IMAGE_BRUSH("Persona/SkeletonTree/icon_SocketG_16px", Icon16x16));
|
|
Set("SkeletonTree.MeshSocket", new IMAGE_BRUSH("Persona/SkeletonTree/icon_SocketC_16px", Icon16x16));
|
|
Set("SkeletonTree.LODBone", new IMAGE_BRUSH(TEXT("Persona/SkeletonTree/icon_LODBone_16x"), Icon16x16));
|
|
Set("SkeletonTree.NonRequiredBone", new IMAGE_BRUSH(TEXT("Persona/SkeletonTree/icon_NonRequiredBone_16x"), Icon16x16));
|
|
Set("SkeletonTree.NormalFont", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f)));
|
|
Set("SkeletonTree.BoldFont", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetFont(DEFAULT_FONT("Bold", 10)));
|
|
|
|
Set("SkeletonTree.HyperlinkSpinBox", FSpinBoxStyle(GetWidgetStyle<FSpinBoxStyle>("SpinBox"))
|
|
.SetTextPadding(FMargin(0))
|
|
.SetBackgroundBrush(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), FSlateColor::UseSubduedForeground()))
|
|
.SetHoveredBackgroundBrush(FSlateNoResource())
|
|
.SetInactiveFillBrush(FSlateNoResource())
|
|
.SetActiveFillBrush(FSlateNoResource())
|
|
.SetForegroundColor(FSlateColor::UseSubduedForeground())
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
|
|
Set("SkeletonTree.BlendProfile", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_NewBlendSpace_16x"), Icon16x16));
|
|
Set("SkeletonTree.InlineEditorShadowTop", new IMAGE_BRUSH(TEXT("Common/ScrollBoxShadowTop"), FVector2D(64, 8)));
|
|
Set("SkeletonTree.InlineEditorShadowBottom", new IMAGE_BRUSH(TEXT("Common/ScrollBoxShadowBottom"), FVector2D(64, 8)));
|
|
}
|
|
|
|
// Animation editor
|
|
{
|
|
Set("AnimationEditor.ApplyCompression", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Compression_40x"), Icon40x40));
|
|
Set("AnimationEditor.ApplyCompression.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Compression_40x"), Icon20x20));
|
|
Set("AnimationEditor.ExportToFBX", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ExportFBX_40x"), Icon40x40));
|
|
Set("AnimationEditor.ExportToFBX.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ExportFBX_40x"), Icon20x20));
|
|
Set("AnimationEditor.ReimportAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportAnim_40x"), Icon40x40));
|
|
Set("AnimationEditor.ReimportAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportAnim_40x"), Icon20x20));
|
|
Set("AnimationEditor.CreateAsset", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_CreateAsset_40x"), Icon40x40));
|
|
Set("AnimationEditor.CreateAsset.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_CreateAsset_40x"), Icon20x20));
|
|
Set("AnimationEditor.SetKey", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_SetKey_40x"), Icon40x40));
|
|
Set("AnimationEditor.SetKey.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_SetKey_40x"), Icon20x20));
|
|
Set("AnimationEditor.ApplyAnimation", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_BakeAnim_40x"), Icon40x40));
|
|
Set("AnimationEditor.ApplyAnimation.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_BakeAnim_40x"), Icon20x20));
|
|
|
|
Set("AnimTimeline.Outliner.DefaultBorder", new FSlateColorBrush(FLinearColor::White));
|
|
|
|
const FSplitterStyle OutlinerSplitterStyle = FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateNoResource() )
|
|
.SetHandleHighlightBrush( FSlateNoResource() );
|
|
Set("AnimTimeline.Outliner.Splitter", OutlinerSplitterStyle);
|
|
|
|
Set("AnimTimeline.Outliner.Label", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1.0f, 1.0f)));
|
|
|
|
Set("AnimTimeline.Outliner.ItemColor", FLinearColor(0.04f, 0.04f, 0.04f, 0.8f));
|
|
Set("AnimTimeline.Outliner.HeaderColor", FLinearColor(0.03f, 0.03f, 0.03f, 1.0f));
|
|
|
|
Set("AnimTimeline.SectionMarker", new IMAGE_BRUSH(TEXT("Sequencer/SectionMarker"), FVector2D(11, 12)));
|
|
}
|
|
|
|
// Skeletal mesh editor
|
|
{
|
|
Set("SkeletalMeshEditor.ReimportMesh", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportMesh_40x"), Icon40x40));
|
|
Set("SkeletalMeshEditor.ReimportMesh.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportMesh_40x"), Icon20x20));
|
|
Set("SkeletalMeshEditor.ImportLODs", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportLODs_40x"), Icon40x40));
|
|
Set("SkeletalMeshEditor.ImportLODs.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ImportLODs_40x"), Icon20x20));
|
|
|
|
Set("SkeletalMeshEditor.MeshSectionSelection", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_MeshSectionSelection_40x"), Icon40x40));
|
|
Set("SkeletalMeshEditor.MeshSectionSelection.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_MeshSectionSelection_40x"), Icon20x20));
|
|
}
|
|
|
|
// Kismet 2
|
|
{
|
|
Set( "FullBlueprintEditor.SwitchToScriptingMode", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_EventGraph_40x", Icon40x40 ) );
|
|
Set( "FullBlueprintEditor.SwitchToScriptingMode.Small", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_EventGraph_40x", Icon20x20 ) );
|
|
Set( "FullBlueprintEditor.SwitchToBlueprintDefaultsMode", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Defaults_40x", Icon40x40 ) );
|
|
Set( "FullBlueprintEditor.SwitchToBlueprintDefaultsMode.Small", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Defaults_40x", Icon20x20 ) );
|
|
Set( "FullBlueprintEditor.SwitchToComponentsMode", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Components_40x", Icon40x40 ) );
|
|
Set( "FullBlueprintEditor.SwitchToComponentsMode.Small", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Components_40x", Icon20x20 ) );
|
|
|
|
Set( "FullBlueprintEditor.EditGlobalOptions", new IMAGE_BRUSH( "Icons/icon_Blueprint_Options_40px", Icon40x40));
|
|
Set( "FullBlueprintEditor.EditGlobalOptions.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_Options_40px", Icon20x20));
|
|
|
|
Set("FullBlueprintEditor.EditClassDefaults", new IMAGE_BRUSH("Icons/icon_BlueprintEditor_Defaults_40x", Icon40x40));
|
|
Set("FullBlueprintEditor.EditClassDefaults.Small", new IMAGE_BRUSH("Icons/icon_BlueprintEditor_Defaults_40x", Icon20x20));
|
|
|
|
Set( "BlueprintEditor.Details.DeleteButton", new IMAGE_BRUSH( "/Icons/GenericDelete_Black", Icon16x16 ) );
|
|
|
|
Set( "BlueprintEditor.Details.ArgUpButton", new IMAGE_BRUSH( "/Icons/icon_FunctionArgUp", Icon16x16, FLinearColor(0.0f, 0.0f, 0.0f)) );
|
|
Set( "BlueprintEditor.Details.ArgDownButton", new IMAGE_BRUSH( "/Icons/icon_FunctionArgDown", Icon16x16, FLinearColor(0.0f, 0.0f, 0.0f)) );
|
|
|
|
Set( "FullBlueprintEditor.Diff", new IMAGE_BRUSH( "Icons/BlueprintEditorDiff", Icon40x40 ) );
|
|
Set( "FullBlueprintEditor.Diff.Small", new IMAGE_BRUSH( "Icons/BlueprintEditorDiff", Icon20x20 ) );
|
|
|
|
Set( "BlueprintEditor.ActionMenu.ContextDescriptionFont", DEFAULT_FONT("Regular", 12) );
|
|
|
|
Set( "BlueprintEditor.FindInBlueprint", new IMAGE_BRUSH( "Icons/icon_Blueprint_Find_40px", Icon40x40 ) );
|
|
Set( "BlueprintEditor.FindInBlueprint.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_Find_40px", Icon20x20 ) );
|
|
|
|
Set( "BlueprintEditor.FindInBlueprints", new IMAGE_BRUSH( "Icons/icon_FindInAnyBlueprint_40px", Icon40x40 ) );
|
|
Set( "BlueprintEditor.FindInBlueprints.Small", new IMAGE_BRUSH( "Icons/icon_FindInAnyBlueprint_40px", Icon20x20 ) );
|
|
|
|
Set( "Kismet.CompileBlueprint", new IMAGE_BRUSH("/Icons/icon_kismet_compile_16px", Icon16x16) );
|
|
Set( "Kismet.DeleteUnusedVariables", new IMAGE_BRUSH("/Icons/icon_kismet_findunused_16px", Icon16x16) );
|
|
|
|
Set( "Kismet.Toolbar.SelectedDebugObject.Background", new IMAGE_BRUSH( "Old/Kismet2/DebugObject_Background", Icon40x40) );
|
|
|
|
{
|
|
Set( "Kismet.Tabs.Variables", new IMAGE_BRUSH( "/Icons/pill_16x", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.Palette", new IMAGE_BRUSH( "/Icons/levels_16x", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.CompilerResults", new IMAGE_BRUSH( "Icons/icon_tab_OutputLog_16x", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.FindResults", new IMAGE_BRUSH( "/Icons/icon_Genericfinder_16x", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.Bookmarks", new IMAGE_BRUSH( "/Icons/icon_BlueprintEditor_Bookmarks_16x", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.Components", new IMAGE_BRUSH( "/Icons/icon_BlueprintEditor_Components_16x", Icon16x16 ) );
|
|
Set( "Kismet.Tabs.BlueprintDefaults", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Defaults_40x", Icon16x16 ) );
|
|
}
|
|
|
|
Set("Kismet.Palette.Favorites", new IMAGE_BRUSH("Icons/Star_16x", Icon16x16, FLinearColor(0.4f, 0.4, 0.4f, 1.f)));
|
|
Set("Kismet.Palette.Library", new IMAGE_BRUSH("Icons/icon_MeshPaint_Find_16x", Icon16x16, FLinearColor(0.4f, 0.4, 0.4f, 1.f)));
|
|
const FCheckBoxStyle KismetFavoriteToggleStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
.SetUncheckedImage( IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(2.5f, 2.5f, 2.5f, 1.f)) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)) )
|
|
.SetCheckedImage( IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)) );
|
|
Set("Kismet.Palette.FavoriteToggleStyle", KismetFavoriteToggleStyle);
|
|
|
|
Set( "Kismet.Tooltip.SubtextFont", DEFAULT_FONT("Regular", 8) );
|
|
|
|
Set( "Kismet.Status.Unknown", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Working", Icon40x40 ) );
|
|
Set( "Kismet.Status.Error", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Fail", Icon40x40 ) );
|
|
Set( "Kismet.Status.Good", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Good", Icon40x40 ) );
|
|
Set( "Kismet.Status.Instrumented", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Instrumented", Icon40x40 ) );
|
|
Set( "Kismet.Status.NotInstrumented", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_NotInstrumented", Icon40x40 ) );
|
|
Set( "Kismet.Status.Warning", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Warning", Icon40x40 ) );
|
|
|
|
Set( "BlueprintEditor.AddNewVariable", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddVariable_40px", Icon40x40) );
|
|
Set( "BlueprintEditor.AddNewVariable.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddVariable_40px", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewVariableButton", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddVariable_40px", Icon12x12) );
|
|
Set( "BlueprintEditor.AddNewLocalVariable", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddVariable_40px", Icon40x40) );
|
|
Set( "BlueprintEditor.AddNewLocalVariable.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddVariable_40px", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewFunction", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddFunction_40px", Icon40x40) );
|
|
Set( "BlueprintEditor.AddNewFunction.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddFunction_40px", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewMacroDeclaration", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddMacro_40px", Icon40x40) );
|
|
Set( "BlueprintEditor.AddNewMacroDeclaration.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddMacro_40px", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewAnimationGraph", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_AddDocument_40x", Icon40x40) );
|
|
Set( "BlueprintEditor.AddNewAnimationGraph.Small", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_AddDocument_40x", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewEventGraph", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddGraph_40px", Icon40x40) );
|
|
Set( "BlueprintEditor.AddNewEventGraph.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddGraph_40px", Icon20x20) );
|
|
Set( "BlueprintEditor.ManageInterfaces", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Interfaces_40x", Icon40x40) );
|
|
Set( "BlueprintEditor.ManageInterfaces.Small", new IMAGE_BRUSH( "Icons/icon_BlueprintEditor_Interfaces_40x", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewDelegate.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddDelegate_40x", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewDelegate", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddDelegate_40x", Icon40x40) );
|
|
Set( "BlueprintEditor.AddNewAnimationLayer.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddFunction_40px", Icon20x20) );
|
|
Set( "BlueprintEditor.AddNewAnimationLayer", new IMAGE_BRUSH( "Icons/icon_Blueprint_AddFunction_40px", Icon40x40) );
|
|
|
|
Set( "MyBlueprint.PasteVariable", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Paste_40x", Icon40x40 ) );
|
|
Set( "MyBlueprint.PasteLocalVariable", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Paste_40x", Icon40x40 ) );
|
|
Set( "MyBlueprint.PasteFunction", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Paste_40x", Icon40x40 ) );
|
|
Set( "MyBlueprint.PasteMacro", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Paste_40x", Icon40x40 ) );
|
|
|
|
Set( "Kismet.Status.Unknown.Small", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Unknown_Small", Icon16x16 ) );
|
|
Set( "Kismet.Status.Error.Small", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Broken_Small", Icon16x16 ) );
|
|
Set( "Kismet.Status.Good.Small", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Good_Small", Icon16x16 ) );
|
|
Set( "Kismet.Status.Warning.Small", new IMAGE_BRUSH( "Old/Kismet2/CompileStatus_Warning_Small", Icon16x16 ) );
|
|
|
|
Set( "Kismet.TitleBarEditor.ArrowUp", new IMAGE_BRUSH( "Old/ArrowUp", Icon16x16 ) );
|
|
Set( "Kismet.TitleBarEditor.ArrowDown", new IMAGE_BRUSH( "Old/ArrowDown", Icon16x16 ) );
|
|
|
|
Set( "Kismet.VariableList.TypeIcon", new IMAGE_BRUSH( "/Icons/pill_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.ArrayTypeIcon", new IMAGE_BRUSH( "/Icons/pillarray_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.SetTypeIcon", new IMAGE_BRUSH( "/Icons/pillset_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.SetTypeIconLarge", new IMAGE_BRUSH( "/Icons/pillset_40x", Icon40x40 ) );
|
|
Set( "Kismet.VariableList.MapValueTypeIcon", new IMAGE_BRUSH( "/Icons/pillmapvalue_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.MapKeyTypeIcon", new IMAGE_BRUSH( "/Icons/pillmapkey_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.ExposeForInstance", new IMAGE_BRUSH( "/Icons/icon_layer_visible_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.HideForInstance", new IMAGE_BRUSH( "/Icons/icon_layer_not_visible_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.VariableIsUsed", new IMAGE_BRUSH( "/Icons/icon_variable_used_16x", Icon16x16 ) );
|
|
Set( "Kismet.VariableList.VariableNotUsed", new IMAGE_BRUSH( "/Icons/icon_variable_not_used_16x", Icon16x16 ) );
|
|
|
|
Set( "Kismet.VariableList.Replicated", new IMAGE_BRUSH( "/Icons/icon_replication_16px", Icon16x16, FLinearColor(0.0f, 0.0f, 0.0f, 1.0f) ) );
|
|
Set( "Kismet.VariableList.NotReplicated", new IMAGE_BRUSH( "/Icons/icon_replication_16px", Icon16x16, FLinearColor(0.0f, 0.0f, 0.0f, 0.5f) ) );
|
|
|
|
Set( "Kismet.Explorer.Title", FTextBlockStyle(NormalText) .SetFont(DEFAULT_FONT( "BoldCondensedItalic", 11)));
|
|
Set( "Kismet.Explorer.SearchDepthFont", DEFAULT_FONT( "Bold", 14) );
|
|
|
|
Set( "Kismet.Interfaces.Title", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT("Bold", 11 ) ) );
|
|
Set( "Kismet.Interfaces.Implement", new IMAGE_BRUSH( "Icons/assign_left_16x", Icon16x16) );
|
|
Set( "Kismet.Interfaces.Remove", new IMAGE_BRUSH( "Icons/assign_right_16x", Icon16x16) );
|
|
|
|
Set( "Kismet.TypePicker.CategoryFont", DEFAULT_FONT( "BoldCondensedItalic", 11) );
|
|
Set( "Kismet.TypePicker.NormalFont", DEFAULT_FONT( "Regular", 11) );
|
|
|
|
Set( "Kismet.GraphPicker.Title", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT("BoldCondensedItalic", 11) ) );
|
|
|
|
Set( "Kismet.CreateBlueprint", new IMAGE_BRUSH( "/Icons/CreateBlueprint", Icon16x16) );
|
|
Set( "Kismet.HarvestBlueprintFromActors", new IMAGE_BRUSH( "/Icons/HarvestBlueprintFromActors", Icon16x16) );
|
|
|
|
Set( "Kismet.Comment.Handle", new IMAGE_BRUSH( "Old/Kismet2/Comment_Handle", FVector2D(14.0f, 12.0f)) );
|
|
Set( "Kismet.Comment.Background", new IMAGE_BRUSH( "Old/Kismet2/Comment_Background", FVector2D(100.0f, 68.0f)) );
|
|
|
|
Set( "Kismet.AllClasses.VariableIcon", new IMAGE_BRUSH( "/Icons/pill_16x", Icon16x16 ) );
|
|
Set( "Kismet.AllClasses.ArrayVariableIcon", new IMAGE_BRUSH( "/Icons/pillarray_16x", Icon16x16 ) );
|
|
Set( "Kismet.AllClasses.SetVariableIcon", new IMAGE_BRUSH( "/Icons/pillset_16x", Icon16x16 ) );
|
|
Set( "Kismet.AllClasses.MapValueVariableIcon", new IMAGE_BRUSH( "/Icons/pillmapvalue_16x", Icon16x16 ) );
|
|
Set( "Kismet.AllClasses.MapKeyVariableIcon", new IMAGE_BRUSH( "/Icons/pillmapkey_16x", Icon16x16 ) );
|
|
Set( "Kismet.AllClasses.FunctionIcon", new IMAGE_BRUSH( "/Icons/icon_BluePrintEditor_Function_16px", Icon16x16 ) );
|
|
|
|
Set( "BlueprintEditor.ResetCamera", new IMAGE_BRUSH( "Icons/icon_Camera_Reset_40px", Icon16x16));
|
|
Set( "Kismet.SetRealtimePreview", new IMAGE_BRUSH( "Icons/icon_MatEd_Realtime_40x", Icon16x16));
|
|
Set( "BlueprintEditor.ShowFloor", new IMAGE_BRUSH( "Icons/icon_Show_Floor_40px", Icon16x16));
|
|
Set( "BlueprintEditor.ShowGrid", new IMAGE_BRUSH( "Icons/icon_ShowGrid_16x", Icon16x16 ) );
|
|
Set( "BlueprintEditor.EnableSimulation", new IMAGE_BRUSH( "Icons/icon_Enable_Simulation_40px", Icon40x40));
|
|
Set( "BlueprintEditor.EnableProfiling", new IMAGE_BRUSH("/Icons/icon_Enable_Profiling_40x", Icon40x40) );
|
|
Set( "BlueprintEditor.EnableSimulation.Small", new IMAGE_BRUSH( "Icons/icon_Enable_Simulation_40px", Icon20x20));
|
|
Set( "SCS.NativeComponent", new IMAGE_BRUSH( "Icons/NativeSCSComponent", Icon20x20 ));
|
|
Set( "SCS.Component", new IMAGE_BRUSH( "Icons/SCSComponent", Icon20x20 ));
|
|
|
|
// curve viewer
|
|
Set("AnimCurveViewer.MorphTargetOn", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/MorphTarget_On"), Icon16x16));
|
|
Set("AnimCurveViewer.MaterialOn", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/Material_On"), Icon16x16));
|
|
Set("AnimCurveViewer.MorphTargetOff", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/MorphTarget_Off"), Icon16x16));
|
|
Set("AnimCurveViewer.MaterialOff", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/Material_Off"), Icon16x16));
|
|
Set("AnimCurveViewer.MorphTargetHover", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/MorphTarget_On"), Icon16x16));
|
|
Set("AnimCurveViewer.MaterialHover", new IMAGE_BRUSH(TEXT("Persona/AnimCurveViewer/Material_On"), Icon16x16));
|
|
|
|
// blend space
|
|
Set("BlendSpaceEditor.ToggleTriangulation", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/triangulation_16"), Icon16x16));
|
|
Set("BlendSpaceEditor.ToggleLabels", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/label_16"), Icon16x16));
|
|
Set("BlendSpaceEditor.ArrowDown", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_down_12x"), Icon12x12));
|
|
Set("BlendSpaceEditor.ArrowUp", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_up_12x"), Icon12x12));
|
|
Set("BlendSpaceEditor.ArrowRight", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_right_12x"), Icon12x12));
|
|
Set("BlendSpaceEditor.ArrowLeft", new IMAGE_BRUSH(TEXT("Persona/BlendSpace/arrow_left_12x"), Icon12x12));
|
|
|
|
const FButtonStyle BlueprintContextTargetsButtonStyle = FButtonStyle()
|
|
.SetNormal(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
.SetHovered(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
.SetPressed(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)));
|
|
// const FCheckBoxStyle BlueprintContextTargetsButtonStyle = FCheckBoxStyle()
|
|
// .SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
// .SetUncheckedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
// .SetUncheckedHoveredImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
// .SetUncheckedPressedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
// .SetCheckedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
// .SetCheckedHoveredImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
// .SetCheckedPressedImage(IMAGE_BRUSH("Common/TreeArrow_Collapsed_Hovered", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)));
|
|
Set("BlueprintEditor.ContextMenu.TargetsButton", BlueprintContextTargetsButtonStyle);
|
|
|
|
Set( "BlueprintEditor.CompactPinTypeSelector", FButtonStyle()
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed ( BOX_BRUSH( "Common/Button_Pressed", 8.0f/32.0f, SelectionColor_Pressed ) )
|
|
.SetHovered ( BOX_BRUSH( "Common/Button_Hovered", 8.0f/32.0f, SelectionColor ) )
|
|
.SetNormalPadding ( FMargin( 0,0,0,0 ) )
|
|
.SetPressedPadding( FMargin( 1,1,2,2 ) )
|
|
);
|
|
}
|
|
|
|
// Access modifier display in MyBlueprint window for functions/variables
|
|
{
|
|
Set("BlueprintEditor.AccessModifier.Public", FTextBlockStyle().SetFont(DEFAULT_FONT("Bold", 9) ));
|
|
Set("BlueprintEditor.AccessModifier.Default", FTextBlockStyle().SetFont(DEFAULT_FONT("Regular", 9)));
|
|
}
|
|
|
|
// Kismet linear expression display
|
|
{
|
|
Set( "KismetExpression.ReadVariable.Body", new BOX_BRUSH( "/Graph/Linear_VarNode_Background", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
Set( "KismetExpression.ReadVariable", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "KismetExpression.ReadVariable.Gloss", new BOX_BRUSH( "/Graph/Linear_VarNode_Gloss", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
|
|
Set( "KismetExpression.ReadAutogeneratedVariable.Body", new BOX_BRUSH( "/Graph/Linear_VarNode_Background", FMargin(16.f/64.f, 12.f/28.f) ) );
|
|
Set( "KismetExpression.ReadAutogeneratedVariable", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
|
|
Set( "KismetExpression.OperatorNode", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "BoldCondensed", 20 ) ) );
|
|
Set( "KismetExpression.FunctionNode", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 10 ) ) );
|
|
Set( "KismetExpression.LiteralValue", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 10 ) ) );
|
|
|
|
}
|
|
|
|
//Find Results
|
|
{
|
|
Set("FindResults.FindInBlueprints", FTextBlockStyle(NormalText)
|
|
.SetFont(ICON_FONT(10))
|
|
.SetColorAndOpacity(FLinearColor(0.f, 0.f, 0.f))
|
|
);
|
|
|
|
Set("FindResults.LockButton_Locked", new IMAGE_BRUSH("Icons/padlock_locked_16x", Icon16x16));
|
|
Set("FindResults.LockButton_Unlocked", new IMAGE_BRUSH("Icons/padlock_unlocked_16x", Icon16x16));
|
|
}
|
|
|
|
//Bookmarks
|
|
{
|
|
Set("Bookmarks.AddFolderButtonIcon", new IMAGE_BRUSH("Icons/icon_AddFolder_16x", Icon16x16));
|
|
Set("Bookmarks.TreeViewItemFont", DEFAULT_FONT("Fonts/Roboto-Regular", 10));
|
|
Set("Bookmarks.TreeViewRootItemFont", DEFAULT_FONT("Fonts/Roboto-Regular", 11));
|
|
}
|
|
|
|
//Blueprint Diff
|
|
{
|
|
Set("BlueprintDif.HasGraph", new IMAGE_BRUSH("/Icons/blueprint_Dif_has_graph_8x", Icon8x8));
|
|
Set("BlueprintDif.HasGraph.Small", new IMAGE_BRUSH("/Icons/blueprint_Dif_has_graph_8x", Icon8x8));
|
|
Set("BlueprintDif.MissingGraph", new IMAGE_BRUSH("/Icons/blueprint_Dif_missing_graph_8x", Icon8x8));
|
|
Set("BlueprintDif.MissingGraph.Small", new IMAGE_BRUSH("/Icons/blueprint_Dif_missing_graph_8x", Icon8x8));
|
|
Set("BlueprintDif.NextDiff", new IMAGE_BRUSH("/Icons/diff_next_40x", Icon16x16));
|
|
Set("BlueprintDif.NextDiff.Small", new IMAGE_BRUSH("/Icons/diff_next_40x", Icon16x16));
|
|
Set("BlueprintDif.PrevDiff", new IMAGE_BRUSH("/Icons/diff_prev_40x", Icon16x16));
|
|
Set("BlueprintDif.PrevDiff.Small", new IMAGE_BRUSH("/Icons/diff_prev_40x", Icon16x16));
|
|
Set("BlueprintDif.HorizontalDiff.Small", new IMAGE_BRUSH("/Icons/icon_horizontal_diff_view_16px", Icon16x16));
