Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataServer/Models/BuildData.cs
Ben Marsh ee56b24b9d Update NuGet package versions for MetadataServer, and fix namespace names.
#rb none
#rnx

[CL 6079495 by Ben Marsh in Dev-Build branch]
2019-04-24 13:02:34 -04:00

39 lines
705 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace MetadataServer.Models
{
public class BuildData
{
public enum BuildDataResult
{
Starting,
Failure,
Warning,
Success,
Skipped,
}
public long Id;
public int ChangeNumber;
public string BuildType;
public BuildDataResult Result;
public string Url;
public string Project;
public string ArchivePath;
public bool IsSuccess
{
get { return Result == BuildDataResult.Success || Result == BuildDataResult.Warning; }
}
public bool IsFailure
{
get { return Result == BuildDataResult.Failure; }
}
}
}