Files
UnrealEngineUWP/Engine/Source/Developer/Merge/Private/SMergeTreeView.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

43 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
#include "BlueprintMergeData.h"
#include "DiffUtils.h"
class FSCSDiff;
class SMergeTreeView : public SCompoundWidget
{
public:
virtual ~SMergeTreeView() {}
SLATE_BEGIN_ARGS(SMergeTreeView)
{}
SLATE_END_ARGS()
void Construct( const FArguments InArgs
, const FBlueprintMergeData& InData
, FOnMergeNodeSelected SelectionCallback
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutTreeEntries
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutRealDifferences
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutConflicts);
private:
void HighlightDifference( FSCSIdentifier VarName, FPropertySoftPath Property );
TSharedRef<FSCSDiff>& GetRemoteView();
TSharedRef<FSCSDiff>& GetBaseView();
TSharedRef<FSCSDiff>& GetLocalView();
FBlueprintMergeData Data;
TArray< TSharedRef<FSCSDiff> > SCSViews;
FSCSDiffRoot MergeConflicts;
int CurrentMergeConflict;
FSCSDiffRoot DifferingProperties;
int CurrentDifference;
};