Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Public
jordan hoffmann 4a7a1915f8 [Refactor] Several changes to property editor needed for scene-graph efforts
- Gave  FDetailItemNode::CreatePropertyHandle support for CustomBuilderRow property handles
- Added FPropertyHandleBase::CreateFPropertyPath method
- Added FPropertyHandleMap::GetElement method to parrody FPropertyHandleSet::GetElement
- Made FPropertNode::CreatePropertyPath return an empty/invalid path if any of it's properties are invalid (likely due to a destroyed object)
- Added FPropertyPath::GetPropertyInfoRef method So that an FPropertyPath element can be mutated without having to recreate the entire path
#rb karen.jirak
#jira UE-192693, UE-192691, UE-197746

[CL 30028123 by jordan hoffmann in ue5-main branch]
2023-11-30 18:16:53 -05:00
..
2023-09-27 22:48:56 -04:00