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#jira #preflight 6306736ac85b7fef22be7751 [CL 21558583 by bryan sefcik in ue5-main branch]
37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "SoundBaseDetails.h"
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#include "DetailLayoutBuilder.h"
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#include "PropertyHandle.h"
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#include "Sound/AudioSettings.h"
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#include "Sound/SoundBase.h"
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#include "UObject/Class.h"
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#include "UObject/UObjectGlobals.h"
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TSharedRef<IDetailCustomization> FSoundBaseDetails::MakeInstance()
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{
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return MakeShareable(new FSoundBaseDetails);
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}
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void FSoundBaseDetails::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder)
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{
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if (!GetDefault<UAudioSettings>()->IsAudioMixerEnabled())
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{
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TSharedRef<IPropertyHandle> Property = DetailBuilder.GetProperty("SoundSubmixObject", USoundBase::StaticClass());
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Property->MarkHiddenByCustomization();
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Property = DetailBuilder.GetProperty("SourceEffectChain", USoundBase::StaticClass());
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Property->MarkHiddenByCustomization();
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Property = DetailBuilder.GetProperty("OutputToBusOnly", USoundBase::StaticClass());
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Property->MarkHiddenByCustomization();
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Property = DetailBuilder.GetProperty("BusSends", USoundBase::StaticClass());
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Property->MarkHiddenByCustomization();
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Property = DetailBuilder.GetProperty("PreEffectBusSends", USoundBase::StaticClass());
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Property->MarkHiddenByCustomization();
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}
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}
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