|
|
Set("BlueprintDif.VerticalDiff.Small", new IMAGE_BRUSH("/Icons/icon_vertical_diff_view_16px", Icon16x16));
|
|
|
|
Set("BlueprintDif.ItalicText",
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Italic", 10))
|
|
.SetColorAndOpacity(FLinearColor(.7f, .7f, .7f))
|
|
);
|
|
}
|
|
|
|
//Blueprint Merge
|
|
{
|
|
Set("BlueprintMerge.NextDiff", new IMAGE_BRUSH("/Icons/diff_next_40x", Icon16x16));
|
|
Set("BlueprintMerge.NextDiff.Small", new IMAGE_BRUSH("/Icons/diff_next_40x", Icon16x16));
|
|
Set("BlueprintMerge.PrevDiff", new IMAGE_BRUSH("/Icons/diff_prev_40x", Icon16x16));
|
|
Set("BlueprintMerge.PrevDiff.Small", new IMAGE_BRUSH("/Icons/diff_prev_40x", Icon16x16));
|
|
Set("BlueprintMerge.Finish", new IMAGE_BRUSH("/Icons/LV_Save", Icon16x16));
|
|
Set("BlueprintMerge.Finish.Small", new IMAGE_BRUSH("/Icons/LV_Save", Icon16x16));
|
|
Set("BlueprintMerge.Cancel", new IMAGE_BRUSH("/Icons/LV_Remove", Icon16x16));
|
|
Set("BlueprintMerge.Cancel.Small", new IMAGE_BRUSH("/Icons/LV_Remove", Icon16x16));
|
|
Set("BlueprintMerge.AcceptSource", new IMAGE_BRUSH("/Icons/AcceptMergeSource_40x", Icon16x16));
|
|
Set("BlueprintMerge.AcceptSource.Small", new IMAGE_BRUSH("/Icons/AcceptMergeSource_40x", Icon16x16));
|
|
Set("BlueprintMerge.AcceptTarget", new IMAGE_BRUSH("/Icons/AcceptMergeTarget_40x", Icon16x16));
|
|
Set("BlueprintMerge.AcceptTarget.Small", new IMAGE_BRUSH("/Icons/AcceptMergeTarget_40x", Icon16x16));
|
|
Set("BlueprintMerge.StartMerge", new IMAGE_BRUSH("/Icons/StartMerge_42x", Icon16x16));
|
|
Set("BlueprintMerge.StartMerge.Small", new IMAGE_BRUSH("/Icons/StartMerge_42x", Icon16x16));
|
|
}
|
|
|
|
// Play in editor / play in world
|
|
{
|
|
const FButtonStyle PlayToolbarButton = FButtonStyle(FCoreStyle::Get().GetWidgetStyle<FButtonStyle>("ToolBar.Button"))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetNormalForeground(FSlateColor::UseForeground())
|
|
.SetPressedForeground(FSlateColor::UseForeground())
|
|
.SetHoveredForeground(FSlateColor::UseForeground());
|
|
|
|
Set("PlayToolbar.Button", PlayToolbarButton);
|
|
|
|
|
|
FComboButtonStyle PlayToolbarComboButton = FComboButtonStyle(FCoreStyle::Get().GetWidgetStyle<FComboButtonStyle>("ComboButton"));
|
|
PlayToolbarComboButton.ButtonStyle = PlayToolbarButton;
|
|
|
|
Set("PlayToolbar.SimpleComboButton", PlayToolbarComboButton);
|
|
|
|
|
|
Set("PlayToolbar.Label", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT("Regular", 10)));
|
|
Set("PlayToolbar.Label.Padding", FMargin(5, 0, 0, 0));
|
|
Set("PlayToolbar.Label.DropShadowSize", FVector2D::ZeroVector);
|
|
Set("PlayToolbar.SToolBarButtonBlock.Padding", FMargin(5.0f, 0.f));
|
|
Set("PlayToolbar.IconSize", Icon40x40);
|
|
|
|
|
|
Set( "PlayWorld.Simulate", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.Simulate.Small", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon20x20 ) );
|
|
|
|
Set( "PlayWorld.RepeatLastPlay", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.RepeatLastPlay.Small", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInViewport", new IMAGE_BRUSH("Icons/icon_playInSelectedViewport_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PlayInViewport.Small", new IMAGE_BRUSH("Icons/icon_playInSelectedViewport_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInEditorFloating", new IMAGE_BRUSH( "Icons/icon_playInWindow_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PlayInEditorFloating.Small", new IMAGE_BRUSH( "Icons/icon_playInWindow_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInVR", new IMAGE_BRUSH( "Icons/icon_playInVR_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PlayInVR.Small", new IMAGE_BRUSH( "Icons/icon_playInVR_16x", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInMobilePreview", new IMAGE_BRUSH( "Icons/icon_PlayMobilePreview_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PlayInMobilePreview.Small", new IMAGE_BRUSH( "Icons/icon_PlayMobilePreview_16x", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInVulkanPreview", new IMAGE_BRUSH( "Icons/icon_PlayMobilePreview_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PlayInVulkanPreview.Small", new IMAGE_BRUSH( "Icons/icon_PlayMobilePreview_16x", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInNewProcess", new IMAGE_BRUSH( "Icons/icon_PlayStandalone_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PlayInNewProcess.Small", new IMAGE_BRUSH( "Icons/icon_PlayStandalone_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.RepeatLastLaunch", new IMAGE_BRUSH( "Icons/icon_PlayOnDevice_40px", Icon40x40 ) );
|
|
Set( "PlayWorld.RepeatLastLaunch.Small", new IMAGE_BRUSH( "Icons/icon_PlayOnDevice_40px", Icon20x20 ) );
|
|
Set( "PlayWorld.PlayInCameraLocation", new IMAGE_BRUSH( "Icons/icon_PlayCameraLocation_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PlayInDefaultPlayerStart", new IMAGE_BRUSH( "Icons/icon_PlayDefaultPlayerStart_40x", Icon40x40 ) );
|
|
|
|
Set( "PlayWorld.ResumePlaySession", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.ResumePlaySession.Small", new IMAGE_BRUSH( "Icons/icon_simulate_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.PausePlaySession", new IMAGE_BRUSH( "Icons/icon_pause_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PausePlaySession.Small", new IMAGE_BRUSH( "Icons/icon_pause_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.SingleFrameAdvance", new IMAGE_BRUSH( "Icons/icon_advance_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.SingleFrameAdvance.Small", new IMAGE_BRUSH( "Icons/icon_advance_40x", Icon20x20 ) );
|
|
|
|
Set( "PlayWorld.StopPlaySession", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.StopPlaySession.Small", new IMAGE_BRUSH( "Icons/icon_stop_40x", Icon20x20 ) );
|
|
|
|
Set("PlayWorld.LateJoinSession", new IMAGE_BRUSH("Icons/icon_simulate_40x", Icon40x40));
|
|
Set("PlayWorld.LateJoinSession.Small", new IMAGE_BRUSH("Icons/icon_simulate_40x", Icon20x20));
|
|
|
|
Set( "PlayWorld.PossessPlayer", new IMAGE_BRUSH( "Icons/icon_possess_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.PossessPlayer.Small", new IMAGE_BRUSH( "Icons/icon_possess_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.EjectFromPlayer", new IMAGE_BRUSH( "Icons/icon_eject_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.EjectFromPlayer.Small", new IMAGE_BRUSH( "Icons/icon_eject_40x", Icon20x20 ) );
|
|
|
|
Set( "PlayWorld.ShowCurrentStatement", new IMAGE_BRUSH( "Icons/icon_findnode_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.ShowCurrentStatement.Small", new IMAGE_BRUSH( "Icons/icon_findnode_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.StepOut", new IMAGE_BRUSH("Icons/icon_DebugStepOut_40x", Icon40x40));
|
|
Set( "PlayWorld.StepOut.Small", new IMAGE_BRUSH("Icons/icon_DebugStepOut_40x", Icon20x20));
|
|
Set( "PlayWorld.StepInto", new IMAGE_BRUSH( "Icons/icon_DebugStepIn_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.StepInto.Small", new IMAGE_BRUSH( "Icons/icon_DebugStepIn_40x", Icon20x20 ) );
|
|
Set( "PlayWorld.StepOver", new IMAGE_BRUSH( "Icons/icon_DebugStepOver_40x", Icon40x40 ) );
|
|
Set( "PlayWorld.StepOver.Small", new IMAGE_BRUSH("Icons/icon_DebugStepOver_40x", Icon20x20));
|
|
}
|
|
|
|
|
|
// Kismet 2 debugger
|
|
{
|
|
Set( "Kismet.Breakpoint.Disabled", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Disabled_Small", Icon16x16 ) );
|
|
Set( "Kismet.Breakpoint.EnabledAndInvalid", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Invalid_Small", Icon16x16 ) );
|
|
Set( "Kismet.Breakpoint.EnabledAndValid", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Valid_Small", Icon16x16 ) );
|
|
Set( "Kismet.Breakpoint.NoneSpacer", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_None_Small", Icon16x16 ) );
|
|
Set( "Kismet.Breakpoint.MixedStatus", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Mixed_Small", Icon16x16 ) );
|
|
|
|
Set( "Kismet.WatchIcon", new IMAGE_BRUSH( "Old/Kismet2/WatchIcon", Icon16x16 ) );
|
|
Set( "Kismet.LatentActionIcon", new IMAGE_BRUSH( "Old/Kismet2/LatentActionIcon", Icon16x16 ) );
|
|
|
|
Set( "Kismet.Trace.CurrentIndex", new IMAGE_BRUSH( "Old/Kismet2/CurrentInstructionOverlay_Small", Icon16x16 ) );
|
|
Set( "Kismet.Trace.PreviousIndex", new IMAGE_BRUSH( "Old/Kismet2/FaintInstructionOverlay_Small", Icon16x16 ) );
|
|
|
|
Set( "Kismet.DebuggerOverlay.Breakpoint.Disabled", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Disabled", Icon32x32 ) );
|
|
Set( "Kismet.DebuggerOverlay.Breakpoint.EnabledAndInvalid", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Invalid", Icon32x32 ) );
|
|
Set( "Kismet.DebuggerOverlay.Breakpoint.EnabledAndValid", new IMAGE_BRUSH( "Old/Kismet2/Breakpoint_Valid", Icon32x32 ) );
|
|
|
|
Set( "Kismet.DebuggerOverlay.InstructionPointer", new IMAGE_BRUSH( "Old/Kismet2/IP_Normal", FVector2D(128,96)) );
|
|
Set( "Kismet.DebuggerOverlay.InstructionPointerBreakpoint", new IMAGE_BRUSH( "Old/Kismet2/IP_Breakpoint", FVector2D(128,96)) );
|
|
|
|
Set ("Kismet.CallStackViewer.CurrentStackFrame", new IMAGE_BRUSH( "Old/Kismet2/DebuggerArrow", Icon12x12 ));
|
|
Set( "Kismet.CallStackViewer.CurrentStackFrameColor", FLinearColor(0.728f, 0.364f, 0.003f) );
|
|
Set( "Kismet.CallStackViewer.LastStackFrameNavigatedToColor", FLinearColor( 0.4f, 0.5f, 0.7f, 1.0f ) );
|
|
}
|
|
|
|
// Asset context menu
|
|
{
|
|
Set("Persona.AssetActions.CreateAnimAsset", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_CreateAsset_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.ReimportAnim", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportAnim_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.Retarget", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_Retarget_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.RetargetSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Animation_Retarget_Skeleton_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.FindSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Genericfinder_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.DuplicateAndRetargetSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Animation_Duplicate_Retarget_Skeleton_16x"), Icon16x16));
|
|
Set("Persona.AssetActions.AssignSkeleton", new IMAGE_BRUSH(TEXT("Icons/icon_Animation_Assign_Skeleton_16x"), Icon16x16));
|
|
}
|
|
|
|
// Blend space colors
|
|
{
|
|
Set("BlendSpaceKey.Regular", DefaultForeground);
|
|
Set("BlendSpaceKey.Highlight", SelectionColor);
|
|
Set("BlendSpaceKey.Pressed", SelectionColor_Pressed);
|
|
Set("BlendSpaceKey.Drag", SelectionColor_Subdued);
|
|
Set("BlendSpaceKey.Drop", SelectionColor_Inactive);
|
|
Set("BlendSpaceKey.Invalid", LogColor_Error);
|
|
Set("BlendSpaceKey.Preview", LogColor_Command);
|
|
}
|
|
|
|
// Custom menu style for recent commands list
|
|
{
|
|
Set( "PinnedCommandList.Background", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin(4.0f/16.0f), FLinearColor( 0.2f, 0.2f, 0.2f, 0.2f ) ) );
|
|
Set( "PinnedCommandList.Icon", new IMAGE_BRUSH( "Icons/icon_tab_toolbar_16px", Icon16x16 ) );
|
|
Set( "PinnedCommandList.Expand", new IMAGE_BRUSH( "Icons/toolbar_expand_16x", Icon16x16) );
|
|
Set( "PinnedCommandList.SubMenuIndicator", new IMAGE_BRUSH( "Common/SubmenuArrow", Icon8x8 ) );
|
|
Set( "PinnedCommandList.SToolBarComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "PinnedCommandList.SToolBarButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "PinnedCommandList.SToolBarCheckComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "PinnedCommandList.SToolBarButtonBlock.CheckBox.Padding", FMargin(0.0f) );
|
|
Set( "PinnedCommandList.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground );
|
|
|
|
Set( "PinnedCommandList.Block.IndentedPadding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
Set( "PinnedCommandList.Block.Padding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
|
|
Set( "PinnedCommandList.Separator", new BOX_BRUSH( "Old/Button", 4.0f/32.0f ) );
|
|
Set( "PinnedCommandList.Separator.Padding", FMargin( 0.5f ) );
|
|
|
|
Set( "PinnedCommandList.Label", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "PinnedCommandList.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle) .SetFont( DEFAULT_FONT( "Regular", 9 ) ) );
|
|
Set( "PinnedCommandList.Keybinding", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ) );
|
|
|
|
Set( "PinnedCommandList.Heading", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT( "Regular", 8))
|
|
.SetColorAndOpacity(FLinearColor(0.4f, 0.4, 0.4f, 1.0f)));
|
|
|
|
/* Set images for various SCheckBox states associated with menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox", Icon14x14 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked", Icon14x14 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14 ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined", Icon14x14 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14 ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) );
|
|
|
|
/* ...and add the new style */
|
|
Set( "PinnedCommandList.CheckBox", BasicMenuCheckBoxStyle );
|
|
|
|
/* Read-only checkbox that appears next to a menu item */
|
|
/* Set images for various SCheckBox states associated with read-only menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14 ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14 ) )
|
|
.SetUndeterminedHoveredImage( FSlateNoResource() )
|
|
.SetUndeterminedPressedImage( FSlateNoResource() );
|
|
|
|
/* ...and add the new style */
|
|
Set( "PinnedCommandList.Check", BasicMenuCheckStyle );
|
|
|
|
/* This radio button is actually just a check box with different images */
|
|
/* Set images for various Menu radio button (SCheckBox) states... */
|
|
const FCheckBoxStyle BasicMenuRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, SelectionColor ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) );
|
|
|
|
/* ...and set new style */
|
|
Set( "PinnedCommandList.RadioButton", BasicMenuRadioButtonStyle );
|
|
|
|
/* Create style for "Menu.ToggleButton" widget ... */
|
|
const FCheckBoxStyle MenuToggleButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
/* ... and add new style */
|
|
Set( "PinnedCommandList.ToggleButton", MenuToggleButtonCheckBoxStyle );
|
|
|
|
const FButtonStyle NoBorder = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(0,0,0,1))
|
|
.SetPressedPadding(FMargin(0,1,0,0));
|
|
|
|
Set( "PinnedCommandList.Button", FButtonStyle( NoBorder )
|
|
.SetNormal ( FSlateNoResource() )
|
|
.SetPressed( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetHovered( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetNormalPadding( FMargin(0,1) )
|
|
.SetPressedPadding( FMargin(0,2,0,0) )
|
|
);
|
|
|
|
Set( "PinnedCommandList.Button.Checked", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "PinnedCommandList.Button.Checked_Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "PinnedCommandList.Button.Checked_Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
|
|
/* The style of a menu bar button when it has a sub menu open */
|
|
Set( "PinnedCommandList.Button.SubMenuOpen", new BORDER_BRUSH( "Common/Selection", FMargin(4.f/16.f), FLinearColor(0.10f, 0.10f, 0.10f) ) );
|
|
}
|
|
|
|
{
|
|
Set( "ViewportPinnedCommandList.Background", new FSlateNoResource() );
|
|
Set( "ViewportPinnedCommandList.Icon", new IMAGE_BRUSH( "Icons/icon_tab_toolbar_16px", Icon16x16 ) );
|
|
Set( "ViewportPinnedCommandList.Expand", new IMAGE_BRUSH( "Icons/toolbar_expand_16x", Icon16x16) );
|
|
Set( "ViewportPinnedCommandList.SubMenuIndicator", new IMAGE_BRUSH( "Common/SubmenuArrow", Icon8x8 ) );
|
|
Set( "ViewportPinnedCommandList.SToolBarComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "ViewportPinnedCommandList.SToolBarButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "ViewportPinnedCommandList.SToolBarCheckComboButtonBlock.Padding", FMargin(4.0f));
|
|
Set( "ViewportPinnedCommandList.SToolBarButtonBlock.CheckBox.Padding", FMargin(0.0f) );
|
|
Set( "ViewportPinnedCommandList.SToolBarComboButtonBlock.ComboButton.Color", DefaultForeground );
|
|
|
|
Set( "ViewportPinnedCommandList.Block.IndentedPadding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
Set( "ViewportPinnedCommandList.Block.Padding", FMargin( 0.0f, 0.0f, 0.0f, 0.0f ) );
|
|
|
|
Set( "ViewportPinnedCommandList.Separator", new BOX_BRUSH( "Old/Button", 4.0f/32.0f ) );
|
|
Set( "ViewportPinnedCommandList.Separator.Padding", FMargin( 0.5f ) );
|
|
|
|
Set( "ViewportPinnedCommandList.Label", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Bold", 9 ) ).SetColorAndOpacity(FLinearColor::Black) );
|
|
Set( "ViewportPinnedCommandList.EditableText", FEditableTextBoxStyle(NormalEditableTextBoxStyle) .SetFont( DEFAULT_FONT( "Bold", 9 ) ).SetForegroundColor(FLinearColor::Black) );
|
|
Set( "ViewportPinnedCommandList.Keybinding", FTextBlockStyle(NormalText) .SetFont( DEFAULT_FONT( "Regular", 8 ) ).SetColorAndOpacity(FLinearColor::Gray) );
|
|
|
|
Set( "ViewportPinnedCommandList.Heading", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT( "Regular", 8))
|
|
.SetColorAndOpacity(FLinearColor(0.4f, 0.4, 0.4f, 1.0f)));
|
|
|
|
/* Set images for various SCheckBox states associated with menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Checked_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/CheckBox_Undetermined_Hovered", Icon14x14, FLinearColor( 0.5f, 0.5f, 0.5f ) ) )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
|
|
/* ...and add the new style */
|
|
Set( "ViewportPinnedCommandList.CheckBox", BasicMenuCheckBoxStyle );
|
|
|
|
/* Read-only checkbox that appears next to a menu item */
|
|
/* Set images for various SCheckBox states associated with read-only menu check box items... */
|
|
const FCheckBoxStyle BasicMenuCheckStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14, FLinearColor::Black ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheckBox_Hovered", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14, FLinearColor::Black ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/SmallCheck", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Icons/Empty_14x", Icon14x14, FLinearColor::Black ) )
|
|
.SetUndeterminedHoveredImage( FSlateNoResource() )
|
|
.SetUndeterminedPressedImage( FSlateNoResource() )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
|
|
/* ...and add the new style */
|
|
Set( "ViewportPinnedCommandList.Check", BasicMenuCheckStyle );
|
|
|
|
/* This radio button is actually just a check box with different images */
|
|
/* Set images for various Menu radio button (SCheckBox) states... */
|
|
const FCheckBoxStyle BasicMenuRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16 ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, SelectionColor ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16 ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, SelectionColor_Pressed ) )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
|
|
/* ...and set new style */
|
|
Set( "ViewportPinnedCommandList.RadioButton", BasicMenuRadioButtonStyle );
|
|
|
|
/* Create style for "Menu.ToggleButton" widget ... */
|
|
const FCheckBoxStyle MenuToggleButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType( ESlateCheckBoxType::ToggleButton )
|
|
.SetUncheckedImage( FSlateNoResource() )
|
|
.SetUncheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetUncheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetCheckedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedHoveredImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) )
|
|
.SetCheckedPressedImage( BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) )
|
|
.SetPadding(FMargin(2.0f))
|
|
.SetForegroundColor(FLinearColor::Black);
|
|
/* ... and add new style */
|
|
Set( "ViewportPinnedCommandList.ToggleButton", MenuToggleButtonCheckBoxStyle );
|
|
|
|
const FButtonStyle NoBorder = FButtonStyle()
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(FSlateNoResource())
|
|
.SetPressed(FSlateNoResource())
|
|
.SetNormalPadding(FMargin(2,2,2,3))
|
|
.SetPressedPadding(FMargin(2,3,2,2));
|
|
|
|
Set( "ViewportPinnedCommandList.Button", FButtonStyle( NoBorder )
|
|
.SetNormal(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f), FLinearColor(1,1,1,0.75f)))
|
|
.SetHovered(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f), FLinearColor(1,1,1, 1.0f)))
|
|
.SetPressed(BOX_BRUSH( "Common/SmallRoundedButton", FMargin(7.f/16.f)))
|
|
.SetNormalPadding( FMargin(2,3) )
|
|
.SetPressedPadding( FMargin(2,4,2,2) )
|
|
);
|
|
|
|
Set( "ViewportPinnedCommandList.Button.Checked", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ViewportPinnedCommandList.Button.Checked_Hovered", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor_Pressed ) );
|
|
Set( "ViewportPinnedCommandList.Button.Checked_Pressed", new BOX_BRUSH( "Common/RoundedSelection_16x", 4.0f/16.0f, SelectionColor ) );
|
|
|
|
/* The style of a menu bar button when it has a sub menu open */
|
|
Set( "ViewportPinnedCommandList.Button.SubMenuOpen", new BORDER_BRUSH( "Common/Selection", FMargin(4.f/16.f), FLinearColor(0.10f, 0.10f, 0.10f) ) );
|
|
|
|
Set( "ViewportPinnedCommandList.ComboButton", FComboButtonStyle()
|
|
.SetButtonStyle(NoBorder)
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8))
|
|
.SetMenuBorderBrush(BOX_BRUSH("Old/Menu_Background", FMargin(8.0f/64.0f)))
|
|
.SetMenuBorderPadding(FMargin(0.0f))
|
|
);
|
|
}
|
|
#endif // WITH_EDITOR
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupClassThumbnailOverlays()
|
|
{
|
|
Set("ClassThumbnailOverlays.SkeletalMesh_NeedSkinning", new IMAGE_BRUSH("Icons/AssetIcons/SkeletalMeshNeedSkinning_16x", Icon16x16));
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupClassIconsAndThumbnails()
|
|
{
|
|
#if WITH_EDITOR
|
|
// Actor Classes Outliner
|
|
{
|
|
Set("ClassIcon.Emitter", new IMAGE_BRUSH("Icons/ActorIcons/Emitter_16x", Icon16x16));
|
|
Set("ClassIcon.Light", new IMAGE_BRUSH("Icons/ActorIcons/LightActor_16x", Icon16x16));
|
|
Set("ClassIcon.Brush", new IMAGE_BRUSH("Icons/ActorIcons/Brush_16x", Icon16x16));
|
|
Set("ClassIcon.BrushAdditive", new IMAGE_BRUSH("Icons/ActorIcons/Brush_Add_16x", Icon16x16));
|
|
Set("ClassIcon.BrushSubtractive", new IMAGE_BRUSH("Icons/ActorIcons/Brush_Subtract_16x", Icon16x16));
|
|
Set("ClassIcon.Volume", new IMAGE_BRUSH("Icons/ActorIcons/Volume_16x", Icon16x16));
|
|
Set("ClassIcon.GroupActor", new IMAGE_BRUSH("Icons/ActorIcons/GroupActor_16x", Icon16x16));
|
|
Set("ClassIcon.VectorFieldVolume", new IMAGE_BRUSH("Icons/ActorIcons/VectorFieldVolume_16x", Icon16x16));
|
|
Set("ClassIcon.Deleted", new IMAGE_BRUSH("Icons/ActorIcons/DeletedActor_16px", Icon16x16));
|
|
Set("ClassIcon.StaticMeshActor", new IMAGE_BRUSH("Icons/AssetIcons/StaticMesh_16x", Icon16x16));
|
|
Set("ClassIcon.SkeletalMeshActor", new IMAGE_BRUSH("Icons/AssetIcons/SkeletalMesh_16x", Icon16x16));
|
|
Set("ClassIcon.LevelScriptActor", new IMAGE_BRUSH("Icons/AssetIcons/Blueprint_16x", Icon16x16));
|
|
|
|
// Component classes
|
|
Set("ClassIcon.AudioComponent", new IMAGE_BRUSH("Icons/ActorIcons/SoundActor_16x", Icon16x16));
|
|
Set("ClassIcon.CameraComponent", new IMAGE_BRUSH("Icons/AssetIcons/CameraActor_16x", Icon16x16));
|
|
Set("ClassIcon.BlueprintCore", new IMAGE_BRUSH("Icons/AssetIcons/Blueprint_16x", Icon16x16));
|
|
Set("ClassIcon.BrushComponent", new IMAGE_BRUSH("Icons/ActorIcons/Brush_16x", Icon16x16));
|
|
