Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

27 lines
577 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class FRuntimeAssetCacheInterface;
/** Forward declarations. */
class FRuntimeAssetCacheInterface;
RUNTIMEASSETCACHE_API FRuntimeAssetCacheInterface& GetRuntimeAssetCache();
/**
* Module for the RuntimeAssetCache.
*/
class FRuntimeAssetCacheModuleInterface : public IModuleInterface
{
public:
/**
* Gets runtime asset cache.
* @return Runtime asset cache.
*/
virtual FRuntimeAssetCacheInterface& GetRuntimeAssetCache() = 0;
};