Files
UnrealEngineUWP/Engine/Source/Developer/NaniteUtilities/Private
julien stjean df881094e8 Fixed in a issue where the build a nanite displaced mesh might not use the displacement texture and then upload the wrong build data to the ddc.
Changed the nanite displaced meshes ddc key to get rid of the bad data sotred in the ddc.

#rb none
[FYI] Brian.Karis, Graham.Wihlidal
#preflight 641b881cec01de1664596786

[CL 24758139 by julien stjean in ue5-main branch]
2023-03-23 00:01:12 -04:00
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