Files
UnrealEngineUWP/Engine/Plugins/Editor/EditorScriptingUtilities
jamie dale 5fa5b98920 Added additional FPackageName::ObjectPathToX functions
The following functions are new:
 - ObjectPathToPathWithinPackage, eg) "/Game/MyAsset.MyAsset:SubObject.AnotherObject" -> "MyAsset:SubObject.AnotherObject"
 - ObjectPathToOuterPath, eg) "/Game/MyAsset.MyAsset:SubObject.AnotherObject" -> "/Game/MyAsset.MyAsset:SubObject"
 - ObjectPathToSubObjectPath, eg) "/Game/MyAsset.MyAsset:SubObject.AnotherObject" -> "SubObject.AnotherObject"

The behavior of ObjectPathToObjectName has also been fixed to always return the leaf-most object name within the path (eg, "/Game/MyAsset.MyAsset:SubObject.AnotherObject" -> "AnotherObject"). Any code that relied on the old behavior should use ObjectPathToSubObjectPath instead.

#preflight 63e2677e1020773a3f32f55b
#rb Matt.Peters

[CL 24057677 by jamie dale in ue5-main branch]
2023-02-07 15:29:21 -05:00
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