Files
UnrealEngineUWP/Engine/Source/Developer/Virtualization
paul chipchase 86b7e797e9 Improve logging during the virtualization process
#rb trivial
#rnx
#preflight 62b986ba5d29d0d10aa1969b

- We now log how many of the original file list turned out to be packages and how many of those packages had package trailers in addition to how many potential payloads for virtualization we found.
- Recently we ran into the problem where a team was unable to see why their virtualization command didn't virtualize a package without debugging, which uncovered that the packages had not been re-saved as expected and lacked trailers. If this logging had been present we would've seen that none of the packages being considered for virtualization had the packages and could've zeroed in on the problem without the aid of the debugger.

#ROBOMERGE-AUTHOR: paul.chipchase
#ROBOMERGE-SOURCE: CL 20829071 via CL 20829084 via CL 20829089
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)

[CL 20829642 by paul chipchase in ue5-main branch]
2022-06-27 08:56:51 -04:00
..