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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fefc1c4a84b899c4fb2e6aa85d7225100afa56ef
UnrealEngineUWP/Engine/Source
History
Ben Marsh fefc1c4a84 Fix crash when interrupting a child process.
[CL 2322771 by Ben Marsh in Main branch]
2014-10-08 11:39:16 -04:00
..
Developer
FSourceControlModule::ShowLoginDialog will now properly show the window as modal if needed when RootWindow is NULL
2014-10-08 09:58:56 -04:00
Editor
Fix mac shutdown crash
2014-10-08 10:39:04 -04:00
Programs
Fix crash when interrupting a child process.
2014-10-08 11:39:16 -04:00
Runtime
Make CoreFoundation and all other Core*-level APIs in Mac OS X go through our allocation routines by creating a custom CFAllocatorRef when setting up our base allocator & then setting it as the default CFAllocator. This means CFString & friends will benefit from faster allocators & will use our special crash heaps during signal handlers.
2014-10-08 11:34:15 -04:00
ThirdParty
hlslcc - Rename list.h to cclist.h to avoid conflicts
2014-10-07 18:29:57 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Couple more renames for MobileTemple->SunTemple.
2014-09-18 08:32:54 -04:00
UE4Game.Target.cs
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UE4Server.Target.cs
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