Set("ClassIcon.DecalComponent", new IMAGE_BRUSH("Icons/AssetIcons/DecalActor_16x", Icon16x16));
|
|
Set("ClassIcon.DirectionalLightComponent", new IMAGE_BRUSH("Icons/AssetIcons/DirectionalLight_16x", Icon16x16));
|
|
Set("ClassIcon.ExponentialHeightFogComponent", new IMAGE_BRUSH("Icons/AssetIcons/ExponentialHeightFog_16x", Icon16x16));
|
|
Set("ClassIcon.ForceFeedbackComponent", new IMAGE_BRUSH("Icons/AssetIcons/ForceFeedbackEffect_16x", Icon16x16));
|
|
Set("ClassIcon.LandscapeComponent", new IMAGE_BRUSH("Icons/AssetIcons/Landscape_16x", Icon16x16));
|
|
Set("ClassIcon.LightComponent", new IMAGE_BRUSH("Icons/ActorIcons/LightActor_16x", Icon16x16));
|
|
Set("ClassIcon.ParticleSystemComponent", new IMAGE_BRUSH("Icons/AssetIcons/ParticleSystem_16x", Icon16x16));
|
|
Set("ClassIcon.PointLightComponent", new IMAGE_BRUSH("Icons/AssetIcons/PointLight_16x", Icon16x16));
|
|
Set("ClassIcon.RB_RadialForceComponent", new IMAGE_BRUSH("Icons/AssetIcons/RadialForceActor_16x", Icon16x16));
|
|
Set("ClassIcon.SingleAnimSkeletalComponent", new IMAGE_BRUSH("Icons/AssetIcons/SkeletalMesh_16x", Icon16x16));
|
|
Set("ClassIcon.SkeletalMeshComponent", new IMAGE_BRUSH("Icons/AssetIcons/SkeletalMesh_16x", Icon16x16));
|
|
Set("ClassIcon.SpotLightComponent", new IMAGE_BRUSH("Icons/AssetIcons/SpotLight_16x", Icon16x16));
|
|
Set("ClassIcon.StaticMeshComponent", new IMAGE_BRUSH("Icons/AssetIcons/StaticMesh_16x", Icon16x16));
|
|
Set("ClassIcon.VectorFieldComponent", new IMAGE_BRUSH("Icons/ActorIcons/VectorFieldVolume_16x", Icon16x16));
|
|
Set("ClassIcon.ArrowComponent", new IMAGE_BRUSH("Icons/ActorIcons/Arrow_16px", Icon16x16));
|
|
Set("ClassIcon.AtmosphericFogComponent", new IMAGE_BRUSH("Icons/AssetIcons/AtmosphericFog_16x", Icon16x16));
|
|
Set("ClassIcon.SkyAtmosphereComponent", new IMAGE_BRUSH("Icons/AssetIcons/SkyAtmosphere_16x", Icon16x16));
|
|
Set("ClassIcon.VolumetricCloudComponent", new IMAGE_BRUSH("Icons/AssetIcons/VolumetricCloud_16x", Icon16x16));
|
|
Set("ClassIcon.BoxComponent", new IMAGE_BRUSH("Icons/ActorIcons/Box_16px", Icon16x16));
|
|
Set("ClassIcon.CapsuleComponent", new IMAGE_BRUSH("Icons/ActorIcons/Capsule_16px", Icon16x16));
|
|
Set("ClassIcon.InstancedStaticMeshComponent", new IMAGE_BRUSH("Icons/ActorIcons/InstancedStaticMesh_16px", Icon16x16));
|
|
Set("ClassIcon.MaterialBillboardComponent", new IMAGE_BRUSH("Icons/ActorIcons/MaterialSprite_16px", Icon16x16));
|
|
Set("ClassIcon.SceneCaptureComponent2D", new IMAGE_BRUSH("Icons/AssetIcons/SceneCapture2D_16x", Icon16x16));
|
|
Set("ClassIcon.SceneCaptureComponent", new IMAGE_BRUSH("Icons/ActorIcons/SceneCapture_16px", Icon16x16));
|
|
Set("ClassIcon.SceneComponent", new IMAGE_BRUSH("Icons/ActorIcons/Scene_16px", Icon16x16));
|
|
Set("ClassIcon.SphereComponent", new IMAGE_BRUSH("Icons/ActorIcons/Sphere_16px", Icon16x16));
|
|
Set("ClassIcon.SplineComponent", new IMAGE_BRUSH("Icons/ActorIcons/Spline_16px", Icon16x16));
|
|
Set("ClassIcon.BillboardComponent", new IMAGE_BRUSH("Icons/ActorIcons/SpriteComponent_16px", Icon16x16));
|
|
Set("ClassIcon.TextRenderComponent", new IMAGE_BRUSH("Icons/AssetIcons/TextRenderActor_16x", Icon16x16));
|
|
Set("ClassIcon.TimelineComponent", new IMAGE_BRUSH("Icons/ActorIcons/TimelineComponent_16px", Icon16x16));
|
|
Set("ClassIcon.ChildActorComponent", new IMAGE_BRUSH("Icons/ActorIcons/ChildActorComponent_16px", Icon16x16));
|
|
Set("ClassIcon.ComponentMobilityStaticPip", new IMAGE_BRUSH("Icons/ActorIcons/ComponentMobilityStationary_7x16px", Icon7x16, FLinearColor(0.f, 0.f, 0.f, 0.f)));
|
|
Set("ClassIcon.ComponentMobilityStationaryPip", new IMAGE_BRUSH("Icons/ActorIcons/ComponentMobilityStationary_7x16px", Icon7x16));
|
|
Set("ClassIcon.ComponentMobilityMovablePip", new IMAGE_BRUSH("Icons/ActorIcons/ComponentMobilityMovable_7x16px", Icon7x16));
|
|
Set("ClassIcon.MovableMobilityIcon", new IMAGE_BRUSH("Icons/ActorIcons/Light_Movable_16x", Icon16x16));
|
|
Set("ClassIcon.StationaryMobilityIcon", new IMAGE_BRUSH("Icons/ActorIcons/Light_Adjustable_16x", Icon16x16));
|
|
Set("ClassIcon.ComponentMobilityHeaderIcon", new IMAGE_BRUSH("Icons/ActorIcons/ComponentMobilityHeader_7x16", Icon7x16));
|
|
Set("ClassIcon.AnimInstance", new IMAGE_BRUSH("Icons/AssetIcons/AnimInstance_16x", Icon16x16));
|
|
|
|
//@TODO: PAPER2D: Defined here until it is possible to define these in a plugin
|
|
{
|
|
// Sprites (asset, component, actor)
|
|
Set("ClassIcon.PaperSprite", new IMAGE_BRUSH("Icons/AssetIcons/PaperSprite_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperSprite", new IMAGE_BRUSH("Icons/AssetIcons/PaperSprite_64x", Icon64x64));
|
|
Set("ClassIcon.PaperSpriteComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperSpriteComponent_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperSpriteComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperSpriteComponent_64x", Icon64x64));
|
|
Set("ClassIcon.PaperSpriteActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperSpriteActor_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperSpriteActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperSpriteActor_64x", Icon64x64));
|
|
|
|
// Flipbooks (asset, component, actor)
|
|
Set("ClassIcon.PaperFlipbook", new IMAGE_BRUSH("Icons/AssetIcons/PaperFlipbook_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperFlipbook", new IMAGE_BRUSH("Icons/AssetIcons/PaperFlipbook_64x", Icon64x64));
|
|
Set("ClassIcon.PaperFlipbookComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperFlipbookComponent_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperFlipbookComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperFlipbookComponent_64x", Icon64x64));
|
|
Set("ClassIcon.PaperFlipbookActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperFlipbookActor_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperFlipbookActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperFlipbookActor_64x", Icon64x64));
|
|
|
|
// Tile maps (asset, component, actor)
|
|
Set("ClassIcon.PaperTileMap", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileMap_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperTileMap", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileMap_64x", Icon64x64));
|
|
Set("ClassIcon.PaperTileMapComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileMapComponent_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperTileMapComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileMapComponent_64x", Icon64x64));
|
|
Set("ClassIcon.PaperTileMapActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileMapActor_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperTileMapActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileMapActor_64x", Icon64x64));
|
|
|
|
// UPaperSpriteAtlas assets
|
|
//@TODO: Paper2D: These icons don't match the naming scheme
|
|
Set("ClassIcon.PaperSpriteAtlas", new IMAGE_BRUSH("Icons/AssetIcons/Paper2DSpriteAtlasGroup_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperSpriteAtlas", new IMAGE_BRUSH("Icons/AssetIcons/Paper2DSpriteAtlasGroup_64x", Icon64x64));
|
|
|
|
//@TODO: UPaperSpriteSheet icons?
|
|
|
|
// APaperCharacter icons
|
|
Set("ClassIcon.PaperCharacter", new IMAGE_BRUSH("Icons/AssetIcons/PaperCharacter_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperCharacter", new IMAGE_BRUSH("Icons/AssetIcons/PaperCharacter_64x", Icon64x64));
|
|
|
|
// UPaperTileSet icons
|
|
Set("ClassIcon.PaperTileSet", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileSet_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperTileSet", new IMAGE_BRUSH("Icons/AssetIcons/PaperTileSet_64x", Icon64x64));
|
|
|
|
// UPaperTerrainMaterial icons
|
|
Set("ClassIcon.PaperTerrainMaterial", new IMAGE_BRUSH("Icons/AssetIcons/PaperTerrainMaterial_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperTerrainMaterial", new IMAGE_BRUSH("Icons/AssetIcons/PaperTerrainMaterial_64x", Icon64x64));
|
|
|
|
// Terrain splines (component, actor)
|
|
Set("ClassIcon.PaperTerrainComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperTerrainComponent_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperTerrainComponent", new IMAGE_BRUSH("Icons/AssetIcons/PaperTerrainComponent_64x", Icon64x64));
|
|
Set("ClassIcon.PaperTerrainActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperTerrainActor_16x", Icon16x16));
|
|
Set("ClassThumbnail.PaperTerrainActor", new IMAGE_BRUSH("Icons/AssetIcons/PaperTerrainActor_16x", Icon64x64));
|
|
}
|
|
|
|
// Factory classes
|
|
Set( "ClassIcon.ActorFactoryBoxVolume", new IMAGE_BRUSH( "Icons/icon_volume_Box_16x", Icon16x16 ) );
|
|
Set( "ClassIcon.ActorFactoryCylinderVolume", new IMAGE_BRUSH( "Icons/icon_volume_cylinder_16x", Icon16x16 ) );
|
|
Set( "ClassIcon.ActorFactorySphereVolume", new IMAGE_BRUSH( "Icons/icon_volume_sphere_16x", Icon16x16 ) );
|
|
|
|
// Asset Type Classes
|
|
const TCHAR* AssetTypes[] = {
|
|
|
|
TEXT("AbilitySystemComponent"),
|
|
TEXT("Actor"),
|
|
TEXT("ActorComponent"),
|
|
TEXT("AIController"),
|
|
TEXT("AimOffsetBlendSpace"),
|
|
TEXT("AimOffsetBlendSpace1D"),
|
|
TEXT("AIPerceptionComponent"),
|
|
TEXT("AnimationModifier"),
|
|
TEXT("AnimBlueprint"),
|
|
TEXT("AnimLayerInterface"),
|
|
TEXT("AnimComposite"),
|
|
TEXT("AnimInstance"),
|
|
TEXT("AnimMontage"),
|
|
TEXT("AnimSequence"),
|
|
TEXT("AnimationSharingSetup"),
|
|
TEXT("ApplicationLifecycleComponent"),
|
|
TEXT("AtmosphericFog"),
|
|
TEXT("BehaviorTree"),
|
|
TEXT("BlackboardData"),
|
|
TEXT("BlendSpace"),
|
|
TEXT("BlendSpace1D"),
|
|
TEXT("BlockingVolume"),
|
|
TEXT("Blueprint"),
|
|
TEXT("BlueprintFunctionLibrary"),
|
|
TEXT("BlueprintGeneratedClass"),
|
|
TEXT("BlueprintInterface"),
|
|
TEXT("BlueprintMacroLibrary"),
|
|
TEXT("BoxReflectionCapture"),
|
|
TEXT("ButtonStyleAsset"),
|
|
TEXT("CableActor"),
|
|
TEXT("CableComponent"),
|
|
TEXT("CameraActor"),
|
|
TEXT("CameraAnim"),
|
|
TEXT("CameraBlockingVolume"),
|
|
TEXT("Character"),
|
|
TEXT("CharacterMovementComponent"),
|
|
TEXT("Class"),
|
|
TEXT("CullDistanceVolume"),
|
|
TEXT("CurveBase"),
|
|
TEXT("DataAsset"),
|
|
TEXT("DataTable"),
|
|
TEXT("DecalActor"),
|
|
TEXT("Default"),
|
|
TEXT("DefaultPawn"),
|
|
TEXT("DialogueWave"),
|
|
TEXT("DialogueVoice"),
|
|
TEXT("DirectionalLight"),
|
|
TEXT("DirectionalLightMovable"),
|
|
TEXT("DirectionalLightStatic"),
|
|
TEXT("DirectionalLightStationary"),
|
|
TEXT("DocumentationActor"),
|
|
TEXT("EditorTutorial"),
|
|
TEXT("EnvQuery"),
|
|
TEXT("ExponentialHeightFog"),
|
|
TEXT("FileMediaSource"),
|
|
TEXT("Font"),
|
|
TEXT("FontFace"),
|
|
TEXT("ForceFeedbackEffect"),
|
|
TEXT("GameModeBase"),
|
|
TEXT("GameStateBase"),
|
|
TEXT("HUD"),
|
|
TEXT("Interface"),
|
|
TEXT("InterpData"),
|
|
TEXT("KillZVolume"),
|
|
TEXT("Landscape"),
|
|
TEXT("LandscapeBlueprintBrushBase"),
|
|
TEXT("LevelBounds"),
|
|
TEXT("LevelSequence"),
|
|
TEXT("LevelStreamingVolume"),
|
|
TEXT("LightmassCharacterIndirectDetailVolume"),
|
|
TEXT("VolumetricLightmapDensityVolume"),
|
|
TEXT("LightmassImportanceVolume"),
|
|
TEXT("MassiveLODOverrideVolume"),
|
|
TEXT("Material"),
|
|
TEXT("MaterialFunction"),
|
|
TEXT("MaterialInstanceActor"),
|
|
TEXT("MaterialInstanceConstant"),
|
|
TEXT("MaterialParameterCollection"),
|
|
TEXT("MediaPlayer"),
|
|
TEXT("MediaTexture"),
|
|
TEXT("LevelSequenceActor"),
|
|
TEXT("MultiFont"),
|
|
TEXT("NavLinkProxy"),
|
|
TEXT("NavMeshBoundsVolume"),
|
|
TEXT("NavModifierComponent"),
|
|
TEXT("NavModifierVolume"),
|
|
TEXT("Note"),
|
|
TEXT("ObjectLibrary"),
|
|
TEXT("PainCausingVolume"),
|
|
TEXT("ParticleSystem"),
|
|
TEXT("Pawn"),
|
|
TEXT("PawnNoiseEmitterComponent"),
|
|
TEXT("PawnSensingComponent"),
|
|
TEXT("PhysicalMaterial"),
|
|
TEXT("PhysicsAsset"),
|
|
TEXT("PhysicsConstraintActor"),
|
|
TEXT("PhysicsConstraintComponent"),
|
|
TEXT("PhysicsHandleComponent"),
|
|
TEXT("PhysicsThruster"),
|
|
TEXT("PhysicsThrusterComponent"),
|
|
TEXT("PhysicsVolume"),
|
|
TEXT("PlaneReflectionCapture"),
|
|
TEXT("PlatformMediaSource"),
|
|
TEXT("PlayerController"),
|
|
TEXT("PlayerStart"),
|
|
TEXT("PointLight"),
|
|
TEXT("PoseAsset"),
|
|
TEXT("PostProcessVolume"),
|
|
TEXT("PrecomputedVisibilityOverrideVolume"),
|
|
TEXT("PrecomputedVisibilityVolume"),
|
|
TEXT("ProceduralFoliageVolume"),
|
|
TEXT("ProceduralFoliageBlockingVolume"),
|
|
TEXT("ProjectileMovementComponent"),
|
|
TEXT("RadialForceActor"),
|
|
TEXT("RadialForceComponent"),
|
|
TEXT("ReflectionCapture"),
|
|
TEXT("RotatingMovementComponent"),
|
|
TEXT("SceneCapture2D"),
|
|
TEXT("SceneCaptureCube"),
|
|
TEXT("SceneComponent"),
|
|
TEXT("SkyLight"),
|
|
TEXT("SkyLightComponent"),
|
|
TEXT("SkyAtmosphere"),
|
|
TEXT("VolumetricCloud"),
|
|
TEXT("SkeletalMesh"),
|
|
TEXT("Skeleton"),
|
|
TEXT("SlateBrushAsset"),
|
|
TEXT("SlateWidgetStyleAsset"),
|
|
TEXT("StringTable"),
|
|
TEXT("SphereReflectionCapture"),
|
|
TEXT("SpotLight"),
|
|
TEXT("SpotLightMovable"),
|
|
TEXT("SpotLightStatic"),
|
|
TEXT("SpotLightStationary"),
|
|
TEXT("SpringArmComponent"),
|
|
TEXT("StaticMesh"),
|
|
TEXT("StreamMediaSource"),
|
|
TEXT("SubsurfaceProfile"),
|
|
TEXT("TargetPoint"),
|
|
TEXT("TextRenderActor"),
|
|
TEXT("Texture2D"),
|
|
TEXT("TextureRenderTarget2D"),
|
|
TEXT("TextureRenderTargetCube"),
|
|
TEXT("TriggerBase"),
|
|
TEXT("TriggerBox"),
|
|
TEXT("TriggerCapsule"),
|
|
TEXT("TriggerSphere"),
|
|
TEXT("TriggerVolume"),
|
|
TEXT("TouchInterface"),
|
|
TEXT("UserDefinedCaptureProtocol"),
|
|
TEXT("UserDefinedEnum"),
|
|
TEXT("UserDefinedStruct"),
|
|
TEXT("UserWidget"),
|
|
TEXT("WidgetBlueprint"),
|
|
TEXT("WidgetBlueprintGeneratedClass"),
|
|
TEXT("WindDirectionalSource"),
|
|
TEXT("World"),
|
|
TEXT("Cube"),
|
|
TEXT("Sphere"),
|
|
TEXT("Cylinder"),
|
|
TEXT("Cone"),
|
|
TEXT("Plane"),
|
|
TEXT("CineCameraActor"),
|
|
TEXT("CameraRig_Crane"),
|
|
TEXT("CameraRig_Rail"),
|
|
TEXT("FoliageType_Actor"),
|
|
TEXT("FoundationActor")
|
|
};
|
|
|
|
for (int32 TypeIndex = 0; TypeIndex < UE_ARRAY_COUNT(AssetTypes); ++TypeIndex)
|
|
{
|
|
const TCHAR* Type = AssetTypes[TypeIndex];
|
|
Set( *FString::Printf(TEXT("ClassIcon.%s"), Type), new IMAGE_BRUSH(FString::Printf(TEXT("Icons/AssetIcons/%s_%dx"), Type, 16), Icon16x16 ) );
|
|
Set( *FString::Printf(TEXT("ClassThumbnail.%s"), Type), new IMAGE_BRUSH(FString::Printf(TEXT("Icons/AssetIcons/%s_%dx"), Type, 64), Icon64x64 ) );
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupContentBrowserStyle()
|
|
{
|
|
#if WITH_EDITOR
|
|
// Content Browser
|
|
{
|
|
// Tab and menu icon
|
|
Set( "ContentBrowser.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_ContentBrowser_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.PrivateContentEdit", new IMAGE_BRUSH("Icons/hiererchy_16x", Icon16x16));
|
|
|
|
// Sources View
|
|
Set( "ContentBrowser.SourceTitleFont", DEFAULT_FONT( "Regular", 12 ) );
|
|
|
|
// @todo vreditor urgent: Increase the size of Content Browser fonts while in VR
|
|
Set("ContentBrowser.SourceListItemFont", DEFAULT_FONT("Regular", 10));
|
|
Set("ContentBrowser.SourceTreeItemFont", DEFAULT_FONT("Regular", 10));
|
|
|
|
Set( "ContentBrowser.SourceTreeRootItemFont", DEFAULT_FONT( "Regular", 12 ) );
|
|
Set( "ContentBrowser.AssetTreeFolderClosed", new IMAGE_BRUSH( "Icons/FolderClosed", FVector2D(18, 16) ) );
|
|
Set( "ContentBrowser.BreadcrumbPathPickerFolder", new IMAGE_BRUSH( "Icons/FolderClosed", FVector2D(18, 16), FLinearColor::Gray ) );
|
|
Set( "ContentBrowser.AssetTreeFolderOpen", new IMAGE_BRUSH( "Icons/FolderOpen", FVector2D(18, 16) ) );
|
|
Set( "ContentBrowser.AssetTreeFolderDeveloper", new IMAGE_BRUSH( "Icons/FolderDeveloper", FVector2D(18, 16) ) );
|
|
Set( "ContentBrowser.AssetTreeFolderOpenCode", new IMAGE_BRUSH( "Icons/FolderOpen_Code", FVector2D(18, 16) ) );
|
|
Set( "ContentBrowser.AssetTreeFolderClosedCode", new IMAGE_BRUSH( "Icons/FolderClosed_Code", FVector2D(18, 16) ) );
|
|
Set( "ContentBrowser.AddCollectionButtonIcon", new IMAGE_BRUSH( "Icons/PlusSymbol_12x", Icon12x12 ) );
|
|
|
|
Set( "ContentBrowser.Splitter", FSplitterStyle()
|
|
.SetHandleNormalBrush( FSlateColorBrush( FLinearColor(FColor( 32, 32, 32) ) ) )
|
|
.SetHandleHighlightBrush( FSlateColorBrush( FLinearColor(FColor( 96, 96, 96) ) ) )
|
|
);
|
|
|
|
// Asset list view
|
|
Set( "ContentBrowser.AssetListViewNameFont", DEFAULT_FONT( "Regular", 12 ) );
|
|
Set( "ContentBrowser.AssetListViewNameFontDirty", DEFAULT_FONT( "Bold", 12 ) );
|
|
Set( "ContentBrowser.AssetListViewClassFont", DEFAULT_FONT( "Light", 10 ) );
|
|
|
|
// Asset picker
|
|
Set("ContentBrowser.NoneButton", FButtonStyle(Button)
|
|
.SetNormal(FSlateNoResource())
|
|
.SetHovered(BOX_BRUSH( "Common/Selection", 8.0f/32.0f, SelectionColor ))
|
|
.SetPressed(BOX_BRUSH( "Common/Selection", 8.0f/32.0f, SelectionColor_Pressed ))
|
|
);
|
|
Set( "ContentBrowser.NoneButtonText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 12 ) )
|
|
.SetColorAndOpacity( FLinearColor::White )
|
|
);
|
|
|
|
// Tile view
|
|
Set( "ContentBrowser.AssetTileViewNameFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "ContentBrowser.AssetTileViewNameFontSmall", DEFAULT_FONT( "VeryLight", 8 ) );
|
|
Set( "ContentBrowser.AssetTileViewNameFontVerySmall", DEFAULT_FONT( "VeryLight", 7 ) );
|
|
Set( "ContentBrowser.AssetTileViewNameFontDirty", DEFAULT_FONT( "Bold", 10 ) );
|
|
Set( "ContentBrowser.AssetListView.TableRow", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( FSlateNoResource() )
|
|
.SetEvenRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
|
|
.SetOddRowBackgroundBrush( FSlateNoResource() )
|
|
.SetOddRowBackgroundHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f) ) )
|
|
.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
|
|
.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
|
|
|
|
Set( "ContentBrowser.TileViewTooltip.ToolTipBorder", new FSlateColorBrush( FLinearColor::Black ) );
|
|
Set( "ContentBrowser.TileViewTooltip.NonContentBorder", new BOX_BRUSH( "/Docking/TabContentArea", FMargin(4/16.0f) ) );
|
|
Set( "ContentBrowser.TileViewTooltip.ContentBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f) ) );
|
|
Set( "ContentBrowser.TileViewTooltip.PillBorder", new FSlateRoundedBoxBrush(FLinearColor::Transparent, 12.0f, FLinearColor::White, 0.5f));
|
|
Set( "ContentBrowser.TileViewTooltip.NameFont", DEFAULT_FONT( "Regular", 12 ) );
|
|
Set( "ContentBrowser.TileViewTooltip.AssetUserDescriptionFont", DEFAULT_FONT("Regular", 12 ) );
|
|
|
|
// Columns view
|
|
Set( "ContentBrowser.SortUp", new IMAGE_BRUSH( "Common/SortUpArrow", Icon8x4 ) );
|
|
Set( "ContentBrowser.SortDown", new IMAGE_BRUSH( "Common/SortDownArrow", Icon8x4 ) );
|
|
|
|
// Filter list
|
|
/* Set images for various SCheckBox states associated with "ContentBrowser.FilterButton" ... */
|
|
const FCheckBoxStyle ContentBrowserFilterButtonCheckBoxStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "ContentBrowser/FilterUnchecked", FVector2D( 10.0f,20.0f ) ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "ContentBrowser/FilterUnchecked", FVector2D( 10.0f, 20.0f ), FLinearColor( 0.5f, 0.5f, 0.5f, 1.0f ) ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "ContentBrowser/FilterUnchecked",FVector2D( 10.0f, 20.0f ), FLinearColor( 0.5f, 0.5f, 0.5f, 1.0f ) ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "ContentBrowser/FilterChecked", FVector2D( 10.0f, 20.0f ) ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "ContentBrowser/FilterChecked", FVector2D( 10.0f, 20.0f ), FLinearColor( 0.5f, 0.5f, 0.5f, 1.0f ) ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "ContentBrowser/FilterChecked", FVector2D( 10.0f, 20.0f ), FLinearColor( 0.5f, 0.5f, 0.5f, 1.0f ) ) );
|
|
/* ... and add the new style */
|
|
Set( "ContentBrowser.FilterButton", ContentBrowserFilterButtonCheckBoxStyle );
|
|
|
|
Set( "ContentBrowser.FilterNameFont", DEFAULT_FONT( "Regular", 10 ) );
|
|
Set( "ContentBrowser.FilterButtonBorder", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin(4.0f/16.0f) ) );
|
|
|
|
// Sources view
|
|
Set("ContentBrowser.Sources.Paths", new IMAGE_BRUSH("ContentBrowser/Sources_Paths_16x", Icon16x16));
|
|
Set("ContentBrowser.Sources.Collections", new IMAGE_BRUSH("ContentBrowser/Sources_Collections_Standard_16x", Icon16x16));
|
|
Set("ContentBrowser.Sources.Collections.Compact", new IMAGE_BRUSH("ContentBrowser/Sources_Collections_Compact_16x", Icon16x16));
|
|
|
|
// Asset tags (common)
|
|
Set("ContentBrowser.AssetTagBackground", new BOX_BRUSH("Common/RoundedSelection_16x", FMargin(4.0f/16.0f)));
|
|
Set("ContentBrowser.AssetTagTableRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(FSlateNoResource())
|
|
.SetEvenRowBackgroundHoveredBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), FLinearColor(1.0f, 1.0f, 1.0f, 0.1f)))
|
|
.SetOddRowBackgroundBrush(FSlateNoResource())
|
|
.SetOddRowBackgroundHoveredBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), FLinearColor(1.0f, 1.0f, 1.0f, 0.1f)))
|
|
.SetActiveBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), SelectionColor))
|
|
.SetActiveHoveredBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), SelectionColor))
|
|
.SetInactiveBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), SelectionColor_Inactive))
|
|
.SetInactiveHoveredBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), SelectionColor_Inactive))
|
|
.SetActiveHighlightedBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), HighlightColor))
|
|
.SetInactiveHighlightedBrush(BORDER_BRUSH("Common/RoundedSelection_16x", FMargin(2.0f/16.0f), HighlightColor))
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(DefaultForeground)
|
|
);
|
|
|
|
// Asset tags (standard)
|
|
Set("ContentBrowser.AssetTagButton", FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f)))
|
|
.SetUndeterminedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f)))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat", FVector2D(14.0f, 28.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetPadding(0.0f)
|
|
);
|
|
Set("ContentBrowser.AssetTagNameFont", DEFAULT_FONT("Bold", 11));
|
|
Set("ContentBrowser.AssetTagNamePadding", FMargin(4.0f));
|
|
Set("ContentBrowser.AssetTagCountFont", DEFAULT_FONT("Bold", 8));
|
|
Set("ContentBrowser.AssetTagCountPadding", FMargin(4.0f));
|
|
|
|
// Asset tags (compact)
|
|
Set("ContentBrowser.AssetTagButton.Compact", FCheckBoxStyle()
|
|
.SetUncheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f)))
|
|
.SetUndeterminedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetUndeterminedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f)))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("ContentBrowser/AssetTagCheckbox_Flat_Compact", FVector2D(10.0f, 20.0f), FLinearColor(0.5f, 0.5f, 0.5f, 1.0f)))
|
|
.SetPadding(0.0f)
|
|
);
|
|
Set("ContentBrowser.AssetTagNameFont.Compact", DEFAULT_FONT("Regular", 10));
|
|
Set("ContentBrowser.AssetTagNamePadding.Compact", FMargin(2.0f));
|
|
Set("ContentBrowser.AssetTagCountFont.Compact", DEFAULT_FONT("Light", 8));
|
|
Set("ContentBrowser.AssetTagCountPadding.Compact", FMargin(2.0f));
|
|
|
|
// Thumbnail editing mode
|
|
Set( "ContentBrowser.EditModeLabelFont", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 10 ) )
|
|
.SetColorAndOpacity( FLinearColor::Black )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
|
|
Set( "ContentBrowser.EditModeLabelBorder", new FSlateColorBrush(SelectionColor_LinearRef) );
|
|
