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ff366e328abe97ff921cdb7c9a8cb6b09da45577
UnrealEngineUWP/Engine/Source/Developer/RawMesh
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Martin Mittring 31d4e6192b modified the IsValidOrFixable() function for RawMesh as it was more conservative than the code after it - it crashed later where the method returned true
- if that code triggers we need to fix the input of the code using the data

[CL 2600769 by Martin Mittring in Main branch]
2015-06-25 12:51:24 -04:00
..
Private
modified the IsValidOrFixable() function for RawMesh as it was more conservative than the code after it - it crashed later where the method returned true
2015-06-25 12:51:24 -04:00
Public
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RawMesh.Build.cs
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