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#jira UE-108764, UE-109386, UE-108969, UEAU-691 #rb Phill.Popp #ROBOMERGE-SOURCE: CL 15538813 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668) [CL 15538828 by maxwell hayes in ue5-main branch]
21 lines
399 B
C++
21 lines
399 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Templates/UniquePtr.h"
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// Forward declares.
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class USoundWave;
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class FSoundWaveProxy;
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namespace Audio
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{
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// Forward declares.
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struct IDecoderInput;
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// Just loose for now.
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AUDIOCODECENGINE_API TUniquePtr<IDecoderInput> CreateBackCompatDecoderInput(
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FName InOldFormatName,
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const FSoundWaveProxyPtr& InSoundWave );
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}
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