Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/ModifyConfigTask.cs
Ben Marsh ff1f79e46f BuildGraph: Merging BuildGraph library refactor from //UE5/Release-5.0.
[CL 18107814 by Ben Marsh in ue5-main branch]
2021-11-09 12:36:25 -05:00

136 lines
3.7 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using EpicGames.BuildGraph;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using EpicGames.Core;
using UnrealBuildTool;
namespace BuildGraph.Tasks
{
/// <summary>
/// Parameters for a ModifyConfig task
/// </summary>
public class ModifyConfigTaskParameters
{
/// <summary>
/// Path to the config file
/// </summary>
[TaskParameter(ValidationType = TaskParameterValidationType.FileSpec)]
public string File;
/// <summary>
/// The section name to modify
/// </summary>
[TaskParameter]
public string Section;
/// <summary>
/// The property name to set
/// </summary>
[TaskParameter]
public string Key;
/// <summary>
/// The property value to set
/// </summary>
[TaskParameter]
public string Value;
/// <summary>
/// Tag to be applied to the extracted files
/// </summary>
[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.TagList)]
public string Tag;
}
/// <summary>
/// Modifies a config file
/// </summary>
[TaskElement("ModifyConfig", typeof(ModifyConfigTaskParameters))]
public class ModifyConfigTask : CustomTask
{
/// <summary>
/// Parameters for this task
/// </summary>
ModifyConfigTaskParameters Parameters;
/// <summary>
/// Constructor
/// </summary>
/// <param name="InParameters">Parameters for this task</param>
public ModifyConfigTask(ModifyConfigTaskParameters InParameters)
{
Parameters = InParameters;
}
/// <summary>
/// Execute the task.
/// </summary>
/// <param name="Job">Information about the current job</param>
/// <param name="BuildProducts">Set of build products produced by this node.</param>
/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
public override void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
{
FileReference ConfigFileLocation = ResolveFile(Parameters.File);
ConfigFile ConfigFile;
if(FileReference.Exists(ConfigFileLocation))
{
ConfigFile = new ConfigFile(ConfigFileLocation);
}
else
{
ConfigFile = new ConfigFile();
}
ConfigFileSection Section = ConfigFile.FindOrAddSection(Parameters.Section);
Section.Lines.RemoveAll(x => String.Compare(x.Key, Parameters.Key, StringComparison.OrdinalIgnoreCase) == 0);
Section.Lines.Add(new ConfigLine(ConfigLineAction.Set, Parameters.Key, Parameters.Value));
FileReference.MakeWriteable(ConfigFileLocation);
ConfigFile.Write(ConfigFileLocation);
// Apply the optional tag to the produced archive
foreach (string TagName in FindTagNamesFromList(Parameters.Tag))
{
FindOrAddTagSet(TagNameToFileSet, TagName).Add(ConfigFileLocation);
}
// Add the archive to the set of build products
BuildProducts.Add(ConfigFileLocation);
}
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter Writer)
{
Write(Writer, Parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
return FindTagNamesFromFilespec(Parameters.File);
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
return FindTagNamesFromList(Parameters.Tag);
}
}
}