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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ff6fa460daeba6eb34a84c70f81abbf8cfc6f126
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/HTML5
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Ben Marsh 9610023ca5 Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
[CL 2678429 by Ben Marsh in Main branch]
2015-09-03 08:47:24 -04:00
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HTML5.Automation.csproj
Summary: running UAT from VS is simpler and faster.
2015-07-09 10:15:37 -04:00
HTML5Platform.Automation.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
HTML5Platform.PakFiles.Automation.cs
emscripten's file_packager.py requires EM_CONFIG is set before it's run.
2015-07-09 10:31:56 -04:00
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