Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
mihnea balta b4b63af128 Fix RDG clobber mode trying to fill block compressed textures with RHIClearUAVFloat.
These UAVs need to be handled as UINT, not float. Also fixed some undefined float to int type casting in the function which was computing the integer clobber value.

#jira UE-207822
#rnx
#rb zach.bethel

[CL 31912873 by mihnea balta in ue5-main branch]
2024-02-29 12:18:26 -05:00
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