Set( "ContentBrowser.PrimitiveCustom", new IMAGE_BRUSH( "ContentBrowser/ThumbnailCustom", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitiveSphere", new IMAGE_BRUSH( "ContentBrowser/ThumbnailSphere", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitiveCube", new IMAGE_BRUSH( "ContentBrowser/ThumbnailCube", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitivePlane", new IMAGE_BRUSH( "ContentBrowser/ThumbnailPlane", Icon32x32 ) );
|
|
Set( "ContentBrowser.PrimitiveCylinder", new IMAGE_BRUSH( "ContentBrowser/ThumbnailCylinder", Icon32x32 ) );
|
|
Set( "ContentBrowser.ResetPrimitiveToDefault", new IMAGE_BRUSH("ContentBrowser/ThumbnailReset", Icon32x32) );
|
|
|
|
Set( "ContentBrowser.TopBar.GroupBorder", new CORE_BOX_BRUSH( "Common/GroupBorder_Shape", FMargin(4.0f/16.0f), FLinearColor(FColor(62, 62, 62)) ));
|
|
|
|
Set( "ContentBrowser.TopBar.Font", FTextBlockStyle( NormalText )
|
|
.SetFont( DEFAULT_FONT( "Bold", 11 ) )
|
|
.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f ) )
|
|
.SetHighlightColor( FLinearColor( 1.0f, 1.0f, 1.0f ) )
|
|
.SetShadowOffset( FVector2D( 1, 1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor( 0, 0, 0, 0.9f ) ) );
|
|
|
|
// New Asset
|
|
Set( "ContentBrowser.NewAsset", new IMAGE_BRUSH( "Icons/icon_file_new_40x", Icon25x25 ) );
|
|
|
|
Set( "ContentBrowser.PathActions.NewAsset", new IMAGE_BRUSH( "Icons/icon_file_new_16px", Icon16x16 ) );
|
|
Set( "ContentBrowser.PathActions.SetColor", new IMAGE_BRUSH( "Icons/icon_Cascade_Color_40x", Icon16x16 ) );
|
|
|
|
|
|
|
|
Set( "ContentBrowser.SaveDirtyPackages", new IMAGE_BRUSH( "Icons/icon_file_saveall_40x", Icon25x25 ) );
|
|
Set( "ContentBrowser.AddContent", new IMAGE_BRUSH( "Icons/icon_AddContent_40x", Icon25x25 ) );
|
|
Set( "ContentBrowser.ImportPackage", new IMAGE_BRUSH( "Icons/icon_Import_40x", Icon25x25 ) );
|
|
Set( "ContentBrowser.ImportIcon", new IMAGE_BRUSH( "Icons/icon_Import_16x", Icon16x16 ) );
|
|
|
|
// Asset Context Menu
|
|
Set( "ContentBrowser.AssetActions", new IMAGE_BRUSH( "Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.Edit", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.Delete", new IMAGE_BRUSH( "Icons/icon_delete_16px", Icon16x16, FLinearColor( 0.4f, 0.5f, 0.7f, 1.0f ) ) );
|
|
//Set( "ContentBrowser.AssetActions.Delete", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Delete_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.Rename", new IMAGE_BRUSH( "Icons/Icon_Asset_Rename_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.Duplicate", new IMAGE_BRUSH( "Icons/Edit/icon_Edit_Duplicate_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.OpenSourceLocation", new IMAGE_BRUSH( "Icons/icon_Asset_Open_Source_Location_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.OpenInExternalEditor", new IMAGE_BRUSH( "Icons/icon_Asset_Open_In_External_Editor_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.PublicAssetToggle", new IMAGE_BRUSH("Icons/hiererchy_16x", Icon16x16));
|
|
Set( "ContentBrowser.AssetActions.ReimportAsset", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.GoToCodeForAsset", new IMAGE_BRUSH( "GameProjectDialog/feature_code_32x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.FindAssetInWorld", new IMAGE_BRUSH( "/Icons/icon_Genericfinder_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.AssetActions.CreateThumbnail", new IMAGE_BRUSH( "Icons/icon_Asset_Create_Thumbnail_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.DeleteThumbnail", new IMAGE_BRUSH( "Icons/icon_Asset_Delete_Thumbnail_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetActions.GenericFind", new IMAGE_BRUSH( "Icons/icon_Genericfinder_16x", Icon16x16) );
|
|
Set( "ContentBrowser.AssetLocalization", new IMAGE_BRUSH( "Icons/icon_localization_16x", Icon16x16 ) );
|
|
|
|
Set( "MediaAsset.AssetActions.Play.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayCue_16x", Icon16x16 ) );
|
|
Set( "MediaAsset.AssetActions.Stop.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Stop_16x", Icon16x16 ) );
|
|
Set( "MediaAsset.AssetActions.Pause.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Pause_16x", Icon16x16 ) );
|
|
Set( "MediaAsset.AssetActions.Solo.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Solo_16x", Icon16x16));
|
|
Set( "MediaAsset.AssetActions.Mute.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Mute_16x", Icon16x16));
|
|
|
|
Set("MediaAsset.AssetActions.Play.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_PlayCue_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Stop.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Stop_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Pause.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Pause_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Solo.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon40x40));
|
|
Set("MediaAsset.AssetActions.Mute.Large", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon40x40));
|
|
|
|
// Misc
|
|
Set( "ContentBrowser.ThumbnailShadow", new BOX_BRUSH( "ContentBrowser/ThumbnailShadow" , FMargin( 4.0f / 64.0f ) ) );
|
|
Set( "ContentBrowser.ColumnViewAssetIcon", new IMAGE_BRUSH( "Icons/doc_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.ColumnViewFolderIcon", new IMAGE_BRUSH( "Icons/FolderClosed", FVector2D(18, 16) ) );
|
|
Set( "ContentBrowser.ColumnViewDeveloperFolderIcon", new IMAGE_BRUSH( "Icons/FolderDeveloper", FVector2D(18, 16) ) );
|
|
Set( "ContentBrowser.ListViewFolderIcon.Base", new IMAGE_BRUSH( "Icons/Folders/Folder_Base_256x", FVector2D(256, 256) ) );
|
|
Set( "ContentBrowser.ListViewFolderIcon.Mask", new IMAGE_BRUSH( "Icons/Folders/Folder_BaseHi_256x", FVector2D(256, 256) ) );
|
|
Set( "ContentBrowser.ListViewDeveloperFolderIcon.Base", new IMAGE_BRUSH( "Icons/Folders/FolderDev_Base_256x", FVector2D(256, 256) ) );
|
|
Set( "ContentBrowser.ListViewDeveloperFolderIcon.Mask", new IMAGE_BRUSH( "Icons/Folders/FolderDev_BaseHi_256x", FVector2D(256, 256) ) );
|
|
Set( "ContentBrowser.TileViewFolderIcon.Base", new IMAGE_BRUSH( "Icons/Folders/Folder_Base_512x", FVector2D(512, 512) ) );
|
|
Set( "ContentBrowser.TileViewFolderIcon.Mask", new IMAGE_BRUSH( "Icons/Folders/Folder_BaseHi_512x", FVector2D(512, 512) ) );
|
|
Set( "ContentBrowser.TileViewDeveloperFolderIcon.Base", new IMAGE_BRUSH( "Icons/Folders/FolderDev_Base_512x", FVector2D(512, 512) ) );
|
|
Set( "ContentBrowser.TileViewDeveloperFolderIcon.Mask", new IMAGE_BRUSH( "Icons/Folders/FolderDev_BaseHi_512x", FVector2D(512, 512) ) );
|
|
Set( "ContentBrowser.PathText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Bold", 11 ) )
|
|
.SetColorAndOpacity( FLinearColor( 1.0f, 1.0f, 1.0f ) )
|
|
.SetHighlightColor( FLinearColor( 1.0f, 1.0f, 1.0f ) )
|
|
.SetShadowOffset( FVector2D( 1,1 ) )
|
|
.SetShadowColorAndOpacity( FLinearColor(0,0,0,0.9f) ) );
|
|
|
|
Set("ReferenceViewer.PathText", FEditableTextBoxStyle(NormalEditableTextBoxStyle)
|
|
.SetFont(DEFAULT_FONT("Bold", 11)));
|
|
|
|
Set( "ContentBrowser.Sources", new IMAGE_BRUSH( "ContentBrowser/sources_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.PathDelimiter", new IMAGE_BRUSH( "Common/SmallArrowRight", Icon10x10 ) );
|
|
Set( "ContentBrowser.LockButton_Locked", new IMAGE_BRUSH( "Icons/padlock_locked_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.LockButton_Unlocked", new IMAGE_BRUSH( "Icons/padlock_unlocked_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.ShowSourcesView", new IMAGE_BRUSH( "ContentBrowser/sourcestoggle_16x_collapsed", Icon16x16 ) );
|
|
Set( "ContentBrowser.HideSourcesView", new IMAGE_BRUSH( "ContentBrowser/sourcestoggle_16x_expanded", Icon16x16 ) );
|
|
Set( "ContentBrowser.HistoryBack", new IMAGE_BRUSH( "Icons/assign_left_16x", Icon16x16) );
|
|
Set( "ContentBrowser.HistoryForward", new IMAGE_BRUSH("Icons/assign_right_16x", Icon16x16) );
|
|
Set( "ContentBrowser.DirectoryUp", new IMAGE_BRUSH("Icons/icon_folder_up_16x", Icon16x16) );
|
|
Set( "ContentBrowser.PathPickerButton", new IMAGE_BRUSH("Icons/ellipsis_12x", Icon12x12, FLinearColor::Black) );
|
|
Set( "ContentBrowser.SCC_CheckedOut", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOut", Icon32x32) );
|
|
Set( "ContentBrowser.SCC_OpenForAdd", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentAdd", Icon32x32) );
|
|
Set( "ContentBrowser.SCC_CheckedOutByOtherUser", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOutByOtherUser", Icon32x32) );
|
|
Set( "ContentBrowser.SCC_CheckedOutByOtherUserOtherBranch", new IMAGE_BRUSH("ContentBrowser/SCC_CheckedOutByOtherUserOtherBranch", Icon32x32));
|
|
Set( "ContentBrowser.SCC_ModifiedOtherBranch", new IMAGE_BRUSH("ContentBrowser/SCC_ModifiedOtherBranch", Icon32x32));
|
|
Set( "ContentBrowser.SCC_NotAtHeadRevision", new IMAGE_BRUSH( "ContentBrowser/SCC_NotAtHeadRevision", Icon32x32) );
|
|
Set( "ContentBrowser.SCC_NotInDepot", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentMissing", Icon32x32) );
|
|
Set( "ContentBrowser.SCC_CheckedOut_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOut", Icon16x16) );
|
|
Set( "ContentBrowser.SCC_OpenForAdd_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentAdd", Icon16x16) );
|
|
Set( "ContentBrowser.SCC_CheckedOutByOtherUser_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOutByOtherUser", Icon16x16) );
|
|
Set( "ContentBrowser.SCC_CheckedOutByOtherUserOtherBranch_Small", new IMAGE_BRUSH("ContentBrowser/SCC_CheckedOutByOtherUserOtherBranch", Icon16x16));
|
|
Set( "ContentBrowser.SCC_ModifiedOtherBranch_Small", new IMAGE_BRUSH("ContentBrowser/SCC_ModifiedOtherBranch", Icon16x16));
|
|
Set( "ContentBrowser.SCC_NotAtHeadRevision_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_NotAtHeadRevision", Icon16x16) );
|
|
Set( "ContentBrowser.SCC_NotInDepot_Small", new IMAGE_BRUSH("ContentBrowser/SCC_ContentMissing", Icon16x16) );
|
|
Set( "ContentBrowser.ContentDirty", new IMAGE_BRUSH( "ContentBrowser/ContentDirty", Icon16x16) );
|
|
Set( "ContentBrowser.AssetDragDropTooltipBackground", new BOX_BRUSH( "Old/Menu_Background", FMargin(8.0f/64.0f) ) );
|
|
Set( "ContentBrowser.CollectionTreeDragDropBorder", new BOX_BRUSH( "Old/Window/ViewportDebugBorder", 0.8f ) );
|
|
Set( "ContentBrowser.PopupMessageIcon", new IMAGE_BRUSH( "Icons/alert", Icon32x32) );
|
|
Set( "ContentBrowser.NewFolderIcon", new IMAGE_BRUSH("Icons/icon_AddFolder_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.Local", new IMAGE_BRUSH( "ContentBrowser/Content_Local_12x", Icon12x12 ) );
|
|
Set( "ContentBrowser.Local.Small", new IMAGE_BRUSH( "ContentBrowser/Content_Local_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.Local.Large", new IMAGE_BRUSH( "ContentBrowser/Content_Local_64x", Icon64x64 ) );
|
|
Set( "ContentBrowser.Shared", new IMAGE_BRUSH( "ContentBrowser/Content_Shared_12x", Icon12x12 ) );
|
|
Set( "ContentBrowser.Shared.Small", new IMAGE_BRUSH( "ContentBrowser/Content_Shared_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.Shared.Large", new IMAGE_BRUSH( "ContentBrowser/Content_Shared_64x", Icon64x64 ) );
|
|
Set( "ContentBrowser.Private", new IMAGE_BRUSH( "ContentBrowser/Content_Private_12x", Icon12x12 ) );
|
|
Set( "ContentBrowser.Private.Small", new IMAGE_BRUSH( "ContentBrowser/Content_Private_16x", Icon16x16 ) );
|
|
Set( "ContentBrowser.Private.Large", new IMAGE_BRUSH( "ContentBrowser/Content_Private_64x", Icon64x64 ) );
|
|
Set( "ContentBrowser.CollectionStatus", new IMAGE_BRUSH( "/Icons/CollectionStatus_8x", Icon8x8 ) );
|
|
|
|
Set( "AssetDiscoveryIndicator.MainStatusFont", DEFAULT_FONT( "Regular", 12 ) );
|
|
Set( "AssetDiscoveryIndicator.SubStatusFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
|
|
Set( "ContentBrowser.SaveAllCurrentFolder", new IMAGE_BRUSH("Icons/icon_file_saveall_16px", Icon16x16) );
|
|
Set( "ContentBrowser.ResaveAllCurrentFolder", new IMAGE_BRUSH("Icons/icon_file_saveall_16px", Icon16x16) );
|
|
}
|
|
#endif // #if WITH_EDITOR
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupLandscapeEditorStyle()
|
|
{
|
|
#if WITH_EDITOR
|
|
// Landscape Editor
|
|
{
|
|
// Modes
|
|
Set("LandscapeEditor.ManageMode", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Manage_40x", Icon40x40));
|
|
Set("LandscapeEditor.SculptMode", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Sculpt_40x", Icon40x40));
|
|
Set("LandscapeEditor.PaintMode", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Paint_40x", Icon40x40));
|
|
Set("LandscapeEditor.ManageMode.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Manage_20x", Icon20x20));
|
|
Set("LandscapeEditor.SculptMode.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Sculpt_20x", Icon20x20));
|
|
Set("LandscapeEditor.PaintMode.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Mode_Paint_20x", Icon20x20));
|
|
|
|
{
|
|
// Tools
|
|
Set("LandscapeEditor.NewLandscape", new IMAGE_BRUSH("Icons/Landscape/Landscape_NewLandscape_x40", Icon20x20));
|
|
Set("LandscapeEditor.NewLandscape.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_NewLandscape_x40", Icon20x20));
|
|
Set("LandscapeEditor.ResizeLandscape", new IMAGE_BRUSH("Icons/Landscape/Landscape_Resize_x40", Icon20x20));
|
|
Set("LandscapeEditor.ResizeLandscape.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Resize_x40", Icon20x20));
|
|
|
|
|
|
Set("LandscapeEditor.SculptTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Sculpt_x40", Icon20x20));
|
|
Set("LandscapeEditor.SculptTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Sculpt_x40", Icon20x20));
|
|
Set("LandscapeEditor.EraseTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erase_x40", Icon20x20));
|
|
Set("LandscapeEditor.EraseTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erase_x40", Icon20x20));
|
|
Set("LandscapeEditor.PaintTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_PaintTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.PaintTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_PaintTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.SmoothTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Smooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.SmoothTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Smooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.FlattenTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Flatten_x40", Icon20x20));
|
|
Set("LandscapeEditor.FlattenTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Flatten_x40", Icon20x20));
|
|
Set("LandscapeEditor.RampTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Ramp_x40", Icon20x20));
|
|
Set("LandscapeEditor.RampTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Ramp_x40", Icon20x20));
|
|
Set("LandscapeEditor.ErosionTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.ErosionTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Erosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.HydroErosionTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_HydroErosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.HydroErosionTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_HydroErosion_x40", Icon20x20));
|
|
Set("LandscapeEditor.NoiseTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Noise_x40", Icon20x20));
|
|
Set("LandscapeEditor.NoiseTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Noise_x40", Icon20x20));
|
|
Set("LandscapeEditor.RetopologizeTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Retopologize_x40", Icon20x20));
|
|
Set("LandscapeEditor.RetopologizeTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Retopologize_x40", Icon20x20));
|
|
Set("LandscapeEditor.VisibilityTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_VisibilityTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.VisibilityTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_VisibilityTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.BlueprintBrushTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_BlueprintTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.BlueprintBrushTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BlueprintTool_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.SelectComponentTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.SelectComponentTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.AddComponentTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentAdd_x40", Icon20x20));
|
|
Set("LandscapeEditor.AddComponentTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentAdd_x40", Icon20x20));
|
|
Set("LandscapeEditor.DeleteComponentTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentDelete_x40", Icon20x20));
|
|
Set("LandscapeEditor.DeleteComponentTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentDelete_x40", Icon20x20));
|
|
Set("LandscapeEditor.MoveToLevelTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentMove_x40", Icon20x20));
|
|
Set("LandscapeEditor.MoveToLevelTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_ComponentMove_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.RegionSelectTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_RegionSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.RegionSelectTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_RegionSelect_x40", Icon20x20));
|
|
Set("LandscapeEditor.RegionCopyPasteTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_CopyPasteTool_x40", Icon20x20));
|
|
Set("LandscapeEditor.RegionCopyPasteTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_CopyPasteTool_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.MirrorTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_Mirror_x40", Icon20x20));
|
|
Set("LandscapeEditor.MirrorTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_Mirror_x40", Icon20x20));
|
|
|
|
Set("LandscapeEditor.SplineTool", new IMAGE_BRUSH("Icons/Landscape/Landscape_EditSplines_x40", Icon20x20));
|
|
Set("LandscapeEditor.SplineTool.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_EditSplines_x40", Icon20x20));
|
|
|
|
// Brush Sets
|
|
Set("LandscapeEditor.CircleBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushCircle_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushCircle_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushAlpha_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushAlpha_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush_Pattern", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushPattern_x40", Icon20x20));
|
|
Set("LandscapeEditor.AlphaBrush_Pattern.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushPattern_x40", Icon20x20));
|
|
Set("LandscapeEditor.ComponentBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushComponent_x40", Icon20x20));
|
|
Set("LandscapeEditor.ComponentBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushComponent_x40", Icon20x20));
|
|
Set("LandscapeEditor.GizmoBrush", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushGizmo_x40", Icon20x20));
|
|
Set("LandscapeEditor.GizmoBrush.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_BrushGizmo_x40", Icon20x20));
|
|
|
|
// Brushes
|
|
Set("LandscapeEditor.CircleBrush_Smooth", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSmooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Smooth.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSmooth_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Linear", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffLinear_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Linear.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffLinear_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Spherical", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSpherical_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Spherical.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffSpherical_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Tip", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffTip_x40", Icon20x20));
|
|
Set("LandscapeEditor.CircleBrush_Tip.Small", new IMAGE_BRUSH("Icons/Landscape/Landscape_FalloffTip_x40", Icon20x20));
|
|
|
|
}
|
|
|
|
Set("LandscapeEditor.Brushes.Alpha.UseRChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseRChannel_20x", Icon20x20));
|
|
Set("LandscapeEditor.Brushes.Alpha.UseGChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseGChannel_20x", Icon20x20));
|
|
Set("LandscapeEditor.Brushes.Alpha.UseBChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseBChannel_20x", Icon20x20));
|
|
Set("LandscapeEditor.Brushes.Alpha.UseAChannel", new IMAGE_BRUSH("Icons/icon_Landscape_Brush_Alpha_UseAChannel_20x", Icon20x20));
|
|
|
|
Set("LandscapeEditor.Brush.AffectsHeight.Enabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Height_Enabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsHeight.Disabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Height_Disabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsWeight.Enabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Weight_Enabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsWeight.Disabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_Weight_Disabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsVisibilityLayer.Enabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_VisibilityLayer_Enabled_16x", Icon16x16));
|
|
Set("LandscapeEditor.Brush.AffectsVisibilityLayer.Disabled", new IMAGE_BRUSH("Icons/icon_Landscape_Affects_VisibilityLayer_Disabled_16x", Icon16x16));
|
|
|
|
// Target List
|
|
Set("LandscapeEditor.TargetList.RowBackground", new FSlateNoResource());
|
|
Set("LandscapeEditor.TargetList.RowBackgroundHovered", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(1.0f, 1.0f, 1.0f, 0.1f)));
|
|
Set("LandscapeEditor.TargetList.RowSelected", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor_Pressed));
|
|
Set("LandscapeEditor.TargetList.RowSelectedHovered", new BOX_BRUSH("Common/RoundedSelection_16x", 4.0f / 16.0f, SelectionColor));
|
|
|
|
Set("LandscapeEditor.Target_Heightmap", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Heightmap_48x", Icon48x48));
|
|
Set("LandscapeEditor.Target_Visibility", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Visibility_48x", Icon48x48));
|
|
Set("LandscapeEditor.Target_Invalid", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Invalid_48x", Icon48x48));
|
|
|
|
Set("LandscapeEditor.Target_Create", new IMAGE_BRUSH("Icons/icon_Landscape_Target_Create_12x", Icon12x12));
|
|
Set("LandscapeEditor.Target_MakePublic", new IMAGE_BRUSH("Icons/assign_right_12x", Icon12x12));
|
|
Set("LandscapeEditor.Target_Delete", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12));
|
|
|
|
Set("LandscapeEditor.Target_DisplayOrder.Default", new IMAGE_BRUSH("Icons/icon_landscape_sort_base", Icon16x16));
|
|
Set("LandscapeEditor.Target_DisplayOrder.Alphabetical", new IMAGE_BRUSH("Icons/icon_landscape_sort_alphabetical", Icon16x16));
|
|
Set("LandscapeEditor.Target_DisplayOrder.Custom", new IMAGE_BRUSH("Icons/icon_landscape_sort_custom", Icon16x16));
|
|
|
|
Set("LandscapeEditor.TargetList.DropZone.Above", new BOX_BRUSH("Common/VerticalBoxDropZoneIndicator_Above", FMargin(10.0f / 16.0f, 10.0f / 16.0f, 0, 0), SelectionColor_Subdued));
|
|
Set("LandscapeEditor.TargetList.DropZone.Below", new BOX_BRUSH("Common/VerticalBoxDropZoneIndicator_Below", FMargin(10.0f / 16.0f, 0, 0, 10.0f / 16.0f), SelectionColor_Subdued));
|
|
|
|
Set("LandscapeEditor.SpinBox", FSpinBoxStyle(GetWidgetStyle<FSpinBoxStyle>("SpinBox"))
|
|
.SetTextPadding(FMargin(0))
|
|
.SetBackgroundBrush(FSlateNoResource())
|
|
.SetHoveredBackgroundBrush(FSlateNoResource())
|
|
.SetInactiveFillBrush(FSlateNoResource())
