Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Containers
ben marsh c89579cb0d Fix TNonRelocatableInlineAllocator not switching to heap allocator correctly, due to CalculateSlackGrow() not increasing to contain the requested number of elements.
#rb none
[FYI] Graeme.Thornton
#jira UE-69712

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4996962 in //UE4/Release-4.22/... via CL 4996963
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5046417 by ben marsh in Dev-Anim branch]
2019-02-18 14:53:49 -05:00
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