Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBundleResource.cs
Thomas Sarkanen cc942a3341 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4768627
#rb none
#jira none

[CL 4769629 by Thomas Sarkanen in Dev-Anim branch]
2019-01-22 06:48:04 -05:00

43 lines
848 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnrealBuildTool
{
/// <summary>
///
/// </summary>
public class UEBuildBundleResource
{
/// <summary>
///
/// </summary>
/// <param name="BundleResource"></param>
public UEBuildBundleResource(ModuleRules.BundleResource BundleResource)
{
ResourcePath = BundleResource.ResourcePath;
BundleContentsSubdir = BundleResource.BundleContentsSubdir;
bShouldLog = BundleResource.bShouldLog;
}
/// <summary>
///
/// </summary>
public string ResourcePath = null;
/// <summary>
///
/// </summary>
public string BundleContentsSubdir = null;
/// <summary>
///
/// </summary>
public bool bShouldLog = true;
}
}