|
|
.SetActiveFillBrush(FSlateNoResource())
|
|
.SetForegroundColor(FSlateColor::UseForeground())
|
|
.SetArrowsImage(FSlateNoResource())
|
|
);
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupToolkitStyles()
|
|
{
|
|
#if WITH_EDITOR
|
|
// Project Browser
|
|
{
|
|
Set("ProjectBrowser.Tab.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 24))
|
|
.SetShadowOffset(FVector2D(0, 1)));
|
|
|
|
Set("ProjectBrowser.Toolbar.Text", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 12))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.5f))
|
|
.SetShadowOffset(FVector2D(0, 1)));
|
|
|
|
Set("ProjectBrowser.VersionOverlayText", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 14))
|
|
.SetShadowOffset(FVector2D(0, 1)));
|
|
|
|
|
|
Set("ProjectBrowser.Background", new BOX_BRUSH("Common/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(0), FLinearColor(FColor(0xff404040))));
|
|
Set("ProjectBrowser.Tab.ActiveBackground", new BOX_BRUSH("Common/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(0), FLinearColor(FColor(0xff404040))));
|
|
Set("ProjectBrowser.Tab.Background", new BOX_BRUSH("Common/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(0), FLinearColor(FColor(0xff272727))));
|
|
Set("ProjectBrowser.Tab.ActiveHighlight", new BOX_BRUSH("Common/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(0), SelectionColor));
|
|
Set("ProjectBrowser.Tab.Highlight", new BOX_BRUSH("Common/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(0), SelectionColor_Inactive));
|
|
Set("ProjectBrowser.Tab.PressedHighlight", new BOX_BRUSH("Common/FlatColorSquare", FVector2D(1.0f, 1.0f), FMargin(0), SelectionColor_Pressed));
|
|
|
|
Set("ProjectBrowser.TileViewTooltip.ToolTipBorder", new FSlateColorBrush(FLinearColor::Black));
|
|
Set("ProjectBrowser.TileViewTooltip.NonContentBorder", new BOX_BRUSH("/Docking/TabContentArea", FMargin(4 / 16.0f)));
|
|
Set("ProjectBrowser.TileViewTooltip.ContentBorder", new BOX_BRUSH("Common/GroupBorder", FMargin(4.0f / 16.0f)));
|
|
Set("ProjectBrowser.TileViewTooltip.NameFont", DEFAULT_FONT("Regular", 12));
|
|
}
|
|
|
|
// Toolkit Display
|
|
{
|
|
Set("ToolkitDisplay.UnsavedChangeIcon", new IMAGE_BRUSH("Common/UnsavedChange", Icon8x8));
|
|
Set("ToolkitDisplay.MenuDropdown", new IMAGE_BRUSH("Common/ComboArrow", Icon8x8));
|
|
Set("ToolkitDisplay.ColorOverlay", new BOX_BRUSH("/Docking/Tab_ColorOverlay", 4 / 16.0f));
|
|
|
|
FComboButtonStyle ComboButton = FComboButtonStyle()
|
|
.SetButtonStyle(GetWidgetStyle<FButtonStyle>("Button"))
|
|
.SetDownArrowImage(IMAGE_BRUSH("Common/ComboArrow", Icon8x8))
|
|
// Multiboxes draw their own border so we don't want a default content border
|
|
.SetMenuBorderBrush(*GetBrush("NoBorder"))
|
|
.SetMenuBorderPadding(FMargin(0.0f));
|
|
Set("ToolkitDisplay.ComboButton", ComboButton);
|
|
}
|
|
|
|
// Generic Editor
|
|
{
|
|
Set( "GenericEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// CurveTable Editor
|
|
{
|
|
Set( "CurveTableEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// DataTable Editor
|
|
{
|
|
Set( "DataTableEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set("DataTableEditor.Copy", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Copy_40x", Icon40x40));
|
|
Set("DataTableEditor.Paste", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Paste_40x", Icon40x40));
|
|
Set("DataTableEditor.Duplicate", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Duplicate_40x", Icon40x40));
|
|
Set("DataTableEditor.Add", new IMAGE_BRUSH("Icons/icon_add_40x", Icon40x40));
|
|
Set("DataTableEditor.Remove", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon40x40));
|
|
|
|
Set("DataTableEditor.Copy.Small", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Copy_40x", Icon20x20));
|
|
Set("DataTableEditor.Paste.Small", new IMAGE_BRUSH("/Icons/Edit/icon_Edit_Paste_40x", Icon20x20));
|
|
Set("DataTableEditor.Duplicate.Small", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Duplicate_40x", Icon20x20));
|
|
Set("DataTableEditor.Add.Small", new IMAGE_BRUSH("Icons/icon_add_40x", Icon20x20));
|
|
Set("DataTableEditor.Remove.Small", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon20x20));
|
|
|
|
|
|
|
|
Set( "DataTableEditor.CellText", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT("Regular", 9 ))
|
|
);
|
|
|
|
Set( "DataTableEditor.NameListViewRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetEvenRowBackgroundHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetOddRowBackgroundBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetOddRowBackgroundHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetSelectorFocusedBrush( FSlateNoResource() )
|
|
.SetActiveBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetActiveHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetInactiveBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetInactiveHoveredBrush( BOX_BRUSH( "Common/TableViewMajorColumn", 4.f/32.f ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( DefaultForeground )
|
|
);
|
|
|
|
Set("DataTableEditor.CellListViewRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetOddRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.2f, 0.2f, 0.2f)))
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.2f, 0.2f, 0.2f)))
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(DefaultForeground)
|
|
);
|
|
|
|
Set("DataTableEditor.DragDropObject", new BOX_BRUSH("Common/TextBox_Special_Active", FMargin(8.0f / 32.0f)));
|
|
Set("DataTableEditor.DragDropHoveredTarget", new BOX_BRUSH("Common/TextBox_Special_Active", FMargin(8.0f / 32.0f), SelectionColor_Pressed));
|
|
|
|
}
|
|
|
|
// StringTable Editor
|
|
{
|
|
Set("StringTableEditor.Tabs.Properties", new IMAGE_BRUSH("/Icons/icon_tab_SelectionDetails_16x", Icon16x16));
|
|
}
|
|
#endif //#if WITH_EDITOR
|
|
|
|
// Material Editor
|
|
#if WITH_EDITOR
|
|
{
|
|
Set( "MaterialEditor.Tabs.HLSLCode", new IMAGE_BRUSH( "/Icons/icon_MatEd_HLSL_Code_16x", Icon16x16 ) );
|
|
|
|
Set( "MaterialEditor.Layers.EditableFont", DEFAULT_FONT("Regular", 8));
|
|
Set("MaterialEditor.Layers.EditableFontImportant", DEFAULT_FONT("Bold", FCoreStyle::RegularTextSize));
|
|
Set( "MaterialEditor.NormalFont", DEFAULT_FONT( "Regular", 9 ) );
|
|
Set( "MaterialEditor.BoldFont", DEFAULT_FONT( "Bold", 9 ) );
|
|
|
|
Set( "MaterialEditor.Apply", new IMAGE_BRUSH( "Icons/icon_MatEd_Apply_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.Apply.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Apply_40x", Icon20x20 ) );
|
|
|
|
Set( "MaterialEditor.ShowAllMaterialParameters", new IMAGE_BRUSH( "Icons/icon_MatInsEd_Params_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.ShowAllMaterialParameters.Small", new IMAGE_BRUSH( "Icons/icon_MatInsEd_Params_40x", Icon20x20 ) );
|
|
|
|
Set( "MaterialEditor.SetCylinderPreview", new IMAGE_BRUSH( "Icons/icon_MatEd_Cylinder_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.SetCylinderPreview.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Cylinder_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.SetSpherePreview", new IMAGE_BRUSH( "Icons/icon_MatEd_Sphere_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.SetSpherePreview.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Sphere_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.SetPlanePreview", new IMAGE_BRUSH( "Icons/icon_MatEd_Plane_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.SetPlanePreview.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Plane_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.SetCubePreview", new IMAGE_BRUSH( "Icons/icon_MatEd_Cube_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.SetCubePreview.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Cube_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.SetPreviewMeshFromSelection", new IMAGE_BRUSH( "Icons/icon_MatEd_Mesh_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.SetPreviewMeshFromSelection.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Mesh_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.TogglePreviewGrid", new IMAGE_BRUSH( "Icons/icon_MatEd_Grid_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.TogglePreviewGrid.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Grid_40x", Icon20x20 ) );
|
|
|
|
Set( "MaterialEditor.ToggleMaterialStats", new IMAGE_BRUSH( "Icons/icon_MatEd_Stats_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.ToggleMaterialStats.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Stats_40x", Icon20x20 ) );
|
|
Set("MaterialEditor.ToggleMaterialStats.Tab", new IMAGE_BRUSH("Icons/icon_MatEd_Stats_40x", Icon16x16));
|
|
Set( "MaterialEditor.ToggleBuiltinStats", new IMAGE_BRUSH( "Icons/icon_MatEd_BuiltInStats_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.ToggleBuiltinStats.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_BuiltInStats_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.TogglePlatformStats", new IMAGE_BRUSH( "Icons/icon_MobileStats_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.TogglePlatformStats.Small", new IMAGE_BRUSH( "Icons/icon_MobileStats_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.CleanUnusedExpressions", new IMAGE_BRUSH( "Icons/icon_MatEd_CleanUp_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.CleanUnusedExpressions.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_CleanUp_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.ToggleRealtimeExpressions", new IMAGE_BRUSH( "Icons/icon_MatEd_LiveNodes_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.ToggleRealtimeExpressions.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_LiveNodes_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.AlwaysRefreshAllPreviews", new IMAGE_BRUSH( "Icons/icon_MatEd_Refresh_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.AlwaysRefreshAllPreviews.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Refresh_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.ToggleLivePreview", new IMAGE_BRUSH( "Icons/icon_MatEd_LivePreview_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.ToggleLivePreview.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_LivePreview_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.ShowHideConnectors", new IMAGE_BRUSH( "Icons/icon_MatEd_Connectors_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.ShowHideConnectors.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Connectors_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.CameraHome", new IMAGE_BRUSH( "Icons/icon_MatEd_Home_40x", Icon40x40 ) );
|
|
Set( "MaterialEditor.CameraHome.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Home_40x", Icon20x20 ) );
|
|
Set( "MaterialEditor.FindInMaterial", new IMAGE_BRUSH( "Icons/icon_Blueprint_Find_40px", Icon40x40 ) );
|
|
Set( "MaterialEditor.FindInMaterial.Small", new IMAGE_BRUSH( "Icons/icon_Blueprint_Find_40px", Icon20x20 ) );
|
|
Set( "MaterialEditor.ViewportBorder", new BORDER_BRUSH("Old/White", FMargin(1), FLinearColor::White ) );
|
|
|
|
Set("MaterialEditor.CellListViewRow", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetEvenRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.5f, 0.5f, 0.5f)))
|
|
.SetOddRowBackgroundBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle", FVector2D(16, 16), FLinearColor(0.35f, 0.35f, 0.35f)))
|
|
.SetOddRowBackgroundHoveredBrush(IMAGE_BRUSH("PropertyView/DetailCategoryMiddle_Hovered", FVector2D(16, 16), FLinearColor(0.35f, 0.35f, 0.35f)))
|
|
.SetActiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetActiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetInactiveHoveredBrush(IMAGE_BRUSH("Common/Selection", Icon8x8, FLinearColor(0.075f, 0.075f, 0.075f)))
|
|
.SetTextColor(DefaultForeground)
|
|
.SetSelectedTextColor(DefaultForeground)
|
|
);
|
|
}
|
|
|
|
// Material Instance Editor
|
|
{
|
|
Set( "MaterialInstanceEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set( "MaterialInstanceEditor.Tabs.Parents", new IMAGE_BRUSH( "/Icons/layers_16x", Icon16x16 ) );
|
|
Set( "MaterialInstanceEditor.LayersBorder", new FSlateColorBrush(FLinearColor(0.1f, 0.1f, 0.1f, 1.0f)));
|
|
Set("MaterialInstanceEditor.StackHeader", new FSlateColorBrush(FLinearColor(0.025f, 0.025f, 0.025f, 1.0f)));
|
|
Set("MaterialInstanceEditor.StackBody", new FSlateColorBrush(FLinearColor(0.045f, 0.045f, 0.045f, 1.0f)));
|
|
Set("MaterialInstanceEditor.StackBodyBlend", new FSlateColorBrush(FLinearColor(0.06f, 0.06f, 0.06f, 1.0f)));
|
|
Set("MaterialInstanceEditor.StackBodyDragged", new FSlateColorBrush(FLinearColor(0.0f, 0.0f, 0.0f, 1.0f)));
|
|
Set("MaterialInstanceEditor.StackBody_Highlighted", new BOX_BRUSH("Common/TextBox_Special_Active", FMargin(8.0f / 32.0f)));
|
|
|
|
}
|
|
|
|
// Sound Class Editor
|
|
{
|
|
Set( "SoundClassEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set("SoundClassEditor.ToggleSolo", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon40x40));
|
|
Set("SoundClassEditor.ToggleSolo.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon20x20));
|
|
Set("SoundClassEditor.ToggleMute", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon40x40));
|
|
Set("SoundClassEditor.ToggleMute.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon20x20));
|
|
}
|
|
|
|
// Font Editor
|
|
{
|
|
// Tab icons
|
|
{
|
|
Set( "FontEditor.Tabs.Preview", new IMAGE_BRUSH( "/Icons/icon_Genericfinder_16x", Icon16x16 ) );
|
|
Set( "FontEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set( "FontEditor.Tabs.PageProperties", new IMAGE_BRUSH( "/Icons/properties_16x", Icon16x16 ) );
|
|
}
|
|
|
|
Set( "FontEditor.Update", new IMAGE_BRUSH( "Icons/icon_FontEd_Update_40x", Icon40x40 ) );
|
|
Set( "FontEditor.Update.Small", new IMAGE_BRUSH( "Icons/icon_FontEd_Update_40x", Icon20x20 ) );
|
|
Set( "FontEditor.UpdateAll", new IMAGE_BRUSH( "Icons/icon_FontEd_UpdateAll_40x", Icon40x40 ) );
|
|
Set( "FontEditor.UpdateAll.Small", new IMAGE_BRUSH( "Icons/icon_FontEd_UpdateAll_40x", Icon20x20 ) );
|
|
Set( "FontEditor.ExportPage", new IMAGE_BRUSH( "Icons/icon_FontEd_Export_40x", Icon40x40 ) );
|
|
Set( "FontEditor.ExportPage.Small", new IMAGE_BRUSH( "Icons/icon_FontEd_Export_40x", Icon20x20 ) );
|
|
Set( "FontEditor.ExportAllPages", new IMAGE_BRUSH( "Icons/icon_FontEd_ExportAll_40x", Icon40x40 ) );
|
|
Set( "FontEditor.ExportAllPages.Small", new IMAGE_BRUSH( "Icons/icon_FontEd_ExportAll_40x", Icon20x20 ) );
|
|
|
|
Set( "FontEditor.FontBackgroundColor", new IMAGE_BRUSH( "Icons/icon_FontEd_Background_40x", Icon40x40 ) );
|
|
Set( "FontEditor.FontBackgroundColor.Small", new IMAGE_BRUSH( "Icons/icon_FontEd_Background_40x", Icon20x20 ) );
|
|
Set( "FontEditor.FontForegroundColor", new IMAGE_BRUSH( "Icons/icon_FontEd_Foreground_40x", Icon40x40 ) );
|
|
Set( "FontEditor.FontForegroundColor.Small", new IMAGE_BRUSH( "Icons/icon_FontEd_Foreground_40x", Icon20x20 ) );
|
|
|
|
Set( "FontEditor.Button_Add", new IMAGE_BRUSH( "Icons/PlusSymbol_12x", Icon12x12 ) );
|
|
Set( "FontEditor.Button_Delete", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12 ) );
|
|
}
|
|
|
|
// SoundCueGraph Editor
|
|
{
|
|
Set( "SoundCueGraphEditor.PlayCue", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayCue_40x", Icon40x40 ) );
|
|
Set( "SoundCueGraphEditor.PlayCue.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayCue_40x", Icon20x20 ) );
|
|
Set( "SoundCueGraphEditor.PlayNode", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayNode_40x", Icon40x40 ) );
|
|
Set( "SoundCueGraphEditor.PlayNode.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_PlayNode_40x", Icon20x20 ) );
|
|
Set( "SoundCueGraphEditor.StopCueNode", new IMAGE_BRUSH( "Icons/icon_SCueEd_Stop_40x", Icon40x40 ) );
|
|
Set( "SoundCueGraphEditor.StopCueNode.Small", new IMAGE_BRUSH( "Icons/icon_SCueEd_Stop_40x", Icon20x20 ) );
|
|
|
|
Set("SoundCueGraphEditor.ToggleSolo", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon40x40));
|
|
Set("SoundCueGraphEditor.ToggleSolo.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Solo_40x", Icon20x20));
|
|
Set("SoundCueGraphEditor.ToggleMute", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon40x40));
|
|
Set("SoundCueGraphEditor.ToggleMute.Small", new IMAGE_BRUSH("Icons/icon_SCueEd_Mute_40x", Icon20x20));
|
|
}
|
|
|
|
// Static Mesh Editor
|
|
{
|
|
Set("StaticMeshEditor.Tabs.Properties", new IMAGE_BRUSH("/Icons/icon_tab_SelectionDetails_16x", Icon16x16));
|
|
Set("StaticMeshEditor.Tabs.SocketManager", new IMAGE_BRUSH("/Icons/icon_Static_Mesh_SocketManager_16x", Icon16x16));
|
|
Set("StaticMeshEditor.Tabs.ConvexDecomposition", new IMAGE_BRUSH("/Icons/icon_Static_Mesh_Convex_Decomposition_16x", Icon16x16));
|
|
|
|
Set( "StaticMeshEditor.NormalFont", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "StaticMeshEditor.SetShowWireframe", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Wireframe_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowWireframe.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Wireframe_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowVertexColor", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_VertColor_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowVertexColor.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_VertColor_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetRealtimePreview", new IMAGE_BRUSH( "Icons/icon_MatEd_Realtime_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetRealtimePreview.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Realtime_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.ReimportMesh", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportMesh_40x"), Icon40x40));
|
|
Set( "StaticMeshEditor.ReimportMesh.Small", new IMAGE_BRUSH(TEXT("Icons/icon_Persona_ReimportMesh_40x"), Icon20x20));
|
|
Set( "StaticMeshEditor.SetShowBounds", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Bounds_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowBounds.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Bounds_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowCollision", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Collision_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowCollision.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Collision_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowGrid", new IMAGE_BRUSH( "Icons/icon_MatEd_Grid_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowGrid.Small", new IMAGE_BRUSH( "Icons/icon_MatEd_Grid_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetDrawUVs", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_UVOverlay_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetDrawUVs.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_UVOverlay_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.ResetCamera", new IMAGE_BRUSH( "Icons/icon_Camera_Reset_40px", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.ResetCamera.Small", new IMAGE_BRUSH( "Icons/icon_Camera_Reset_40px", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowPivot", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_ShowPivot_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowPivot.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_ShowPivot_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowSockets", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_ShowSockets_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowSockets.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_ShowSockets_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SaveThumbnail", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_SaveThumbnail_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SaveThumbnail.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_SaveThumbnail_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowNormals", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Normals_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowNormals.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Normals_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowTangents", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Tangents_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowTangents.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Tangents_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetShowBinormals", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Binormals_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowBinormals.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_Binormals_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.SetDrawAdditionalData", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_AdditionalData_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetDrawAdditionalData.Small", new IMAGE_BRUSH( "Icons/icon_StaticMeshEd_AdditionalData_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.GroupSection", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin( 4.0f / 16.0f ) ) );
|
|
Set( "StaticMeshEditor.SetShowVertices", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Vertices_40x", Icon40x40 ) );
|
|
Set( "StaticMeshEditor.SetShowVertices.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Vertices_40x", Icon20x20 ) );
|
|
Set( "StaticMeshEditor.ToggleShowPivots", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_ShowPivot_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowPivot.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_ShowPivot_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowSockets", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_ShowSockets_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowSockets.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_ShowSockets_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowNormals", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Normals_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowNormals.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Normals_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowTangents", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Tangents_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.TogglShowTangents.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Tangents_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowBinormals", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Binormals_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowBinormals.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Binormals_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowBounds", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Bounds_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowBounds.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Bounds_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowGrids", new IMAGE_BRUSH("Icons/icon_MatEd_Grid_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowGrids.Small", new IMAGE_BRUSH("Icons/icon_MatEd_Grid_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowVertices", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Vertices_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowVertices.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Vertices_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowWireframes", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Wireframe_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowWireframes.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_Wireframe_40x", Icon20x20));
