Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool.Tests/UnrealBuildTool.Tests.csproj
tim smith c4e58dd394 Implementation of the action artifact cache.
#rb ben.marsh
#preflight 645a299fa73096fab761de62

[CL 25386005 by tim smith in ue5-main branch]
2023-05-09 08:29:47 -04:00

23 lines
780 B
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Optimize>False</Optimize>
<IsPackable>false</IsPackable>
<OutputPath>..\..\..\Binaries\DotNET\UnrealBuildTool.Tests</OutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
<PackageReference Include="MSTest.TestAdapter" Version="2.1.0" />
<PackageReference Include="MSTest.TestFramework" Version="2.1.0" />
<PackageReference Include="coverlet.collector" Version="1.2.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Shared\EpicGames.Horde\EpicGames.Horde.csproj" />
<ProjectReference Include="..\UnrealBuildTool\UnrealBuildTool.csproj" />
</ItemGroup>
</Project>