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izzy
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UnrealEngineUWP
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fd81a24cf6031987e94fb322d5af352e62eba2b7
UnrealEngineUWP
/
Engine
/
Plugins
/
Experimental
/
GeometryProcessing
/
Source
/
DynamicMesh
/
Private
/
Parameterization
History
michael balzer
fd81a24cf6
GeometryProcessing: Reset existing UVs before Unwrap
...
#jira UE-116883 #rb ryan.schimdt #rnx [CL 16710839 by michael balzer in ue5-main branch]
2021-06-17 16:27:03 -04:00
..
DynamicMeshUVEditor.cpp
GeometryProcessing: Improve cylinder projection in FDynamicMeshUVEditor.
2021-05-31 22:15:32 -04:00
MeshUVPacking.cpp
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
2021-03-09 19:33:56 -04:00
MeshUVTransforms.cpp
GeometryProcessing: Reset existing UVs before Unwrap
2021-06-17 16:27:03 -04:00