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* Provides a mode selection for the Seam tool, switching between seam cutting mode and seam joining mode. * Seam joining mode has an optional behavioral flag to have the path finding preferentially follow existing seams, making it easier to trace seam edges. * DynamicMeshOverlay now supports merging elements, providing a method to merge one element to another, if they share the same parent, collapsing any references from the first element into references to the second. * DynamicMeshUVEditor now supports removing seams from edges, providing a method to remove (via the new DynamicMeshOverlay functionality) seams from an edge collection by iteratively merging elements together. #rb semion.piskarev #preflight 6387e2e07b4bd3f057375770 [CL 23343534 by nathan mitchell in ue5-main branch]