|
|
Set( "StaticMeshEditor.ToggleShowVertexColors", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_VertColor_40x", Icon40x40));
|
|
Set( "StaticMeshEditor.ToggleShowVertexColors.Small", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_VertColor_40x", Icon20x20));
|
|
}
|
|
|
|
// Skeletal Mesh Editor
|
|
{
|
|
Set( "SkeletalMeshEditor.GroupSection", new BOX_BRUSH( "Common/RoundedSelection_16x", FMargin( 4.0f / 16.0f ) ) );
|
|
}
|
|
|
|
// Texture Editor
|
|
{
|
|
Set("TextureEditor.Tabs.Properties", new IMAGE_BRUSH("/Icons/icon_tab_SelectionDetails_16x", Icon16x16));
|
|
|
|
Set( "TextureEditor.RedChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_RedChannel_40x", Icon40x40 ) );
|
|
Set( "TextureEditor.RedChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_RedChannel_40x", Icon20x20 ) );
|
|
Set( "TextureEditor.GreenChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_GreenChannel_40x", Icon40x40 ) );
|
|
Set( "TextureEditor.GreenChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_GreenChannel_40x", Icon20x20 ) );
|
|
Set( "TextureEditor.BlueChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_BlueChannel_40x", Icon40x40 ) );
|
|
Set( "TextureEditor.BlueChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_BlueChannel_40x", Icon20x20 ) );
|
|
Set( "TextureEditor.AlphaChannel", new IMAGE_BRUSH( "Icons/icon_TextureEd_AlphaChannel_40x", Icon40x40 ) );
|
|
Set( "TextureEditor.AlphaChannel.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_AlphaChannel_40x", Icon20x20 ) );
|
|
Set( "TextureEditor.Saturation", new IMAGE_BRUSH( "Icons/icon_TextureEd_Saturation_40x", Icon40x40 ) );
|
|
Set( "TextureEditor.Saturation.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_Saturation_40x", Icon20x20 ) );
|
|
|
|
Set( "TextureEditor.CompressNow", new IMAGE_BRUSH( "Icons/icon_TextureEd_CompressNow_40x", Icon40x40 ) );
|
|
Set( "TextureEditor.CompressNow.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_CompressNow_40x", Icon20x20 ) );
|
|
Set( "TextureEditor.Reimport", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon40x40 ) );
|
|
Set( "TextureEditor.Reimport.Small", new IMAGE_BRUSH( "Icons/icon_TextureEd_Reimport_40x", Icon20x20 ) );
|
|
}
|
|
|
|
// Cascade
|
|
{
|
|
Set( "Cascade.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
|
|
Set( "Cascade.RestartSimulation", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartSim_40x", Icon40x40 ) );
|
|
Set( "Cascade.RestartInLevel", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartInLevel_40x", Icon40x40 ) );
|
|
Set( "Cascade.SaveThumbnailImage", new IMAGE_BRUSH( "Icons/icon_Cascade_Thumbnail_40x", Icon40x40 ) );
|
|
Set( "Cascade.Undo", new IMAGE_BRUSH( "Icons/icon_Generic_Undo_40x", Icon40x40 ) );
|
|
Set( "Cascade.Redo", new IMAGE_BRUSH( "Icons/icon_Generic_Redo_40x", Icon40x40 ) );
|
|
Set( "Cascade.ToggleBounds", new IMAGE_BRUSH( "Icons/icon_Cascade_Bounds_40x", Icon40x40 ) );
|
|
Set( "Cascade.ToggleOriginAxis", new IMAGE_BRUSH( "Icons/icon_Cascade_Axis_40x", Icon40x40 ) );
|
|
Set( "Cascade.CascadeBackgroundColor", new IMAGE_BRUSH( "Icons/icon_Cascade_Color_40x", Icon40x40 ) );
|
|
Set( "Cascade.RegenerateLowestLODDuplicatingHighest", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD1_40x", Icon40x40 ) );
|
|
Set( "Cascade.RegenerateLowestLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD2_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToHighestLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_HighestLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToHigherLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_HigherLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.AddLODAfterCurrent", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD1_40x", Icon40x40 ) );
|
|
Set( "Cascade.AddLODBeforeCurrent", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD2_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToLowerLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_LowerLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.JumpToLowestLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_LowestLOD_40x", Icon40x40 ) );
|
|
Set( "Cascade.DeleteLOD", new IMAGE_BRUSH( "Icons/icon_Cascade_DeleteLOD_40x", Icon40x40 ) );
|
|
|
|
Set( "Cascade.RestartSimulation.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartSim_40x", Icon20x20 ) );
|
|
Set( "Cascade.RestartInLevel.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RestartInLevel_40x", Icon20x20 ) );
|
|
Set( "Cascade.SaveThumbnailImage.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Thumbnail_40x", Icon20x20 ) );
|
|
Set( "Cascade.Undo.Small", new IMAGE_BRUSH( "Icons/icon_Generic_Undo_40x", Icon20x20 ) );
|
|
Set( "Cascade.Redo.Small", new IMAGE_BRUSH( "Icons/icon_Generic_Redo_40x", Icon20x20 ) );
|
|
Set( "Cascade.ToggleBounds.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Bounds_40x", Icon20x20 ) );
|
|
Set( "Cascade.ToggleOriginAxis.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Axis_40x", Icon20x20 ) );
|
|
Set( "Cascade.CascadeBackgroundColor.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_Color_40x", Icon20x20 ) );
|
|
Set( "Cascade.RegenerateLowestLODDuplicatingHighest.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD1_40x", Icon20x20 ) );
|
|
Set( "Cascade.RegenerateLowestLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_RegenLOD2_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToHighestLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_HighestLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToHigherLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_HigherLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.AddLODAfterCurrent.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD1_40x", Icon20x20 ) );
|
|
Set( "Cascade.AddLODBeforeCurrent.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_AddLOD2_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToLowerLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_LowerLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.JumpToLowestLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_LowestLOD_40x", Icon20x20 ) );
|
|
Set( "Cascade.DeleteLOD.Small", new IMAGE_BRUSH( "Icons/icon_Cascade_DeleteLOD_40x", Icon20x20 ) );
|
|
}
|
|
|
|
// Level Script
|
|
{
|
|
Set( "LevelScript.Delete", new IMAGE_BRUSH( "Icons/icon_delete_16px", Icon16x16 ) );
|
|
}
|
|
|
|
// Curve Editor
|
|
{
|
|
Set("CurveAssetEditor.Tabs.Properties", new IMAGE_BRUSH("Icons/AssetIcons/CurveBase_16x", Icon16x16));
|
|
|
|
Set("CurveEditor.FitHorizontally", new IMAGE_BRUSH("Icons/icon_CurveEditor_Horizontal_40x", Icon40x40));
|
|
Set("CurveEditor.FitVertically", new IMAGE_BRUSH("Icons/icon_CurveEditor_Vertical_40x", Icon40x40));
|
|
Set("CurveEditor.Fit", new IMAGE_BRUSH("Icons/icon_CurveEditor_ZoomToFit_40x", Icon40x40));
|
|
Set("CurveEditor.PanMode", new IMAGE_BRUSH("Icons/icon_CurveEditor_Pan_40x", Icon40x40));
|
|
Set("CurveEditor.ZoomMode", new IMAGE_BRUSH("Icons/icon_CurveEditor_Zoom_40x", Icon40x40));
|
|
Set("CurveEditor.CurveAuto", new IMAGE_BRUSH("Icons/icon_CurveEditor_Auto_40x", Icon40x40));
|
|
Set("CurveEditor.CurveAutoClamped", new IMAGE_BRUSH("Icons/icon_CurveEditor_AutoClamped_40x", Icon40x40));
|
|
Set("CurveEditor.CurveUser", new IMAGE_BRUSH("Icons/icon_CurveEditor_User_40x", Icon40x40));
|
|
Set("CurveEditor.CurveBreak", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon40x40));
|
|
Set("CurveEditor.CurveWeight", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon40x40));
|
|
Set("CurveEditor.CurveNonWeight", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon40x40));
|
|
|
|
Set("CurveEditor.Linear", new IMAGE_BRUSH("Icons/icon_CurveEditor_Linear_40x", Icon40x40));
|
|
Set("CurveEditor.Constant", new IMAGE_BRUSH("Icons/icon_CurveEditor_Constant_40x", Icon40x40));
|
|
Set("CurveEditor.FlattenTangents", new IMAGE_BRUSH("Icons/icon_CurveEditor_Flatten_40x", Icon40x40));
|
|
Set("CurveEditor.StraightenTangents", new IMAGE_BRUSH("Icons/icon_CurveEditor_Straighten_40x", Icon40x40));
|
|
Set("CurveEditor.ShowAllTangents", new IMAGE_BRUSH("Icons/icon_CurveEditor_ShowAll_40x", Icon40x40));
|
|
Set("CurveEditor.CreateTab", new IMAGE_BRUSH("Icons/icon_CurveEditor_Create_40x", Icon40x40));
|
|
Set("CurveEditor.DeleteTab", new IMAGE_BRUSH("Icons/icon_CurveEditor_DeleteTab_40x", Icon40x40));
|
|
|
|
Set("CurveEditor.FitHorizontally.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Horizontal_40x", Icon20x20));
|
|
Set("CurveEditor.FitVertically.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Vertical_40x", Icon20x20));
|
|
Set("CurveEditor.Fit.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_ZoomToFit_40x", Icon20x20));
|
|
Set("CurveEditor.PanMode.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Pan_40x", Icon20x20));
|
|
Set("CurveEditor.ZoomMode.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Zoom_40x", Icon20x20));
|
|
Set("CurveEditor.CurveAuto.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Auto_40x", Icon20x20));
|
|
Set("CurveEditor.CurveAutoClamped.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_AutoClamped_40x", Icon20x20));
|
|
Set("CurveEditor.CurveUser.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_User_40x", Icon20x20));
|
|
Set("CurveEditor.CurveBreak.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon20x20));
|
|
Set("CurveEditor.CurveWeight.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon20x20));
|
|
Set("CurveEditor.CurveNonWeight.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Break_40x", Icon20x20));
|
|
|
|
Set("CurveEditor.Linear.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Linear_40x", Icon20x20));
|
|
Set("CurveEditor.Constant.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Constant_40x", Icon20x20));
|
|
Set("CurveEditor.FlattenTangents.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Flatten_40x", Icon20x20));
|
|
Set("CurveEditor.StraightenTangents.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Straighten_40x", Icon20x20));
|
|
Set("CurveEditor.ShowAllTangents.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_ShowAll_40x", Icon20x20));
|
|
Set("CurveEditor.CreateTab.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_Create_40x", Icon20x20));
|
|
Set("CurveEditor.DeleteTab.Small", new IMAGE_BRUSH("Icons/icon_CurveEditor_DeleteTab_40x", Icon20x20));
|
|
|
|
Set("CurveEditor.Gradient.HandleDown", new BOX_BRUSH("Sequencer/ScrubHandleDown", FMargin(6.f / 13.f, 5 / 12.f, 6 / 13.f, 8 / 12.f)));
|
|
Set("CurveEditor.Gradient.HandleUp", new BOX_BRUSH("Sequencer/ScrubHandleUp", FMargin(6.f / 13.f, 8 / 12.f, 6 / 13.f, 5 / 12.f)));
|
|
}
|
|
|
|
// New Curve Editor
|
|
{
|
|
// Tab
|
|
Set("GenericCurveEditor.TabIcon", new IMAGE_BRUSH("GenericCurveEditor/Icons/CurveEditor_32x", Icon16x16, FLinearColor(1.f, 1.f, 1.f, 0.8f)));
|
|
|
|
// Zoom / Framing
|
|
Set("GenericCurveEditor.ZoomToFit", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingSelected_48x", Icon48x48));
|
|
Set("GenericCurveEditor.ZoomToFit.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingSelected_48x", Icon24x24));
|
|
|
|
// Time/Value Snapping
|
|
Set("GenericCurveEditor.ToggleInputSnapping", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeySnapFrame_48x", Icon48x48));
|
|
Set("GenericCurveEditor.ToggleInputSnapping.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeySnapFrame_48x", Icon24x24));
|
|
Set("GenericCurveEditor.ToggleOutputSnapping", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeySnapValue_48x", Icon48x48));
|
|
Set("GenericCurveEditor.ToggleOutputSnapping.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeySnapValue_48x", Icon24x24));
|
|
|
|
// Tangent Types
|
|
Set("GenericCurveEditor.InterpolationCubicAuto", new IMAGE_BRUSH("GenericCurveEditor/Icons/CubicTangentAuto_48x", Icon48x48));
|
|
Set("GenericCurveEditor.InterpolationCubicAuto.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/CubicTangentAuto_48x", Icon24x24));
|
|
Set("GenericCurveEditor.InterpolationCubicUser", new IMAGE_BRUSH("GenericCurveEditor/Icons/TangentsCubic_48x", Icon48x48));
|
|
Set("GenericCurveEditor.InterpolationCubicUser.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/TangentsCubic_48x", Icon24x24));
|
|
Set("GenericCurveEditor.InterpolationCubicBreak", new IMAGE_BRUSH("GenericCurveEditor/Icons/CubicTangentBroken_48x", Icon48x48));
|
|
Set("GenericCurveEditor.InterpolationCubicBreak.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/CubicTangentBroken_48x", Icon24x24));
|
|
Set("GenericCurveEditor.InterpolationToggleWeighted", new IMAGE_BRUSH("GenericCurveEditor/Icons/CubicTangentWeighted_48x", Icon48x48));
|
|
Set("GenericCurveEditor.InterpolationToggleWeighted.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/CubicTangentWeighted_48x", Icon24x24));
|
|
Set("GenericCurveEditor.InterpolationLinear", new IMAGE_BRUSH("GenericCurveEditor/Icons/TangentsLinear_48x", Icon48x48));
|
|
Set("GenericCurveEditor.InterpolationLinear.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/TangentsLinear_48x", Icon24x24));
|
|
Set("GenericCurveEditor.InterpolationConstant", new IMAGE_BRUSH("GenericCurveEditor/Icons/TangentsConstant_48x", Icon48x48));
|
|
Set("GenericCurveEditor.InterpolationConstant.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/TangentsConstant_48x", Icon24x24));
|
|
|
|
// Tangent Modifications
|
|
Set("GenericCurveEditor.FlattenTangents", new IMAGE_BRUSH("GenericCurveEditor/Icons/MiscFlatten_48x", Icon48x48));
|
|
Set("GenericCurveEditor.FlattenTangents.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/MiscFlatten_48x", Icon24x24));
|
|
Set("GenericCurveEditor.StraightenTangents", new IMAGE_BRUSH("GenericCurveEditor/Icons/MiscStraighten_48x", Icon48x48));
|
|
Set("GenericCurveEditor.StraightenTangents.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/MiscStraighten_48x", Icon24x24));
|
|
|
|
// View Modes
|
|
Set("GenericCurveEditor.SetViewModeAbsolute", new IMAGE_BRUSH("GenericCurveEditor/Icons/GraphViewAbsolute_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetViewModeAbsolute.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/GraphViewAbsolute_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetViewModeStacked", new IMAGE_BRUSH("GenericCurveEditor/Icons/GraphViewStack_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetViewModeStacked.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/GraphViewStack_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetViewModeNormalized", new IMAGE_BRUSH("GenericCurveEditor/Icons/GraphViewNormalized_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetViewModeNormalized.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/GraphViewNormalized_48x", Icon24x24));
|
|
|
|
// Axis Snapping
|
|
Set("GenericCurveEditor.SetAxisSnappingNone", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeyMoveFree_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetAxisSnappingNone.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeyMoveFree_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetAxisSnappingHorizontal", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeyLockValue_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetAxisSnappingHorizontal.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeyLockValue_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetAxisSnappingVertical", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeyLockFrame_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetAxisSnappingVertical.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/AdjustKeyLockFrame_48x", Icon24x24));
|
|
|
|
// Deactivate Tool
|
|
Set("GenericCurveEditor.DeactivateCurrentTool", new IMAGE_BRUSH("GenericCurveEditor/Icons/GeneralPointer_48x", Icon48x48));
|
|
Set("GenericCurveEditor.DeactivateCurrentTool.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/GeneralPointer_48x", Icon24x24));
|
|
|
|
// Filters
|
|
Set("GenericCurveEditor.OpenUserImplementableFilterWindow", new IMAGE_BRUSH("GenericCurveEditor/Icons/MiscFilters_48x", Icon48x48));
|
|
Set("GenericCurveEditor.OpenUserImplementableFilterWindow.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/MiscFilters_48x", Icon24x24));
|
|
|
|
// Key Types
|
|
Set("GenericCurveEditor.Key", new IMAGE_BRUSH("GenericCurveEditor/Keys/Diamond_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.ConstantKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Square_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.LinearKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Triangle_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.CubicKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Diamond_Filled", FVector2D(11.0f, 11.0f)));
|
|
Set("GenericCurveEditor.TangentHandle", new IMAGE_BRUSH("GenericCurveEditor/Keys/TangentHandle", FVector2D(8.0f, 8.0f)));
|
|
Set("GenericCurveEditor.WeightedTangentCubicKey", new IMAGE_BRUSH("GenericCurveEditor/Keys/Trapezoid_Filled", FVector2D(11.0f, 11.0f)));
|
|
|
|
// Pre-Infinity
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapConstant", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityConstant_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapConstant.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityConstant_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapCycle", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityCycle_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapCycle.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityCycle_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapCycleWithOffset", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityOffset_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapCycleWithOffset.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityOffset_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapLinear", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityLinear_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapLinear.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityLinear_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapOscillate", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityOscillate_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPreInfinityExtrapOscillate.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityOscillate_48x", Icon24x24));
|
|
Set("GenericCurveEditor.PreInfinityMixed", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityMultipleSelected_48x", Icon48x48));
|
|
Set("GenericCurveEditor.PreInfinityMixed.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PreInfinityMultipleSelected_48x", Icon24x24));
|
|
|
|
|
|
// Post-Infinity
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapConstant", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityConstant_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapConstant.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityConstant_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapCycle", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityCycle_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapCycle.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityCycle_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapCycleWithOffset", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityOffset_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapCycleWithOffset.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityOffset_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapLinear", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityLinear_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapLinear.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityLinear_48x", Icon24x24));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapOscillate", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityOscillate_48x", Icon48x48));
|
|
Set("GenericCurveEditor.SetPostInfinityExtrapOscillate.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityOscillate_48x", Icon24x24));
|
|
Set("GenericCurveEditor.PostInfinityMixed", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityMultipleSelected_48x", Icon48x48));
|
|
Set("GenericCurveEditor.PostInfinityMixed.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/PostInfinityMultipleSelected_48x", Icon24x24));
|
|
|
|
// Misc
|
|
Set("GenericCurveEditor.VisibilityOptions", new IMAGE_BRUSH("GenericCurveEditor/Icons/SettingsVisibility_48x", Icon48x48));
|
|
Set("GenericCurveEditor.VisibilityOptions.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/SettingsVisibility_48x", Icon24x24));
|
|
|
|
Set("GenericCurveEditor.Pin_Active", new IMAGE_BRUSH("Common/PushPin_Down", Icon16x16));
|
|
Set("GenericCurveEditor.Pin_Inactive", new IMAGE_BRUSH("Common/PushPin_Up", Icon16x16));
|
|
|
|
Set("GenericCurveEditor.Select", new IMAGE_BRUSH("GenericCurveEditor/Icons/SelectButton", Icon16x16));
|
|
}
|
|
|
|
// Generic Curve Editor Tools
|
|
{
|
|
Set("CurveEditorTools.SetFocusPlaybackTime", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingPlayback_48x", Icon48x48));
|
|
Set("CurveEditorTools.SetFocusPlaybackTime.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingPlayback_48x", Icon24x24));
|
|
Set("CurveEditorTools.SetFocusPlaybackRange", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingTimeRange_48x", Icon48x48));
|
|
Set("CurveEditorTools.SetFocusPlaybackRange.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/FramingTimeRange_48x", Icon24x24));
|
|
|
|
Set("CurveEditorTools.ActivateTransformTool", new IMAGE_BRUSH("GenericCurveEditor/Icons/ToolsTransform_48x", Icon48x48));
|
|
Set("CurveEditorTools.ActivateTransformTool.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/ToolsTransform_48x", Icon24x24));
|
|
Set("CurveEditorTools.ActivateRetimeTool", new IMAGE_BRUSH("GenericCurveEditor/Icons/ToolsRetime_48x", Icon48x48));
|
|
Set("CurveEditorTools.ActivateRetimeTool.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/ToolsRetime_48x", Icon24x24));
|
|
Set("CurveEditorTools.ActivateMultiScaleTool", new IMAGE_BRUSH("GenericCurveEditor/Icons/ToolsMultiScale_48x", Icon48x48));
|
|
Set("CurveEditorTools.ActivateMultiScaleTool.Small", new IMAGE_BRUSH("GenericCurveEditor/Icons/ToolsMultiScale_48x", Icon24x24));
|
|
}
|
|
|
|
// PhysicsAssetEditor
|
|
{
|
|
Set( "PhysicsAssetEditor.Tabs.Properties", new IMAGE_BRUSH( "/Icons/icon_tab_SelectionDetails_16x", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Hierarchy", new IMAGE_BRUSH( "/Icons/levels_16x", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Profiles", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_ProfilesTab_16x", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Graph", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_GraphTab_16x", Icon16x16 ) );
|
|
Set( "PhysicsAssetEditor.Tabs.Tools", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_ToolsTab_16x", Icon16x16 ) );
|
|
|
|
Set( "PhysicsAssetEditor.EditingMode_Body", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Body_40x", Icon40x40) );
|
|
Set( "PhysicsAssetEditor.EditingMode_Constraint", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Joint_40x", Icon40x40) );
|
|
|
|
Set( "PhysicsAssetEditor.EditingMode_Body.Small", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Body_40x", Icon20x20) );
|
|
Set( "PhysicsAssetEditor.EditingMode_Constraint.Small", new IMAGE_BRUSH( "/PhysicsAssetEditor/icon_PHatMode_Joint_40x", Icon20x20) );
