Files
UnrealEngineUWP/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformClasses.cpp
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

17 lines
590 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
MacTargetPlatformClasses.cpp: Implements the module's UClasses.
=============================================================================*/
#include "MacTargetSettings.h"
#include "GenericMacTargetPlatform.h"
/* UMacTargetSettings structors
*****************************************************************************/
UMacTargetSettings::UMacTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }