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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fd9000041fd5a6fd87ea47cf1bb5035834181eb3
UnrealEngineUWP/Engine
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joe kirchoff fd9000041f UnrealBuildTool: Support -LoadTargets for Querying available targets that will load each Target.cs so the actual list of supported platforms and configurations can be returned
#rnx

[CL 30253853 by joe kirchoff in ue5-main branch]
2023-12-11 19:20:58 -05:00
..
Binaries
[Uba]
2023-12-08 13:44:47 -05:00
Build
Allow reordering the 'precise' qualifier on types in HLSLcc
2023-12-11 14:39:27 -05:00
Config
Introduce FNetworkMetricsDatabase and integrate it with UNetDriver and UNetDriver::UpdateNetworkStats().
2023-12-11 10:00:48 -05:00
Documentation
Documentation for build tools
2023-12-08 01:01:25 -05:00
Extras
Catch case where the files to unlock are already unlocked
2023-12-07 17:42:00 -05:00
Platforms/VisionOS
…
Plugins
[PCG] Fix crash related to PCG Component eluding superclass PostEditChangeProperty
2023-12-11 16:54:59 -05:00
Programs
UGS: Extended the "SDK Info" window to support adding arbitrary badge buttons.
2023-12-08 15:00:47 -05:00
Shaders
VulkanRHI: Match component types and counts in FHairResourceTransitionPass.
2023-12-11 17:30:17 -05:00
Source
UnrealBuildTool: Support -LoadTargets for Querying available targets that will load each Target.cs so the actual list of supported platforms and configurations can be returned
2023-12-11 19:20:58 -05:00
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