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UnrealEngineUWP
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UnrealEngineUWP
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ShaderFormatOpenGL
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Rolando Caloca
0b5c4df5dc
UE4 - hlslcc - Fixes for command lines; always pack uniforms; fix uninitialized variables
...
#codereview Dmitry.Rekman [CL 2639009 by Rolando Caloca in Main branch]
2015-07-30 13:31:13 -04:00
..
GlslBackend.cpp
Decals and modulated shadows cause rendering artifacts on iPhone 4 UE-18913
2015-07-28 01:50:06 -04:00
GlslBackend.h
UE4 - hlslcc - Metal back integration (standalone changes, non-desktop)
2015-06-23 18:43:25 -04:00
OpenGLShaderCompiler.cpp
UE4 - hlslcc - Fixes for command lines; always pack uniforms; fix uninitialized variables
2015-07-30 13:31:13 -04:00
ShaderFormatOpenGL.cpp
RGBA hdr encoding for devices without float16 surfaces (mali).
2015-07-15 06:39:44 -04:00
ShaderFormatOpenGL.h
UE4 - Mobile Preview for feature level ES3.1/Metal (experimental)
2015-04-13 18:00:32 -04:00