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- Added SDK installation pre/post-ambles so the platform can give user more information on what's happening, and what to do on a failure (or a success) - Added some defaults for Studio settings in TurnkeyManifest.xml, to show how to set in a studio's .xml file - Added/updated some Studio settings/names - Added bCanConnect flag to DeviceInfo (in case a platform can list devices even if they are unable to flash/run/etc - in which case the fields may or may not be correct) - Added $(AllPlatforms) and $(AutoSDKPlatforms) built-in variables [CL 14219769 by Josh Adams in ue5-main branch]