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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fdb2bab149acbb2adf013cedb43c9339a4fb9e0f
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingOperatorsEditorOnly
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Ryan Schmidt fdb2bab149 GeometryProcessing: Move MeshConversion module from GeometryProcessing plugin to Runtime. Transfer necessary additional files from DynamicMesh to GeometryCore. Move functions from MeshIndexUtil and MeshAdapterUtil namespaces to UE::Geometry namespace.
#rb none
#rnx
#jira none
#preflight 60a7e75e7d6b060001c61f47

[CL 16428413 by Ryan Schmidt in ue5-main branch]
2021-05-22 01:32:46 -04:00
..
Private
GeometryProcessing: Move MeshConversion module from GeometryProcessing plugin to Runtime. Transfer necessary additional files from DynamicMesh to GeometryCore. Move functions from MeshIndexUtil and MeshAdapterUtil namespaces to UE::Geometry namespace.
2021-05-22 01:32:46 -04:00
Public
GeometryProcessing: Add option to do explicit geometric tolerance/deviation checking in TMeshSimplification. Checks edge midpoints and face centroids against a fixed tolerance.
2021-05-11 13:17:19 -04:00
ModelingOperatorsEditorOnly.Build.cs
GeometryCore: create new GeometryCore Module. Move GeometricObjects code from GeometryProcessing plugin to this new module, as well as core FDynamicMesh3 classes (attributes, aabbtree/octree, change tracking). Update module Build.cs files that reference GeometricObjects.
2021-05-21 01:04:38 -04:00
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