Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/DebugCameraControllerSettingsCustomization.h
bryan sefcik 8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00

25 lines
872 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyTypeCustomization.h"
#include "Templates/SharedPointer.h"
class IPropertyHandle;
class FDebugCameraControllerSettingsViewModeIndexCustomization : public IPropertyTypeCustomization
{
public:
FDebugCameraControllerSettingsViewModeIndexCustomization();
static TSharedRef<IPropertyTypeCustomization> MakeInstance();
//~ Begin IPropertyTypeCustomization
virtual void CustomizeHeader( TSharedRef<class IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
virtual void CustomizeChildren( TSharedRef<IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
//~ End IPropertyTypeCustomization
};