|
|
|
|
Set( "PhysicsAssetEditor.SimulationNoGravity", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PlaySimNoGravity_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SelectedSimulation", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PlaySimSelected_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SimulationAll", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PlaySim_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.Undo", new IMAGE_BRUSH( "Icons/icon_Generic_Undo_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.Redo", new IMAGE_BRUSH( "Icons/icon_Generic_Redo_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ChangeDefaultMesh", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Mesh_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ApplyPhysicalMaterial", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PhysMat_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.CopyJointSettings", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_CopyJoints_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.PlayAnimation", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Play_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.PhATTranslationMode", new IMAGE_BRUSH( "Icons/icon_translate_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.PhATRotationMode", new IMAGE_BRUSH( "Icons/icon_rotate_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.PhATScaleMode", new IMAGE_BRUSH( "Icons/icon_scale_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.Snap", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Snap_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.CopyProperties", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_CopyProperties_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DisableCollision", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DisableCollision_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.EnableCollision", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_EnableCollision_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DisableCollisionAll", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DisableCollision_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.EnableCollisionAll", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_EnableCollision_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.WeldToBody", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Weld_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddNewBody", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_NewBody_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddSphere", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Sphere_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddSphyl", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Sphyl_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddBox", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Box_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.AddTaperedCapsule", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_TaperedCapsule_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DeletePrimitive", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DeletePrimitive_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DuplicatePrimitive", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DupePrim_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ResetConstraint", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_ResetConstraint_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SnapConstraint", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_SnapConstraint_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.SnapAllConstraints", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_SnapAll_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToBallAndSocket", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Ball_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToHinge", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Hinge_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToPrismatic", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Prismatic_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToSkeletal", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Skeletal_40x", Icon40x40 ) );
|
|
Set( "PhysicsAssetEditor.DeleteConstraint", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DeleteConstraint_40x", Icon40x40 ) );
|
|
|
|
Set("PhysicsAssetEditor.SimulationNoGravity.Small", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_PlaySimNoGravity_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.SelectedSimulation.Small", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_PlaySimSelected_40x", Icon20x20));
|
|
Set( "PhysicsAssetEditor.SimulationAll.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PlaySim_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.Undo.Small", new IMAGE_BRUSH( "Icons/icon_Generic_Undo_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.Redo.Small", new IMAGE_BRUSH( "Icons/icon_Generic_Redo_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ChangeDefaultMesh.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Mesh_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ResetEntireAsset.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_ResetAsset_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ResetBoneCollision.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_ResetCollision_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ApplyPhysicalMaterial.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_PhysMat_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.CopyJointSettings.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_CopyJoints_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.PlayAnimation.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Play_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.PhATTranslationMode.Small", new IMAGE_BRUSH( "Icons/icon_translate_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.PhATRotationMode.Small", new IMAGE_BRUSH( "Icons/icon_rotate_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.PhATScaleMode.Small", new IMAGE_BRUSH( "Icons/icon_scale_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.Snap.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Snap_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.CopyProperties.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_CopyProperties_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.DisableCollision.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DisableCollision_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.EnableCollision.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_EnableCollision_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.DisableCollisionAll.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DisableCollision_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.EnableCollisionAll.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_EnableCollision_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.WeldToBody.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Weld_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.AddNewBody.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_NewBody_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.AddSphere.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Sphere_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.AddSphyl.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Sphyl_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.AddBox.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Box_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.AddTaperedCapsule.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_TaperedCapsule_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.DeletePrimitive.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DeletePrimitive_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.DuplicatePrimitive.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DupePrim_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ResetConstraint.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_ResetConstraint_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.SnapConstraint.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_SnapConstraint_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.SnapAllConstraints.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_SnapAll_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToBallAndSocket.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Ball_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToHinge.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Hinge_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToPrismatic.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Prismatic_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.ConvertToSkeletal.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_Skeletal_40x", Icon20x20 ) );
|
|
Set( "PhysicsAssetEditor.DeleteConstraint.Small", new IMAGE_BRUSH( "PhysicsAssetEditor/icon_PhAT_DeleteConstraint_40x", Icon20x20 ) );
|
|
|
|
Set("PhysicsAssetEditor.NewPhysicalAnimationProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_NewBody_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.DeleteCurrentPhysicalAnimationProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_DeletePrimitive_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.AddBodyToPhysicalAnimationProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_NewBody_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.RemoveBodyFromPhysicalAnimationProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_DeletePrimitive_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.NewConstraintProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PHatMode_Joint_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.DeleteCurrentConstraintProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_DeleteConstraint_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.AddConstraintToCurrentConstraintProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PHatMode_Joint_40x", Icon20x20));
|
|
Set("PhysicsAssetEditor.RemoveConstraintFromCurrentConstraintProfile", new IMAGE_BRUSH("PhysicsAssetEditor/icon_PhAT_DeleteConstraint_40x", Icon20x20));
|
|
|
|
Set("PhysicsAssetEditor.Tree.Body", new IMAGE_BRUSH("PhysicsAssetEditor/Body_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.KinematicBody", new IMAGE_BRUSH("PhysicsAssetEditor/KinematicBody_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.EmptyBody", new IMAGE_BRUSH("PhysicsAssetEditor/EmptyBody_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Bone", new IMAGE_BRUSH("PhysicsAssetEditor/Bone_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Sphere", new IMAGE_BRUSH("PhysicsAssetEditor/Sphere_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Sphyl", new IMAGE_BRUSH("PhysicsAssetEditor/Sphyl_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Box", new IMAGE_BRUSH("PhysicsAssetEditor/Box_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Convex", new IMAGE_BRUSH("PhysicsAssetEditor/Convex_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.TaperedCapsule", new IMAGE_BRUSH("PhysicsAssetEditor/TaperedCapsule_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Tree.Constraint", new IMAGE_BRUSH("PhysicsAssetEditor/Constraint_16x", Icon16x16));
|
|
|
|
Set("PhysicsAssetEditor.Tree.Font", DEFAULT_FONT("Regular", 10));
|
|
|
|
Set("PhysicsAssetEditor.Graph.TextStyle", FTextBlockStyle(NormalText)
|
|
.SetColorAndOpacity(FLinearColor(0.0f, 0.0f, 0.0f, 1.0f))
|
|
.SetFont(DEFAULT_FONT("Regular", 8)));
|
|
|
|
Set("PhysicsAssetEditor.Graph.NodeBody", new BOX_BRUSH("PhysicsAssetEditor/NodeBody", FMargin(4.f / 64.f, 4.f / 64.f, 4.f / 64.f, 4.f / 64.f)));
|
|
Set("PhysicsAssetEditor.Graph.NodeIcon", new IMAGE_BRUSH("PhysicsAssetEditor/Bone_16x", Icon16x16));
|
|
Set("PhysicsAssetEditor.Graph.Pin.Background", new IMAGE_BRUSH("PhysicsAssetEditor/NodePin", Icon10x10));
|
|
Set("PhysicsAssetEditor.Graph.Pin.BackgroundHovered", new IMAGE_BRUSH("PhysicsAssetEditor/NodePinHoverCue", Icon10x10));
|
|
Set("PhysicsAssetEditor.Graph.Node.ShadowSelected", new BOX_BRUSH( "PhysicsAssetEditor/PhysicsNode_shadow_selected", FMargin(18.0f/64.0f) ) );
|
|
Set("PhysicsAssetEditor.Graph.Node.Shadow", new BOX_BRUSH( "Graph/RegularNode_shadow", FMargin(18.0f/64.0f) ) );
|
|
|
|
FEditableTextBoxStyle EditableTextBlock = FEditableTextBoxStyle()
|
|
.SetTextStyle(NormalText)
|
|
.SetFont(NormalText.Font)
|
|
.SetBackgroundImageNormal(BOX_BRUSH("Common/TextBox", FMargin(4.0f / 16.0f)))
|
|
.SetBackgroundImageHovered(BOX_BRUSH("Common/TextBox_Hovered", FMargin(4.0f / 16.0f)))
|
|
.SetBackgroundImageFocused(BOX_BRUSH("Common/TextBox_Hovered", FMargin(4.0f / 16.0f)))
|
|
.SetBackgroundImageReadOnly(BOX_BRUSH("Common/TextBox_ReadOnly", FMargin(4.0f / 16.0f)));
|
|
|
|
Set("PhysicsAssetEditor.Profiles.EditableTextBoxStyle", EditableTextBlock);
|
|
|
|
Set("PhysicsAssetEditor.Profiles.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
Set("PhysicsAssetEditor.Tools.Font", FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Bold", 11))
|
|
.SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f))
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f)));
|
|
|
|
FLinearColor Red = FLinearColor::Red;
|
|
FLinearColor Red_Selected = FLinearColor::Red.Desaturate(0.75f);
|
|
FLinearColor Red_Pressed = FLinearColor::Red.Desaturate(0.5f);
|
|
|
|
const FCheckBoxStyle RedRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Red ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Red_Selected ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red_Selected ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Red_Pressed ) );
|
|
|
|
Set( "PhysicsAssetEditor.RadioButtons.Red", RedRadioButtonStyle );
|
|
|
|
FLinearColor Green = FLinearColor::Green;
|
|
FLinearColor Green_Selected = FLinearColor::Green.Desaturate(0.75f);
|
|
FLinearColor Green_Pressed = FLinearColor::Green.Desaturate(0.5f);
|
|
|
|
const FCheckBoxStyle GreenRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Green ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Green_Selected ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green_Selected ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Green_Pressed ) );
|
|
|
|
Set( "PhysicsAssetEditor.RadioButtons.Green", GreenRadioButtonStyle );
|
|
|
|
FLinearColor Blue = FLinearColor::Blue;
|
|
FLinearColor Blue_Selected = FLinearColor::Blue.Desaturate(0.75f);
|
|
FLinearColor Blue_Pressed = FLinearColor::Blue.Desaturate(0.5f);
|
|
|
|
const FCheckBoxStyle BlueRadioButtonStyle = FCheckBoxStyle()
|
|
.SetUncheckedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetUncheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetUncheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetCheckedImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Blue ) )
|
|
.SetCheckedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Selected_16x", Icon16x16, Blue_Selected ) )
|
|
.SetCheckedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue_Pressed ) )
|
|
.SetUndeterminedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue ) )
|
|
.SetUndeterminedHoveredImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue_Selected ) )
|
|
.SetUndeterminedPressedImage( IMAGE_BRUSH( "Common/RadioButton_Unselected_16x", Icon16x16, Blue_Pressed ) );
|
|
|
|
Set( "PhysicsAssetEditor.RadioButtons.Blue", BlueRadioButtonStyle );
|
|
}
|
|
#endif // WITH_EDITOR
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupSourceControlStyles()
|
|
{
|
|
//Source Control
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "SourceControl.Add", new IMAGE_BRUSH( "Old/SourceControl/SCC_Action_Add",Icon10x10));
|
|
Set( "SourceControl.Edit", new IMAGE_BRUSH( "Old/SourceControl/SCC_Action_Edit",Icon10x10));
|
|
Set( "SourceControl.Delete", new IMAGE_BRUSH( "Old/SourceControl/SCC_Action_Delete",Icon10x10));
|
|
Set( "SourceControl.Branch", new IMAGE_BRUSH( "Old/SourceControl/SCC_Action_Branch",Icon10x10));
|
|
Set( "SourceControl.Integrate", new IMAGE_BRUSH( "Old/SourceControl/SCC_Action_Integrate",Icon10x10));
|
|
Set( "SourceControl.Settings.StatusBorder", new BOX_BRUSH( "Common/GroupBorder", FMargin(4.0f/16.0f), FLinearColor(0.5f,0.5f,0.5f,1.0f) ) );
|
|
Set( "SourceControl.Settings.StatusFont", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT( "Bold", 12 ) ));
|
|
Set( "SourceControl.StatusIcon.On", new IMAGE_BRUSH( "Icons/SourceControlOn_16x", Icon16x16 ) );
|
|
Set( "SourceControl.StatusIcon.Error", new IMAGE_BRUSH( "Icons/SourceControlProblem_16x", Icon16x16 ) );
|
|
Set( "SourceControl.StatusIcon.Off", new IMAGE_BRUSH( "Icons/SourceControlOff_16x", Icon16x16 ) );
|
|
Set( "SourceControl.StatusIcon.Unknown", new IMAGE_BRUSH( "Icons/SourceControlUnknown_16x", Icon16x16 ) );
|
|
Set( "SourceControl.LoginWindow.Font", DEFAULT_FONT( "Regular", 8 ) );
|
|
Set( "SourceControl.ProgressWindow.Warning", new IMAGE_BRUSH( "Icons/alert", Icon32x32) );
|
|
|
|
// Menu commands
|
|
Set( "SourceControl.Actions.Sync", new IMAGE_BRUSH( "Icons/icon_SCC_Sync_16x", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.Submit", new IMAGE_BRUSH( "Icons/icon_SCC_Submit_16x", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.Diff", new IMAGE_BRUSH( "Icons/icon_SCC_Diff_16x", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.Revert", new IMAGE_BRUSH( "Icons/icon_SCC_Revert_16x", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.Connect", new IMAGE_BRUSH( "Icons/icon_SCC_Connect_16x", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.History", new IMAGE_BRUSH( "Icons/icon_SCC_History_16x", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.CheckOut", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOut", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.Add", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentAdd", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.Refresh", new IMAGE_BRUSH( "Icons/icon_Refresh_16x", Icon16x16 ) );
|
|
Set( "SourceControl.Actions.ChangeSettings", new IMAGE_BRUSH( "Icons/icon_SCC_Change_Source_Control_Settings_16x", Icon16x16 ) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Perforce
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "Perforce.CheckedOut", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOut", Icon32x32) );
|
|
Set( "Perforce.CheckedOut_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOut", Icon16x16) );
|
|
Set( "Perforce.OpenForAdd", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentAdd", Icon32x32) );
|
|
Set( "Perforce.OpenForAdd_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentAdd", Icon16x16) );
|
|
Set( "Perforce.CheckedOutByOtherUser", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOutByOtherUser", Icon32x32) );
|
|
Set( "Perforce.CheckedOutByOtherUser_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOutByOtherUser", Icon16x16) );
|
|
Set( "Perforce.CheckedOutByOtherUserOtherBranch", new IMAGE_BRUSH("ContentBrowser/SCC_CheckedOutByOtherUserOtherBranch", Icon32x32));
|
|
Set( "Perforce.CheckedOutByOtherUserOtherBranch_Small", new IMAGE_BRUSH("ContentBrowser/SCC_CheckedOutByOtherUserOtherBranch", Icon16x16));
|
|
Set( "Perforce.ModifiedOtherBranch", new IMAGE_BRUSH("ContentBrowser/SCC_ModifiedOtherBranch", Icon32x32));
|
|
Set( "Perforce.ModifiedOtherBranch_Small", new IMAGE_BRUSH("ContentBrowser/SCC_ModifiedOtherBranch", Icon16x16));
|
|
Set( "Perforce.MarkedForDelete", new IMAGE_BRUSH( "ContentBrowser/SCC_MarkedForDelete", Icon32x32) );
|
|
Set( "Perforce.MarkedForDelete_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_MarkedForDelete", Icon16x16) );
|
|
Set( "Perforce.NotAtHeadRevision", new IMAGE_BRUSH( "ContentBrowser/SCC_NotAtHeadRevision", Icon32x32) );
|
|
Set( "Perforce.NotAtHeadRevision_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_NotAtHeadRevision", Icon16x16) );
|
|
Set( "Perforce.NotInDepot", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentMissing", Icon32x32) );
|
|
Set( "Perforce.NotInDepot_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentMissing", Icon16x16) );
|
|
Set( "Perforce.Branched", new IMAGE_BRUSH( "ContentBrowser/SCC_Branched", Icon32x32) );
|
|
Set( "Perforce.Branched_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_Branched", Icon16x16) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Subversion
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
{
|
|
Set( "Subversion.CheckedOut", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOut", Icon32x32) );
|
|
Set( "Subversion.CheckedOut_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOut", Icon16x16) );
|
|
Set( "Subversion.OpenForAdd", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentAdd", Icon32x32) );
|
|
Set( "Subversion.OpenForAdd_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentAdd", Icon16x16) );
|
|
Set( "Subversion.CheckedOutByOtherUser", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOutByOtherUser", Icon32x32) );
|
|
Set( "Subversion.CheckedOutByOtherUser_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_CheckedOutByOtherUser", Icon16x16) );
|
|
Set( "Subversion.CheckedOutByOtherUserOtherBranch", new IMAGE_BRUSH("ContentBrowser/SCC_CheckedOutByOtherUserOtherBranch", Icon32x32));
|
|
Set( "Subversion.CheckedOutByOtherUserOtherBranch_Small", new IMAGE_BRUSH("ContentBrowser/SCC_CheckedOutByOtherUserOtherBranch", Icon16x16));
|
|
Set( "Subversion.ModifiedOtherBranch", new IMAGE_BRUSH("ContentBrowser/SCC_ModifiedOtherBranch", Icon32x32));
|
|
Set( "Subversion.ModifiedOtherBranch_Small", new IMAGE_BRUSH("ContentBrowser/SCC_ModifiedOtherBranch", Icon16x16));
|
|
Set( "Subversion.MarkedForDelete", new IMAGE_BRUSH( "ContentBrowser/SCC_MarkedForDelete", Icon32x32) );
|
|
Set( "Subversion.MarkedForDelete_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_MarkedForDelete", Icon16x16) );
|
|
Set( "Subversion.NotAtHeadRevision", new IMAGE_BRUSH( "ContentBrowser/SCC_NotAtHeadRevision", Icon32x32) );
|
|
Set( "Subversion.NotAtHeadRevision_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_NotAtHeadRevision", Icon16x16) );
|
|
Set( "Subversion.NotInDepot", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentMissing", Icon32x32) );
|
|
Set( "Subversion.NotInDepot_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_ContentMissing", Icon16x16) );
|
|
Set( "Subversion.Branched", new IMAGE_BRUSH( "ContentBrowser/SCC_Branched", Icon32x32) );
|
|
Set( "Subversion.Branched_Small", new IMAGE_BRUSH( "ContentBrowser/SCC_Branched", Icon16x16) );
|
|
}
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupAutomationStyles()
|
|
{
|
|
//Automation
|
|
#if WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// Device Manager
|
|
{
|
|
Set( "DeviceDetails.Claim", new IMAGE_BRUSH( "Icons/icon_DeviceClaim_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.Claim.Small", new IMAGE_BRUSH( "Icons/icon_DeviceClaim_40x", Icon20x20 ) );
|
|
Set( "DeviceDetails.Release", new IMAGE_BRUSH( "Icons/icon_DeviceRelease_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.Release.Small", new IMAGE_BRUSH( "Icons/icon_DeviceRelease_40x", Icon20x20 ) );
|
|
