Files
UnrealEngineUWP/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

17 lines
453 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class UBlueprint;
//////////////////////////////////////////////////////////////////////////
// FNativeCodeGenerationTool
struct FNativeCodeGenerationTool
{
BLUEPRINTNATIVECODEGEN_API static void Open(UBlueprint& Object, TSharedRef< class FBlueprintEditor> Editor);
BLUEPRINTNATIVECODEGEN_API static bool CanGenerate(const UBlueprint& Object);
};