Files
UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraph.h
bryan sefcik 0837230669 Ran IWYU again on half of the Engine/Source/Editor/... source files.
#jira

[CL 21716414 by bryan sefcik in ue5-main branch]
2022-08-30 23:03:03 -04:00

23 lines
444 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "EdGraph/EdGraph.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "SoundCueGraph.generated.h"
class UObject;
UCLASS(MinimalAPI)
class USoundCueGraph : public UEdGraph
{
GENERATED_UCLASS_BODY()
/** Returns the SoundCue that contains this graph */
AUDIOEDITOR_API class USoundCue* GetSoundCue() const;
};