Files
UnrealEngineUWP/Engine/Shaders
chris tchou a563b73f71 Fixed Landscape Edge Normal calculation when using Global Merge.
It now flags valid regions during layer combination using the alpha channel, and masks out normal calculations that used invalid samples, removing their influence from the normal map results.

#rb jonathan.bard
#jira UE-182277
#preflight 6439701eec219759f51d5d52
#preflight 64397bd5211b661dc417a0d5

[CL 25050426 by chris tchou in ue5-main branch]
2023-04-14 17:12:31 -04:00
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