Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeploy.cs
Thomas Sarkanen cc942a3341 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4768627
#rb none
#jira none

[CL 4769629 by Thomas Sarkanen in Dev-Anim branch]
2019-01-22 06:48:04 -05:00

28 lines
656 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.IO;
namespace UnrealBuildTool
{
/// <summary>
/// Base class to handle deploy of a target for a given platform
/// </summary>
abstract class UEBuildDeploy
{
/// <summary>
/// Prepare the target for deployment
/// </summary>
/// <param name="Receipt">Receipt for the target being deployed</param>
/// <returns>True if successful, false if not</returns>
public virtual bool PrepTargetForDeployment(TargetReceipt Receipt)
{
return true;
}
}
}