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UnrealEngineUWP
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fe51aa070985ffe38dffec69e00dc075257ffebe
UnrealEngineUWP
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Engine
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Source
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Runtime
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Core
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Public
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Internationalization
History
jamie dale
97f0a83e14
UE4 -> UE namespace rename
...
[FYI] Leon.Huang #rnx [CL 29911772 by jamie dale in ue5-main branch]
2023-11-23 12:25:27 -05:00
..
BreakIterator.h
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Culture.h
…
CultureFilter.h
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CulturePointer.h
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FastDecimalFormat.h
Removed std::enable_if and TEnableIf and other traits from math types and function signatures.
2023-10-30 11:46:11 -04:00
GatherableTextData.h
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IBreakIterator.h
Fixed deprecated FString constructors.
2023-11-13 14:15:15 -05:00
ICustomCulture.h
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ILocalizedTextSource.h
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Internationalization.h
UE4 -> UE namespace rename
2023-11-23 12:25:27 -05:00
InternationalizationArchive.h
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InternationalizationManifest.h
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InternationalizationMetadata.h
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ITextData.h
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ITextFormatArgumentModifier.h
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ITextGenerator.h
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LocalizedTextSourceTypes.h
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LocKeyFuncs.h
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LocTesting.h
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PolyglotTextData.h
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Regex.h
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StringTableCore.h
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StringTableCoreFwd.h
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StringTableRegistry.h
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Text.h
Added ability to disable FText display string support to save memory (eg, in server builds)
2023-11-23 11:37:05 -05:00
TextChronoFormatter.h
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TextComparison.h
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TextFormatter.h
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TextGeneratorBase.h
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TextKey.h
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TextLocalizationManager.h
Added ability to disable FText display string support to save memory (eg, in server builds)
2023-11-23 11:37:05 -05:00
TextLocalizationManagerGlobals.h
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TextLocalizationResource.h
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TextLocalizationResourceVersion.h
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TextNamespaceFwd.h
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TextNamespaceUtil.h
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TextTransformer.h
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