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fe51aa070985ffe38dffec69e00dc075257ffebe
UnrealEngineUWP/Engine/Source/Programs/HeadlessChaos
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jaco vandyk 229e0f158b Chaos physics bug fix: When using a rotated query object for overlap queries, the rotation was not accounted for when calculating transforms
#rb Vincent.Robert
#[fyi] Benn.Gallagher, Chris.Caulfield
#jira UE-199987

#ushell-cherrypick of 29932881 by jaco.vandyk

[CL 29987160 by jaco vandyk in ue5-main branch]
2023-11-29 09:40:07 -05:00
..
Merge
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Private
Chaos physics bug fix: When using a rotated query object for overlap queries, the rotation was not accounted for when calculating transforms
2023-11-29 09:40:07 -05:00
Public
ManagedArray allow circular dependencies for GroupIndexDependency (default is to continue to disallow, but can now optionally allow). Set default values of index arrays to INDEX_NONE when resizing.
2023-05-23 18:01:23 -04:00
Resource
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HeadlessChaos.Build.cs
[Backout] - CL26223564
2023-06-24 17:52:48 -04:00
HeadlessChaos.Target.cs
Use Gauntlet to run low level tests instead of BG's Spawn, move LowLevelTests.xml to public folder and remove all restricted platform names
2023-05-04 11:05:46 -04:00
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