Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Public
aaron cox 261881944c [CODEREVIEW] Laurent.Delayen, Lina.Halper
[FYI] Luke.Tannenbaum

Validate BaseBoneRef in Update FAnimNode_RigidBody::IsValidToEvaluate(). Should fix crashes caused by referencing bones that don't exist at some LODs.

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: aaron.cox
#ROBOMERGE-SOURCE: CL 5064673 via CL 5065477 via CL 5066422
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5136572 by aaron cox in Dev-Anim branch]
2019-02-22 04:07:04 -05:00
..