Set( "DeviceDetails.Remove", new IMAGE_BRUSH( "Icons/icon_DeviceRemove_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.Remove.Small", new IMAGE_BRUSH( "Icons/icon_DeviceRemove_40x", Icon20x20 ) );
|
|
Set( "DeviceDetails.Share", new IMAGE_BRUSH( "Icons/icon_DeviceShare_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.Share.Small", new IMAGE_BRUSH( "Icons/icon_DeviceShare_40x", Icon20x20 ) );
|
|
|
|
Set( "DeviceDetails.Connect", new IMAGE_BRUSH( "Icons/icon_DeviceConnect_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.Connect.Small", new IMAGE_BRUSH( "Icons/icon_DeviceConnect_40x", Icon20x20 ) );
|
|
Set( "DeviceDetails.Disconnect", new IMAGE_BRUSH( "Icons/icon_DeviceDisconnect_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.Disconnect.Small", new IMAGE_BRUSH( "Icons/icon_DeviceDisconnect_40x", Icon20x20 ) );
|
|
|
|
Set( "DeviceDetails.PowerOn", new IMAGE_BRUSH( "Icons/icon_DevicePowerOn_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.PowerOn.Small", new IMAGE_BRUSH( "Icons/icon_DevicePowerOn_40x", Icon20x20 ) );
|
|
Set( "DeviceDetails.PowerOff", new IMAGE_BRUSH( "Icons/icon_DevicePowerOff_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.PowerOff.Small", new IMAGE_BRUSH( "Icons/icon_DevicePowerOff_40x", Icon20x20 ) );
|
|
Set( "DeviceDetails.PowerOffForce", new IMAGE_BRUSH( "Icons/icon_DevicePowerOff_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.PowerOffForce.Small", new IMAGE_BRUSH( "Icons/icon_DevicePowerOff_40x", Icon20x20 ) );
|
|
Set( "DeviceDetails.Reboot", new IMAGE_BRUSH( "Icons/icon_DeviceReboot_40x", Icon40x40 ) );
|
|
Set( "DeviceDetails.Reboot.Small", new IMAGE_BRUSH( "Icons/icon_DeviceReboot_40x", Icon20x20 ) );
|
|
|
|
Set( "DeviceDetails.TabIcon", new IMAGE_BRUSH( "Icons/icon_tab_DeviceManager_16x", Icon16x16 ) );
|
|
Set( "DeviceDetails.Tabs.Tools", new IMAGE_BRUSH( "/Icons/icon_tab_Tools_16x", Icon16x16 ) );
|
|
Set( "DeviceDetails.Tabs.ProfileEditor", new IMAGE_BRUSH( "/Icons/icon_tab_DeviceProfileEditor_16x", Icon16x16 ) );
|
|
Set( "DeviceDetails.Tabs.ProfileEditorSingleProfile", new IMAGE_BRUSH( "/Icons/icon_tab_DeviceProfileEditor_16x", Icon16x16 ) );
|
|
}
|
|
|
|
// Settings Editor
|
|
{
|
|
Set( "SettingsEditor.Collision_Engine", new IMAGE_BRUSH("Icons/icon_Cascade_RestartSim_40x", Icon16x16));
|
|
Set( "SettingsEditor.Collision_Game", new IMAGE_BRUSH("Icons/icon_MatEd_Realtime_40x", Icon16x16));
|
|
|
|
// Settings editor
|
|
Set("SettingsEditor.GoodIcon", new IMAGE_BRUSH("Settings/Settings_Good", Icon40x40));
|
|
Set("SettingsEditor.WarningIcon", new IMAGE_BRUSH("Settings/Settings_Warning", Icon40x40));
|
|
|
|
Set("SettingsEditor.CheckoutWarningBorder", new BOX_BRUSH( "Common/GroupBorderLight", FMargin(4.0f/16.0f) ) );
|
|
|
|
Set("SettingsEditor.CatgoryAndSectionFont", DEFAULT_FONT("Regular", 18));
|
|
Set("SettingsEditor.TopLevelObjectFontStyle", DEFAULT_FONT("Bold", 12));
|
|
}
|
|
|
|
{
|
|
// Navigation defaults
|
|
const FLinearColor NavHyperlinkColor(0.03847f, 0.33446f, 1.0f);
|
|
const FTextBlockStyle NavigationHyperlinkText = FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 12))
|
|
.SetColorAndOpacity(NavHyperlinkColor);
|
|
|
|
const FButtonStyle NavigationHyperlinkButton = FButtonStyle()
|
|
.SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), NavHyperlinkColor))
|
|
.SetPressed(FSlateNoResource())
|
|
.SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), NavHyperlinkColor));
|
|
|
|
FHyperlinkStyle NavigationHyperlink = FHyperlinkStyle()
|
|
.SetUnderlineStyle(NavigationHyperlinkButton)
|
|
.SetTextStyle(NavigationHyperlinkText)
|
|
.SetPadding(FMargin(0.0f));
|
|
|
|
Set("NavigationHyperlink", NavigationHyperlink);
|
|
}
|
|
|
|
#endif // WITH_EDITOR || (IS_PROGRAM && WITH_UNREAL_DEVELOPER_TOOLS)
|
|
|
|
// External image picker
|
|
{
|
|
Set("ExternalImagePicker.BlankImage", new IMAGE_BRUSH( "Icons/BlankIcon", Icon16x16 ) );
|
|
Set("ExternalImagePicker.ThumbnailShadow", new BOX_BRUSH( "ContentBrowser/ThumbnailShadow" , FMargin( 4.0f / 64.0f ) ) );
|
|
Set("ExternalImagePicker.PickImageButton", new IMAGE_BRUSH( "Icons/ellipsis_12x", Icon12x12 ) );
|
|
Set("ExternalImagePicker.GenerateImageButton", new IMAGE_BRUSH("Icons/wrench_16x", Icon12x12));
|
|
}
|
|
|
|
|
|
{
|
|
|
|
Set("FBXIcon.StaticMesh", new IMAGE_BRUSH("Icons/FBX/StaticMesh_16x", Icon16x16));
|
|
Set("FBXIcon.SkeletalMesh", new IMAGE_BRUSH("Icons/FBX/SkeletalMesh_16x", Icon16x16));
|
|
Set("FBXIcon.Animation", new IMAGE_BRUSH( "Icons/FBX/Animation_16px", Icon16x16 ) );
|
|
Set("FBXIcon.ImportOptionsOverride", new IMAGE_BRUSH("Icons/FBX/FbxImportOptionsOverride_7x16px", Icon7x16));
|
|
Set("FBXIcon.ImportOptionsDefault", new IMAGE_BRUSH("Icons/FBX/FbxImportOptionsDefault_7x16px", Icon7x16));
|
|
|
|
Set("FBXIcon.ReimportAdded", new IMAGE_BRUSH("Icons/FBX/FbxReimportAdded_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportRemoved", new IMAGE_BRUSH("Icons/FBX/FbxReimportRemoved_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportSame", new IMAGE_BRUSH("Icons/FBX/FbxReimportSame_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportAddedContent", new IMAGE_BRUSH("Icons/FBX/FbxReimportAddedContent_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportRemovedContent", new IMAGE_BRUSH("Icons/FBX/FbxReimportRemovedContent_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportSameContent", new IMAGE_BRUSH("Icons/FBX/FbxReimportSameContent_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportError", new IMAGE_BRUSH("Icons/FBX/FbxReimportError_16x16px", Icon16x16));
|
|
|
|
Set("FBXIcon.ReimportCompareAdd", new IMAGE_BRUSH("Icons/FBX/FbxReimportCompare-Add_16x16px", Icon16x16));
|
|
Set("FBXIcon.ReimportCompareRemoved", new IMAGE_BRUSH("Icons/FBX/FbxReimportCompare-Remove_16x16px", Icon16x16));
|
|
|
|
const FTextBlockStyle FBXLargeFont =
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 12))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor::Black);
|
|
|
|
Set("FBXLargeFont", FBXLargeFont);
|
|
|
|
const FTextBlockStyle FBXMediumFont =
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 11))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor::Black);
|
|
|
|
Set("FBXMediumFont", FBXMediumFont);
|
|
|
|
const FTextBlockStyle FBXSmallFont =
|
|
FTextBlockStyle(NormalText)
|
|
.SetFont(DEFAULT_FONT("Regular", 10))
|
|
.SetColorAndOpacity(FSlateColor::UseForeground())
|
|
.SetShadowOffset(FVector2D(1, 1))
|
|
.SetShadowColorAndOpacity(FLinearColor::Black);
|
|
|
|
Set("FBXSmallFont", FBXSmallFont);
|
|
}
|
|
|
|
// Asset Dialog
|
|
{
|
|
Set("AssetDialog.ErrorLabelBorder", new FSlateColorBrush(FLinearColor(0.2, 0, 0)));
|
|
Set("AssetDialog.ErrorLabelFont", FTextBlockStyle(NormalText).SetFont(DEFAULT_FONT("Regular", 10)));
|
|
}
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupUMGEditorStyles()
|
|
{
|
|
const FLinearColor IconColor = FLinearColor::Black;
|
|
|
|
Set("WidgetDesigner.LayoutTransform", new IMAGE_BRUSH("Icons/UMG/Layout_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.LayoutTransform.Small", new IMAGE_BRUSH("Icons/UMG/Layout_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.RenderTransform", new IMAGE_BRUSH("Icons/UMG/Render_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.RenderTransform.Small", new IMAGE_BRUSH("Icons/UMG/Render_TransformMode_16x", Icon16x16));
|
|
Set("WidgetDesigner.ToggleOutlines", new IMAGE_BRUSH("Icons/UMG/ToggleOutlines.Small", Icon16x16));
|
|
Set("WidgetDesigner.ToggleOutlines.Small", new IMAGE_BRUSH("Icons/UMG/ToggleOutlines.Small", Icon16x16));
|
|
Set("WidgetDesigner.ToggleRespectLocks", new IMAGE_BRUSH("Icons/UMG/ToggleRespectLocks.Small", Icon16x16));
|
|
Set("WidgetDesigner.ToggleRespectLocks.Small", new IMAGE_BRUSH("Icons/UMG/ToggleRespectLocks.Small", Icon16x16));
|
|
Set("WidgetDesigner.ToggleLocalizationPreview", new IMAGE_BRUSH("Icons/icon_localization_white_16x", Icon16x16, FLinearColor::Black));
|
|
Set("WidgetDesigner.ToggleLocalizationPreview.Small", new IMAGE_BRUSH("Icons/icon_localization_white_16x", Icon16x16, FLinearColor::Black));
|
|
|
|
Set("WidgetDesigner.LocationGridSnap", new IMAGE_BRUSH("Old/LevelEditor/LocationGridSnap", Icon14x14, IconColor));
|
|
Set("WidgetDesigner.RotationGridSnap", new IMAGE_BRUSH("Old/LevelEditor/RotationGridSnap", Icon14x14, IconColor));
|
|
|
|
Set("WidgetDesigner.ZoomToFit", new IMAGE_BRUSH("Icons/UMG/Fit_16x", Icon16x16));
|
|
Set("WidgetDesigner.ZoomToFit.Small", new IMAGE_BRUSH("Icons/UMG/Fit_16x", Icon16x16));
|
|
|
|
Set("WidgetDesigner.WidgetVisible", new IMAGE_BRUSH("/Icons/icon_layer_visible", Icon16x16));
|
|
Set("WidgetDesigner.WidgetHidden", new IMAGE_BRUSH("/Icons/icon_layer_not_visible", Icon16x16));
|
|
|
|
Set("UMGEditor.ZoomToFit", new IMAGE_BRUSH("Icons/UMG/Fit_16x", Icon16x16, FLinearColor(.05f, .05f, .05f, 1.f)));
|
|
|
|
Set("UMGEditor.ScreenOutline", new BOX_BRUSH(TEXT("Icons/UMG/ScreenOutline"), FMargin(0.25f) ));
|
|
|
|
Set("UMGEditor.TransformHandle", new IMAGE_BRUSH("Icons/UMG/TransformHandle", Icon8x8));
|
|
Set("UMGEditor.ResizeAreaHandle", new IMAGE_BRUSH("Icons/UMG/ResizeAreaHandle", Icon20x20));
|
|
|
|
Set("UMGEditor.AnchorGizmo.Center", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/center", Icon16x16));
|
|
Set("UMGEditor.AnchorGizmo.Center.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/center", Icon16x16, FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.Left", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/left", FVector2D(32, 16)));
|
|
Set("UMGEditor.AnchorGizmo.Left.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/left", FVector2D(32, 16), FLinearColor(0, 1, 0)));
|
|
Set("UMGEditor.AnchorGizmo.Right", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/right", FVector2D(32, 16)));
|
|
Set("UMGEditor.AnchorGizmo.Right.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/right", FVector2D(32, 16), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.Top", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/top", FVector2D(16, 32)));
|
|
Set("UMGEditor.AnchorGizmo.Top.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/top", FVector2D(16, 32), FLinearColor(0, 1, 0)));
|
|
Set("UMGEditor.AnchorGizmo.Bottom", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottom", FVector2D(16, 32)));
|
|
Set("UMGEditor.AnchorGizmo.Bottom.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottom", FVector2D(16, 32), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.TopLeft", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topleft", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.TopLeft.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topleft", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.TopRight", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topright", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.TopRight.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/topright", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.BottomLeft", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomleft", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.BottomLeft.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomleft", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
Set("UMGEditor.AnchorGizmo.BottomRight", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomright", FVector2D(24, 24)));
|
|
Set("UMGEditor.AnchorGizmo.BottomRight.Hovered", new IMAGE_BRUSH("Icons/UMG/AnchorGizmo/bottomright", FVector2D(24, 24), FLinearColor(0, 1, 0)));
|
|
|
|
|
|
Set("UMGEditor.AnchoredWidget", new BOX_BRUSH("Common/Button", FVector2D(32, 32), 8.0f / 32.0f));
|
|
Set("UMGEditor.AnchoredWidgetAlignment", new IMAGE_BRUSH("Icons/icon_tab_DeviceManager_16x", Icon8x8));
|
|
|
|
Set("UMGEditor.PaletteHeader", FTableRowStyle()
|
|
.SetEvenRowBackgroundBrush( BOX_BRUSH( "PropertyView/DetailCategoryMiddle", FMargin( 4/16.0f, 8.0f/16.0f, 4/16.0f, 4/16.0f ), FLinearColor(0.6f,0.6f,0.6f,1.0f) ) )
|
|
.SetEvenRowBackgroundHoveredBrush( BOX_BRUSH( "PropertyView/DetailCategoryMiddle", FMargin( 4/16.0f, 8.0f/16.0f, 4/16.0f, 4/16.0f ), FLinearColor(0.3f,0.3f,0.3f,1.0f) ) )
|
|
.SetOddRowBackgroundBrush( BOX_BRUSH( "PropertyView/DetailCategoryMiddle", FMargin( 4/16.0f, 8.0f/16.0f, 4/16.0f, 4/16.0f ), FLinearColor(0.6f,0.6f,0.6f,1.0f) ) )
|
|
.SetOddRowBackgroundHoveredBrush( BOX_BRUSH( "PropertyView/DetailCategoryMiddle", FMargin( 4/16.0f, 8.0f/16.0f, 4/16.0f, 4/16.0f ), FLinearColor(0.3f,0.3f,0.3f,1.0f) ) )
|
|
.SetSelectorFocusedBrush( BORDER_BRUSH( "Common/Selector", FMargin(4.f/16.f), SelectorColor ) )
|
|
.SetActiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetActiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor ) )
|
|
.SetInactiveBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetInactiveHoveredBrush( IMAGE_BRUSH( "Common/Selection", Icon8x8, SelectionColor_Inactive ) )
|
|
.SetTextColor( DefaultForeground )
|
|
.SetSelectedTextColor( InvertedForeground )
|
|
);
|
|
|
|
Set("UMGEditor.PaletteItem", FTableRowStyle(NormalTableRowStyle)
|
|
.SetEvenRowBackgroundBrush(BOX_BRUSH("PropertyView/DetailCategoryMiddle", FMargin(4 / 16.0f, 8.0f / 16.0f, 4 / 16.0f, 4 / 16.0f)))
|
|
.SetOddRowBackgroundBrush(BOX_BRUSH("PropertyView/DetailCategoryMiddle", FMargin(4 / 16.0f, 8.0f / 16.0f, 4 / 16.0f, 4 / 16.0f)))
|
|
);
|
|
|
|
// Style of the favorite toggle
|
|
const FCheckBoxStyle UMGEditorFavoriteToggleStyle = FCheckBoxStyle()
|
|
.SetCheckBoxType(ESlateCheckBoxType::CheckBox)
|
|
.SetUncheckedImage(IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)))
|
|
.SetUncheckedHoveredImage(IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(2.5f, 2.5f, 2.5f, 1.f)))
|
|
.SetUncheckedPressedImage(IMAGE_BRUSH("Icons/EmptyStar_16x", Icon10x10, FLinearColor(0.8f, 0.8f, 0.8f, 1.f)))
|
|
.SetCheckedImage(IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)))
|
|
.SetCheckedHoveredImage(IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.4f, 0.4f, 0.4f, 1.f)))
|
|
.SetCheckedPressedImage(IMAGE_BRUSH("Icons/Star_16x", Icon10x10, FLinearColor(0.2f, 0.2f, 0.2f, 1.f)));
|
|
Set("UMGEditor.Palette.FavoriteToggleStyle", UMGEditorFavoriteToggleStyle);
|
|
|
|
Set("HorizontalAlignment_Left", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Left", Icon20x20));
|
|
Set("HorizontalAlignment_Center", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Center", Icon20x20));
|
|
Set("HorizontalAlignment_Right", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Right", Icon20x20));
|
|
Set("HorizontalAlignment_Fill", new IMAGE_BRUSH("Icons/UMG/Alignment/Horizontal_Fill", Icon20x20));
|
|
|
|
Set("VerticalAlignment_Top", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Top", Icon20x20));
|
|
Set("VerticalAlignment_Center", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Center", Icon20x20));
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|
Set("VerticalAlignment_Bottom", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Bottom", Icon20x20));
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|
Set("VerticalAlignment_Fill", new IMAGE_BRUSH("Icons/UMG/Alignment/Vertical_Fill", Icon20x20));
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|
|
|
const FTextBlockStyle NoAnimationFont =
|
|
FTextBlockStyle(NormalText)
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|
.SetFont(DEFAULT_FONT("Regular", 18))
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|
.SetColorAndOpacity(FSlateColor::UseForeground())
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|
.SetShadowOffset(FVector2D(1, 1))
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|
.SetShadowColorAndOpacity(FLinearColor::Black);
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|
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|
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Set("UMGEditor.AddAnimationIcon", new IMAGE_BRUSH("Icons/PlusSymbol_12x", Icon12x12, FLinearColor(.05,.05,.05) ) );
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|
Set("UMGEditor.NoAnimationFont", NoAnimationFont);
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|
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Set("UMGEditor.SwitchToDesigner", new IMAGE_BRUSH("UMG/Designer_40x", Icon40x40));
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Set("UMGEditor.SwitchToDesigner.Small", new IMAGE_BRUSH("UMG/Designer_16x", Icon16x16));
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|
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|
Set("UMGEditor.AnchorGrid", new IMAGE_BRUSH("Icons/UMG/AnchorGrid", Icon10x10, FLinearColor(.1f, .1f, .1f, 0.5f), ESlateBrushTileType::Both ));
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|
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Set("UMGEditor.DPISettings", new IMAGE_BRUSH("Icons/UMG/SettingsButton", Icon16x16));
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|
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|
Set("UMGEditor.DesignerMessageBorder", new BOX_BRUSH("/UMG/MessageRoundedBorder", FMargin(18.0f / 64.0f)));
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|
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|
Set("UMGEditor.OrientLandscape", new IMAGE_BRUSH("Icons/UMG/Icon_Landscape_v2", Icon16x16));
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|
Set("UMGEditor.OrientPortrait", new IMAGE_BRUSH("Icons/UMG/Icon_Portrait_v2", Icon16x16));
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|
Set("UMGEditor.Mirror", new IMAGE_BRUSH("Icons/UMG/Icon_Mirror_v3", Icon16x16));
|
|
|
|
Set("UMGEditor.ResizeResolutionFont", DEFAULT_FONT("Bold", 10));
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|
Set("UMGEditor.CategoryIcon", new IMAGE_BRUSH("Icons/hiererchy_16x", Icon16x16));
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupTranslationEditorStyles()
|
|
{
|
|
Set("TranslationEditor.Export", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("TranslationEditor.PreviewInEditor", new IMAGE_BRUSH("Icons/icon_levels_visible_40x", Icon40x40));
|
|
Set("TranslationEditor.Import", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("TranslationEditor.Search", new IMAGE_BRUSH("Icons/icon_Blueprint_Find_40px", Icon40x40));
|
|
Set("TranslationEditor.TranslationPicker", new IMAGE_BRUSH("Icons/icon_StaticMeshEd_VertColor_40x", Icon40x40));
|
|
Set("TranslationEditor.ImportLatestFromLocalizationService", new IMAGE_BRUSH("Icons/icon_worldscript_40x", Icon40x40));
|
|
}
|
|
|
|
|
|
void FSlateEditorStyle::FStyle::SetupLocalizationDashboardStyles()
|
|
{
|
|
Set("LocalizationDashboard.GatherTextAllTargets", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ImportTextAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ExportTextAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ImportDialogueAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ImportDialogueScriptAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.ExportDialogueScriptAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationDashboard.CountWordsForAllTargets", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_40x", Icon40x40));
|
|
Set("LocalizationDashboard.CompileTextAllTargetsAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_40x", Icon40x40));
|
|
|
|
Set("LocalizationDashboard.GatherTextAllTargets.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportTextAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportTextAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueScriptAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportDialogueScriptAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CountWordsForAllTargets.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CompileTextAllTargetsAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
|
|
Set("LocalizationDashboard.GatherTextTarget", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ImportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.ExportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CountWordsForTarget", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_16x", Icon16x16));
|
|
Set("LocalizationDashboard.CompileTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
Set("LocalizationDashboard.DeleteTarget", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set("LocalizationTargetEditor.GatherText", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ImportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ExportTextAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ImportDialogueAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ImportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.ExportDialogueScriptAllCultures", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.CountWords", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_40x", Icon40x40));
|
|
Set("LocalizationTargetEditor.CompileTextAllCultures", new IMAGE_BRUSH( "Icons/Icon_Localisation_Compile_Translations_40x", Icon40x40));
|
|
|
|
Set("LocalizationTargetEditor.GatherText.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Gather_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportTextAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportTextAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueScriptAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportDialogueScriptAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.CountWords.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Refresh_Word_Counts_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.CompileTextAllCultures.Small", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
|
|
Set("LocalizationTargetEditor.DirectoryPicker", new IMAGE_BRUSH( "Icons/ellipsis_12x", Icon12x12 ));
|
|
Set("LocalizationTargetEditor.GatherSettingsIcon_Valid", new IMAGE_BRUSH("Settings/Settings_Good", Icon16x16));
|
|
Set("LocalizationTargetEditor.GatherSettingsIcon_Warning", new IMAGE_BRUSH("Settings/Settings_Warning", Icon16x16));
|
|
|
|
Set("LocalizationTargetEditor.NativeCulture", new IMAGE_BRUSH( "Icons/Star_16x", Icon16x16 ) );
|
|
|
|
Set("LocalizationTargetEditor.EditTranslations", new IMAGE_BRUSH("Icons/icon_file_open_16px", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportTextCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportTextCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueScriptCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ExportDialogueScriptCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Export_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.ImportDialogueCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Import_All_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.CompileTextCulture", new IMAGE_BRUSH("Icons/Icon_Localisation_Compile_Translations_16x", Icon16x16));
|
|
Set("LocalizationTargetEditor.DeleteCulture", new IMAGE_BRUSH("Icons/Cross_12x", Icon12x12 ) );
|
|
|
|
Set("LocalizationTargetEditor.GatherSettings.AddMetaDataTextKeyPatternArgument", new IMAGE_BRUSH("Icons/icon_Blueprint_AddVariable_40px", Icon16x16 ) );
|
|
|
|
Set( "LocalizationDashboard.CommandletLog.Text", FTextBlockStyle(NormalText)
|
|
.SetFont( DEFAULT_FONT( "Regular", 8 ) )
|
|
.SetShadowOffset( FVector2D::ZeroVector )
|
|
);
|
|
}
|
|
|
|
void FSlateEditorStyle::FStyle::SetupMyBlueprintStyles()
|
|
{
|
|
Set("MyBlueprint.DeleteEntry", new IMAGE_BRUSH("Icons/Edit/icon_Edit_Delete_40x", Icon16x16));
|
|
}
|
|
|
|
#undef IMAGE_BRUSH
|
|
#undef BOX_BRUSH
|
|
#undef BORDER_BRUSH
|
|
#undef DEFAULT_FONT
|
|
#undef ICON_FONT
|
|
|
|
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
|