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fe25a97441daad167cd69439bbda0e92fdb62288
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
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Sebastien Lussier 67afa3e5fb Allow the use of alternate names for flattening material params
#jira UE-115794
#rb patrick.enfedaque

[CL 16888386 by Sebastien Lussier in ue5-main branch]
2021-07-19 16:25:04 -04:00
..
Private
Allow the use of alternate names for flattening material params
2021-07-19 16:25:04 -04:00
Public
ProxyLOD - Added support for providing instances transforms rather than having to build a gigantic FMeshDescription that include all instances
2021-03-31 10:52:22 -04:00
MeshMergeUtilities.Build.cs
Fix for module dependencies on Mac causing SkeletalMeshEditor load too early, causing a crash
2020-08-17 16:46:42 -04:00
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