Files
UnrealEngineUWP/Engine/Plugins/Animation/ACLPlugin
nicholas frechette 83f0f62583 Optimize AnimNext in various ways
- Avoid initializing a pose we'll write to immediately afterwards
- Modify ACL to output SOA poses natively
- Remove dummy bone container
- Clean up update/evaluate traversals to reduce churn

Enable named events in Test config of AnimNextSample project

#rb Thomas.Sarkanen

[CL 29184486 by nicholas frechette in ue5-main branch]
2023-10-27 11:48:29 -04:00
..
2023-10-27 11:48:29 -04:00

ACL Plugin

This plugin integrates the Animation Compression Library within Unreal Engine 4 and 5. It is suitable for all your animations and features a low memory footprint, high accuracy, and very fast compression and decompression.

See here for details!

Note: the plugin releases on GitHub and on the Unreal Marketplace remove a few development only dependencies not required at runtime or within the editor.

Epic Integration

UE has integrated the ACL Plugin and forked it. Support requests regarding the ACL Plugin should be directed to the Unreal Developer Network. Going forward, Epic will continue the support and development of the plugin. To clarify which version comes from where, even major versions come from GitHub (e.g. 2.0.4) while odd major versions come from Epic (e.g. 3.0.4). Each version forked from Github has 1 added to its major version.