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izzy
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UnrealEngineUWP
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ff366e328abe97ff921cdb7c9a8cb6b09da45577
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
History
Ben Marsh
ed5fb5c7dd
Only modify the PATH variable around the code that we use load other DLLs. Prevents passing really long PATH variables to child processes, like UBT or UAT. Fix for hitting environment variable length limit on Windows.
...
#platformnotify Josh.Adams [CL 2640526 by Ben Marsh in Main branch]
2015-07-31 12:49:25 -04:00
..
Private
Only modify the PATH variable around the code that we use load other DLLs. Prevents passing really long PATH variables to child processes, like UBT or UAT. Fix for hitting environment variable length limit on Windows.
2015-07-31 12:49:25 -04:00
Public
Only modify the PATH variable around the code that we use load other DLLs. Prevents passing really long PATH variables to child processes, like UBT or UAT. Fix for hitting environment variable length limit on Windows.
2015-07-31 12:49:25 -04:00
Resources
/Windows
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Core.Build.cs
Added new stats for building audio / texture data.
2015-07-18 12:00:28 -04:00