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UnrealEngineUWP
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ff3eaf36d2dbfea39c92d302a9e9c83ab54eaff7
UnrealEngineUWP
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Engine
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UnrealBuildTool
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HTML5
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Ben Marsh
9610023ca5
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
...
[CL 2678429 by Ben Marsh in Main branch]
2015-09-03 08:47:24 -04:00
..
HTML5ProjectGenerator.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
HTML5SDKInfo.cs
Fix handling of spaces in emcc path.
2015-08-07 07:10:38 -04:00
HTML5ToolChain.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
UEBuildHTML5.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00