Files
UnrealEngineUWP/Engine/Source/Runtime/CookedIterativeFile/CookedIterativeFile.Build.cs
Mike Fricker fddcdcac09 Merging //UE4/Dev-Main to Dev-Geometry (from CL: 3492074)
#rb none

[CL 3493369 by Mike Fricker in Dev-Geometry branch]
2017-06-15 17:45:03 -04:00

18 lines
397 B
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CookedIterativeFile : ModuleRules
{
public CookedIterativeFile(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"NetworkFile",
"Sockets",
}
);
}
}